def get_bl_crop_mesh_faces(verts, faces, verts_crop, faces_crop, mode, epsilon):
    """
    Crop given faces by another set of faces by Blender internal function
    :param verts: list of Sv vertices
    :param faces: list of faces wich should be cropped
    :param verts_crop: list of Sv vertices
    :param faces_crop: list of faces by which mesh should be cropped
    :param mode: 'inner' or 'outer'
    :param epsilon: float, for nearness tests
    :return: list of Sv vertices, faces, indexes of old faces
    """
    faces = [f if is_ccw_polygon([verts[i] for i in f], accuracy=epsilon) else f[::-1] for f in faces]
    faces_crop = [f if is_ccw_polygon([verts_crop[i] for i in f], accuracy=epsilon) else f[::-1] for f in faces_crop]
    merged_verts, merged_faces, faces_indexes, faces_crop_indexes = join_meshes(verts, faces, verts_crop, faces_crop)
    merged_verts = [Vector(co[:2]) for co in merged_verts]
    verts_new, _, faces_new, _, _, face_indexes = bl_crop_mesh(merged_verts, [], merged_faces, 3, epsilon)
    if mode == 'inner':
        faces_out = []
        faces_index_out = []
        for f, fi in zip(faces_new, face_indexes):
            if not fi:
                # it means new faces was generated
                continue
            in_1 = False
            in_2 = False
            for i in fi:
                if i in faces_indexes:
                    in_1 = True
                else:
                    in_2 = True
                if in_1 and in_2:
                    faces_out.append(f)
                    faces_index_out.append(min(fi))
                    break
        verts_out, faces_out = del_loose(verts_new, faces_out)
        return [v.to_3d()[:] for v in verts_out], faces_out, faces_index_out
    else:
        faces_out = []
        faces_index_out = []
        for f, fi in zip(faces_new, face_indexes):
            if not fi:
                # it means new faces was generated
                continue
            in_2 = False
            for i in fi:
                if i in faces_crop_indexes:
                    in_2 = True
                    break
            if not in_2:
                faces_out.append(f)
                faces_index_out.append(min(fi))
        verts_out, faces_out = del_loose(verts_new, faces_out)
        return [v.to_3d()[:] for v in verts_out], faces_out, faces_index_out
Ejemplo n.º 2
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def get_bl_merge_mesh(verts, faces, epsilon):
    """
    Merge mesh into one with all intersection and overlapping information by Blender internal function
    :param verts: list of Sv vertices
    :param faces: list of Sv faces
    :param epsilon: For nearness tests
    :return:  list of Sv Vertices, Faces, list of face old index, list of face overlapping
    """
    faces = [
        f if is_ccw_polygon([verts[i]
                             for i in f], accuracy=epsilon) else f[::-1]
        for f in faces
    ]
    verts = [Vector(co[:2]) for co in verts]
    verts_new, _, faces_new, _, _, face_indexes = bl_merge_mesh(
        verts, [], faces, 3, epsilon)
    return [v.to_3d()[:] for v in verts_new], [f for f, fi in zip(faces_new, face_indexes) if fi], \
           [min(fi) for fi in face_indexes if fi], [len(fi) - 1 for fi in face_indexes if fi]