Ejemplo n.º 1
0
    def init(self, wi=None, panel=True):
        global board
        global oldboard
	global panel
        self.board = [[0 for _ in range(self.BOARDSIZE)] for _ in range(self.BOARDSIZE)]
        self.oldboard = copy.deepcopy(self.board)
	self.panel =  [[0 for _ in range(15)] for _ in range(9)]

        self.addtile()
       

        if panel:
            self.paneldisplay = True
        else:
            self.paneldisplay = False

        if self.paneldisplay:
            sp.panel_clear()
        
        self.draw()
        self.playing=True
        if self.BOARDSIZE > 4 and self.paneldisplay:
        	sp.rectangle(0, 15-(self.BOARDSIZE+2), self.BOARDSIZE+1, 14, "ffffff")

	else:
		sp.rectangle(0,15-((self.BOARDSIZE+2)*2-2), ((self.BOARDSIZE+1)*2)-1, 14,  "656565")

        if self.paneldisplay:
            for i in range(len(self.COLORS)-2):
                sp.set_pixel_color(sp.matrix(i,0), self.COLORS[i+1])
		#sp.set_pixel_color(sp.matrix(i,1), self.COLORS2[i+1])

		time.sleep(0.1)
		print i
        self.play(wi)
Ejemplo n.º 2
0
 def play(self):
     while True:
         sp.panel_clear()
         x, y = infrapen.get_cords()
         infrapen.waituntilrelease()
         sp.set_pixel_color(sp.matrix(x, y), "906090")
         print x, y
Ejemplo n.º 3
0
    def play(self, wi):
        import time
        while self.playing:
            direction = self.getdirection(wi)
            if direction == "R":
                self.right()
                time.sleep(0.23)
            elif direction == "L":
                self.left()
                time.sleep(0.3)
            elif direction == "U":
                self.up()
                time.sleep(0.3)
            elif direction == "D":
                self.down()
                time.sleep(0.3)
            if self.checkboard():
                self.playing = False
                print "You win"

		text, textwidth = self.textHandler.make_text("YOU WIN!", 16,1, color="00ff00")
                engine =matrixHandler.MatrixEngine(text)

                for i in range(textwidth+16):
	            engine.shift_left()
                    matrix = engine.get_matrix(cycle=True, cycle_size_col = textwidth+16)
                    sp.set_panel_memory_from_matrix(matrix)

		return
                for _ in range(5):
                    sp.set_panel_color("003000")
                    time.sleep(1)
                    sp.panel_clear()
                    time.sleep(1)
Ejemplo n.º 4
0
    def end_current_game(self):
        if self.current_game is not None:
            self.current_game.stop_game()
            print("Terminating currrent game")

            print("Waiting 1 second for game-thread to finish")
            time.sleep(1)
            Led_panel.panel_clear()
            self.state = self.states["idle"]
Ejemplo n.º 5
0
    def game_over(self):

        for i in range(5):
            svetelny_panel.set_panel_color(colors.RED1)
            time.sleep(0.1)
            svetelny_panel.panel_clear()
            time.sleep(0.1)

        self.player = [0, PANEL_HEIGHT // 2]
        self.initialize_boards()
Ejemplo n.º 6
0
    def game_over(self):

        #RED BLINK
        for i in range(5):
            svetelny_panel.set_panel_color(colors.RED1)
            time.sleep(0.1)
            svetelny_panel.panel_clear()
            time.sleep(0.1)

        self.__init__()
Ejemplo n.º 7
0
    def checkforlost(self):
        self.oldboard = copy.deepcopy(self.board)
        self.shiftleft()
        self.leftcount()
        if self.board == self.oldboard:
            #cannot move left
            self.shiftright()
            self.rightcount()
            if self.board == self.oldboard:
                #cannot move right
                self.shiftup()
                self.upcount()
                if self.board == self.oldboard:
                    #cannot move up
                    self.shiftdown()
                    self.downcount()
                    if self.board == self.oldboard:
                        #cannot move down
                        #you lose!
                        self.playing = False
                        print "Game over"
                        text, textwidth = self.textHandler.make_text(
                            "GAME OVER!", 16, 1, color="ff0000")
                        engine = matrixHandler.MatrixEngine(text)

                        for i in range(textwidth + 16):
                            engine.shift_left()
                            matrix = engine.get_matrix(
                                cycle=True, cycle_size_col=textwidth + 16)
                            sp.set_panel_memory_from_matrix(matrix)

                        return
                        if self.paneldisplay:
                            for _ in range(5):
                                sp.set_panel_color("300000")
                                time.sleep(1)
                                sp.panel_clear()
                                time.sleep(1)

                    else:
                        self.board = self.oldboard
                else:
                    self.board = self.oldboard
            else:
                self.board = self.oldboard
        else:
            self.board = self.oldboard
    def checkforlost(self):
        self.oldboard = copy.deepcopy(self.board)
        self.shiftleft()
	self.leftcount()
        if self.board == self.oldboard:
            #cannot move left
            self.shiftright()
	    self.rightcount()
            if self.board == self.oldboard:
                #cannot move right
                self.shiftup()
		self.upcount()
                if self.board == self.oldboard:
                    #cannot move up
                    self.shiftdown()
		    self.downcount()
                    if self.board == self.oldboard:
                        #cannot move down
                        #you lose!
                        self.playing = False
                        print "Game over"
			text, textwidth = self.textHandler.make_text("GAME OVER!", 16,1, color="ff0000")
			engine =matrixHandler.MatrixEngine(text) 
			
			for i in range(textwidth+16):
			    engine.shift_left()
			    matrix = engine.get_matrix(cycle=True, cycle_size_col = textwidth+16)
			    sp.set_panel_memory_from_matrix(matrix)
		
			
			return
                        if self.paneldisplay:
                            for _ in range(5):
                                sp.set_panel_color("300000")
                                time.sleep(1)
                                sp.panel_clear()
                                time.sleep(1)
                            
                            
                    else:
                        self.board = self.oldboard
                else:
                    self.board = self.oldboard
            else:
                self.board = self.oldboard
        else:
            self.board = self.oldboard
Ejemplo n.º 9
0
    def conf(self, wimote):
        global wi
        wi = wimote
        sp.panel_clear()
        sp.set_pixel_color(sp.matrix(0, 0), "ffffff")
        print "klikni vlevo dole"
        ld = self.getcord(wi)
        sp.panel_clear()
        print ld
        self.waitfornopen()
        time.sleep(1)

        sp.set_pixel_color(sp.matrix(0, 14), "ffffff")
        print "klikni vpravo dole"
        pd = self.getcord(wi)
        sp.panel_clear()
        print pd
        self.waitfornopen()
        time.sleep(1)
        sp.set_pixel_color(sp.matrix(8, 0), "ffffff")

        print "klikni vlevo nahore"
        lh = self.getcord(wi)
        sp.panel_clear()
        print lh
        self.waitfornopen()
        time.sleep(1)

        sp.panel_clear()
        sp.set_pixel_color(sp.matrix(8, 14), "ffffff")
        print "klikni pravo nahore"
        ph = self.getcord(wi)
        sp.panel_clear()
        print ph
        self.waitfornopen()

        self.pohl.setsrc(lh, ph, ld, pd)
        print "konfigurace dokoncena"
Ejemplo n.º 10
0
    def conf(self, wimote):
	global wi
 	wi  = wimote
	sp.panel_clear()
	sp.set_pixel_color(sp.matrix(0,0),"ffffff")	
	print "klikni vlevo dole"
	ld = self.getcord(wi)
	sp.panel_clear()
	print ld
	self.waitfornopen()
	time.sleep(1)

        
        sp.set_pixel_color(sp.matrix(0,14),"ffffff")
	print "klikni vpravo dole"
	pd = self.getcord(wi)
	sp.panel_clear()
	print pd
	self.waitfornopen()
	time.sleep(1)
        sp.set_pixel_color(sp.matrix(8,0),"ffffff")

	print "klikni vlevo nahore"
	lh = self.getcord(wi)
	sp.panel_clear()
	print lh
	self.waitfornopen()
	time.sleep(1)	

        sp.panel_clear()
        sp.set_pixel_color(sp.matrix(8,14),"ffffff")
	print "klikni pravo nahore"
	ph = self.getcord(wi)
	sp.panel_clear()
	print ph
	self.waitfornopen()
	
	self.pohl.setsrc(lh, ph, ld, pd)
	print "konfigurace dokoncena"