Ejemplo n.º 1
0
def main():
    sys.setExecutionLimit(120000) # keep program from timing out
    lifts = ["squat", "bench", "deadlift"]
    weight = 0
    for extrasize in list(lifts):
        yes = input("""Keep doing the""" extrasize"""? If so, type "yes".""")
        workout_coach(extrasize, weight+10)
Ejemplo n.º 2
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 def __init__(self):
   
   sys.setExecutionLimit(1000000)
   
   self.amt_turtles = None
   self.turtles = []
   self.draw_turtle = turtle.Turtle()
   self.screen = self.draw_turtle.getscreen()
   
   self.colors = ('black', 'red', 'green', 'blue',
                 'purple', 'gray', 'pink', 'brown')
   
   self.main_loop()
Ejemplo n.º 3
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def main():
    sys.setExecutionLimit(120000)
    lifts = ["squat", "bench", "deadlift"]
    for lift in lifts:
        keep_lifting = "yes"
        weight = 0
        input_prompt = "Keep doing the " + lift + "? Enter yes for the next set."
        while keep_lifting == "yes":
            weight = weight + 10
            if lift == "bench" and weight > 200:
                break
            else:
                workout_coach(lift, weight)
            keep_lifting = input(input_prompt)
Ejemplo n.º 4
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def main():
    sys.setExecutionLimit(60000)
    inst = createLSystem(6, "YF")  # create the string
    #    print(inst)
    t = turtle.Turtle()  # create the turtle
    wn = turtle.Screen()

    t.up()
    t.back(180)
    t.down()
    t.speed(0)
    drawLsystem(t, inst, 60, 5)  # draw the picture
    # angle 60, segment length 5
    wn.exitonclick()
Ejemplo n.º 5
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def main():
    sys.setExecutionLimit(120000)  # keep program from timing out
    lifts = ["squat", "bench", "deadlift"]
    for lift in lifts:
        print()
        weight = 10
        answer = 'yes'
        while answer == 'yes':
            if lift == 'bench' and weight > 200:
                print("Sorry, you need to move on to something different.")
                break
            workout_coach(lift, weight)
            input_prompt = "Keep doing the " + lift \
                + "? Enter yes for the next set.  "
            answer = input(input_prompt)
            weight += 10
Ejemplo n.º 6
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def main():
    sys.setExecutionLimit(40000)
    inst = createLSystem(5, "FXF--FF--FF")  # create the string
    #    print(inst)
    t = turtle.Turtle()  # create the turtle
    wn = turtle.Screen()

    t.penup()
    t.back(200)
    t.right(90)
    t.forward(100)
    t.left(90)
    t.pendown()
    t.speed(0)
    drawLsystem(t, inst, 60, 5)  # draw the picture
    # angle 60, segment length 5
    wn.exitonclick()
Ejemplo n.º 7
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def main():
    sys.setExecutionLimit(120000)  # keep program from timing out
    lifts = ["squat", "bench", "deadlift"]
    # Your code here
    for lift_name in lifts:
        wt = 10
        input_prompt = "Keep doing the " + lift_name + "? Enter yes for the next set."
        keep_going = 'yes'
        while keep_going == 'yes':
            workout_coach(lift_name, wt)
            keep_going = input(input_prompt)
            wt += 10
            if lift_name == 'bench' and wt > 200:
                break
            elif keep_going != 'yes':
                break
            else:
                continue
Ejemplo n.º 8
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def main():
    sys.setExecutionLimit(120000) # keep program from timing out
    lifts = ["squat", "bench", "deadlift"]
    # Your code here
    for lift in lifts:
        weight = 10
        stop = False
        
        while(stop == False):
            workout_coach(lift, weight)
            ans = input("Keep doing the " + lift + "? Enter yes for the next set.")
            if((ans != "yes") and (ans != "Yes")):
                stop = True
            else:
                weight += 10
                
            if((weight > 200) and (lift == "bench")):
                stop = True
Ejemplo n.º 9
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        return len(self.book_libray)


ebook1 = Ebook('math', 'ali', 2)
paperbook1 = paperbook('chem', 'aftab', 500)

lib1 = library()
lib1.add_book(ebook1)
lib1.add_book(paperbook1)

print(lib1.total_number_books())

#  Tamagotchi game

import sys
sys.setExecutionLimit(60000)
from random import randrange


class Pet(object):
    boredom_decrement = 4
    hunger_decrement = 6
    boredom_threshold = 5
    hunger_threshold = 10
    sounds = ['Mrrp']

    def __init__(self, name="Kitty"):
        self.name = name
        self.hunger = randrange(self.hunger_threshold)
        self.boredom = randrange(self.boredom_threshold)
        self.sounds = self.sounds[:]  # copy the class attribute, so that when we make changes to it, we won't affect the other Pets in the class
Ejemplo n.º 10
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        if move == True:
            for x in self.SORTED_FREQUENCIES:
                if x not in guessed:
                    lst2.append(x)
                if VOWEL_COST == 250:
                    for x in lst2:
                        if x in VOWELS:
                            lst2.remove(x)
            return lst2[-1]
        else:
            return random.choice(lst)


import sys

sys.setExecutionLimit(600000)  # let this take up to 10 minutes

import json
import random
import time

LETTERS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
VOWELS = 'AEIOU'
VOWEL_COST = 250


# Repeatedly asks the user for a number between min & max (inclusive)
def getNumberBetween(prompt, min, max):
    userinp = input(prompt)  # ask the first time

    while True:
Ejemplo n.º 11
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def main():
    sys.setExecutionLimit(120000) # keep program from timing out
    lifts = ["squat", "bench", "deadlift"]
    weight = 0
    for extrasize in list lifts:
        workout_coach(extrasize, weight + 10)
Ejemplo n.º 12
0
import turtle
import sys

sys.setExecutionLimit(35000)


def draw_spiral(t, angle):
    ''' takes a turtle, t, and an angle in degrees '''
    length = 1
    for i in range(84):
        t.forward(length)
        t.right(angle)
        length = length + 2


def main():
    wn = turtle.Screen()  # Set up the window and its attributes
    wn.bgcolor("lightgreen")

    guido = turtle.Turtle()  # create guido
    guido.color('blue')
    guido.speed(10)

    ## draw the first spiral ##
    # position guido
    guido.penup()
    guido.backward(110)
    guido.pendown()

    # draw the spiral using a 90 degree turn angle
    draw_spiral(guido, 90)
Ejemplo n.º 13
0
import image
import sys
sys.setExecutionLimit(200000)  #runs long, so be patient


def photo_median_replace(filename):
    img = image.Image(filename)
    win = image.ImageWin(img.getWidth(), img.getHeight())
    img.setDelay(0)
    for row in range(img.getHeight()):
        for col in range(img.getWidth()):
            p = img.getPixel(col, row)
            oldpixel = image.Pixel(p.getRed(), p.getGreen(), p.getBlue())
            nearred = 0
            neargreen = 0
            nearblue = 0
            if ((col and row) > 0) and (col + 1 < img.getWidth()) and (
                    row + 1 < img.getHeight()
            ):  #smoothing all but the edges for simplicity
                for nearrow in range(col - 1, col + 2):
                    for nearcol in range(row - 1, row + 2):
                        nearp = img.getPixel(nearrow, nearcol)
                        nearred = nearred + 0.13 * nearp.getRed()
                        neargreen = neargreen + 0.13 * nearp.getGreen()
                        nearblue = nearblue + 0.13 * nearp.getBlue()
                newpixel = image.Pixel(nearred - 0.13 * p.getRed(),
                                       neargreen - 0.13 * p.getGreen(),
                                       nearblue - 0.13 * p.getBlue())
                img.setPixel(col, row, newpixel)
            else:
                img.setPixel(col, row, oldpixel)
newim.draw(win)

win.exitonclick()


# Q15 Sobel edge detection
import image
import math
import sys

# Code adapted from http://www.cl.cam.ac.uk/projects/raspberrypi/tutorials/image-processing/edge_detection.html
# Licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License.

# this algorithm takes some time for larger images - this increases the amount of time
# the program is allowed to run before it times out
sys.setExecutionLimit(20000)

img = image.Image("luther.jpg")
newimg = image.EmptyImage(img.getWidth(), img.getHeight())
win = image.ImageWin()

for x in range(1, img.getWidth()-1):  # ignore the edge pixels for simplicity (1 to width-1)
    for y in range(1, img.getHeight()-1): # ignore edge pixels for simplicity (1 to height-1)

        # initialise Gx to 0 and Gy to 0 for every pixel
        Gx = 0
        Gy = 0

        # top left pixel
        p = img.getPixel(x-1, y-1)
        r = p.getRed()
Ejemplo n.º 15
0
import sys

msecs = 200000
sys.setExecutionLimit(msecs)  #increase the run time
#############################
punctuation_chars = ["'", '"', ",", ".", "!", ":", ";", '#', '@']


def strip_punctuation(strWord):
    for x in punctuation_chars:
        strWord = strWord.replace(x, "")
    return strWord


#list of positive words:

pos_words = list()
with open("positive_words.txt") as p_file:
    for line in p_file:
        if line[0] != ';' and line[0] != '\n':
            pos_words.append(line.strip())

#list of negative words:
neg_words = list()
with open("negative_words.txt") as n_file:
    for line in n_file:
        if line != ':' and line[0] != '\n':
            neg_words.append(line.strip())


#get Positive words counts:
Ejemplo n.º 16
0
# Write the WOFPlayer class definition (part A) here

# Write the WOFHumanPlayer class definition (part B) here

# Write the WOFComputerPlayer class definition (part C) here



Putting it together: Wheel of Python

Below is the game logic for the rest of the “Wheel of Python” game. We have implemented most of the game logic. Start by carefully reading this code and double checking that it all makes sense. Then, paste your code from the previous code window in the correct places below.

Note 1: we added the following code to ensure that the Python interpreter gives our game time to run:

import sys
sys.setExecutionLimit(600000)
sys.setExecutionLimit(ms) says that we should be able to run our program for ms milliseconds before it gets stopped automatically.

Note 2: As you play, you will need to keep scrolling down to follow the game.


# PASTE YOUR WOFPlayer CLASS (from part A) HERE
# PASTE YOUR WOFHumanPlayer CLASS (from part B) HERE
# PASTE YOUR WOFComputerPlayer CLASS (from part C) HERE


import sys
sys.setExecutionLimit(600000) # let this take up to 10 minutes

import json
import random