def __init__(self,x,y,group,surf,start_score,size,color): Sprite.__init__(self) self.group = group self.surface = surf self.score = start_score self.size = size self.color = color self.image = system.text_return(str(self.score),self.color,self.size) self.rect = self.image.get_rect() self.rect.x = x self.rect.y = y self.add(group)
def update(self,loss): self.score += loss self.image = system.text_return(str(self.score),self.color,self.size)