Ejemplo n.º 1
0
def get_agent(state):
    socketUuid = state[0]
    tcpEnvType = state[1]
    tcpAgent = get_agent.tcpAgents.get(socketUuid, None)
    if tcpAgent is None:
        if tcpEnvType == 0:
            # event-based = 0
            tcpAgent = TcpNewReno()
        else:
            tcpAgent = TcpTimeBased()
        tcpAgent.set_spaces(get_agent.state_space, get_agent.action_space)
        get_agent.tcpAgents[socketUuid] = tcpAgent

    return tcpAgent
Ejemplo n.º 2
0
def get_agent(obs):
    socketUuid = obs[0]
    tcpEnvType = obs[1]
    tcpAgent = get_agent.tcpAgents.get(socketUuid, None)
    if tcpAgent is None:
        if tcpEnvType == 0:
            # event-based = 0
            tcpAgent = TcpNewReno()
        else:
            # time-based = 1
            tcpAgent = TcpTimeBased()
        tcpAgent.set_spaces(get_agent.ob_space, get_agent.ac_space)
        get_agent.tcpAgents[socketUuid] = tcpAgent

    return tcpAgent
Ejemplo n.º 3
0
                    simSeed=seed,
                    simArgs=simArgs,
                    debug=debug)
# simpler:
#env = ns3env.Ns3Env()
env.reset()

ob_space = env.observation_space
ac_space = env.action_space
print("Observation space: ", ob_space, ob_space.dtype)
print("Action space: ", ac_space, ac_space.dtype)

stepIdx = 0
currIt = 0

tcp = TcpNewReno()
tcp.set_spaces(ob_space, ac_space)

try:
    while True:
        print("Start iteration: ", currIt)
        obs = env.reset()
        reward = 0
        done = False
        info = None
        print("Step: ", stepIdx)
        print("---obs: ", obs)

        while True:
            stepIdx += 1
            action = tcp.get_action(obs, reward, done, info)