Ejemplo n.º 1
0
    def __init__(self, source_mesh_data: Dict[str, Any]):
        context = threejs_visualization.build_context()
        self.context = context
        light1 = context.THREE.PointLight.new_object(0x808080)
        light1.position.set(10., 10., 10.)
        light2 = context.THREE.AmbientLight.new_object(0x808080)
        lights = (light1, light2)

        camera = threejs_visualization.build_perspective_camera(
            field_of_view=30, position=(0.0, 0.0, 4.0))

        mesh = self._mesh_from_data(source_mesh_data)
        geometries = threejs_visualization.triangular_mesh_renderer(
            [mesh], lights=lights, camera=camera, width=400, height=400)

        self.geometries = geometries
Ejemplo n.º 2
0
import numpy as np
import tensorflow as tf
import trimesh

import tensorflow_graphics.geometry.transformation as tfg_transformation
from tensorflow_graphics.notebooks import threejs_visualization


!wget -N https://free3d.com/dl-files.php?p=5aa51b3626be8b97658b4567&f=1
mesh = trimesh.load("Sting-Sword-lowpoly.obj")
mesh = {"vertices": mesh.vertices, "faces": mesh.faces}
_ = threejs_visualization.triangular_mesh_renderer(mesh, width=400, height=400)

axis = np.array((0., 1., 0.))  # y axis.
angle = np.array((np.pi / 4.,))  # 45 degree angle.

mesh["vertices"] = tfg_transformation.axis_angle.rotate(mesh["vertices"], axis,
                                                        angle).numpy()
_ = threejs_visualization.triangular_mesh_renderer(mesh, width=400, height=400)