def east_command(character): if character.room in [mountain1, village1, rocks1]: write(text, 'You walk to the east.') character.loc[1] = character.loc[1] + 1 chooseroom(character) bach(character) much(character) noreplace_write(text, 'You are now at the ' + character.room['locname']) noreplace_write(text, character.room['setting']) character.health = character.health - 2 else: write(text, 'You can\'t go that way!')
def north_command(character): if character.room in [beach1, jungle1, hill1, cliff1]: write(text, 'You walk to the north.') character.loc[0] = character.loc[0] + 1 chooseroom(character) bach(character) much(character) noreplace_write(text, 'You are now at the ' + character.room['locname']) noreplace_write(text, character.room['setting']) character.health = character.health - 2 else: write(text, 'You can\'t go that way!')
def west_command(character): if character.room in [waterfall1, jungle1, beach1]: write(text, 'You walk to the west.') character.loc[1] = character.loc[1] - 1 chooseroom(character) bach(character) much(character) noreplace_write(text, 'You are now at the ' + character.room['locname']) noreplace_write(text, character.room['setting']) character.health = character.health - 2 else: write(text, 'You can\'t go that way!')