class ToontownAIRepository(ToontownInternalRepository):
    def __init__(self, baseChannel, serverId, districtName):
        ToontownInternalRepository.__init__(self, baseChannel, serverId, dcSuffix='AI')

        self.districtName = districtName

        self.zoneAllocator = UniqueIdAllocator(ToontownGlobals.DynamicZonesBegin,
                                               ToontownGlobals.DynamicZonesEnd)

        NPCToons.generateZone2NpcDict()

        self.hoods = []
        self.zoneDataStore = AIZoneDataStore()

        self.useAllMinigames = self.config.GetBool('want-all-minigames', False)
        self.doLiveUpdates = False

        self.holidayManager = HolidayManagerAI()
        
        self.fishManager = FishManagerAI()
        
        self.mintMgr = MintManagerAI.MintManagerAI(self)
        self.factoryMgr = FactoryManagerAI.FactoryManagerAI(self)

    def getTrackClsends(self):
        return False
        

    def handleConnected(self):
        self.districtId = self.allocateChannel()
        self.distributedDistrict = ToontownDistrictAI(self)
        self.distributedDistrict.setName(self.districtName)
        self.distributedDistrict.generateWithRequiredAndId(simbase.air.districtId,
                                                           self.getGameDoId(), 2)

        # Claim ownership of that district...
        dg = PyDatagram()
        dg.addServerHeader(simbase.air.districtId, simbase.air.ourChannel, STATESERVER_OBJECT_SET_AI)
        dg.addChannel(simbase.air.ourChannel)
        simbase.air.send(dg)

        self.createGlobals()
        self.createZones()

        self.distributedDistrict.b_setAvailable(1)

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() + 1)

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() - 1)

    def allocateZone(self):
        return self.zoneAllocator.allocate()

    def deallocateZone(self, zone):
        self.zoneAllocator.free(zone)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def createGlobals(self):
        """
        Create "global" objects, e.g. TimeManager et al.
        """
        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(self.allocateChannel(),
                                                     self.getGameDoId(), 3)

        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(2)

        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(2)

        self.magicWordManager = MagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(2)

        self.safeZoneManager = SafeZoneManagerAI(self)
        self.safeZoneManager.generateWithRequired(2)

        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(2)

        self.partyManager = DistributedPartyManagerAI(self)
        self.partyManager.generateWithRequired(2)

        # setup our view of the global party manager ud
        self.globalPartyMgr = self.generateGlobalObject(OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')

        self.estateManager = EstateManagerAI(self)
        self.estateManager.generateWithRequired(2)

    def startFireworks(self, task):
        allFwTypes = [PartyGlobals.FireworkShows.Summer, ToontownGlobals.JULY4_FIREWORKS]
        fwType = allFwTypes[random.randint(0, len(allFwTypes)-1)]
        numShows = len(FireworkShows.shows.get(fwType, []))
        showIndex = random.randint(0, numShows-1)
        for hood in self.hoods:
            if hood.safezone == ToontownGlobals.GolfZone:
                continue
            fwShow = DistributedFireworkShowAI(self)
            fwShow.generateWithRequired(hood.safezone)
            fwShow.b_startShow(fwType, showIndex, globalClockDelta.getRealNetworkTime())
        task.delayTime = 3600
        return task.again

    def createZones(self):
        """
        Spawn safezone objects, streets, doors, NPCs, etc.
        """
        self.hoods.append(TTHoodAI.TTHoodAI(self))
        self.hoods.append(DDHoodAI.DDHoodAI(self))
        #self.hoods.append(DGHoodAI.DGHoodAI(self))
        self.hoods.append(BRHoodAI.BRHoodAI(self))
        self.hoods.append(MMHoodAI.MMHoodAI(self))
        self.hoods.append(DLHoodAI.DLHoodAI(self))
        self.hoods.append(GSHoodAI.GSHoodAI(self))
        self.hoods.append(OZHoodAI.OZHoodAI(self))
        self.hoods.append(GZHoodAI.GZHoodAI(self))
        self.hoods.append(SellbotHQAI.SellbotHQAI(self))
        self.hoods.append(CashbotHQAI.CashbotHQAI(self))
        self.hoods.append(LawbotHQAI.LawbotHQAI(self))
        self.hoods.append(BossbotHQAI.BossbotHQAI(self))

        # Calculate time until next hour.
        thetime = time.time() % 3600
        if thetime < 60: # If the AI was started less than a minute after the previous full hour.
            taskMgr.doMethodLater(1, self.startFireworks, 'fireworks-taskmgr-hourly')
        else:
            taskMgr.doMethodLater(3600-thetime, self.startFireworks, 'fireworks-taskmgr-hourly')

    def genDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phase = ToontownGlobals.phaseMap[hoodId]
        else:
            phase = ToontownGlobals.streetPhaseMap[hoodId]

        return 'phase_%s/dna/%s_%s.dna' % (phase, hood, zoneId)

    def loadDNAFileAI(self, dnastore, filename):
        return loadDNAFileAI(dnastore, filename)
class ToontownAIRepository(ToontownInternalRepository):
    def __init__(self, baseChannel, serverId, districtName):
        ToontownInternalRepository.__init__(self, baseChannel, serverId, dcSuffix='AI')

        self.dnaSpawner = DNASpawnerAI(self)

        self.districtName = districtName

        self.zoneAllocator = UniqueIdAllocator(ToontownGlobals.DynamicZonesBegin,
                                               ToontownGlobals.DynamicZonesEnd)
        self.zoneId2owner = {}

        NPCToons.generateZone2NpcDict()

        self.hoods = []
        self.zoneDataStore = AIZoneDataStore()

        self.useAllMinigames = self.config.GetBool('want-all-minigames', False)
        self.doLiveUpdates = self.config.GetBool('want-live-updates', True)

        self.holidayManager = HolidayManagerAI(self)

        self.fishManager = FishManagerAI()
        self.questManager = QuestManagerAI(self)
        self.cogPageManager = CogPageManagerAI()
        self.factoryMgr = FactoryManagerAI(self)
        self.mintMgr = MintManagerAI(self)
        self.lawOfficeMgr = LawOfficeManagerAI(self)
        self.countryClubMgr = CountryClubManagerAI(self)
        self.promotionMgr = PromotionManagerAI(self)
        self.cogSuitMgr = CogSuitManagerAI(self)
        self.suitInvasionManager = SuitInvasionManagerAI(self)

        self.statusSender = ShardStatusSender(self)

        self.dnaStoreMap = {}

        self.buildingManagers = {}
        self.suitPlanners = {}

    def getTrackClsends(self):
        return False

    def handleConnected(self):
        ToontownInternalRepository.handleConnected(self)
        self.districtId = self.allocateChannel()
        self.distributedDistrict = ToontownDistrictAI(self)
        self.distributedDistrict.setName(self.districtName)
        self.distributedDistrict.generateWithRequiredAndId(self.districtId,
                                                           self.getGameDoId(), 2)

        # Claim ownership of that district...
        dg = PyDatagram()
        dg.addServerHeader(self.districtId, self.ourChannel, STATESERVER_OBJECT_SET_AI)
        dg.addChannel(self.ourChannel)
        self.send(dg)

        self.createGlobals()
        self.createZones()

        self.statusSender.start()

        self.distributedDistrict.b_setAvailable(1)
        self.notify.info('District is now ready.')

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() + 1)
        self.statusSender.sendStatus()

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() - 1)
        self.statusSender.sendStatus()

    def allocateZone(self, owner=None):
        zoneId = self.zoneAllocator.allocate()
        if owner:
            self.zoneId2owner[zoneId] = owner
        return zoneId

    def deallocateZone(self, zone):
        if self.zoneId2owner.get(zone):
            del self.zoneId2owner[zone]
        self.zoneAllocator.free(zone)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def createGlobals(self):
        """
        Create "global" objects, e.g. TimeManager et al.
        """
        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(self.allocateChannel(),
                                                     self.getGameDoId(), 3)

        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(2)

        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(2)

        self.magicWordManager = MagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(2)

        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(2)

        if config.GetBool('want-parties', True):
            self.partyManager = DistributedPartyManagerAI(self)
            self.partyManager.generateWithRequired(2)
            self.globalPartyMgr = self.generateGlobalObject(OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')

        self.estateManager = EstateManagerAI(self)
        self.estateManager.generateWithRequired(2)

        self.trophyMgr = DistributedTrophyMgrAI(self)
        self.trophyMgr.generateWithRequired(2)

        self.tutorialManager = TutorialManagerAI(self)
        self.tutorialManager.generateWithRequired(2)

        self.catalogManager = CatalogManagerAI(self)
        self.catalogManager.generateWithRequired(2)

        self.codeRedemptionManager = TTCodeRedemptionMgrAI(self)
        self.codeRedemptionManager.generateWithRequired(2)

    def createZones(self):
        """
        Spawn safezone objects, streets, doors, NPCs, etc.
        """
        start = time.clock()
        def clearQueue():
            '''So the TCP window doesn't fill up and we get the axe'''
            while self.readerPollOnce():
                pass

        self.hoods.append(TTHoodAI.TTHoodAI(self))
        clearQueue()
        self.hoods.append(DDHoodAI.DDHoodAI(self))
        clearQueue()
        self.hoods.append(DGHoodAI.DGHoodAI(self))
        clearQueue()
        self.hoods.append(BRHoodAI.BRHoodAI(self))
        clearQueue()
        self.hoods.append(MMHoodAI.MMHoodAI(self))
        clearQueue()
        self.hoods.append(DLHoodAI.DLHoodAI(self))
        clearQueue()
        self.hoods.append(GSHoodAI.GSHoodAI(self))
        clearQueue()
        self.hoods.append(OZHoodAI.OZHoodAI(self))
        clearQueue()
        self.hoods.append(GZHoodAI.GZHoodAI(self))
        clearQueue()
        self.hoods.append(SellbotHQAI.SellbotHQAI(self))
        clearQueue()
        self.hoods.append(CashbotHQAI.CashbotHQAI(self))
        clearQueue()
        self.hoods.append(LawbotHQAI.LawbotHQAI(self))
        clearQueue()
        self.hoods.append(BossbotHQAI.BossbotHQAI(self))
        clearQueue()
        print('Done creating Zones!')

        for sp in self.suitPlanners.values():
            sp.assignInitialSuitBuildings()

    def genDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phase = ToontownGlobals.phaseMap[hoodId]
        else:
            phase = ToontownGlobals.streetPhaseMap[hoodId]

        return 'phase_%s/dna/%s_%s.xml' % (phase, hood, zoneId)

    def loadDNA(self, filename):
        with open('/' + filename) as f:
            tree = DNAParser.parse(f)

        return tree
class ToontownAIRepository(ToontownInternalRepository):
    def __init__(self, baseChannel, stateServerChannel, districtName):
        ToontownInternalRepository.__init__(
            self, baseChannel, stateServerChannel, dcSuffix='AI')

        self.districtName = districtName

        self.notify.setInfo(True)  # Our AI repository should always log info.
        self.hoods = []
        self.cogHeadquarters = []
        self.dnaStoreMap = {}
        self.dnaDataMap = {}
        self.suitPlanners = {}
        self.buildingManagers = {}
        self.factoryMgr = None
        self.mintMgr = None
        self.lawOfficeMgr = None
        self.countryClubMgr = None

        self.zoneAllocator = UniqueIdAllocator(ToontownGlobals.DynamicZonesBegin,
                                               ToontownGlobals.DynamicZonesEnd)
        self.zoneDataStore = AIZoneDataStore()

        self.wantFishing = self.config.GetBool('want-fishing', True)
        self.wantHousing = self.config.GetBool('want-housing', True)
        self.wantPets = self.config.GetBool('want-pets', True)
        self.wantKarts = self.config.GetBool('want-karts', True)
        self.wantParties = self.config.GetBool('want-parties', True)
        self.wantEmblems = self.config.GetBool('want-emblems', True)
        self.wantCogbuildings = self.config.GetBool('want-cogbuildings', True)
        self.wantCogdominiums = self.config.GetBool('want-cogdominiums', True)
        self.wantTrackClsends = self.config.GetBool('want-track-clsends', False)
        self.wantTopToons = self.config.GetBool('want-top-toons', True)
        self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)

        self.cogSuitMessageSent = False

    def createManagers(self):
        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(2)
        self.magicWordManager = MagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(2)
        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(2)
        self.safeZoneManager = SafeZoneManagerAI(self)
        self.safeZoneManager.generateWithRequired(2)
        self.topToonsMgr = TopToonsManagerAI(self)
        #self.topToonsMgr.generateWithRequired(2)
        self.tutorialManager = TutorialManagerAI(self)
        self.tutorialManager.generateWithRequired(2)
        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(2)
        self.questManager = QuestManagerAI(self)       
        self.banManager = BanManagerAI.BanManagerAI(self)
        self.suitInvasionManager = SuitInvasionManagerAI(self)
        self.blackCatMgr = DistributedBlackCatMgrAI(self)
        self.blackCatMgr.generateWithRequired(2)
        self.reportMgr = DistributedReportMgrAI(self)
        self.reportMgr.generateWithRequired(2)
        self.trophyMgr = DistributedTrophyMgrAI(self)
        self.trophyMgr.generateWithRequired(2)
        self.cogSuitMgr = CogSuitManagerAI.CogSuitManagerAI()
        self.promotionMgr = PromotionManagerAI.PromotionManagerAI(self)
        self.cogPageManager = CogPageManagerAI.CogPageManagerAI()
        self.codeRedemptionMgr = TTCodeRedemptionMgrAI(self)
        self.codeRedemptionMgr.generateWithRequired(2)
        self.buildingQueryMgr = DistributedBuildingQueryMgrAI(self)
        self.buildingQueryMgr.generateWithRequired(2)
        if self.wantTopToons:
            self.topToonsMgr = TopToonsManagerAI(self)
        if self.wantKarts:
            self.leaderboardMgr = LeaderboardMgrAI(self)
        if self.wantFishing:
            self.fishManager = FishManagerAI(self)
        if self.wantHousing:
            self.estateManager = EstateManagerAI(self)
            self.estateManager.generateWithRequired(2)
            self.catalogManager = CatalogManagerAI(self)
            self.catalogManager.generateWithRequired(2)
        if self.wantPets:
            self.petMgr = PetManagerAI(self)
        if self.wantParties:
            self.partyManager = DistributedPartyManagerAI(self)
            self.partyManager.generateWithRequired(2)
            self.globalPartyMgr = self.generateGlobalObject(
                OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')
        #self.lobbyManager = DistributedLobbyManagerAI(self)
        #self.lobbyManager.generateWithRequired(2)
        #self.globalLobbyMgr = self.generateGlobalObject(
        #    OTP_DO_ID_GLOBAL_LOBBY_MANAGER, 'GlobalLobbyManager')

    def createSafeZones(self):
        NPCToons.generateZone2NpcDict()
        if self.config.GetBool('want-toontown-central', True):
            self.hoods.append(TTHoodAI.TTHoodAI(self))
        if self.config.GetBool('want-donalds-dock', True):
            self.hoods.append(DDHoodAI.DDHoodAI(self))
        if self.config.GetBool('want-daisys-garden', True):
            self.hoods.append(DGHoodAI.DGHoodAI(self))
        if self.config.GetBool('want-minnies-melodyland', True):
            self.hoods.append(MMHoodAI.MMHoodAI(self))
        if self.config.GetBool('want-the-brrrgh', True):
            self.hoods.append(BRHoodAI.BRHoodAI(self))
        if self.config.GetBool('want-donalds-dreamland', True):
            self.hoods.append(DLHoodAI.DLHoodAI(self))
        if self.config.GetBool('want-goofy-speedway', True):
            self.hoods.append(GSHoodAI.GSHoodAI(self))
        if self.config.GetBool('want-outdoor-zone', True):
            self.hoods.append(OZHoodAI.OZHoodAI(self))
        if self.config.GetBool('want-golf-zone', True):
            self.hoods.append(GZHoodAI.GZHoodAI(self))

    def createCogHeadquarters(self):
        NPCToons.generateZone2NpcDict()
        if self.config.GetBool('want-sellbot-headquarters', True):
            self.factoryMgr = FactoryManagerAI.FactoryManagerAI(self)
            self.cogHeadquarters.append(SellbotHQAI.SellbotHQAI(self))
        if self.config.GetBool('want-cashbot-headquarters', True):
            self.mintMgr = MintManagerAI.MintManagerAI(self)
            self.cogHeadquarters.append(CashbotHQAI.CashbotHQAI(self))
        if self.config.GetBool('want-lawbot-headquarters', True):
            self.lawOfficeMgr = LawOfficeManagerAI.LawOfficeManagerAI(self)
            self.cogHeadquarters.append(LawbotHQAI.LawbotHQAI(self))
        if self.config.GetBool('want-bossbot-headquarters', True):
            self.countryClubMgr = CountryClubManagerAI.CountryClubManagerAI(self)
            self.cogHeadquarters.append(BossbotHQAI.BossbotHQAI(self))

    def handleConnected(self):
        ToontownInternalRepository.handleConnected(self)
        threading.Thread(target=self.startDistrict).start()
    
    def startDistrict(self):
        self.districtId = self.allocateChannel()
        self.notify.info('Creating ToontownDistrictAI(%d)...' % self.districtId)
        self.distributedDistrict = ToontownDistrictAI(self)
        self.distributedDistrict.setName(self.districtName)
        self.distributedDistrict.generateWithRequiredAndId(
            self.districtId, self.getGameDoId(), 2)
        self.notify.info('Claiming ownership of channel ID: %d...' % self.districtId)
        self.claimOwnership(self.districtId)

        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.setDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(
            self.allocateChannel(), self.getGameDoId(), 3)
        self.notify.info('Created ToontownDistrictStats(%d)' % self.districtStats.doId)

        self.notify.info('Creating managers...')
        self.createManagers()
        if self.config.GetBool('want-safe-zones', True):
            self.notify.info('Creating safe zones...')
            self.createSafeZones()
        if self.config.GetBool('want-cog-headquarters', True):
            self.notify.info('Creating Cog headquarters...')
            self.createCogHeadquarters()

        self.notify.info('Making district available...')
        self.distributedDistrict.b_setAvailable(1)
        self.notify.info('Done.')

    def claimOwnership(self, channelId):
        datagram = PyDatagram()
        datagram.addServerHeader(channelId, self.ourChannel, STATESERVER_OBJECT_SET_AI)
        datagram.addChannel(self.ourChannel)
        self.send(datagram)

    def lookupDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phaseNum = ToontownGlobals.phaseMap[hoodId]
        else:
            phaseNum = ToontownGlobals.streetPhaseMap[hoodId]
        return 'phase_%s/dna/%s_%s.pdna' % (phaseNum, hood, zoneId)

    def loadDNAFileAI(self, dnastore, filename):
        return loadDNAFileAI(dnastore, filename)

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() + 1)

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() - 1)

    def allocateZone(self):
        return self.zoneAllocator.allocate()

    def deallocateZone(self, zone):
        self.zoneAllocator.free(zone)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def getTrackClsends(self):
        return self.wantTrackClsends

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def trueUniqueName(self, name):
        return self.uniqueName(name)
class ToontownAIRepository(ToontownInternalRepository):
    def __init__(self, baseChannel, stateServerChannel, districtName):
        ToontownInternalRepository.__init__(self,
                                            baseChannel,
                                            stateServerChannel,
                                            dcSuffix='AI')

        self.districtName = districtName

        self.notify.setInfo(True)  # Our AI repository should always log info.
        self.hoods = []
        self.cogHeadquarters = []
        self.dnaStoreMap = {}
        self.dnaDataMap = {}
        self.suitPlanners = {}
        self.buildingManagers = {}
        self.factoryMgr = None
        self.mintMgr = None
        self.lawOfficeMgr = None
        self.countryClubMgr = None

        self.zoneAllocator = UniqueIdAllocator(
            ToontownGlobals.DynamicZonesBegin, ToontownGlobals.DynamicZonesEnd)
        self.zoneDataStore = AIZoneDataStore()

        self.wantFishing = self.config.GetBool('want-fishing', True)
        self.wantHousing = self.config.GetBool('want-housing', True)
        self.wantPets = self.config.GetBool('want-pets', True)
        self.wantParties = self.config.GetBool('want-parties', True)
        self.wantCogbuildings = self.config.GetBool('want-cogbuildings', True)
        self.wantCogdominiums = self.config.GetBool('want-cogdominiums', True)
        self.doLiveUpdates = self.config.GetBool('want-live-updates', False)
        self.wantTrackClsends = self.config.GetBool('want-track-clsends',
                                                    False)
        self.wantAchievements = self.config.GetBool('want-achievements', True)

    def createManagers(self):
        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(2)
        self.magicWordManager = MagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(2)
        self.holidayManager = HolidayManagerAI(self)
        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(2)
        self.safeZoneManager = SafeZoneManagerAI(self)
        self.safeZoneManager.generateWithRequired(2)
        self.tutorialManager = TutorialManagerAI(self)
        self.tutorialManager.generateWithRequired(2)
        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(2)
        self.questManager = QuestManagerAI(self)
        self.achievementsManager = AchievementsManagerAI(self)
        self.suitInvasionManager = SuitInvasionManagerAI(self)
        self.trophyMgr = DistributedTrophyMgrAI(self)
        self.trophyMgr.generateWithRequired(2)
        self.cogSuitMgr = CogSuitManagerAI.CogSuitManagerAI(self)
        self.promotionMgr = PromotionManagerAI.PromotionManagerAI(self)
        self.cogPageManager = CogPageManagerAI.CogPageManagerAI()
        if self.wantFishing:
            self.fishManager = FishManagerAI(self)
        if self.wantHousing:
            self.estateManager = EstateManagerAI(self)
            self.estateManager.generateWithRequired(2)
            self.catalogManager = CatalogManagerAI(self)
            self.catalogManager.generateWithRequired(2)
            self.deliveryManager = self.generateGlobalObject(
                OTP_DO_ID_TOONTOWN_DELIVERY_MANAGER,
                'DistributedDeliveryManager')
        if self.wantPets:
            self.petMgr = PetManagerAI(self)
        if self.wantParties:
            self.partyManager = DistributedPartyManagerAI(self)
            self.partyManager.generateWithRequired(2)
            self.globalPartyMgr = self.generateGlobalObject(
                OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')

    def createSafeZones(self):
        NPCToons.generateZone2NpcDict()
        if self.config.GetBool('want-toontown-central', True):
            self.hoods.append(TTHoodAI.TTHoodAI(self))
        if self.config.GetBool('want-donalds-dock', True):
            self.hoods.append(DDHoodAI.DDHoodAI(self))
        if self.config.GetBool('want-daisys-garden', True):
            self.hoods.append(DGHoodAI.DGHoodAI(self))
        if self.config.GetBool('want-minnies-melodyland', True):
            self.hoods.append(MMHoodAI.MMHoodAI(self))
        if self.config.GetBool('want-the-burrrgh', True):
            self.hoods.append(BRHoodAI.BRHoodAI(self))
        if self.config.GetBool('want-donalds-dreamland', True):
            self.hoods.append(DLHoodAI.DLHoodAI(self))
        if self.config.GetBool('want-goofy-speedway', True):
            self.hoods.append(GSHoodAI.GSHoodAI(self))
        if self.config.GetBool('want-outdoor-zone', True):
            self.hoods.append(OZHoodAI.OZHoodAI(self))
        if self.config.GetBool('want-golf-zone', True):
            self.hoods.append(GZHoodAI.GZHoodAI(self))

    def createCogHeadquarters(self):
        NPCToons.generateZone2NpcDict()
        if self.config.GetBool('want-sellbot-headquarters', True):
            self.factoryMgr = FactoryManagerAI.FactoryManagerAI(self)
            self.cogHeadquarters.append(SellbotHQAI.SellbotHQAI(self))
        if self.config.GetBool('want-cashbot-headquarters', True):
            self.mintMgr = MintManagerAI.MintManagerAI(self)
            self.cogHeadquarters.append(CashbotHQAI.CashbotHQAI(self))
        if self.config.GetBool('want-lawbot-headquarters', True):
            self.lawOfficeMgr = LawOfficeManagerAI.LawOfficeManagerAI(self)
            self.cogHeadquarters.append(LawbotHQAI.LawbotHQAI(self))
        if self.config.GetBool('want-bossbot-headquarters', True):
            self.countryClubMgr = CountryClubManagerAI.CountryClubManagerAI(
                self)
            self.cogHeadquarters.append(BossbotHQAI.BossbotHQAI(self))

    def handleConnected(self):
        self.districtId = self.allocateChannel()
        self.notify.info('Creating ToontownDistrictAI({0})...'.format(
            self.districtId))
        self.distributedDistrict = ToontownDistrictAI(self)
        self.distributedDistrict.setName(self.districtName)
        self.distributedDistrict.generateWithRequiredAndId(
            self.districtId, self.getGameDoId(), 2)
        self.notify.info('Claiming ownership of channel ID: {0}...'.format(
            self.districtId))
        self.claimOwnership(self.districtId)

        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(self.allocateChannel(),
                                                     self.getGameDoId(), 3)
        self.notify.info('Created ToontownDistrictStats({0})'.format(
            self.districtStats.doId))

        self.notify.info('Creating managers...')
        self.createManagers()
        if self.config.GetBool('want-safe-zones', True):
            self.notify.info('Creating safe zones...')
            self.createSafeZones()
        if self.config.GetBool('want-cog-headquarters', True):
            self.notify.info('Creating Cog headquarters...')
            self.createCogHeadquarters()

        self.notify.info('Making district available...')
        self.distributedDistrict.b_setAvailable(1)
        self.notify.info('Done.')

    def claimOwnership(self, channelId):
        datagram = PyDatagram()
        datagram.addServerHeader(channelId, self.ourChannel,
                                 STATESERVER_OBJECT_SET_AI)
        datagram.addChannel(self.ourChannel)
        self.send(datagram)

    def lookupDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phaseNum = ToontownGlobals.phaseMap[hoodId]
        else:
            phaseNum = ToontownGlobals.streetPhaseMap[hoodId]
        return 'phase_{0}/dna/{1}_{2}.dna'.format(phaseNum, hood, zoneId)

    def loadDNAFileAI(self, dnastore, filename):
        return loadDNAFileAI(dnastore, filename)

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() + 1)

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() - 1)

    def allocateZone(self):
        return self.zoneAllocator.allocate()

    def deallocateZone(self, zone):
        self.zoneAllocator.free(zone)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def getTrackClsends(self):
        return self.wantTrackClsends

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def trueUniqueName(self, name):
        return self.uniqueName(name)
class ToontownAIRepository(ToontownInternalRepository):
    def __init__(self, baseChannel, serverId, districtName):
        ToontownInternalRepository.__init__(self, baseChannel, serverId, dcSuffix='AI')

        self.districtName = districtName

        self.zoneAllocator = UniqueIdAllocator(ToontownGlobals.DynamicZonesBegin,
                                               ToontownGlobals.DynamicZonesEnd)

        NPCToons.generateZone2NpcDict()
        
        self.use_libpandadna = simbase.config.GetBool('use-libpandadna', False)
        
        self.hoods = []
        self._dnaStoreMap = {}
        
        if self.use_libpandadna:
            self.__loader = DNALoader()
        
        self.zoneDataStore = AIZoneDataStore()

        self.useAllMinigames = self.config.GetBool('want-all-minigames', False)
        self.doLiveUpdates = True
        
        self.wantCogdominiums = self.config.GetBool('want-cogdo', False)
        self.wantParties = self.config.GetBool('want-parties', False)
        self.wantEmblems = self.config.GetBool('want-emblems', True)
        
        self.questManager = QuestManagerAI(self)
        self.promotionMgr = PromotionManagerAI(self)
        self.cogPageManager = CogPageManagerAI(self)
        self.cogSuitMgr = CogSuitManagerAI(self)

        self.trophyMgr = DistributedTrophyMgrAI(self)
        
        self.fishManager = FishManagerAI()
		
        self.dnaStoreMap = {}
        
        self.mintMgr = MintManagerAI.MintManagerAI(self)
        self.factoryMgr = FactoryManagerAI.FactoryManagerAI(self)
        self.lawMgr = LawOfficeManagerAI.LawOfficeManagerAI(self)
        self.countryClubMgr = CountryClubManagerAI.CountryClubManagerAI(self)
        
        self.buildingManagers = {}
        self.suitPlanners = {}
        
        self.wantMegaInvasions = str(self.ourChannel // 1000000) in self.config.GetString('mega-invasion-shards', '402 403').split()            

    def getTrackClsends(self):
        return False
        
    def handleConnected(self):
        self.districtId = self.allocateChannel()
        self.distributedDistrict = ToontownDistrictAI(self)
        self.distributedDistrict.setName(self.districtName)
        self.distributedDistrict.generateWithRequiredAndId(simbase.air.districtId, self.getGameDoId(), 2)

        dg = PyDatagram()
        dg.addServerHeader(simbase.air.districtId, simbase.air.ourChannel, STATESERVER_OBJECT_SET_AI)
        dg.addChannel(simbase.air.ourChannel)
        simbase.air.send(dg)

        self.createGlobals()
        self.createZones()

    def __ready(self):
        dg = PyDatagram()
        dg.addServerHeader(self.districtStats.doId, self.ourChannel, STATESERVER_OBJECT_DELETE_RAM)
        dg.addUint32(self.districtStats.doId)
        self.addPostRemove(dg)
        
        self.apiMgr = self.generateGlobalObject(100001, "ShardAPIManager")
        self.apiMgr.start()
        self.apiMgr.d_setShardData()
        
        self.banMgr = self.generateGlobalObject(100002, "BanManager")
        
        self.trophyMgr.updateToonData()
        
    def gotUberdogAPISync(self):
        if not self.distributedDistrict.getAvailable():
            self.notify.info("Got UD API sync, opening shard...")
            messenger.send("startShardActivity")
            self.distributedDistrict.b_setAvailable(1)

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() + 1)

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() - 1)

    def allocateZone(self):
        return self.zoneAllocator.allocate()

    def deallocateZone(self, zone):
        self.zoneAllocator.free(zone)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def createGlobals(self):
        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(self.allocateChannel(), self.getGameDoId(), 2)
		
        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(2)

        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(2)

        self.holidayManager = HolidayManagerAI(self)

        self.magicWordManager = MagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(2)

        self.safeZoneManager = SafeZoneManagerAI(self)
        self.safeZoneManager.generateWithRequired(2)
		
        self.petMgr = PetManagerAI(self)

        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(2)

        self.partyManager = DistributedPartyManagerAI(self)
        self.partyManager.generateWithRequired(2)
		
        self.tutorialManager = TutorialManagerAI(self)
        self.tutorialManager.generateWithRequired(2)
		
        self.globalPartyMgr = self.generateGlobalObject(OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')

        self.estateManager = EstateManagerAI(self)
        self.estateManager.generateWithRequired(2)
        
        self.suitInvasionManager = DistributedSuitInvasionManagerAI(self)
        self.suitInvasionManager.generateWithRequired(2)

        self.bankMgr = DistributedBankMgrAI(self)
        self.bankMgr.generateWithRequired(2)
        
        self.catalogManager = CatalogManagerAI(self)
        self.catalogManager.generateWithRequired(2)
        
        self.huntId = 0
        
        if self.holidayManager.isHolidayRunning(ToontownGlobals.TRICK_OR_TREAT):
            import DistributedTrickOrTreatTargetAI
            self.trickOrTreatMgr = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI(self)
            self.trickOrTreatMgr.generateWithRequired(2)
            
        self.handleBlackCatMgr()
        self.handleBloodsuckerInvasion()
        self.handleSkelCogWeekInvasion()
        
        if config.GetBool('want-resistance-emote', True):
            self.resistanceMgr = DistributedResistanceEmoteMgrAI.DistributedResistanceEmoteMgrAI(self)
            self.resistanceMgr.generateWithRequired(9720)

        if config.GetBool('want-polar-effect', True):
            self.polarMgr = DistributedPolarPlaceEffectMgrAI.DistributedPolarPlaceEffectMgrAI(self)
            self.polarMgr.generateWithRequired(3821)
            
    def handleBlackCatMgr(self):
        today = datetime.datetime.now()
        start = datetime.datetime(today.year, 10, 31)
        end = datetime.datetime(today.year, 11, 3)
        
        def createBlackCatMgr(task=None):
            import DistributedBlackCatMgrAI
            self.blackCatMgr = DistributedBlackCatMgrAI.DistributedBlackCatMgrAI(self)
            self.blackCatMgr.generateWithRequired(2513)
            if not self.config.GetBool('force-black-cat-mgr', False):
                self.blackCatMgr.expire((end - today).total_seconds())
            return Task.done
        
        if start <= today < end or self.config.GetBool('force-black-cat-mgr', False):
            createBlackCatMgr(None)
            
        elif start >= today:
            taskMgr.doMethodLater((start - today).total_seconds(), createBlackCatMgr, 'air-createBlackCatMgr')
            
    def handleBloodsuckerInvasion(self):
        if not self.wantMegaInvasions:
            return
            
        today = datetime.datetime.now()
        start = datetime.datetime(today.year, 10, 31)
        end = datetime.datetime(today.year, 11, 3)
        
        if start <= today < end:
            self.startMegaInvasion(9, end=end)
            
        elif start > today:
            taskMgr.doMethodLater((start - today).total_seconds(), self.startMegaInvasion, 'air-mega-invasion-9', extraArgs=[9, False, end])
            
    def handleSkelCogWeekInvasion(self):
        if not self.wantMegaInvasions:
            return
            
        today = datetime.datetime.now()
        start = datetime.datetime(2014, 11, 10)
        end = datetime.datetime(2014, 11, 17)
        
        if start <= today < end:
            self.startMegaInvasion(-1, skel=True, end=end)
            
        elif start > today:
            taskMgr.doMethodLater((start - today).total_seconds(), self.startMegaInvasion, 'air-mega-invasion-skel', extraArgs=[-1, True, end])
            
    def startMegaInvasion(self, suitIndex, skel=False, end=None):
        if suitIndex >= 0:
            suitName = SuitDNA.suitHeadTypes[suitIndex]
            
        else:
            suitName = None
            
        if self.suitInvasionManager.hasInvading():
            if self.suitInvasionManager.isMega():
                return Task.done
                
            self.suitInvasionManager.abort()
            
        self.suitInvasionManager.startInvasion(suitName, skel, mega=True)
        if end:
            def doAbort(task):
                self.suitInvasionManager.abort()
                return task.done

            today = datetime.datetime.now()
            taskMgr.doMethodLater((end - today).total_seconds(), doAbort, 'air-abort-mega-invasion')
        
    def getStorage(self, zone):
        s = self._dnaStoreMap.get(zone)
        if not s:
            s = DNAStorage()
            self.loadDNAFileAI(s, self.genDNAFileName(zone))
            self._dnaStoreMap[zone] = s
        
        return s

    def createZones(self):
        self.zoneTable = {
                          1000: ((1000, 1, 0), (1100, 1, 1), (1200, 1, 1), (1300, 1, 1)),
                          2000: ((2000, 1, 0), (2100, 1, 1), (2200, 1, 1), (2300, 1, 1)),
                          3000: ((3000, 1, 0), (3100, 1, 1), (3200, 1, 1), (3300, 1, 1)),
                          4000: ((4000, 1, 0), (4100, 1, 1), (4200, 1, 1), (4300, 1, 1)),
                          5000: ((5000, 1, 0), (5100, 1, 1), (5200, 1, 1), (5300, 1, 1)),
                          9000: ((9000, 1, 0), (9100, 1, 1), (9200, 1, 1)),
                          
                          6000: (),
                          7000: ((7000, 1, 0), (7100, 1, 1)), # XXX to do: planner at 7100
                          8000: ((8000, 1, 0),),
                          10000: (),
                          11000: (),
                          12000: (),
                          13000: (),
                          17000: (),
                         }
        
        self.__nextHood(0)
                         
    def __nextHood(self, hoodIndex):
        if hoodIndex >= len(hoods):
            self.__ready()
            return Task.done
                         
        self.hoods.append(hoods[hoodIndex](self))
        taskMgr.doMethodLater(0, ToontownAIRepository.__nextHood, 'nextHood', [self, hoodIndex + 1])
        return Task.done

    def genDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phase = ToontownGlobals.phaseMap[hoodId]
        else:
            phase = ToontownGlobals.streetPhaseMap[hoodId]

        return 'phase_%s/dna/%s_%s.dna' % (phase, hood, zoneId)

    def loadDNAFileAI(self, dnastore, filename):
        if self.use_libpandadna:
            f = Filename('../resources/' + str(filename))
            f.setExtension('pdna')
            x = self.__loader.loadDNAFileAI(dnastore, f)
            
        else:
            f = Filename(filename)
            f = Filename('etc/dnabkp/' + f.getBasename())
            x = loadDNAFileAI(dnastore, str(f))
        
        return x

    def sendSetZone(self, obj, zoneId):
        obj.b_setLocation(obj.parentId, zoneId)
        
    def getDisconnectReason(self, avId):
        return self.timeManager.disconnectReasonMap.get(avId, 1) # Default: user closed window
        
    def killToon(self, avId, force = True):
        """
        Kills given toon if within this shard.
        If force is False, then checks getDisconnectReason.
        """
        toon = self.doId2do.get(avId)
        
        if not toon:
            self.notify.warning("Tried to kill non-existing toon %s" % avId)
            return False
            
        if not force:
            if self.getDisconnectReason(avId) == 3: # Python Error
                return False
            
        toon.b_setHp(0)
        
        inventory = toon.inventory
        inventory.zeroInv()
        toon.b_setInventory(inventory.makeNetString())
        
        self.notify.info("Killed toon %s, RIP!" % avId)
        return True
        
    def handleObjExit(self, di):
        doId = di.getUint32()

        if doId not in self.doId2do:
            self.notify.warning('Received AI exit for unknown object %d' % (doId))
            return

        do = self.doId2do[doId]
        do.sendDeleteEvent()
        self.removeDOFromTables(do)
        do.delete()
class ToontownAIRepository(ToontownInternalRepository):
    def __init__(self, baseChannel, serverId, districtName):
        ToontownInternalRepository.__init__(self,
                                            baseChannel,
                                            serverId,
                                            dcSuffix='AI')

        self.districtName = districtName

        self.zoneAllocator = UniqueIdAllocator(
            ToontownGlobals.DynamicZonesBegin, ToontownGlobals.DynamicZonesEnd)

        NPCToons.generateZone2NpcDict()

        self.use_libpandadna = simbase.config.GetBool('use-libpandadna', False)

        self.hoods = []
        self._dnaStoreMap = {}

        if self.use_libpandadna:
            self.__loader = DNALoader()

        self.zoneDataStore = AIZoneDataStore()

        self.useAllMinigames = self.config.GetBool('want-all-minigames', False)
        self.doLiveUpdates = True

        self.wantCogdominiums = self.config.GetBool('want-cogdo', False)
        self.wantParties = self.config.GetBool('want-parties', False)
        self.wantEmblems = self.config.GetBool('want-emblems', True)

        self.questManager = QuestManagerAI(self)
        self.promotionMgr = PromotionManagerAI(self)
        self.cogPageManager = CogPageManagerAI(self)
        self.cogSuitMgr = CogSuitManagerAI(self)

        self.trophyMgr = DistributedTrophyMgrAI(self)

        self.fishManager = FishManagerAI()

        self.dnaStoreMap = {}

        self.mintMgr = MintManagerAI.MintManagerAI(self)
        self.factoryMgr = FactoryManagerAI.FactoryManagerAI(self)
        self.lawMgr = LawOfficeManagerAI.LawOfficeManagerAI(self)
        self.countryClubMgr = CountryClubManagerAI.CountryClubManagerAI(self)

        self.buildingManagers = {}
        self.suitPlanners = {}

        self.wantMegaInvasions = str(
            self.ourChannel // 1000000) in self.config.GetString(
                'mega-invasion-shards', '402 403').split()

    def getTrackClsends(self):
        return False

    def handleConnected(self):
        self.districtId = self.allocateChannel()
        self.distributedDistrict = ToontownDistrictAI(self)
        self.distributedDistrict.setName(self.districtName)
        self.distributedDistrict.generateWithRequiredAndId(
            simbase.air.districtId, self.getGameDoId(), 2)

        dg = PyDatagram()
        dg.addServerHeader(simbase.air.districtId, simbase.air.ourChannel,
                           STATESERVER_OBJECT_SET_AI)
        dg.addChannel(simbase.air.ourChannel)
        simbase.air.send(dg)

        self.createGlobals()
        self.createZones()

    def __ready(self):
        dg = PyDatagram()
        dg.addServerHeader(self.districtStats.doId, self.ourChannel,
                           STATESERVER_OBJECT_DELETE_RAM)
        dg.addUint32(self.districtStats.doId)
        self.addPostRemove(dg)

        self.apiMgr = self.generateGlobalObject(100001, "ShardAPIManager")
        self.apiMgr.start()
        self.apiMgr.d_setShardData()

        self.banMgr = self.generateGlobalObject(100002, "BanManager")

        self.trophyMgr.updateToonData()

    def gotUberdogAPISync(self):
        if not self.distributedDistrict.getAvailable():
            self.notify.info("Got UD API sync, opening shard...")
            messenger.send("startShardActivity")
            self.distributedDistrict.b_setAvailable(1)

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() + 1)

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() - 1)

    def allocateZone(self):
        return self.zoneAllocator.allocate()

    def deallocateZone(self, zone):
        self.zoneAllocator.free(zone)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def createGlobals(self):
        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(self.allocateChannel(),
                                                     self.getGameDoId(), 2)

        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(2)

        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(2)

        self.holidayManager = HolidayManagerAI(self)

        self.magicWordManager = MagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(2)

        self.safeZoneManager = SafeZoneManagerAI(self)
        self.safeZoneManager.generateWithRequired(2)

        self.petMgr = PetManagerAI(self)

        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(2)

        self.partyManager = DistributedPartyManagerAI(self)
        self.partyManager.generateWithRequired(2)

        self.tutorialManager = TutorialManagerAI(self)
        self.tutorialManager.generateWithRequired(2)

        self.globalPartyMgr = self.generateGlobalObject(
            OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')

        self.estateManager = EstateManagerAI(self)
        self.estateManager.generateWithRequired(2)

        self.suitInvasionManager = DistributedSuitInvasionManagerAI(self)
        self.suitInvasionManager.generateWithRequired(2)

        self.bankMgr = DistributedBankMgrAI(self)
        self.bankMgr.generateWithRequired(2)

        self.catalogManager = CatalogManagerAI(self)
        self.catalogManager.generateWithRequired(2)

        self.huntId = 0

        if self.holidayManager.isHolidayRunning(
                ToontownGlobals.TRICK_OR_TREAT):
            import DistributedTrickOrTreatTargetAI
            self.trickOrTreatMgr = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI(
                self)
            self.trickOrTreatMgr.generateWithRequired(2)

        self.handleBlackCatMgr()
        self.handleBloodsuckerInvasion()
        self.handleSkelCogWeekInvasion()

        if config.GetBool('want-resistance-emote', True):
            self.resistanceMgr = DistributedResistanceEmoteMgrAI.DistributedResistanceEmoteMgrAI(
                self)
            self.resistanceMgr.generateWithRequired(9720)

        if config.GetBool('want-top-toons', True):
            self.topToonsMgr = self.generateGlobalObject(
                OTP_DO_ID_TOONTOWN_TOP_TOONS_MGR, 'DistributedTopToonsManager')

        else:
            self.topToonsMgr = None

        if config.GetBool('want-polar-effect', True):
            self.polarMgr = DistributedPolarPlaceEffectMgrAI.DistributedPolarPlaceEffectMgrAI(
                self)
            self.polarMgr.generateWithRequired(3821)

    def handleBlackCatMgr(self):
        today = datetime.datetime.now()
        start = datetime.datetime(today.year, 10, 31)
        end = datetime.datetime(today.year, 11, 3)

        def createBlackCatMgr(task=None):
            import DistributedBlackCatMgrAI
            self.blackCatMgr = DistributedBlackCatMgrAI.DistributedBlackCatMgrAI(
                self)
            self.blackCatMgr.generateWithRequired(2513)
            if not self.config.GetBool('force-black-cat-mgr', False):
                self.blackCatMgr.expire((end - today).total_seconds())
            return Task.done

        if start <= today < end or self.config.GetBool('force-black-cat-mgr',
                                                       False):
            createBlackCatMgr(None)

        elif start >= today:
            taskMgr.doMethodLater((start - today).total_seconds(),
                                  createBlackCatMgr, 'air-createBlackCatMgr')

    def handleBloodsuckerInvasion(self):
        if not self.wantMegaInvasions:
            return

        today = datetime.datetime.now()
        start = datetime.datetime(today.year, 10, 31)
        end = datetime.datetime(today.year, 11, 3)

        if start <= today < end:
            self.startMegaInvasion(9, end=end)

        elif start > today:
            taskMgr.doMethodLater((start - today).total_seconds(),
                                  self.startMegaInvasion,
                                  'air-mega-invasion-9',
                                  extraArgs=[9, False, end])

    def handleSkelCogWeekInvasion(self):
        if not self.wantMegaInvasions:
            return

        today = datetime.datetime.now()
        start = datetime.datetime(2014, 11, 10)
        end = datetime.datetime(2014, 11, 17)

        if start <= today < end:
            self.startMegaInvasion(-1, skel=True, end=end)

        elif start > today:
            taskMgr.doMethodLater((start - today).total_seconds(),
                                  self.startMegaInvasion,
                                  'air-mega-invasion-skel',
                                  extraArgs=[-1, True, end])

    def startMegaInvasion(self, suitIndex, skel=False, end=None):
        if suitIndex >= 0:
            suitName = SuitDNA.suitHeadTypes[suitIndex]

        else:
            suitName = None

        if self.suitInvasionManager.hasInvading():
            if self.suitInvasionManager.isMega():
                return Task.done

            self.suitInvasionManager.abort()

        self.suitInvasionManager.startInvasion(suitName, skel, mega=True)
        if end:

            def doAbort(task):
                self.suitInvasionManager.abort()
                return task.done

            today = datetime.datetime.now()
            taskMgr.doMethodLater((end - today).total_seconds(), doAbort,
                                  'air-abort-mega-invasion')

    def getStorage(self, zone):
        s = self._dnaStoreMap.get(zone)
        if not s:
            s = DNAStorage()
            self.loadDNAFileAI(s, self.genDNAFileName(zone))
            self._dnaStoreMap[zone] = s

        return s

    def createZones(self):
        self.zoneTable = {
            1000: ((1000, 1, 0), (1100, 1, 1), (1200, 1, 1), (1300, 1, 1)),
            2000: ((2000, 1, 0), (2100, 1, 1), (2200, 1, 1), (2300, 1, 1)),
            3000: ((3000, 1, 0), (3100, 1, 1), (3200, 1, 1), (3300, 1, 1)),
            4000: ((4000, 1, 0), (4100, 1, 1), (4200, 1, 1), (4300, 1, 1)),
            5000: ((5000, 1, 0), (5100, 1, 1), (5200, 1, 1), (5300, 1, 1)),
            9000: ((9000, 1, 0), (9100, 1, 1), (9200, 1, 1)),
            6000: (),
            7000: ((7000, 1, 0), (7100, 1, 1)),  # XXX to do: planner at 7100
            8000: ((8000, 1, 0), ),
            10000: (),
            11000: (),
            12000: (),
            13000: (),
            17000: (),
        }

        self.__nextHood(0)

    def __nextHood(self, hoodIndex):
        if hoodIndex >= len(hoods):
            self.__ready()
            return Task.done

        self.hoods.append(hoods[hoodIndex](self))
        taskMgr.doMethodLater(0, ToontownAIRepository.__nextHood, 'nextHood',
                              [self, hoodIndex + 1])
        return Task.done

    def genDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phase = ToontownGlobals.phaseMap[hoodId]
        else:
            phase = ToontownGlobals.streetPhaseMap[hoodId]

        return 'phase_%s/dna/%s_%s.dna' % (phase, hood, zoneId)

    def loadDNAFileAI(self, dnastore, filename):
        if self.use_libpandadna:
            f = Filename('../resources/' + str(filename))
            f.setExtension('pdna')
            x = self.__loader.loadDNAFileAI(dnastore, f)

        else:
            f = Filename(filename)
            f = Filename('etc/dnabkp/' + f.getBasename())
            x = loadDNAFileAI(dnastore, str(f))

        return x

    def sendSetZone(self, obj, zoneId):
        obj.b_setLocation(obj.parentId, zoneId)

    def getDisconnectReason(self, avId):
        return self.timeManager.disconnectReasonMap.get(
            avId, 1)  # Default: user closed window

    def killToon(self, avId, force=True):
        """
        Kills given toon if within this shard.
        If force is False, then checks getDisconnectReason.
        """
        toon = self.doId2do.get(avId)

        if not toon:
            self.notify.warning("Tried to kill non-existing toon %s" % avId)
            return False

        if not force:
            if self.getDisconnectReason(avId) == 3:  # Python Error
                return False

        toon.b_setHp(0)

        inventory = toon.inventory
        inventory.zeroInv()
        toon.b_setInventory(inventory.makeNetString())

        self.notify.info("Killed toon %s, RIP!" % avId)
        return True

    def handleObjExit(self, di):
        doId = di.getUint32()

        if doId not in self.doId2do:
            self.notify.warning('Received AI exit for unknown object %d' %
                                (doId))
            return

        do = self.doId2do[doId]
        do.sendDeleteEvent()
        self.removeDOFromTables(do)
        do.delete()
Ejemplo n.º 7
0
class ToontownAIRepository(ToontownInternalRepository):

    def __init__(self, baseChannel, stateServerChannel, districtName, startTime = 6):
        ToontownInternalRepository.__init__(self, baseChannel, stateServerChannel, dcSuffix='AI')
        self.districtName = districtName
        self.notify.setInfo(True)
        self.hoods = []
        self.cogHeadquarters = []
        self.dnaStoreMap = {}
        self.dnaDataMap = {}
        self.suitPlanners = {}
        self.buildingManagers = {}
        self.sillyMeterMgr = None
        self.factoryMgr = None
        self.mintMgr = None
        self.lawOfficeMgr = None
        self.countryClubMgr = None
        self.boardofficeMgr = None
        self.startTime = startTime
        import pymongo
        self.isRaining = False
        self.betaEventTTC = None
        self.betaEventBDHQ = None
        self.invLastPop = None
        self.invLastStatus = None
        import pymongo
        self.dbConn = pymongo.MongoClient(config.GetString('mongodb-url', 'localhost'))
        self.dbGlobalCursor = self.dbConn.altis
        self.dbCursor = self.dbGlobalCursor['air-%d' % self.ourChannel]
        self.zoneAllocator = UniqueIdAllocator(ToontownGlobals.DynamicZonesBegin, ToontownGlobals.DynamicZonesEnd)
        self.zoneDataStore = AIZoneDataStore()
        self.wantFishing = self.config.GetBool('want-fishing', True)
        self.wantHousing = self.config.GetBool('want-housing', True)
        self.wantPets = self.config.GetBool('want-pets', True)
        self.wantParties = self.config.GetBool('want-parties', True)
        self.wantCogbuildings = self.config.GetBool('want-cogbuildings', True)
        self.wantCogdominiums = self.config.GetBool('want-cogdominiums', True)
        self.doLiveUpdates = self.config.GetBool('want-live-updates', False)
        self.wantTrackClsends = self.config.GetBool('want-track-clsends', False)
        self.wantAchievements = self.config.GetBool('want-achievements', True)
        self.wantCharityScreen = self.config.GetBool('want-charity-screen', False)
        self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
        self.wantHalloween = self.config.GetBool('want-halloween', False)
        self.wantChristmas = self.config.GetBool('want-christmas', False)
        self.wantGardening = self.config.GetBool('want-gardening', False)
        self.cogSuitMessageSent = False
        self.weatherCycleDuration = self.config.GetInt('weather-cycle-duration', 100)
        self.wantMongoDB = self.config.GetBool('want-mongo', False)

    def createManagers(self):
        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(2)
        self.magicWordManager = MagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(2)
        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(2)
        self.safeZoneManager = SafeZoneManagerAI(self)
        self.safeZoneManager.generateWithRequired(2)
        self.tutorialManager = TutorialManagerAI(self)
        self.tutorialManager.generateWithRequired(2)
        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(2)
        self.questManager = QuestManagerAI(self)
        self.banManager = BanManagerAI.BanManagerAI(self)
        self.achievementsManager = AchievementsManagerAI(self)
        self.certManager = CertificateManagerAI(self)
        self.suitInvasionManager = SuitInvasionManagerAI(self)
        self.trophyMgr = DistributedTrophyMgrAI(self)
        self.trophyMgr.generateWithRequired(2)
        self.cogSuitMgr = CogSuitManagerAI.CogSuitManagerAI(self)
        self.promotionMgr = PromotionManagerAI.PromotionManagerAI(self)
        self.experienceMgr = ExperienceRewardManagerAI.ExperienceRewardManagerAI(self)
        self.cogPageManager = CogPageManagerAI.CogPageManagerAI()
        self.sillyMeterMgr = DistributedSillyMeterMgrAI.DistributedSillyMeterMgrAI(self)
        self.sillyMeterMgr.generateWithRequired(2)
        self.hydrantZeroMgr = DistributedHydrantZeroMgrAI.DistributedHydrantZeroMgrAI(self)
        self.hydrantZeroMgr.generateWithRequired(2)
        self.mailboxZeroMgr = DistributedMailboxZeroMgrAI.DistributedMailboxZeroMgrAI(self)
        self.mailboxZeroMgr.generateWithRequired(2)
        self.trashcanZeroMgr = DistributedTrashcanZeroMgrAI.DistributedTrashcanZeroMgrAI(self)
        self.trashcanZeroMgr.generateWithRequired(2)
        self.dialogueManager = DialogueManagerAI(self)
        self.bingoHolidayMgr = BingoHolidayMgrAI(self, ToontownGlobals.FISH_BINGO_NIGHT)
        self.bingoWeekendMgr = BingoWeekendMgrAI(self, ToontownGlobals.SILLY_SATURDAY_BINGO)
        self.trolleyHolidayMgr = TrolleyHolidayMgrAI(self, ToontownGlobals.TROLLEY_HOLIDAY)
        self.trolleyWeekendMgr = TrolleyWeekendMgrAI(self, ToontownGlobals.TROLLEY_WEEKEND)
        self.holidayManager = HolidayManagerAI(self)
        if self.wantFishing:
            self.fishManager = FishManagerAI(self)
        if self.wantHousing:
            self.estateManager = EstateManagerAI(self)
            self.estateManager.generateWithRequired(2)
            self.catalogManager = CatalogManagerAI(self)
            self.catalogManager.generateWithRequired(2)
            self.deliveryManager = self.generateGlobalObject(OTP_DO_ID_TOONTOWN_DELIVERY_MANAGER, 'DistributedDeliveryManager')
            self.mailManager = self.generateGlobalObject(OTP_DO_ID_TOONTOWN_MAIL_MANAGER, 'DistributedMailManager')
        if self.wantPets:
            self.petMgr = PetManagerAI(self)
        if self.wantParties:
            self.partyManager = DistributedPartyManagerAI(self)
            self.partyManager.generateWithRequired(2)
            self.globalPartyMgr = self.generateGlobalObject(OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')
        self.codeRedemptionMgr = TTCodeRedemptionMgrAI(self)
        self.codeRedemptionMgr.generateWithRequired(2)
        self.chatAgent = simbase.air.generateGlobalObject(OTP_DO_ID_CHAT_MANAGER, 'ChatAgent')

    def createSafeZones(self):
        NPCToons.generateZone2NpcDict()
        if self.config.GetBool('want-toontown-central', True):
            self.hoods.append(TTHoodAI.TTHoodAI(self))
        if self.config.GetBool('want-donalds-dock', True):
            self.hoods.append(DDHoodAI.DDHoodAI(self))
        if self.config.GetBool('want-daisys-garden', True):
            self.hoods.append(DGHoodAI.DGHoodAI(self))
        if self.config.GetBool('want-minnies-melodyland', True):
            self.hoods.append(MMHoodAI.MMHoodAI(self))
        if self.config.GetBool('want-the-burrrgh', True):
            self.hoods.append(BRHoodAI.BRHoodAI(self))
        if self.config.GetBool('want-donalds-dreamland', True):
            self.hoods.append(DLHoodAI.DLHoodAI(self))
        if self.config.GetBool('want-goofy-speedway', True):
            self.hoods.append(GSHoodAI.GSHoodAI(self))
        if self.config.GetBool('want-outdoor-zone', True):
            self.hoods.append(OZHoodAI.OZHoodAI(self))
        if self.config.GetBool('want-golf-zone', True):
            self.hoods.append(GZHoodAI.GZHoodAI(self))
        self.hoods.append(TTOHoodAI.TTOHoodAI(self))

    def createCogHeadquarters(self):
        NPCToons.generateZone2NpcDict()
        if self.config.GetBool('want-sellbot-headquarters', True):
            self.factoryMgr = FactoryManagerAI.FactoryManagerAI(self)
            self.cogHeadquarters.append(SellbotHQAI.SellbotHQAI(self))
        if self.config.GetBool('want-cashbot-headquarters', True):
            self.mintMgr = MintManagerAI.MintManagerAI(self)
            self.cogHeadquarters.append(CashbotHQAI.CashbotHQAI(self))
        if self.config.GetBool('want-lawbot-headquarters', True):
            self.lawOfficeMgr = LawOfficeManagerAI.LawOfficeManagerAI(self)
            self.cogHeadquarters.append(LawbotHQAI.LawbotHQAI(self))
        if self.config.GetBool('want-bossbot-headquarters', True):
            self.countryClubMgr = CountryClubManagerAI.CountryClubManagerAI(self)
            self.cogHeadquarters.append(BossbotHQAI.BossbotHQAI(self))

    def handleConnected(self):
        self.districtId = self.allocateChannel()
        self.notify.info('Creating ToontownDistrictAI(%d)...' % self.districtId)
        self.distributedDistrict = ToontownDistrictAI(self)
        self.distributedDistrict.setName(self.districtName)
        self.distributedDistrict.generateWithRequiredAndId(self.districtId, self.getGameDoId(), 2)
        self.notify.info('Claiming ownership of channel ID: %d...' % self.districtId)
        self.setAI(self.districtId, self.ourChannel)
        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(self.allocateChannel(), self.getGameDoId(), 3)
        self.notify.info('Created ToontownDistrictStats(%d)' % self.districtStats.doId)
        self.notify.info('Creating managers...')
        self.createManagers()
        if self.config.GetBool('want-safe-zones', True):
            self.notify.info('Creating safe zones...')
            self.createSafeZones()
        if self.config.GetBool('want-cog-headquarters', True):
            self.notify.info('Creating Cog headquarters...')
            self.createCogHeadquarters()
        self.notify.info('Making district available...')
        self.distributedDistrict.b_setAvailable(1)
        self.notify.info('Done.')
        self.notify.info('Starting Invasion Tracker...')
        taskMgr.doMethodLater(2, self.updateInvasionTrackerTask, 'updateInvasionTracker-%d' % self.ourChannel)
        self.notify.info('Invasion Tracker Started!')

    def lookupDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phaseNum = ToontownGlobals.phaseMap[hoodId]
        else:
            phaseNum = ToontownGlobals.streetPhaseMap[hoodId]
        return 'phase_%s/dna/%s_%s.pdna' % (phaseNum, hood, zoneId)

    def loadDNAFileAI(self, dnastore, filename):
        return loadDNAFileAI(dnastore, filename)

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() + 1)

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() - 1)

    def setHour(self, hour):
        pass

    def allocateZone(self):
        return self.zoneAllocator.allocate()

    def deallocateZone(self, zone):
        self.zoneAllocator.free(zone)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def getTrackClsends(self):
        return self.wantTrackClsends

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def trueUniqueName(self, name):
        return self.uniqueName(name)

    def updateInvasionTrackerTask(self, task):
        return
        task.delayTime = 10
        statusToType = {0: 'None',
         1: 'Bossbot',
         2: 'Lawbot',
         3: 'Cashbot',
         4: 'Sellbot',
         5: 'Boardbot'}
        pop = self.districtStats.getAvatarCount()
        invstatus = statusToType.get(self.districtStats.getInvasionStatus(), 'None')
        total = self.districtStats.getInvasionTotal()
        defeated = total - self.districtStats.getInvasionRemaining()
        tupleStatus = (self.districtStats.getInvasionStatus(), self.districtStats.getInvasionType())
        invstatus = self.statusToType(tupleStatus)
        accountServerAPIKey = simbase.config.GetString('account-server-apikey', 'key')
        accountServerHostname = simbase.config.GetString('account-server-endpoint-hostname', 'www.MTTPA.net')
        self.invLastPop = pop
        self.invLastStatus = invstatus
        if invstatus == 'None':
            httpReqkill = httplib.HTTPSConnection('www.MTTPA.net')
            httpReqkill.request('GET', '/api/addinvasion/CMDD329UCQOKAG2DY3EFRENATPFVTZZMZR6KIRFTEA4QQFKKDKSJ9M3NJAUFECTQ/%s/%s/0/%s/1/1' % (self.districtName, pop, invstatus))
        else:
            httpReq = httplib.HTTPSConnection('www.MTTPA.net')
            httpReq.request('GET', '/api/addinvasion/CMDD329UCQOKAG2DY3EFRENATPFVTZZMZR6KIRFTEA4QQFKKDKSJ9M3NJAUFECTQ/%s/%s/1/%s/1/1' % (self.districtName, pop, invstatus))
        if self.districtName == 'Test Canvas':
            return
        if invstatus == 'None':
            httpReqkill = httplib.HTTPSConnection(accountServerHostname)
            httpReqkill.request('GET', '/api/addinvasion/%s/%s/%s/0/%s/0/0' % (accountServerAPIKey,
             self.districtName,
             pop,
             invstatus))
            print json.loads(httpReqkill.getresponse().read())
        else:
            httpReq = httplib.HTTPSConnection(accountServerHostname)
            httpReq.request('GET', '/api/addinvasion/%s/%s/%s/1/%s/%s/%s' % (accountServerAPIKey,
             self.districtName,
             pop,
             invstatus,
             total,
             defeated))
            print json.loads(httpReq.getresponse().read())
        return task.again

    def statusToType(self, tupleInvasionStatus):
        try:
            statusToSuit = {0: 'None',
             1: 'Bossbot',
             2: 'Lawbot',
             3: 'Cashbot',
             4: 'Sellbot',
             5: 'Boardbot'}
            suit = statusToSuit.get(tupleInvasionStatus[0], 'None')
            if suit == 'None':
                return suit
            Type = SuitInvasionGlobals.comboToType.get(str(tupleInvasionStatus[0]) + str(tupleInvasionStatus[1]), 'None')
            Type = Type.replace(' ', '%20')
            if Type == 'None':
                return Type
            return Type + '%7C' + suit
        except:
            return 'None'
Ejemplo n.º 8
0
class ToontownAIRepository(ToontownInternalRepository):
    def __init__(self, baseChannel, serverId, districtName):
        ToontownInternalRepository.__init__(self,
                                            baseChannel,
                                            serverId,
                                            dcSuffix='AI')

        self.dnaSpawner = DNASpawnerAI(self)

        self.districtName = districtName

        self.notify.setInfo(True)  # Our AI repository should always log info.

        self.zoneAllocator = UniqueIdAllocator(
            ToontownGlobals.DynamicZonesBegin, ToontownGlobals.DynamicZonesEnd)
        self.zoneId2owner = {}

        NPCToons.generateZone2NpcDict()

        self.hoods = []
        self.zoneDataStore = AIZoneDataStore()

        self.useAllMinigames = self.config.GetBool('want-all-minigames', False)
        self.doLiveUpdates = self.config.GetBool('want-live-updates', True)

        self.holidayManager = HolidayManagerAI(self)

        self.fishManager = FishManagerAI()
        self.questManager = QuestManagerAI(self)
        self.cogPageManager = CogPageManagerAI()
        self.factoryMgr = FactoryManagerAI(self)
        self.mintMgr = MintManagerAI(self)
        self.lawOfficeMgr = LawOfficeManagerAI(self)
        self.countryClubMgr = CountryClubManagerAI(self)
        self.promotionMgr = PromotionManagerAI(self)
        self.cogSuitMgr = CogSuitManagerAI(self)
        self.suitInvasionManager = SuitInvasionManagerAI(self)

        self.statusSender = ShardStatusSender(self)

        self.dnaStoreMap = {}

        self.buildingManagers = {}
        self.suitPlanners = {}

    def getTrackClsends(self):
        return False

    def handleConnected(self):
        ToontownInternalRepository.handleConnected(self)
        self.districtId = self.allocateChannel()
        self.notify.info('Creating ToontownDistrictAI(%d)...' %
                         self.districtId)
        self.distributedDistrict = ToontownDistrictAI(self)
        self.distributedDistrict.setName(self.districtName)
        self.distributedDistrict.generateWithRequiredAndId(
            self.districtId, self.getGameDoId(), 2)

        # Claim ownership of that district...
        dg = PyDatagram()
        dg.addServerHeader(self.districtId, self.ourChannel,
                           STATESERVER_OBJECT_SET_AI)
        dg.addChannel(self.ourChannel)
        self.send(dg)

        self.createGlobals()
        self.createZones()

        self.statusSender.start()

        self.distributedDistrict.b_setAvailable(1)
        self.notify.info('District is now ready.')

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() + 1)
        self.statusSender.sendStatus()

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() - 1)
        self.statusSender.sendStatus()

    def allocateZone(self, owner=None):
        zoneId = self.zoneAllocator.allocate()
        if owner:
            self.zoneId2owner[zoneId] = owner
        return zoneId

    def deallocateZone(self, zone):
        if self.zoneId2owner.get(zone):
            del self.zoneId2owner[zone]
        self.zoneAllocator.free(zone)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def createGlobals(self):
        """
        Create "global" objects, e.g. TimeManager et al.
        """
        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(self.allocateChannel(),
                                                     self.getGameDoId(), 3)

        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(2)

        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(2)

        self.magicWordManager = MagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(2)

        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(2)

        if config.GetBool('want-parties', True):
            self.partyManager = DistributedPartyManagerAI(self)
            self.partyManager.generateWithRequired(2)

            # setup our view of the global party manager ud
            self.globalPartyMgr = self.generateGlobalObject(
                OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')

        self.estateManager = EstateManagerAI(self)
        self.estateManager.generateWithRequired(2)

        self.trophyMgr = DistributedTrophyMgrAI(self)
        self.trophyMgr.generateWithRequired(2)

        self.tutorialManager = TutorialManagerAI(self)
        self.tutorialManager.generateWithRequired(2)

        self.catalogManager = CatalogManagerAI(self)
        self.catalogManager.generateWithRequired(2)

    def createZones(self):
        """
        Spawn safezone objects, streets, doors, NPCs, etc.
        """
        start = time.clock()

        def clearQueue():
            '''So the TCP window doesn't fill up and we get the axe'''
            while self.readerPollOnce():
                pass

        self.hoods.append(TTHoodAI.TTHoodAI(self))
        clearQueue()
        self.hoods.append(DDHoodAI.DDHoodAI(self))
        clearQueue()
        self.hoods.append(DGHoodAI.DGHoodAI(self))
        clearQueue()
        self.hoods.append(BRHoodAI.BRHoodAI(self))
        clearQueue()
        self.hoods.append(MMHoodAI.MMHoodAI(self))
        clearQueue()
        self.hoods.append(DLHoodAI.DLHoodAI(self))
        clearQueue()
        self.hoods.append(GSHoodAI.GSHoodAI(self))
        clearQueue()
        self.hoods.append(OZHoodAI.OZHoodAI(self))
        clearQueue()
        self.hoods.append(GZHoodAI.GZHoodAI(self))
        clearQueue()

        if config.GetBool('want-toonfest', False):
            self.hoods.append(TFHoodAI.TFHoodAI(self))
            clearQueue()

        if config.GetBool('want-sbhq', True):
            self.hoods.append(SellbotHQAI.SellbotHQAI(self))
            clearQueue()

        if config.GetBool('want-cbhq', True):
            self.hoods.append(CashbotHQAI.CashbotHQAI(self))
            clearQueue()

        if config.GetBool('want-lbhq', True):
            self.hoods.append(LawbotHQAI.LawbotHQAI(self))
            clearQueue()

        if config.GetBool('want-bbhq', True):
            self.hoods.append(BossbotHQAI.BossbotHQAI(self))
            clearQueue()

        for sp in self.suitPlanners.values():
            sp.assignInitialSuitBuildings()

    def genDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phase = ToontownGlobals.phaseMap[hoodId]
        else:
            phase = ToontownGlobals.streetPhaseMap[hoodId]

        return 'phase_%s/dna/%s_%s.xml' % (phase, hood, zoneId)

    def loadDNA(self, filename):
        with open('/' + filename) as f:
            tree = DNAParser.parse(f)

        return tree
Ejemplo n.º 9
0
class ToontownAIRepository(ToontownInternalRepository):
    def __init__(self,
                 baseChannel,
                 stateServerChannel,
                 districtName,
                 startTime=6):
        ToontownInternalRepository.__init__(self,
                                            baseChannel,
                                            stateServerChannel,
                                            dcSuffix='AI')

        self.districtName = districtName
        self.notify.setInfo(True)
        self.hoods = []
        self.cogHeadquarters = []
        self.dnaStoreMap = {}
        self.dnaDataMap = {}
        self.suitPlanners = {}
        self.buildingManagers = {}
        self.sillyMeterMgr = None
        self.factoryMgr = None
        self.mintMgr = None
        self.lawOfficeMgr = None
        self.countryClubMgr = None
        self.startTime = startTime

        self.zoneAllocator = UniqueIdAllocator(
            ToontownGlobals.DynamicZonesBegin, ToontownGlobals.DynamicZonesEnd)
        self.zoneDataStore = AIZoneDataStore()

        self.wantFishing = self.config.GetBool('want-fishing', True)
        self.wantHousing = self.config.GetBool('want-housing', True)
        self.wantPets = self.config.GetBool('want-pets', True)
        self.wantParties = self.config.GetBool('want-parties', True)
        self.wantCogbuildings = self.config.GetBool('want-cogbuildings', True)
        self.wantCogdominiums = self.config.GetBool('want-cogdominiums', True)
        self.doLiveUpdates = self.config.GetBool('want-live-updates', False)
        self.wantTrackClsends = self.config.GetBool('want-track-clsends',
                                                    False)
        self.wantAchievements = self.config.GetBool('want-achievements', True)
        self.wantCharityScreen = self.config.GetBool('want-charity-screen',
                                                     False)
        self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
        self.wantHalloween = self.config.GetBool('want-halloween', False)
        self.wantChristmas = self.config.GetBool('want-christmas', False)
        self.cogSuitMessageSent = False
        self.weatherCycleDuration = self.config.GetInt(
            'weather-cycle-duration', 100)

    def createManagers(self):
        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(2)
        self.magicWordManager = MagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(2)
        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(2)
        self.safeZoneManager = SafeZoneManagerAI(self)
        self.safeZoneManager.generateWithRequired(2)
        self.tutorialManager = TutorialManagerAI(self)
        self.tutorialManager.generateWithRequired(2)
        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(2)
        self.questManager = QuestManagerAI(self)
        self.banManager = BanManagerAI.BanManagerAI(self)
        self.achievementsManager = AchievementsManagerAI(self)
        self.suitInvasionManager = SuitInvasionManagerAI(self)
        self.trophyMgr = DistributedTrophyMgrAI(self)
        self.trophyMgr.generateWithRequired(2)
        self.cogSuitMgr = CogSuitManagerAI.CogSuitManagerAI(self)
        self.promotionMgr = PromotionManagerAI.PromotionManagerAI(self)
        self.experienceMgr = ExperienceRewardManagerAI.ExperienceRewardManagerAI(
            self)
        self.cogPageManager = CogPageManagerAI.CogPageManagerAI()
        self.sillyMeterMgr = DistributedSillyMeterMgrAI.DistributedSillyMeterMgrAI(
            self)
        self.sillyMeterMgr.generateWithRequired(2)
        self.hydrantZeroMgr = DistributedHydrantZeroMgrAI.DistributedHydrantZeroMgrAI(
            self)
        self.hydrantZeroMgr.generateWithRequired(2)
        self.mailboxZeroMgr = DistributedMailboxZeroMgrAI.DistributedMailboxZeroMgrAI(
            self)
        self.mailboxZeroMgr.generateWithRequired(2)
        self.trashcanZeroMgr = DistributedTrashcanZeroMgrAI.DistributedTrashcanZeroMgrAI(
            self)
        self.trashcanZeroMgr.generateWithRequired(2)
        self.dialogueManager = DialogueManagerAI(self)
        self.holidayManager = HolidayManagerAI(self)

        if self.wantFishing:
            self.fishManager = FishManagerAI(self)

        if self.wantHousing:
            self.estateManager = EstateManagerAI(self)
            self.estateManager.generateWithRequired(2)
            self.catalogManager = CatalogManagerAI(self)
            self.catalogManager.generateWithRequired(2)
            self.popularItemManager = PopularItemManagerAI(self)
            self.deliveryManager = self.generateGlobalObject(
                OTP_DO_ID_TOONTOWN_DELIVERY_MANAGER,
                'DistributedDeliveryManager')
            self.mailManager = self.generateGlobalObject(
                OTP_DO_ID_TOONTOWN_MAIL_MANAGER, 'DistributedMailManager')

        if self.wantPets:
            self.petMgr = PetManagerAI(self)

        if self.wantParties:
            self.partyManager = DistributedPartyManagerAI(self)
            self.partyManager.generateWithRequired(2)
            self.globalPartyMgr = self.generateGlobalObject(
                OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')

        if self.wantCharityScreen:
            self.charityCounter = CharityScreenAI(self)
            self.charityCounter.generateWithRequired(2)
            self.charityCounter.start()

        self.codeRedemptionMgr = simbase.air.generateGlobalObject(
            OTP_DO_ID_TOONTOWN_CODE_REDEMPTION_MANAGER, 'TTCodeRedemptionMgr')
        self.chatAgent = simbase.air.generateGlobalObject(
            OTP_DO_ID_CHAT_MANAGER, 'ChatAgent')

    def createSafeZones(self):
        NPCToons.generateZone2NpcDict()
        if self.config.GetBool('want-toontown-central', True):
            self.hoods.append(TTHoodAI.TTHoodAI(self))
        if self.config.GetBool('want-donalds-dock', True):
            self.hoods.append(DDHoodAI.DDHoodAI(self))
        if self.config.GetBool('want-daisys-garden', True):
            self.hoods.append(DGHoodAI.DGHoodAI(self))
        if self.config.GetBool('want-minnies-melodyland', True):
            self.hoods.append(MMHoodAI.MMHoodAI(self))
        if self.config.GetBool('want-the-burrrgh', True):
            self.hoods.append(BRHoodAI.BRHoodAI(self))
        if self.config.GetBool('want-donalds-dreamland', True):
            self.hoods.append(DLHoodAI.DLHoodAI(self))
        if self.config.GetBool('want-goofy-speedway', True):
            self.hoods.append(GSHoodAI.GSHoodAI(self))
        if self.config.GetBool('want-outdoor-zone', True):
            self.hoods.append(OZHoodAI.OZHoodAI(self))
        if self.config.GetBool('want-golf-zone', True):
            self.hoods.append(GZHoodAI.GZHoodAI(self))

    def createCogHeadquarters(self):
        NPCToons.generateZone2NpcDict()
        if self.config.GetBool('want-sellbot-headquarters', True):
            self.factoryMgr = FactoryManagerAI.FactoryManagerAI(self)
            self.cogHeadquarters.append(SellbotHQAI.SellbotHQAI(self))
        if self.config.GetBool('want-cashbot-headquarters', True):
            self.mintMgr = MintManagerAI.MintManagerAI(self)
            self.cogHeadquarters.append(CashbotHQAI.CashbotHQAI(self))
        if self.config.GetBool('want-lawbot-headquarters', True):
            self.lawOfficeMgr = LawOfficeManagerAI.LawOfficeManagerAI(self)
            self.cogHeadquarters.append(LawbotHQAI.LawbotHQAI(self))
        if self.config.GetBool('want-bossbot-headquarters', True):
            self.countryClubMgr = CountryClubManagerAI.CountryClubManagerAI(
                self)
            self.cogHeadquarters.append(BossbotHQAI.BossbotHQAI(self))

    def handleConnected(self):
        self.districtId = self.allocateChannel()
        self.notify.info('Creating ToontownDistrictAI(%d)...' %
                         self.districtId)
        self.distributedDistrict = ToontownDistrictAI(self)
        self.distributedDistrict.setName(self.districtName)
        self.distributedDistrict.generateWithRequiredAndId(
            self.districtId, self.getGameDoId(), 2)

        self.notify.info('Claiming ownership of channel ID: %d...' %
                         self.districtId)
        self.setAI(self.districtId, self.ourChannel)

        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(self.allocateChannel(),
                                                     self.getGameDoId(), 3)

        self.notify.info('Created ToontownDistrictStats(%d)' %
                         self.districtStats.doId)

        self.notify.info('Creating managers...')
        self.createManagers()
        if self.config.GetBool('want-safe-zones', True):
            self.notify.info('Creating safe zones...')
            self.createSafeZones()

        if self.config.GetBool('want-cog-headquarters', True):
            self.notify.info('Creating Cog headquarters...')
            self.createCogHeadquarters()

        self.notify.info('Making district available...')
        self.distributedDistrict.b_setAvailable(1)
        self.notify.info('Done.')

    def lookupDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phaseNum = ToontownGlobals.phaseMap[hoodId]
        else:
            phaseNum = ToontownGlobals.streetPhaseMap[hoodId]

        return 'phase_%s/dna/%s_%s.pdna' % (phaseNum, hood, zoneId)

    def loadDNAFileAI(self, dnastore, filename):
        return loadDNAFileAI(dnastore, filename)

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() + 1)

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() - 1)

    def setHour(self, hour):
        pass  # Todo: Hour on district page

    def allocateZone(self):
        return self.zoneAllocator.allocate()

    def deallocateZone(self, zone):
        self.zoneAllocator.free(zone)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def getTrackClsends(self):
        return self.wantTrackClsends

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % (avId)

    def trueUniqueName(self, name):
        return self.uniqueName(name)
Ejemplo n.º 10
0
class ToontownAIRepository(ToontownInternalRepository):
    def __init__(self, baseChannel, serverId, districtName):
        ToontownInternalRepository.__init__(self,
                                            baseChannel,
                                            serverId,
                                            dcSuffix='AI')

        self.districtName = districtName

        self.zoneAllocator = UniqueIdAllocator(
            ToontownGlobals.DynamicZonesBegin, ToontownGlobals.DynamicZonesEnd)
        self.zoneId2owner = {}

        NPCToons.generateZone2NpcDict()

        self.hoods = []
        self.zoneDataStore = AIZoneDataStore()
        self.dnaStoreMap = {}
        self.dnaDataMap = {}

        self.currentHour = 0
        self.isRaining = False

        self.useAllMinigames = self.config.GetBool('want-all-minigames', False)
        self.doLiveUpdates = self.config.GetBool('want-live-updates', True)
        self.wantFishing = self.config.GetBool('want-fishing', True)
        self.wantHousing = self.config.GetBool('want-housing', True)
        self.wantPets = self.config.GetBool('want-pets', True)
        self.wantParties = self.config.GetBool('want-parties', True)
        self.wantCogbuildings = self.config.GetBool('want-cogbuildings', True)
        self.wantCogdominiums = self.config.GetBool('want-cogdominiums', True)
        self.doLiveUpdates = self.config.GetBool('want-live-updates', False)
        self.wantTrackClsends = self.config.GetBool('want-track-clsends',
                                                    False)
        self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0)
        self.wantHalloween = self.config.GetBool('want-halloween', False)
        self.wantChristmas = self.config.GetBool('want-christmas', False)

        self.holidayManager = HolidayManagerAI(self)

        self.fishManager = FishManagerAI()
        self.questManager = QuestManagerAI(self)
        self.cogPageManager = CogPageManagerAI()
        self.factoryMgr = FactoryManagerAI(self)
        self.mintMgr = MintManagerAI(self)
        self.lawOfficeMgr = LawOfficeManagerAI(self)
        self.countryClubMgr = CountryClubManagerAI(self)
        self.promotionMgr = PromotionManagerAI(self)
        self.cogSuitMgr = CogSuitManagerAI(self)
        self.suitInvasionManager = SuitInvasionManagerAI(self)
        self.wantCogdominiums = self.config.GetBool('want-cogdominums', False)
        self.temperatureManager = TemperatureManagerAI(self)

        self.statusSender = ShardStatusSender(self)

        self.dnaStoreMap = {}

        self.buildingManagers = {}
        self.suitPlanners = {}

    def getTrackClsends(self):
        return False

    def handleConnected(self):
        ToontownInternalRepository.handleConnected(self)
        self.districtId = self.allocateChannel()
        self.notify.info('Creating new district (%d)...' % self.districtId)
        self.distributedDistrict = ToontownDistrictAI(self)
        self.distributedDistrict.setName(self.districtName)
        self.distributedDistrict.generateWithRequiredAndId(
            self.districtId, self.getGameDoId(), 2)

        # Claim ownership of that district...
        self.notify.info('Claiming ownership of district (%d)...' %
                         self.districtId)
        dg = PyDatagram()
        dg.addServerHeader(self.districtId, self.ourChannel,
                           STATESERVER_OBJECT_SET_AI)
        dg.addChannel(self.ourChannel)
        self.send(dg)
        self.notify.info('Creating global objects...')
        self.createGlobals()
        self.notify.info('Creating zones (Playgrounds and Cog HQs)...')
        self.createZones()

        self.statusSender.start()
        self.notify.info('Making district available to enter...')
        self.distributedDistrict.b_setAvailable(1)
        self.notify.info('District is now ready. Have fun in Toontown!')

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() + 1)
        self.statusSender.sendStatus()

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() - 1)
        self.statusSender.sendStatus()

    def setHour(self, hour):
        self.districtStats.b_setHour(hour)
        self.statusSender.sendStatus()

    def allocateZone(self, owner=None):
        zoneId = self.zoneAllocator.allocate()
        if owner:
            self.zoneId2owner[zoneId] = owner
        return zoneId

    def deallocateZone(self, zone):
        if self.zoneId2owner.get(zone):
            del self.zoneId2owner[zone]
        self.zoneAllocator.free(zone)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def createGlobals(self):
        """
        Create "global" objects, e.g. TimeManager et al.
        """
        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(self.allocateChannel(),
                                                     self.getGameDoId(), 3)
        self.notify.info('Created district stats AI (%d).' %
                         self.districtStats.doId)
        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(2)

        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(2)

        self.staffManager = StaffManagerAI(self)
        self.staffManager.generateWithRequired(2)

        self.banManager = BanManagerAI(self)
        self.banManager.generateWithRequired(2)

        self.magicWordManager = MagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(2)

        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(2)

        if config.GetBool('want-parties', True):
            self.partyManager = DistributedPartyManagerAI(self)
            self.partyManager.generateWithRequired(2)

            # setup our view of the global party manager ud
            self.globalPartyMgr = self.generateGlobalObject(
                OTP_DO_ID_GLOBAL_PARTY_MANAGER, 'GlobalPartyManager')

        self.estateManager = EstateManagerAI(self)
        self.estateManager.generateWithRequired(2)

        self.trophyMgr = DistributedTrophyMgrAI(self)
        self.trophyMgr.generateWithRequired(2)

        if config.GetBool('want-pets', True):
            self.petMgr = PetManagerAI(self)
        self.tutorialManager = TutorialManagerAI(self)
        self.tutorialManager.generateWithRequired(2)

        self.catalogManager = CatalogManagerAI(self)
        self.catalogManager.generateWithRequired(2)

        self.codeRedemptionManager = TTCodeRedemptionMgrAI(self)
        self.codeRedemptionManager.generateWithRequired(2)

        self.ttFriendsManager = self.generateGlobalObject(
            OTP_DO_ID_TT_FRIENDS_MANAGER, 'TTFriendsManager')

        self.csm = self.generateGlobalObject(OTP_DO_ID_CLIENT_SERVICES_MANAGER,
                                             'ClientServicesManager')

    def createZones(self):
        """
        Spawn safezone objects, streets, doors, NPCs, etc.
        """
        start = time.clock()

        def clearQueue():
            '''So the TCP window doesn't fill up and we get the axe'''
            while self.readerPollOnce():
                pass

        self.hoods.append(TTHoodAI.TTHoodAI(self))
        clearQueue()
        self.hoods.append(DDHoodAI.DDHoodAI(self))
        clearQueue()
        self.hoods.append(DGHoodAI.DGHoodAI(self))
        clearQueue()
        self.hoods.append(BRHoodAI.BRHoodAI(self))
        clearQueue()
        self.hoods.append(MMHoodAI.MMHoodAI(self))
        clearQueue()
        self.hoods.append(DLHoodAI.DLHoodAI(self))
        clearQueue()
        self.hoods.append(GSHoodAI.GSHoodAI(self))
        clearQueue()
        self.hoods.append(OZHoodAI.OZHoodAI(self))
        clearQueue()
        self.hoods.append(GZHoodAI.GZHoodAI(self))
        clearQueue()

        if config.GetBool('want-sbhq', True):
            self.hoods.append(SellbotHQAI.SellbotHQAI(self))
            clearQueue()

        if config.GetBool('want-cbhq', True):
            self.hoods.append(CashbotHQAI.CashbotHQAI(self))
            clearQueue()

        if config.GetBool('want-lbhq', True):
            self.hoods.append(LawbotHQAI.LawbotHQAI(self))
            clearQueue()

        if config.GetBool('want-bbhq', True):
            self.hoods.append(BossbotHQAI.BossbotHQAI(self))
            clearQueue()

        for sp in self.suitPlanners.values():
            sp.assignInitialSuitBuildings()

    def lookupDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phase = ToontownGlobals.phaseMap[hoodId]
        else:
            phase = ToontownGlobals.streetPhaseMap[hoodId]

        return 'phase_%s/dna/%s_%s.pdna' % (phase, hood, zoneId)

    def loadDNAFileAI(self, dnastore, filename):
        return loadDNAFileAI(dnastore, filename)
class ToontownAIRepository(ToontownInternalRepository):
    notify = DirectNotifyGlobal.directNotify.newCategory('ToontownAIRepository')

    def __init__(self, baseChannel, serverId, districtName):
        ToontownInternalRepository.__init__(self, baseChannel, serverId, dcSuffix='AI')
        self.districtName = districtName
        self.doLiveUpdates = config.GetBool('want-live-updates', True)
        self.wantCogdominiums = config.GetBool('want-cogdominiums', True)
        self.districtId = None
        self.district = None
        self.districtStats = None
        self.holidayManager = None
        self.zoneDataStore = None
        self.petMgr = None
        self.suitInvasionManager = None
        self.questManager = None
        self.promotionMgr = None
        self.cogPageManager = None
        self.raceMgr = None
        self.timeManager = None
        self.newsManager = None
        self.welcomeValleyManager = None
        self.inGameNewsMgr = None
        self.catalogManager = None
        self.trophyMgr = None
        self.zoneTable = {}
        self.dnaStoreMap = {}
        self.dnaDataMap = {}
        self.hoods = []
        self.buildingManagers = {}
        self.suitPlanners = {}

    def handleConnected(self):
        ToontownInternalRepository.handleConnected(self)

        # Generate our district...
        self.districtId = self.allocateChannel()
        self.district = ToontownDistrictAI(self)
        self.district.setName(self.districtName)
        self.district.generateWithRequiredAndId(self.districtId, self.getGameDoId(), OTP_ZONE_ID_DISTRICTS)

        # Claim ownership of that district...
        self.district.setAI(self.ourChannel)

        # Create our local objects.
        self.createLocals()

        # Create our global objects.
        self.createGlobals()

        # Create our zones.
        self.createZones()

        # Make our district available, and we're done.
        self.district.b_setAvailable(True)
        self.notify.info('Done.')

    def createLocals(self):
        """
        Creates "local" (non-distributed) objects.
        """

        # Create our holiday manager...
        self.holidayManager = HolidayManagerAI(self)

        # Create our zone data store...
        self.zoneDataStore = AIZoneDataStore()

        # Create our pet manager...
        self.petMgr = PetManagerAI(self)

        # Create our suit invasion manager...
        self.suitInvasionManager = SuitInvasionManagerAI(self)

        # Create our quest manager...
        self.questManager = QuestManagerAI(self)

        # Create our promotion manager...
        self.promotionMgr = PromotionManagerAI(self)

        # Create our Cog page manager...
        self.cogPageManager = CogPageManagerAI(self)

        # Create our race manager...
        self.raceMgr = RaceManagerAI(self)

    def createGlobals(self):
        """
        Creates "global" (distributed) objects.
        """

        # Generate our district stats...
        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(self.allocateChannel(), self.district.getDoId(),
                                                     OTP_ZONE_ID_DISTRICTS_STATS)

        # Generate our time manager...
        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our news manager...
        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our Welcome Valley manager...
        self.welcomeValleyManager = WelcomeValleyManagerAI(self)
        self.welcomeValleyManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our in-game news manager...
        self.inGameNewsMgr = DistributedInGameNewsMgrAI(self)
        self.inGameNewsMgr.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our catalog manager...
        self.catalogManager = CatalogManagerAI(self)
        self.catalogManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our trophy manager...
        self.trophyMgr = DistributedTrophyMgrAI(self)
        self.trophyMgr.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

    def generateHood(self, hoodConstructor, zoneId):
        # Bossbot HQ doesn't use DNA, so we skip over that.
        if zoneId != ToontownGlobals.BossbotHQ:
            self.dnaStoreMap[zoneId] = DNAStorage()
            self.dnaDataMap[zoneId] = loadDNAFileAI(self.dnaStoreMap[zoneId], self.genDNAFileName(zoneId))
            if zoneId in ToontownGlobals.HoodHierarchy:
                for streetId in ToontownGlobals.HoodHierarchy[zoneId]:
                    self.dnaStoreMap[streetId] = DNAStorage()
                    self.dnaDataMap[streetId] = loadDNAFileAI(self.dnaStoreMap[streetId], self.genDNAFileName(streetId))

        hood = hoodConstructor(self, zoneId)
        hood.startup()
        self.hoods.append(hood)

    def createZones(self):
        # First, generate our zone2NpcDict...
        NPCToons.generateZone2NpcDict()

        # Donald's Dock
        self.zoneTable[ToontownGlobals.DonaldsDock] = (
            (ToontownGlobals.DonaldsDock, 1, 0), (ToontownGlobals.BarnacleBoulevard, 1, 1),
            (ToontownGlobals.SeaweedStreet, 1, 1), (ToontownGlobals.LighthouseLane, 1, 1)
        )
        self.generateHood(DDHoodDataAI, ToontownGlobals.DonaldsDock)

        # Toontown Central
        self.zoneTable[ToontownGlobals.ToontownCentral] = (
            (ToontownGlobals.ToontownCentral, 1, 0), (ToontownGlobals.SillyStreet, 1, 1),
            (ToontownGlobals.LoopyLane, 1, 1), (ToontownGlobals.PunchlinePlace, 1, 1)
        )
        self.generateHood(TTHoodDataAI, ToontownGlobals.ToontownCentral)

        # The Brrrgh
        self.zoneTable[ToontownGlobals.TheBrrrgh] = (
            (ToontownGlobals.TheBrrrgh, 1, 0), (ToontownGlobals.WalrusWay, 1, 1),
            (ToontownGlobals.SleetStreet, 1, 1), (ToontownGlobals.PolarPlace, 1, 1)
        )
        self.generateHood(BRHoodDataAI, ToontownGlobals.TheBrrrgh)

        # Minnie's Melodyland
        self.zoneTable[ToontownGlobals.MinniesMelodyland] = (
            (ToontownGlobals.MinniesMelodyland, 1, 0), (ToontownGlobals.AltoAvenue, 1, 1),
            (ToontownGlobals.BaritoneBoulevard, 1, 1), (ToontownGlobals.TenorTerrace, 1, 1)
        )
        self.generateHood(MMHoodDataAI, ToontownGlobals.MinniesMelodyland)

        # Daisy Gardens
        self.zoneTable[ToontownGlobals.DaisyGardens] = (
            (ToontownGlobals.DaisyGardens, 1, 0), (ToontownGlobals.ElmStreet, 1, 1),
            (ToontownGlobals.MapleStreet, 1, 1), (ToontownGlobals.OakStreet, 1, 1)
        )
        self.generateHood(DGHoodDataAI, ToontownGlobals.DaisyGardens)

        # Goofy Speedway
        self.zoneTable[ToontownGlobals.GoofySpeedway] = (
            (ToontownGlobals.GoofySpeedway, 1, 0),
        )
        self.generateHood(GSHoodDataAI, ToontownGlobals.GoofySpeedway)

        # Donald's Dreamland
        self.zoneTable[ToontownGlobals.DonaldsDreamland] = (
            (ToontownGlobals.DonaldsDreamland, 1, 0), (ToontownGlobals.LullabyLane, 1, 1),
            (ToontownGlobals.PajamaPlace, 1, 1)
        )
        self.generateHood(DLHoodDataAI, ToontownGlobals.DonaldsDreamland)

        # Welcome Valley zones
        self.welcomeValleyManager.createWelcomeValleyZones()

        # Assign the initial suit buildings.
        for suitPlanner in self.suitPlanners.values():
            suitPlanner.assignInitialSuitBuildings()

    def genDNAFileName(self, zoneId):
        canonicalZoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        canonicalHoodId = ZoneUtil.getCanonicalHoodId(canonicalZoneId)
        hood = ToontownGlobals.dnaMap[canonicalHoodId]
        if canonicalHoodId == canonicalZoneId:
            canonicalZoneId = 'sz'
            phase = ToontownGlobals.phaseMap[canonicalHoodId]
        else:
            phase = ToontownGlobals.streetPhaseMap[canonicalHoodId]

        return 'phase_%s/dna/%s_%s.dna' % (phase, hood, canonicalZoneId)

    def lookupDNAFileName(self, dnaFileName):
        searchPath = DSearchPath()
        searchPath.appendDirectory(Filename('resources/phase_3.5/dna'))
        searchPath.appendDirectory(Filename('resources/phase_4/dna'))
        searchPath.appendDirectory(Filename('resources/phase_5/dna'))
        searchPath.appendDirectory(Filename('resources/phase_5.5/dna'))
        searchPath.appendDirectory(Filename('resources/phase_6/dna'))
        searchPath.appendDirectory(Filename('resources/phase_8/dna'))
        searchPath.appendDirectory(Filename('resources/phase_9/dna'))
        searchPath.appendDirectory(Filename('resources/phase_10/dna'))
        searchPath.appendDirectory(Filename('resources/phase_11/dna'))
        searchPath.appendDirectory(Filename('resources/phase_12/dna'))
        searchPath.appendDirectory(Filename('resources/phase_13/dna'))
        filename = Filename(dnaFileName)
        found = vfs.resolveFilename(filename, searchPath)
        if not found:
            self.notify.warning('lookupDNAFileName - %s not found on:' % dnaFileName)
            print searchPath
        else:
            return filename.getFullpath()

    def loadDNAFileAI(self, dnaStore, dnaFileName):
        return loadDNAFileAI(dnaStore, dnaFileName)

    def findFishingPonds(self, dnaData, zoneId, area):
        return [], []  # TODO

    def findPartyHats(self, dnaData, zoneId):
        return []  # TODO

    def findRacingPads(self, dnaData, zoneId, area, type='racing_pad', overrideDNAZone=False):
        kartPads, kartPadGroups = [], []
        if type in dnaData.getName():
            if type == 'racing_pad':
                racePad = DistributedRacePadAI(self)
                racePad.setArea(area)
                racePad.generateWithRequired(zoneId)
                kartPads.append(racePad)
                kartPadGroups.append(dnaData)
            elif type == 'viewing_pad':
                viewPad = DistributedViewPadAI(self)
                viewPad.setArea(area)
                viewPad.generateWithRequired(zoneId)
                kartPads.append(viewPad)
                kartPadGroups.append(dnaData)

        for i in xrange(dnaData.getNumChildren()):
            foundKartPads, foundKartPadGroups = self.findRacingPads(dnaData.at(i), zoneId, area, type, overrideDNAZone)
            kartPads.extend(foundKartPads)
            kartPadGroups.extend(foundKartPadGroups)

        return kartPads, kartPadGroups

    def findStartingBlocks(self, dnaData, kartPad):
        return []  # TODO

    def findLeaderBoards(self, dnaData, zoneId):
        leaderBoards = []
        if 'leaderBoard' in dnaData.getName():
            x, y, z = dnaData.getPos()
            h, p, r = dnaData.getHpr()
            leaderBoard = DistributedLeaderBoardAI(self, dnaData.getName(), x, y, z, h, p, r)
            leaderBoard.generateWithRequired(zoneId)
            leaderBoards.append(leaderBoard)

        for i in xrange(dnaData.getNumChildren()):
            foundLeaderBoards = self.findLeaderBoards(dnaData.at(i), zoneId)
            leaderBoards.extend(foundLeaderBoards)

        return leaderBoards

    def getTrackClsends(self):
        return False

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def getAvatarDisconnectReason(self, avId):
        return self.timeManager.avId2disconnectcode.get(avId, ToontownGlobals.DisconnectUnknown)

    def getZoneDataStore(self):
        return self.zoneDataStore

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() + 1)

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(self.districtStats.getAvatarCount() - 1)

    def sendQueryToonMaxHp(self, avId, callback):
        pass  # TODO?
Ejemplo n.º 12
0
class ToontownAIRepository(ToontownInternalRepository):
    notify = DirectNotifyGlobal.directNotify.newCategory(
        'ToontownAIRepository')

    def __init__(self, baseChannel, serverId, districtName):
        ToontownInternalRepository.__init__(self,
                                            baseChannel,
                                            serverId,
                                            dcSuffix='AI')
        self.districtName = districtName
        self.doLiveUpdates = self.config.GetBool('want-live-updates', True)
        self.wantCogdominiums = self.config.GetBool('want-cogdominiums', True)
        self.wantEmblems = self.config.GetBool('want-emblems', True)
        self.useAllMinigames = self.config.GetBool('want-all-minigames', True)
        self.districtId = None
        self.district = None
        self.districtStats = None
        self.timeManager = None
        self.newsManager = None
        self.holidayManager = None
        self.welcomeValleyManager = None
        self.catalogManager = None
        self.zoneDataStore = None
        self.inGameNewsMgr = None
        self.trophyMgr = None
        self.petMgr = None
        self.dnaStoreMap = {}
        self.dnaDataMap = {}
        self.zoneTable = {}
        self.hoods = []
        self.buildingManagers = {}
        self.suitPlanners = {}
        self.suitInvasionManager = None
        self.zoneAllocator = None
        self.zoneId2owner = {}
        self.questManager = None
        self.cogPageManager = None
        self.fishManager = None
        self.factoryMgr = None
        self.mintMgr = None
        self.lawMgr = None
        self.countryClubMgr = None
        self.promotionMgr = None
        self.cogSuitMgr = None
        self.partyManager = None
        self.safeZoneManager = None
        self.raceMgr = None
        self.polarPlaceEffectMgr = None
        self.resistanceEmoteMgr = None
        self.tutorialManager = None
        self.friendManager = None
        self.toontownTimeManager = None
        self.estateMgr = None
        self.magicWordManager = None
        self.deliveryManager = None
        self.defaultAccessLevel = OTPGlobals.accessLevelValues.get(
            'TTOFF_DEVELOPER')

    def getTrackClsends(self):
        return False

    def handleConnected(self):
        ToontownInternalRepository.handleConnected(self)

        # Generate our district...
        self.districtId = self.allocateChannel()
        self.notify.info('Creating district (%d)...' % self.districtId)
        self.district = ToontownDistrictAI(self)
        self.district.setName(self.districtName)
        self.district.generateWithRequiredAndId(self.districtId,
                                                self.getGameDoId(),
                                                OTP_ZONE_ID_MANAGEMENT)

        # Claim ownership of that district...
        self.notify.info('Claiming ownership of district (%d)...' %
                         self.districtId)
        datagram = PyDatagram()
        datagram.addServerHeader(self.districtId, self.ourChannel,
                                 STATESERVER_OBJECT_SET_AI)
        datagram.addChannel(self.ourChannel)
        self.send(datagram)

        # Create our local objects.
        self.notify.info('Creating local objects...')
        self.createLocals()

        # Create our global objects.
        self.notify.info('Creating global objects...')
        self.createGlobals()

        # Create our zones.
        self.notify.info('Creating zones (Playgrounds and Cog HQs)...')
        self.createZones()

        # Make our district available, and we're done.
        self.notify.info('Get your districts in, and...')
        self.district.b_setAvailable(1)
        self.notify.info(
            'Districts are now complete. NOW PLAY TOONTOWN MYSTERY OR ELSE!!!!!!'
        )

    def createLocals(self):
        """
        Creates "local" objects.
        """

        # Create our holiday manager...
        self.holidayManager = HolidayManagerAI(self)

        # Create our zone data store...
        self.zoneDataStore = AIZoneDataStore()

        # Create our pet manager...
        self.petMgr = PetManagerAI(self)

        # Create our suit invasion manager...
        self.suitInvasionManager = SuitInvasionManagerAI(self)

        # Create our zone allocator...
        self.zoneAllocator = UniqueIdAllocator(
            ToontownGlobals.DynamicZonesBegin, ToontownGlobals.DynamicZonesEnd)

        # Create our quest manager...
        self.questManager = QuestManagerAI(self)

        # Create our Cog page manager...
        self.cogPageManager = CogPageManagerAI(self)

        # Create our fish manager...
        self.fishManager = FishManagerAI(self)

        # Create our factory manager...
        self.factoryMgr = FactoryManagerAI(self)

        # Create our mint manager...
        self.mintMgr = MintManagerAI(self)

        # Create our law office manager...
        self.lawMgr = LawOfficeManagerAI(self)

        # Create our country club manager...
        self.countryClubMgr = CountryClubManagerAI(self)

        # Create our promotion manager...
        self.promotionMgr = PromotionManagerAI(self)

        # Create our Cog suit manager...
        self.cogSuitMgr = CogSuitManagerAI(self)

        # Create our race manager...
        self.raceMgr = RaceManagerAI(self)

        # Create our Toontown time manager...
        self.toontownTimeManager = ToontownTimeManager(
            serverTimeUponLogin=int(time.time()),
            globalClockRealTimeUponLogin=globalClock.getRealTime())

    def createGlobals(self):
        """
        Creates "global" objects.
        """

        # Generate our district stats...
        districtStatsId = self.allocateChannel()
        self.notify.info('Creating district stats AI (%d)...' %
                         districtStatsId)
        self.districtStats = ToontownDistrictStatsAI(self)
        self.districtStats.settoontownDistrictId(self.districtId)
        self.districtStats.generateWithRequiredAndId(districtStatsId,
                                                     self.getGameDoId(),
                                                     OTP_ZONE_ID_DISTRICTS)

        # Generate our time manager...
        self.timeManager = TimeManagerAI(self)
        self.timeManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our news manager...
        self.newsManager = NewsManagerAI(self)
        self.newsManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our Welcome Valley manager...
        self.welcomeValleyManager = WelcomeValleyManagerAI(self)
        self.welcomeValleyManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our catalog manager...
        self.catalogManager = CatalogManagerAI(self)
        self.catalogManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our in-game news manager...
        self.inGameNewsMgr = DistributedInGameNewsMgrAI(self)
        self.inGameNewsMgr.setLatestIssueStr('2013-08-22 23:49:46')
        self.inGameNewsMgr.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our trophy manager...
        self.trophyMgr = DistributedTrophyMgrAI(self)
        self.trophyMgr.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our party manager...
        self.partyManager = DistributedPartyManagerAI(self)
        self.partyManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our safezone manager...
        self.safeZoneManager = SafeZoneManagerAI(self)
        self.safeZoneManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our Polar Place effect manager...
        self.polarPlaceEffectMgr = DistributedPolarPlaceEffectMgrAI(self)
        self.polarPlaceEffectMgr.generateWithRequired(3821)

        # Generate our resistance emote manager...
        self.resistanceEmoteMgr = DistributedResistanceEmoteMgrAI(self)
        self.resistanceEmoteMgr.generateWithRequired(9720)

        # Generate our tutorial manager...
        self.tutorialManager = TutorialManagerAI(self)
        self.tutorialManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our friend manager...
        self.friendManager = FriendManagerAI(self)
        self.friendManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our estate manager...
        self.estateMgr = EstateManagerAI(self)
        self.estateMgr.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our Magic Word manager...
        self.magicWordManager = TTOffMagicWordManagerAI(self)
        self.magicWordManager.generateWithRequired(OTP_ZONE_ID_MANAGEMENT)

        # Generate our delivery manager...
        self.deliveryManager = self.generateGlobalObject(
            OTP_DO_ID_TOONTOWN_DELIVERY_MANAGER, 'DistributedDeliveryManager')

    def createHood(self, hoodCtr, zoneId):
        # Bossbot HQ doesn't use DNA, so we skip over that.
        if zoneId != ToontownGlobals.BossbotHQ:
            self.dnaStoreMap[zoneId] = DNAStorage()
            self.dnaDataMap[zoneId] = loadDNAFileAI(
                self.dnaStoreMap[zoneId], self.genDNAFileName(zoneId))
            if zoneId in ToontownGlobals.HoodHierarchy:
                for streetId in ToontownGlobals.HoodHierarchy[zoneId]:
                    self.dnaStoreMap[streetId] = DNAStorage()
                    self.dnaDataMap[streetId] = loadDNAFileAI(
                        self.dnaStoreMap[streetId],
                        self.genDNAFileName(streetId))

        hood = hoodCtr(self, zoneId)
        hood.startup()
        self.hoods.append(hood)

    def createZones(self):
        # First, generate our zone2NpcDict...
        NPCToons.generateZone2NpcDict()

        # Toontown Central
        self.zoneTable[ToontownGlobals.ToontownCentral] = (
            (ToontownGlobals.ToontownCentral, 1,
             0), (ToontownGlobals.SillyStreet, 1,
                  1), (ToontownGlobals.LoopyLane, 1,
                       1), (ToontownGlobals.PunchlinePlace, 1, 1))
        self.createHood(TTHoodDataAI, ToontownGlobals.ToontownCentral)

        # Donald's Dock
        self.zoneTable[ToontownGlobals.DonaldsDock] = (
            (ToontownGlobals.DonaldsDock, 1,
             0), (ToontownGlobals.BarnacleBoulevard, 1,
                  1), (ToontownGlobals.SeaweedStreet, 1,
                       1), (ToontownGlobals.LighthouseLane, 1, 1))
        self.createHood(DDHoodDataAI, ToontownGlobals.DonaldsDock)

        # Daisy Gardens
        self.zoneTable[ToontownGlobals.DaisyGardens] = (
            (ToontownGlobals.DaisyGardens, 1,
             0), (ToontownGlobals.ElmStreet, 1,
                  1), (ToontownGlobals.MapleStreet, 1,
                       1), (ToontownGlobals.OakStreet, 1, 1))
        self.createHood(DGHoodDataAI, ToontownGlobals.DaisyGardens)

        # Minnie's Melodyland
        self.zoneTable[ToontownGlobals.MinniesMelodyland] = (
            (ToontownGlobals.MinniesMelodyland, 1,
             0), (ToontownGlobals.AltoAvenue, 1,
                  1), (ToontownGlobals.BaritoneBoulevard, 1,
                       1), (ToontownGlobals.TenorTerrace, 1, 1))
        self.createHood(MMHoodDataAI, ToontownGlobals.MinniesMelodyland)

        # The Brrrgh
        self.zoneTable[ToontownGlobals.TheBrrrgh] = (
            (ToontownGlobals.TheBrrrgh, 1,
             0), (ToontownGlobals.WalrusWay, 1,
                  1), (ToontownGlobals.SleetStreet, 1,
                       1), (ToontownGlobals.PolarPlace, 1, 1))
        self.createHood(BRHoodDataAI, ToontownGlobals.TheBrrrgh)

        # Donald's Dreamland
        self.zoneTable[ToontownGlobals.DonaldsDreamland] = (
            (ToontownGlobals.DonaldsDreamland, 1,
             0), (ToontownGlobals.LullabyLane, 1,
                  1), (ToontownGlobals.PajamaPlace, 1, 1))
        self.createHood(DLHoodDataAI, ToontownGlobals.DonaldsDreamland)

        # Sellbot HQ
        self.zoneTable[ToontownGlobals.SellbotHQ] = (
            (ToontownGlobals.SellbotHQ, 0,
             1), (ToontownGlobals.SellbotFactoryExt, 0, 1))
        self.createHood(CSHoodDataAI, ToontownGlobals.SellbotHQ)

        # Cashbot HQ
        self.zoneTable[ToontownGlobals.CashbotHQ] = ((
            ToontownGlobals.CashbotHQ, 0, 1), )
        self.createHood(CashbotHQDataAI, ToontownGlobals.CashbotHQ)

        # Lawbot HQ
        self.zoneTable[ToontownGlobals.LawbotHQ] = ((ToontownGlobals.LawbotHQ,
                                                     0, 1), )
        self.createHood(LawbotHQDataAI, ToontownGlobals.LawbotHQ)

        # Bossbot HQ
        self.zoneTable[ToontownGlobals.BossbotHQ] = ((
            ToontownGlobals.BossbotHQ, 0, 0), )
        self.createHood(BossbotHQDataAI, ToontownGlobals.BossbotHQ)

        # Goofy Speedway
        self.zoneTable[ToontownGlobals.GoofySpeedway] = ((
            ToontownGlobals.GoofySpeedway, 1, 0), )
        self.createHood(GSHoodDataAI, ToontownGlobals.GoofySpeedway)

        # Chip 'n Dale's Acorn Acres
        self.zoneTable[ToontownGlobals.OutdoorZone] = ((
            ToontownGlobals.OutdoorZone, 1, 0), )
        self.createHood(OZHoodDataAI, ToontownGlobals.OutdoorZone)

        # Chip 'n Dale's MiniGolf
        self.zoneTable[ToontownGlobals.GolfZone] = ((ToontownGlobals.GolfZone,
                                                     1, 0), )
        self.createHood(GZHoodDataAI, ToontownGlobals.GolfZone)

        # Welcome Valley hoods (Toontown Central & Goofy Speedway)
        self.notify.info('Creating ' + TTLocalizer.WelcomeValley[2] + '...')
        self.welcomeValleyManager.createWelcomeValleyHoods()

        # Assign the initial suit buildings.
        self.notify.info(
            'Assigning initial Cog buildings and Field Offices...')
        for suitPlanner in self.suitPlanners.values():
            suitPlanner.assignInitialSuitBuildings()

    def incrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() + 1)

    def decrementPopulation(self):
        self.districtStats.b_setAvatarCount(
            self.districtStats.getAvatarCount() - 1)

    def getAvatarExitEvent(self, avId):
        return 'distObjDelete-%d' % avId

    def getZoneDataStore(self):
        return self.zoneDataStore

    def genDNAFileName(self, zoneId):
        zoneId = ZoneUtil.getCanonicalZoneId(zoneId)
        hoodId = ZoneUtil.getCanonicalHoodId(zoneId)
        hood = ToontownGlobals.dnaMap[hoodId]
        if hoodId == zoneId:
            zoneId = 'sz'
            phase = ToontownGlobals.phaseMap[hoodId]
        else:
            phase = ToontownGlobals.streetPhaseMap[hoodId]

        if 'outdoor_zone' in hood or 'golf_zone' in hood:
            phase = '6'

        return 'phase_%s/dna/%s_%s.dna' % (phase, hood, zoneId)

    def findFishingPonds(self, dnaData, zoneId, area):
        fishingPonds = []
        fishingPondGroups = []
        if isinstance(dnaData, DNAGroup) and ('fishing_pond'
                                              in dnaData.getName()):
            fishingPondGroups.append(dnaData)
            pond = self.fishManager.generatePond(area, zoneId)
            fishingPonds.append(pond)
        elif isinstance(dnaData, DNAVisGroup):
            zoneId = ZoneUtil.getTrueZoneId(
                int(dnaData.getName().split(':')[0]), zoneId)

        for i in xrange(dnaData.getNumChildren()):
            foundFishingPonds, foundFishingPondGroups = self.findFishingPonds(
                dnaData.at(i), zoneId, area)
            fishingPonds.extend(foundFishingPonds)
            fishingPondGroups.extend(foundFishingPondGroups)

        return fishingPonds, fishingPondGroups

    def findFishingSpots(self, dnaData, fishingPond):
        fishingSpots = []
        if isinstance(dnaData, DNAGroup) and ('fishing_spot'
                                              in dnaData.getName()):
            spot = self.fishManager.generateSpots(dnaData, fishingPond)
            fishingSpots.append(spot)

        for i in xrange(dnaData.getNumChildren()):
            foundFishingSpots = self.findFishingSpots(dnaData.at(i),
                                                      fishingPond)
            fishingSpots.extend(foundFishingSpots)

        return fishingSpots

    def findPartyHats(self, dnaData, zoneId):
        return []

    def loadDNAFileAI(self, dnaStore, dnaFileName):
        return loadDNAFileAI(dnaStore, dnaFileName)

    def allocateZone(self, owner=None):
        zoneId = self.zoneAllocator.allocate()
        if owner:
            self.zoneId2owner[zoneId] = owner

        return zoneId

    def deallocateZone(self, zone):
        if self.zoneId2owner.get(zone):
            del self.zoneId2owner[zone]

        self.zoneAllocator.free(zone)

    def trueUniqueName(self, idString):
        return self.uniqueName(idString)

    def findRacingPads(self,
                       dnaData,
                       zoneId,
                       area,
                       type='racing_pad',
                       overrideDNAZone=False):
        racingPads, racingPadGroups = [], []
        if type in dnaData.getName():
            if type == 'racing_pad':
                nameSplit = dnaData.getName().split('_')
                racePad = DistributedRacePadAI(self)
                racePad.setArea(area)
                racePad.index = int(nameSplit[2])
                racePad.genre = nameSplit[3]
                trackInfo = RaceGlobals.getNextRaceInfo(
                    -1, racePad.genre, racePad.index)
                racePad.setTrackInfo([trackInfo[0], trackInfo[1]])
                racePad.laps = trackInfo[2]
                racePad.generateWithRequired(zoneId)
                racingPads.append(racePad)
                racingPadGroups.append(dnaData)
            elif type == 'viewing_pad':
                viewPad = DistributedViewPadAI(self)
                viewPad.setArea(area)
                viewPad.generateWithRequired(zoneId)
                racingPads.append(viewPad)
                racingPadGroups.append(dnaData)

        for i in xrange(dnaData.getNumChildren()):
            foundRacingPads, foundRacingPadGroups = self.findRacingPads(
                dnaData.at(i), zoneId, area, type, overrideDNAZone)
            racingPads.extend(foundRacingPads)
            racingPadGroups.extend(foundRacingPadGroups)

        return racingPads, racingPadGroups

    def findStartingBlocks(self, dnaData, pad):
        startingBlocks = []
        for i in xrange(dnaData.getNumChildren()):
            groupName = dnaData.getName()
            blockName = dnaData.at(i).getName()
            if 'starting_block' in blockName:
                cls = DistributedStartingBlockAI if 'racing_pad' in groupName else DistributedViewingBlockAI
                x, y, z = dnaData.at(i).getPos()
                h, p, r = dnaData.at(i).getHpr()
                padLocationId = int(dnaData.at(i).getName()[-1])
                startingBlock = cls(self, pad, x, y, z, h, p, r, padLocationId)
                startingBlock.generateWithRequired(pad.zoneId)
                startingBlocks.append(startingBlock)

        return startingBlocks

    def getAvatarDisconnectReason(self, avId):
        return self.timeManager.avId2disconnectcode.get(
            avId, ToontownGlobals.DisconnectUnknown)

    def lookupDNAFileName(self, dnaFile):
        searchPath = DSearchPath()
        searchPath.appendDirectory(Filename('/phase_3.5/dna'))
        searchPath.appendDirectory(Filename('/phase_4/dna'))
        searchPath.appendDirectory(Filename('/phase_5/dna'))
        searchPath.appendDirectory(Filename('/phase_5.5/dna'))
        searchPath.appendDirectory(Filename('/phase_6/dna'))
        searchPath.appendDirectory(Filename('/phase_8/dna'))
        searchPath.appendDirectory(Filename('/phase_9/dna'))
        searchPath.appendDirectory(Filename('/phase_10/dna'))
        searchPath.appendDirectory(Filename('/phase_11/dna'))
        searchPath.appendDirectory(Filename('/phase_12/dna'))
        searchPath.appendDirectory(Filename('/phase_13/dna'))
        filename = Filename(dnaFile)
        found = vfs.resolveFilename(filename, searchPath)
        if not found:
            self.notify.warning('lookupDNAFileName - %s not found on:' %
                                dnaFile)
            print searchPath
        else:
            return filename.getFullpath()

    def findLeaderBoards(self, dnaData, zoneId):
        leaderboards = []
        if 'leaderBoard' in dnaData.getName():
            x, y, z = dnaData.getPos()
            h, p, r = dnaData.getHpr()
            leaderboard = DistributedLeaderBoardAI(self, dnaData.getName(), x,
                                                   y, z, h, p, r)
            leaderboard.generateWithRequired(zoneId)
            leaderboards.append(leaderboard)

        for i in xrange(dnaData.getNumChildren()):
            foundLeaderBoards = self.findLeaderBoards(dnaData.at(i), zoneId)
            leaderboards.extend(foundLeaderBoards)

        return leaderboards