def __init__(self): self.WIDTH = 1300 self.HEIGHT = 900 self.win = pygame.display.set_mode((self.WIDTH, self.HEIGHT)) self.leaderboard = Leaderboard(100, 120) self.board = Board(310, 120) self.top_bar = TopBar(10, 10, 1280, 100) self.top_bar.change_round(1)
def __init__(self, win, conn: Network=None): pygame.font.init() self.win = win self.conn = conn self.leader_board = LeaderBoard(50, 125) self.board = Board(310, 125) self.top_bar = TopBar(10, 10, 1280, 100) self.top_bar.change_round(1) self.players = [] self.skip_button = TextButton(90, 800, 125, 50, (255, 255, 0), "Skip") self.bottom_bar = BottomBar(310, 880, self) self.chat = Chat(1050, 120) self.draw_color = (0, 0, 0)
def __init__(self, win, connection=None): pygame.font.init() self.connection = connection self.win = win self.leaderboard = Leaderboard(50, 125) self.board = Board(305, 125) self.top_bar = TopBar(10, 10, 1280, 100) self.top_bar.change_round(1) self.players = [] self.skip_button = TextButton(85, 830, 125, 60, (255, 255, 0), "Skip") self.bottom_bar = BottomBar(305, 880, self) self.chat = Chat(1050, 125) self.draw_color = (0, 0, 0) self.drawing = False
def __init__(self, win, connection=None): pygame.font.init() self.connection = connection self.win = win self.leaderboard = Leaderboard(30, 95) self.board = Board(200, 100) self.top_bar = TopBar(10, 10, 1080, 80) self.bottom_bar = BottomBar(200, 714, self) self.top_bar.change_round(1) self.players = [] self.chat = Chat(860, 95) self.skip_button = TextButton(70, 700, 100, 45, (255, 255, 0), "Skip") self.draw_color = (0, 0, 0) self.drawing = False
def __init__(self, win, connection): """ :param win: Window :param connection: Connection object """ self.win = win self.connection = connection self.is_drawing = False self.players = [] self.draw_color = COLORS[1] self.game_ended = False self.drawer = "No one" self.top_bar = TopBar(20, 20, 1040, 80, self) self.leaderboard = Leaderboard(20, 120, 270, 60) self.board = Board(310, 120, 6) self.chat = Chat(810, 120, 250, 580, 30) self.bottom_bar = BottomBar(20, 620, 770, 80, self) self.person_is_drawing = PersonIsDrawing(310, 620, 480, 80)
def __init__(self): self.WIDTH = 1300 self.HEIGHT = 1000 self.win = pygame.display.set_mode((self.WIDTH, self.HEIGHT)) self.leaderboard = Leaderboard(50, 125) self.board = Board(305, 125) self.top_bar = TopBar(10, 10, 1280, 100) self.top_bar.change_round(1) self.players = [ Player("Tim"), Player("Joe"), Player("Bill"), Player("Jeff"), Player("TBob") ] self.skip_button = TextButton(85, 830, 125, 60, (255, 255, 0), "Skip") self.bottom_bar = BottomBar(305, 880, self) self.chat = Chat(1050, 125) self.draw_color = (0, 0, 0) for player in self.players: self.leaderboard.add_player(player)
def __init__(self): pygame.font.init() self.WIDTH = 1150 self.HEIGHT = 800 self.win = pygame.display.set_mode((self.WIDTH, self.HEIGHT)) self.background = pygame.Surface((self.WIDTH, self.HEIGHT)) self.manager = pygame_gui.UIManager((self.WIDTH, self.HEIGHT)) self.lvl = 1 self.player = Player("Joseph") self.enemy = Enemy() self.stats = Stats() # self.mod = Enemy_mod() TODO self.top_bar = TopBar(400, 0) self.left_bar = LeftBar(0, 0, self.player) self.bottom_bar = BottomBar(400, 650, self.player) self.board = Board(400, 50) self.max_click_ps = 10