Ejemplo n.º 1
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 def change_mode(self, name_mode):
     Logger.info("Change mode : {} => {}".format(
         self.list_modes.selected().name, name_mode))
     mode_select = self.get_mode(name_mode)
     self.global_environnement.change_mode(mode_select)
     self.list_modes.change_select(mode_select)
     self.global_environnement.do_current_scenar()
Ejemplo n.º 2
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 def press_inter(self, name_env, name_inter, state):
     Logger.info("press inter {}, state = {}, env = {}".format(
         name_inter, state, name_env))
     if name_env.split(".")[0] == "mode":
         self.change_mode(name_env.split(".")[1])
     else:
         self.get_env(name_env).press_inter(name_inter, state)
Ejemplo n.º 3
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 def start(self):
     Logger.info("Waiting for a connection, Server Started")
     self.started = True
     while self.started:
         conn, addr = self.socket.accept()
         Logger.info("Connected to: "+ str(addr))
         process = Thread(target=self.threaded_client, args=[conn])
         process.start()
Ejemplo n.º 4
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 def connect(self):
     self.ssh = paramiko.SSHClient()
     self.ssh.set_missing_host_key_policy(paramiko.AutoAddPolicy())
     self.ssh.connect(hostname=self.host,
                      username=self.user,
                      password=self.password,
                      port=22)
     Logger.info("ssh connected to " + self.host)
Ejemplo n.º 5
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 def do(self, scenar):
     # start the scenario
     self.current_scenar.set_state(False)
     self.current_scenar = scenar
     self.current_scenar.set_state(True)
     self.current_scenar.do()
     Logger.info("Do scenario {}.{}".format(self.name,
                                            self.current_scenar.name))
Ejemplo n.º 6
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 def check_for_disconnection(self):
     """
     check if the connection exceed the TIME_OUT since the last send
     """
     while (time() - self.timeout) < TIME_OUT:
         sleep(0.1)
     Logger.info("Disconnect from {}".format(self.name))
     self.disconnect()
Ejemplo n.º 7
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 def connect(self):
     self.lock()
     # start the pc if it is down
     if not (self.state()):
         Logger.info("Power on {}".format(self.name))
         self.power_on()
         sleep(75)  # time to the pc to startup
     # now the serveur should be launch
     self.unlock()
Ejemplo n.º 8
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 def send(self, message):
     self.lock()
     self.timeout = time()
     if not (self.client.state()):
         if self.client.connect():
             Logger.info("Connect from {}".format(self.name))
             Thread(target=self.check_for_disconnection).start()
         else:
             Logger.error("Could not connect to {} at {}".format(
                 self.name, self.addr))
             self.unlock()
             return
     data = self.client.send(message)
     self.unlock()
     return data
Ejemplo n.º 9
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 def connect(self):
     if not (self.connected):
         if self.color.is_black() and not (self.force):
             self.set_state(True)
             sleep(1)
         self.connected = self.controler.connect()
         if not (self.connected):
             # the led is out of order
             Logger.error("The led {} is out of order".format(self.name))
             self.set_state(False)
         else:
             Logger.info("Connected to {}".format(self.name))
             # only one type of led have a real dimmer,
             # but need to be up
             self.controler.send_dimmer(100)
     return self.connected
Ejemplo n.º 10
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 def repair(self):
     if isinstance(self.controler, Wifi_device):
         Logger.info("Trying to connect to " + self.name)
         self.set_state(STATE.ON)
         ko = self.controler.connect(attempts=5)
         if ko:
             Logger.error("The led {} is out of order".format(self.name))
             for _ in range(0, 3):
                 self.set_state(STATE.OFF)
                 sleep(3)
                 self.set_state(STATE.ON)
                 sleep(3)
             return True
         self.disconnect()
         self.set_state(STATE.OFF)
     return False
Ejemplo n.º 11
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    def run(self, barrier):
        """
        Setup a try/finally to allow kill from another instruction
        """
        try:
            super().run()
            self.light.lock()
            delay = time()

            x_init, y_init = self.light.get_position()
            x_final, y_final = self.eval(self.x), self.eval(self.y)
            if self.duration == 0:
                return
            nb_points = RESOLUTION * self.duration
            if x_init != x_final:
                liste_x = np.arange(x_init, x_final,
                                    (x_final - x_init) / nb_points)
            else:
                liste_x = [x_init] * int(nb_points)
            if y_init != y_final:
                liste_y = np.arange(y_init, y_final,
                                    (y_final - y_init) / nb_points)
            else:
                liste_y = [y_init] * int(nb_points)

            barrier.wait()
            for x, y in zip(liste_x, liste_y):
                temps = time()
                if self.light.test():
                    raise SystemExit("kill inst")
                self.light.set_position(int(x), int(y))
                barrier.wait()
                dodo = 1 / RESOLUTION - (time() - temps)
                if dodo > 0:
                    sleep(dodo)

        except SystemExit:
            Logger.info("The instruction on {} was killed".format(
                self.light.name))

        finally:
            Logger.info("{} took {}s to move instead of {}s".format(
                self.light.name,
                time() - delay, self.duration))
            self.light.set_position(x_final, y_final)
            self.light.unlock()
Ejemplo n.º 12
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    def restart(self):
        """
        Restart the bluetooth of the rpi 
        NEEDED FOR LONG TIME RUNNING RPI
        """
        self.mutex_reset.acquire()
        if not(self.reset):
            Logger.info("Want to reset the bluetooth")
            self.reset = True
            self.mutex_reset.release()
            # just wait until all devices are disconnected
            debut = time()
            while self.nb_connection > 0 and time()-debut < 30:
                sleep(1)

            # on restart le bluetooth
            os.system("sudo systemctl restart bluetooth")
            Logger.info("Bluetooth restart")
            sleep(20)
            self.mutex_reset.acquire()
            self.reset = False
        self.mutex_reset.release()
Ejemplo n.º 13
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    def run(self, barrier):
        super().run()
        if self.action == ACTIONS.power_on:
            self.pc.connect()
            Logger.info("Power on {}".format(self.pc.name))

        elif self.action == ACTIONS.power_off:
            self.pc.disconnect()
            Logger.info("Power off {}".format(self.pc.name))

        elif self.action == ACTIONS.key:
            self.pc.send(Press_key(self.args[0]))
            Logger.info("press " + self.args[0])

        elif self.action == ACTIONS.mouse:
            double_clic = False
            clic_right = False
            x, y = self.args[0:2]
            if len(self.args) > 2:
                double_clic = (self.args[3] == "double")
                clic_right = (self.args[3] == "droit")
            self.pc.send(Press_mouse(x, y, clic_right, double_clic))
            Logger.info("clic " + self.args)
 def detect_interrupt(self, event):
     data = self.bus.read(self.port_bus,0x12 + self.add_register)
     Logger.info("interrupt {} : {}:{} data={}".format(self.port_interrupt, self.port_bus, self.add_register, data))
     if data == ['0']*8 or data == ['1']*8 or data == None:
         return
     for i,pin in enumerate(data):
         # check if the pin is up
         #TODO need to change for the radar..
         if int(pin) == 1:
             Logger.info("pin {} is on".format(i))
             try:
                 self.list_inter.get(i).press()
                 sleep(1)
                 return
             except KeyError:
                 Logger.info("This pin haven't any interrupt on board :\n {}".format(str(self)))
Ejemplo n.º 15
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    def threaded_client(self, conn):
        conn.send(pickle.dumps("hello"))
        while self.started:
            try:
                content = conn.recv(4096)
                if len(content) == 0:
                    continue
                requete = pickle.loads(content)
            except Exception as e: 
                Logger.error("Exception during request : "+str(e))
                break
            data = None
            if not requete:
                Logger.info(str(conn) + "is disconnect")
                break
            if requete == "kill me":
                Logger.info("demande de kill")
                data = pickle.dumps("ok")
                conn.send(pickle.dumps(len(data)))
                conn.send(data)
                break
            try:
                data = requete.do(self.getter)
            except Exception as e:
                trace = traceback.format_exc()
                Logger.error("Exception during requete : "+trace + str(e))
                data = trace+str(e)

            try:
                byte_data = pickle.dumps(data)
                conn.send(pickle.dumps(len(byte_data)))
                sleep(0.01)
                conn.send(byte_data)
            except Exception as e:
                Logger.error("Exception during response send: ")
                Logger.error(e)
                break

        Logger.info("Lost connection")
        conn.close()
Ejemplo n.º 16
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 def do_current_scenar(self):
     Logger.info("Do scenario {}.{}".format(self.name,
                                            self.current_scenar.name))
     self.mutex.acquire()
     self.current_scenar.do()
     self.mutex.release()
Ejemplo n.º 17
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 def press_inter(self, getter, name, state):
     Logger.info("receive {}:{} from {}".format(name, state, self.name))
     if name in self.input_interrrupts.keys():
         getter.get_tree().press_inter(self.input_interrrupts.get(name),
                                       name, state)
Ejemplo n.º 18
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 def send_interrupt(self, name, state):
     if name in self.output_interrupts:
         Logger.info("send {}:{} to {}".format(name, state, self.name))
         self.send(Network_interrupt(self.me, name, state))
Ejemplo n.º 19
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 def disconnect(self):
     self.ssh.close()
     Logger.info("ssh disconnected to " + self.host)
Ejemplo n.º 20
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 def command(self, command):
     stdin, stdout, stderr = self.ssh.exec_command(command)
     Logger.info("ssh command : " + command + "\n" + str(stdout.read()))
     return str(stdout.read())
Ejemplo n.º 21
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 def press(self, state=None):
     Logger.info("Press inter {} on {}".format(self.name, self.name_env))
     self.client.send(Press_inter(self.name_env, self.name, state))