Ejemplo n.º 1
0
def kill(game,pursuer,target):
  newTarget = str(util.getTarget(game,target))
  util.changeTarget(game,str(pursuer),newTarget)
  util.addKill(game,str(pursuer))
  util.setLive(game,str(target),False)
  util.setTarget(game,str(target),"")
  util.setPursuer(game,str(target),"")
  if newTarget == pursuer:
    return False
  return True
Ejemplo n.º 2
0
def respawn(game,player):
  util.setLive(game,player,True)
  rankings = util.getRankings(game)
  l = []
  for key in rankings:
    if key != player:
      for n in range(rankings[key]):
        l.append(key)
  random.shuffle(l)
  newTarget = l[0]
  util.setTarget(game,player,newTarget)
  return True