# prijzen nog bepalen boots = DotDict({ 'emptyboots': DotDict(name="Empty Boots", raw="emptyboots", value=0, shop=False, weight=0, protection=0, sort=0), 'leatherboots': DotDict(name="Leather Boots", raw="leatherboots", value=100, shop=True, weight=1, protection=1, sort=1), 'bronzeboots': DotDict(name="Bronze Boots", raw="bronzeboots", value=200, shop=True, weight=2, protection=2, sort=2), 'ironboots': DotDict(name="Iron Boots", raw="ironboots", value=400, shop=True, weight=3, protection=3, sort=3), 'steelboots': DotDict(name="Steel Boots", raw="steelboots", value=800, shop=True, weight=4, protection=4, sort=4), 'silverboots': DotDict(name="Silver Boots", raw="silverboots", value=1600, shop=True, weight=5, protection=5, sort=5), 'titaniumboots': DotDict(name="Titanium Boots", raw="titaniumboots", value=3200, shop=False, weight=1, protection=5, sort=6), 'bootsofmotion': DotDict(name="Boots of Motion", raw="bootsofmotion", value=1000, shop=True, weight=2, protection=1, movepoints=1, sort=7), 'bootsofmotion+': DotDict(name="Boots of Motion +", raw="bootsofmotion+", value=1100, shop=False, weight=3, protection=2, movepoints=1, sort=8), 'bootsofspeed': DotDict(name="Boots of Speed", raw="bootsofspeed", value=2000, shop=True, weight=2, protection=1, movepoints=2, sort=9), 'bootsofspeed+': DotDict(name="Boots of Speed +", raw="bootsofspeed+", value=2200, shop=False, weight=3, protection=2, movepoints=2, sort=10), 'woodsmansboots': DotDict(name="Woodsman's Boots", raw="woodsmansboots", value=1000, shop=True, weight=2, protection=1, ranger=1, sort=11), 'woodsmansboots+': DotDict(name="Woodsman's Boots +", raw="woodsmansboots+", value=1100, shop=False, weight=3, protection=2, ranger=1, sort=12), 'silenceboots': DotDict(name="Silence Boots", raw="silenceboots", value=1000, shop=True, weight=2, protection=1, stealth=1, sort=13), 'silenceboots+': DotDict(name="Silence Boots +", raw="silenceboots+", value=1100, shop=False, weight=3, protection=2, stealth=1, sort=14) }) for boot in boots.values(): if 'movepoints' not in boot: boot.movepoints = None if 'ranger' not in boot: boot.ranger = None if 'stealth' not in boot: boot.stealth = None
'covercloak': DotDict(name="Cover Cloak", raw="covercloak", value=100, shop=True, weight=1, stealth=1, sort=3), 'covercloak+': DotDict(name="Cover Cloak +", raw="covercloak+", value=110, shop=False, weight=2, protection=1, stealth=1, sort=4), 'darkcloak': DotDict(name="Dark Cloak", raw="darkcloak", value=300, shop=True, weight=1, stealth=2, sort=5), 'darkcloak+': DotDict(name="Dark Cloak +", raw="darkcloak+", value=330, shop=False, weight=2, protection=1, stealth=2, sort=6), 'disguisecloak': DotDict(name="Disguise Cloak", raw="disguisecloak", value=700, shop=True, weight=1, stealth=3, sort=7), 'disguisecloak+': DotDict(name="Disguise Cloak +", raw="disguisecloak+", value=770, shop=False, weight=2, protection=1, stealth=3, sort=8), 'concealcloak': DotDict(name="Conceal Cloak", raw="consealcloak", value=1500, shop=True, weight=1, stealth=4, sort=9), 'concealcloak+': DotDict(name="Conceal Cloak +", raw="consealcloak+", value=1650, shop=False, weight=2, protection=1, stealth=4, sort=10), 'nightcloak': DotDict(name="Night Cloak", raw="nightcloak", value=3100, shop=True, weight=1, stealth=5, sort=11), 'nightcloak+': DotDict(name="Night Cloak +", raw="nightcloak+", value=3410, shop=False, weight=2, protection=1, stealth=5, sort=12), 'stealthcloak': DotDict(name="Stealth Cloak", raw="stealthcloak", value=6300, shop=True, weight=1, stealth=6, sort=13), 'stealthcloak+': DotDict(name="Stealth Cloak +", raw="stealthcloak+", value=6930, shop=False, weight=2, protection=1, stealth=6, sort=14), 'phantomcloak': DotDict(name="Phantom Cloak", raw="phantomcloak", value=12700, shop=True, weight=1, stealth=7, sort=15), 'phantomcloak+': DotDict(name="Phantom Cloak +", raw="phantomcloak+", value=13970, shop=False, weight=2, protection=1, stealth=7, sort=16), 'invisibilitycloak': DotDict(name="Invisibility Cloak", raw="invisibilitycloak", value=25500, shop=True, weight=1, stealth=8, sort=17), 'invisibilitycloak+': DotDict(name="Invisibility Cloak +", raw="invisibilitycloak+", value=28050, shop=False, weight=2, protection=1, stealth=8, sort=18), 'silkcloak': DotDict(name="Silk Cloak", raw="silkcloak", value=2500, shop=True, weight=1, thief=1, sort=19), 'silkcloak+': DotDict(name="Silk Cloak +", raw="silkcloak+", value=2750, shop=False, weight=2, protection=1, thief=1, sort=20), 'thievescloak': DotDict(name="Thieves Cloak", raw="thievescloak", value=5000, shop=True, weight=1, thief=2, sort=21), 'thievescloak+': DotDict(name="Thieves Cloak +", raw="thievescloak+", value=5500, shop=False, weight=2, protection=1, thief=2, sort=22) }) for cloak in cloaks.values(): if 'protection' not in cloak: cloak.protection = None if 'stealth' not in cloak: cloak.stealth = None if 'thief' not in cloak: cloak.thief = None
'silverhelmet': DotDict(name="Silver Helmet", raw="silverhelmet", value=12100, shop=True, weight=5, protection=5, sort=5), 'titaniumhelmet': DotDict(name="Titanium Helmet", raw="titaniumhelmet", value=24300, shop=False, weight=1, protection=5, sort=6), 'helmofknowledge': DotDict(name="Helm of Knowledge", raw="helmofknowledge", value=5500, shop=True, weight=2, protection=1, intelligence=2, sort=7), 'helmofknowledge+': DotDict(name="Helm of Knowledge +", raw="helmofknowledge+", value=6050, shop=False, weight=3, protection=2, intelligence=2, sort=8), 'helmofwisdom': DotDict(name="Helm of Wisdom", raw="helmofwisdom", value=5500, shop=True, weight=2, protection=1, willpower=2, sort=9), 'helmofwisdom+': DotDict(name="Helm of Wisdom +", raw="helmofwisdom+", value=6050, shop=False, weight=3, protection=2, willpower=2, sort=10), 'helmofcharisma': DotDict(name="Helm of Charisma", raw="helmofcharisma", value=6600, shop=True, weight=2, protection=1, diplomat=1, sort=11), 'helmofcharisma+': DotDict(name="Helm of Charisma +", raw="helmofcharisma+", value=7260, shop=False, weight=3, protection=2, diplomat=1, sort=12), 'helmofinsight': DotDict(name="Helm of Insight", raw="helmofinsight", value=7700, shop=True, weight=2, protection=1, loremaster=1, sort=13), 'helmofinsight+': DotDict(name="Helm of Insight +", raw="helmofinsight+", value=8470, shop=False, weight=3, protection=2, loremaster=1, sort=14), 'helmofcognizance': DotDict(name="Helm of Cognizance", raw="helmofcognizance", value=9900, shop=True, weight=2, protection=1, scientist=1, sort=15), 'helmofcognizance+': DotDict(name="Helm of Cognizance +", raw="helmofcognizance+", value=10890, shop=False, weight=3, protection=2, scientist=1, sort=16), 'helmoftempests': DotDict(name="Helm of Tempests", raw="helmoftempests", value=8800, shop=True, weight=2, protection=1, warrior=1, sort=17), 'helmoftempests+': DotDict(name="Helm of Tempests +", raw="helmoftempests+", value=9680, shop=False, weight=3, protection=2, warrior=1, sort=18) }) for helmet in helmets.values(): if 'intelligence' not in helmet: helmet.intelligence = None if 'willpower' not in helmet: helmet.willpower = None if 'diplomat' not in helmet: helmet.diplomat = None if 'loremaster' not in helmet: helmet.loremaster = None if 'scientist' not in helmet: helmet.scientist = None if 'warrior' not in helmet: helmet.warrior = None