def deletePlayer(player): _playerDB.execute('DELETE FROM `players` WHERE `name` = ?', [player]) VFS.unlink(_makePlayerIniName(player)) if VFS.isfile('%s/%s.png' % (playerpath, player)): VFS.unlink('%s/%s.png' % (playerpath, player)) savePlayers() loadPlayers()
def deleteControl(control): VFS.unlink(_makeControllerIniName(control)) defaultUsed = -1 for i in range(4): get = Config.get("game", "control%d" % i) if get == control: if i == 0: Config.set("game", "control%d" % i, "defaultg") defaultUsed = 0 else: Config.set("game", "control%d" % i, None) if get == "defaultg" and defaultUsed > -1: Config.set("game", "control%d" % i, None) loadControls()