Ejemplo n.º 1
0
    def __init__(self):
        Sprite.__init__(self)

        speed = settings.ball_speed
        direction = Vector.random()

        x, y = abs(direction)
        if y > x:
            direction = direction.orthogonal

        self.shape = settings.ball_shape
        self.velocity = speed * direction
Ejemplo n.º 2
0
 def __init__(self):
     Sprite.__init__(self)
     self.shape = settings.paddle_shape.copy()
     self.velocity = 0
     self.score = 0
     self.target = Vector(0, 0)