Ejemplo n.º 1
0
 def lineCommand(points, arrow, solid, noisy=False):
     if noisy:
         attributes = [
             "line width = %.2fcm" % (0.1 + truncatedNormal(-1, 1) * 0.04)
         ]
     else:
         attributes = ["line width = 0.1cm"]
     if arrow:
         scale = 1.5
         if noisy: scale = 1.2 + random() * (1.5 - 1.2) * 1.2
         scale = round(scale, 1)
         differentStyles = [
             "-{>[scale = %f]}", "-{Stealth[scale = %f]}",
             "-{Latex[scale = %f]}"
         ]
         if noisy: style = choice(differentStyles)
         else: style = differentStyles[0]
         attributes.append(style % (scale))
     if not solid:
         if not noisy: attributes += ["dashed"]
         else:
             attributes += [
                 "dash pattern = on %dpt off %dpt" %
                 (choice(range(5)) + 2, choice(range(5)) + 2)
             ]
     if noisy: attributes += ["pencildraw"]
     a = ",".join(attributes)
     return "\\draw [%s] %s;" % (a, " -- ".join(map(str, points)))
Ejemplo n.º 2
0
 def command(center, radius, noisy=False):
     noisy = "pencildraw," if noisy else ""
     radius = float(radius)
     lw = "line width = 0.1cm"
     if noisy:
         lw = "line width = %.2fcm" % (0.1 + truncatedNormal(-1, 1) * 0.03)
     return "\\node[draw,%scircle,inner sep=0pt,minimum size = %.2fcm,%s] at %s {};" % (
         noisy, radius * 2, lw, center)
Ejemplo n.º 3
0
 def noisyEvaluate(self):
     # short lines should have less noise added to their offsets
     if self.length() < 3:
         n = COORDINATENOISE
         setCoordinateNoise(n * self.length() / 4.0 * COORDINATENOISE)
     # 60% of the noise is applied equally to each coordinate
     # 40% of the noise is per coordinate
     setCoordinateNoise(0.4 * COORDINATENOISE)
     points = [p.noisyEvaluate() for p in self.points]
     setCoordinateNoise(COORDINATENOISE / 0.4)
     dx = truncatedNormal(-1, 1) * COORDINATENOISE * 0.6
     dy = truncatedNormal(-1, 1) * COORDINATENOISE * 0.6
     points = [str((x + dx, y + dy)) for (x, y) in points]
     e = [Line.lineCommand(points, self.arrow, self.solid, noisy=True)]
     if self.length() < 3:
         setCoordinateNoise(n)
     return e
Ejemplo n.º 4
0
 def noisyLineCommand(p1, p2, p3, p4, noisy=True):
     attributes = ["line width = 0.1cm"]
     if noisy:
         attributes = [
             "line width = %.2fcm" % (0.1 + truncatedNormal(-1, 1) * 0.04)
         ]
     if noisy: attributes += ["pencildraw"]
     attributes = ",".join(attributes)
     return "\\draw [%s] %s -- %s -- %s -- %s -- cycle;" % (attributes, p1,
                                                            p2, p3, p4)
Ejemplo n.º 5
0
 def command(p1, p2, noisy=False):
     attributes = ["line width = 0.1cm"]
     if noisy:
         attributes = [
             "line width = %.2fcm" % (0.1 + truncatedNormal(-1, 1) * 0.04)
         ]
     if noisy: attributes += ["pencildraw"]
     attributes = ",".join(attributes)
     (x1, y1) = p1
     (x2, y2) = p2
     p1 = "(%.2f,%.2f)" % (x1, y1)
     p2 = "(%.2f,%.2f)" % (x1, y2)
     p3 = "(%.2f,%.2f)" % (x2, y2)
     return "\\draw [%s] %s -- %s -- %s-- cycle;" % (attributes, p1, p2, p3)
Ejemplo n.º 6
0
 def noisyEvaluate(self):
     r = self.radius + truncatedNormal(-1, 1) * RADIUSNOISE
     return [Circle.command(self.center.noisyEvaluate(), r, noisy=True)]
Ejemplo n.º 7
0
 def vertexNoise():
     return truncatedNormal(-1, 1) * COORDINATENOISE * 0.3
Ejemplo n.º 8
0
 def centerNoise():
     return truncatedNormal(-1, 1) * COORDINATENOISE * 0.7
Ejemplo n.º 9
0
 def noisyEvaluate(self):
     return (self.x + truncatedNormal(-1, 1) * COORDINATENOISE,
             self.y + truncatedNormal(-1, 1) * COORDINATENOISE)