def log_message(self, format, *args): utils.debuglog("%s - %s\n" % (self.log_date_time_string(),format%args))
def runupdate(): if not localdata: utils.debuglog("Loading Local Game Database") locals.getlocals(steamhome, logindata, gamedata, localdata) if options.checkdue("profileloaded",60*60): utils.debuglog("Loading Online Profile") onlineprofile.getprofile(logindata, gamedata) if not apidata: apidata.clear() utils.debuglog("Loading Games API") api.getapi(logindata, gamedata, apidata) if options.checkdue("reviewsloaded",60*60*24): utils.debuglog("Loading your Reviews") reviews.getreviews(logindata,gamedata) if options.get("rungamemon"): utils.debuglog("Game Monitor Scanning") gamemon.checkprocs(gamedata,localdata) utils.debuglog("Saving/Done") gamedb.save()