Ejemplo n.º 1
0
def move_coordinates():

    fen = Entry.query.first().board
    s = State()
    s.board = chess.Board(fen)

    if not s.board.is_game_over():
        source = int(request.args.get('from', default=''))
        target = int(request.args.get('to', default=''))
        promotion = True if request.args.get('promotion',
                                             default='') == 'true' else False

        move = s.board.san(
            chess.Move(source,
                       target,
                       promotion=chess.QUEEN if promotion else None))
        # MONTE:
        move_uci = chess.Move(source,
                              target,
                              promotion=chess.QUEEN if promotion else None)

        if move is not None and move != "":
            print("human moves", move)
            try:
                s.board.push_san(move)
                bk = Entry.query.update(dict(board=s.board.fen()))
                db.session.commit()
                if use_mc:
                    # MONTE: Note monte won't work on heroku bc it stores state;
                    ai_mc.push_move(move_uci)

                computer_move()
            except Exception:
                traceback.print_exc()
        fen = Entry.query.first().board
        s.board = chess.Board(fen)
        response = app.response_class(response=s.board.fen(), status=200)
        print(s.board)
        return response

    print("GAME IS OVER")
    response = app.response_class(response="game over", status=200)
    return response
Ejemplo n.º 2
0
def computer_move():
    aimove = None
    fen = Entry.query.first().board
    s = State()
    s.board = chess.Board(fen)
    if not use_mc:
        # MINIMAX
        possible_moves = ai.minimax(s.board)
        probs = [x[1] for x in possible_moves]
        moves = [x[0] for x in possible_moves]
        probs = probs / np.sum(probs)
        aimove = np.random.choice(moves, p=probs)
        s.board.push(aimove)
    else:
        # MONTE: monte carlo agent
        aimove_mc, val, improved_policy = ai_mc.select_move(MC_SEARCH_ITER)
        s.board.push(chess.Move.from_uci(aimove_mc.a))

    bk = Entry.query.update(dict(board=s.board.fen()))
    db.session.commit()