Ejemplo n.º 1
0
def vglCl3dDilate(img_input, img_output, convolution_window, window_size_x, window_size_y, window_size_z):
	print("# Running vglCl3dDilate")		
	vl.vglCheckContext(img_input, vl.VGL_CL_CONTEXT())
	vl.vglCheckContext(img_output, vl.VGL_CL_CONTEXT())
		
	# TRANSFORMAR EM BUFFER
	try:
		cl_convolution_window = cl.Buffer(vl.get_ocl().context, cl.mem_flags.READ_ONLY, convolution_window.nbytes)
		cl.enqueue_copy(vl.get_ocl().commandQueue, cl_convolution_window, convolution_window.tobytes(), is_blocking=True)
		convolution_window = cl_convolution_window
	except Exception as e:
		print("vglCl3dDilate: Error!! Impossible to convert convolution_window to cl.Buffer object.")
		print(str(e))
		exit()

	if( not isinstance(window_size_x, np.uint32) ):
		print("vglCl3dDilate: Warning: window_size_x not np.uint32! Trying to convert...")
		try:
			window_size_x = np.uint32(window_size_x)
		except Exception as e:
			print("vglCl3dDilate: Error!! Impossible to convert window_size_x as a np.uint32 object.")
			print(str(e))
			exit()
		
	if( not isinstance(window_size_y, np.uint32) ):
		print("vglCl3dDilate: Warning: window_size_y not np.uint32! Trying to convert...")
		try:
			window_size_y = np.uint32(window_size_y)
		except Exception as e:
			print("vglCl3dDilate: Error!! Impossible to convert window_size_y as a np.uint32 object.")
			print(str(e))
			exit()
		
	if( not isinstance(window_size_z, np.uint32) ):
		print("vglCl3dDilate: Warning: window_size_z not np.uint32! Trying to convert...")
		try:
			window_size_z = np.uint32(window_size_z)
		except Exception as e:
			print("vglCl3dDilate: Error!! Impossible to convert window_size_z as a np.uint32 object.")
			print(str(e))
			exit()
		
	_program = vl.get_ocl_context().get_compiled_kernel("../CL/vglCl3dDilate.cl", "vglCl3dDilate")
	kernel_run = _program.vglCl3dDilate

	kernel_run.set_arg(0, img_input.get_oclPtr())
	kernel_run.set_arg(1, img_output.get_oclPtr())
	kernel_run.set_arg(2, convolution_window)
	kernel_run.set_arg(3, window_size_x)
	kernel_run.set_arg(4, window_size_y)
	kernel_run.set_arg(5, window_size_z)

	cl.enqueue_nd_range_kernel(vl.get_ocl().commandQueue, kernel_run, img_output.get_oclPtr().shape, None)

	vl.vglSetContext(img_output, vl.VGL_CL_CONTEXT())
Ejemplo n.º 2
0
def vglClNdCopy(img_input, img_output):

    if (not img_input.clForceAsBuf == vl.IMAGE_ND_ARRAY()):
        print(
            "vglClNdCopy: Error: this function supports only OpenCL data as buffer and img_input isn't."
        )
        exit(1)

    if (not img_output.clForceAsBuf == vl.IMAGE_ND_ARRAY()):
        print(
            "vglClNdCopy: Error: this function supports only OpenCL data as buffer and img_output isn't."
        )
        exit(1)

    vl.vglCheckContext(img_input, vl.VGL_CL_CONTEXT())
    vl.vglCheckContext(img_output, vl.VGL_CL_CONTEXT())

    _program = vl.get_ocl_context().get_compiled_kernel(
        "CL_ND/vglClNdCopy.cl", "vglClNdCopy")
    _kernel = _program.vglClNdCopy

    _kernel.set_arg(0, img_input.get_oclPtr())
    _kernel.set_arg(1, img_output.get_oclPtr())

    # THIS IS A BLOCKING COMMAND. IT EXECUTES THE KERNEL.
    cl.enqueue_nd_range_kernel(vl.get_ocl().commandQueue, _kernel,
                               img_input.get_ipl().shape, None)

    vl.vglSetContext(img_input, vl.VGL_CL_CONTEXT())

    vl.vglSetContext(img_output, vl.VGL_CL_CONTEXT())
Ejemplo n.º 3
0
def vglCl3dThreshold(img_input, img_output, thresh, top=1.0):
	print("# Running vglCl3dThreshold")
	vl.vglCheckContext(img_input, vl.VGL_CL_CONTEXT())
	vl.vglCheckContext(img_output, vl.VGL_CL_CONTEXT())

	if( not isinstance(thresh, np.float32) ):
		print("vglCl3dThreshold: Warning: thresh not np.float32! Trying to convert...")
		try:
			thresh = np.float32(thresh)
		except Exception as e:
			print("vglCl3dThreshold: Error!! Impossible to convert thresh as a np.float32 object.")
			print(str(e))
			exit()
		
	if( not isinstance(top, np.float32) ):
		print("vglCl3dThreshold: Warning: top not np.float32! Trying to convert...")
		try:
			top = np.float32(top)
		except Exception as e:
			print("vglCl3dThreshold: Error!! Impossible to convert top as a np.float32 object.")
			print(str(e))
			exit()
		
	_program = vl.get_ocl_context().get_compiled_kernel("../CL/vglCl3dThreshold.cl", "vglCl3dThreshold")
	kernel_run = _program.vglCl3dThreshold

	kernel_run.set_arg(0, img_input.get_oclPtr())
	kernel_run.set_arg(1, img_output.get_oclPtr())
	kernel_run.set_arg(2, thresh)
	kernel_run.set_arg(3, top)
			
	cl.enqueue_nd_range_kernel(vl.get_ocl().commandQueue, kernel_run, img_output.get_oclPtr().shape, None)

	vl.vglSetContext(img_output, vl.VGL_CL_CONTEXT())
Ejemplo n.º 4
0
def vglClNdThreshold(img_input, img_output, thresh, top=255):

    if (not img_input.clForceAsBuf == vl.IMAGE_ND_ARRAY()):
        print(
            "vglClNdCopy: Error: this function supports only OpenCL data as buffer and img_input isn't."
        )
        exit(1)

    if (not img_output.clForceAsBuf == vl.IMAGE_ND_ARRAY()):
        print(
            "vglClNdCopy: Error: this function supports only OpenCL data as buffer and img_output isn't."
        )
        exit(1)

    vl.vglCheckContext(img_input, vl.VGL_CL_CONTEXT())
    vl.vglCheckContext(img_output, vl.VGL_CL_CONTEXT())
    # EVALUATING IF thresh IS IN CORRECT TYPE
    if (not isinstance(thresh, np.uint8)):
        print(
            "vglClConvolution: Warning: thresh not np.uint8! Trying to convert..."
        )
        try:
            thresh = np.uint8(thresh)
        except Exception as e:
            print(
                "vglClConvolution: Error!! Impossible to convert thresh as a np.uint8 object."
            )
            print(str(e))
            exit()
    # EVALUATING IF top IS IN CORRECT TYPE
    if (not isinstance(top, np.uint8)):
        print(
            "vglClConvolution: Warning: top not np.uint8! Trying to convert..."
        )
        try:
            top = np.uint8(top)
        except Exception as e:
            print(
                "vglClConvolution: Error!! Impossible to convert top as a np.uint8 object."
            )
            print(str(e))
            exit()

    _program = vl.get_ocl_context().get_compiled_kernel(
        "CL_ND/vglClNdThreshold.cl", "vglClNdThreshold")
    _kernel = _program.vglClNdThreshold

    _kernel.set_arg(0, img_input.get_oclPtr())
    _kernel.set_arg(1, img_output.get_oclPtr())
    _kernel.set_arg(2, thresh)
    _kernel.set_arg(3, top)

    # THIS IS A BLOCKING COMMAND. IT EXECUTES THE KERNEL.
    cl.enqueue_nd_range_kernel(vl.get_ocl().commandQueue, _kernel,
                               img_input.get_ipl().shape, None)

    vl.vglSetContext(img_input, vl.VGL_CL_CONTEXT())

    vl.vglSetContext(img_output, vl.VGL_CL_CONTEXT())
Ejemplo n.º 5
0
    def __init__(self, cl_ctx=None):
        # PYTHON-EXCLUSIVE VARIABLES
        self.cl_ctx: Union[None, vl.opencl_context] = cl_ctx

        # COMMON VARIABLES. self.ocl IS EQUIVALENT TO cl.
        self.ocl: Union[None, vl.VglClContext] = None

        if (self.cl_ctx is None):
            vl.vglClInit()
            self.ocl = vl.get_ocl()
            self.cl_ctx = vl.get_ocl_context()
        else:
            self.ocl = cl_ctx.get_vglClContext_attributes()
Ejemplo n.º 6
0
def vglClBlurSq3(img_input, img_output):
	print("# Running vglClBlurSq3")
	vl.vglCheckContext(img_input, vl.VGL_CL_CONTEXT())
	vl.vglCheckContext(img_output, vl.VGL_CL_CONTEXT())

	_program = vl.get_ocl_context().get_compiled_kernel("../CL/vglClBlurSq3.cl", "vglClBlurSq3")
	kernel_run = _program.vglClBlurSq3

	kernel_run.set_arg(0, img_input.get_oclPtr())
	kernel_run.set_arg(1, img_output.get_oclPtr())
			
	cl.enqueue_nd_range_kernel(vl.get_ocl().commandQueue, kernel_run, img_output.get_oclPtr().shape, None)

	vl.vglSetContext(img_output, vl.VGL_CL_CONTEXT())
Ejemplo n.º 7
0
    def __init__(self, cl_ctx=None):
        # PYTHON-EXCLUSIVE VARIABLES
        self.cl_ctx: Union[None, vl.opencl_context] = cl_ctx

        # COMMON VARIABLES. self.ocl IS EQUIVALENT TO cl.
        self.ocl: Union[None, vl.VglClContext] = None

        # SE O CONTEXTO OPENCL NÃO FOR DEFINIDO
        # ELE INSTANCIADO E DEFINIDO
        if (self.cl_ctx is None):
            vl.vglClInit()
            self.ocl = vl.get_ocl()
            self.cl_ctx = vl.get_ocl_context()
        else:
            self.ocl = cl_ctx.get_vglClContext_attributes()
Ejemplo n.º 8
0
def vglClNdConvolution(img_input, img_output, window):

    if (not img_input.clForceAsBuf == vl.IMAGE_ND_ARRAY()):
        print(
            "vglClNdCopy: Error: this function supports only OpenCL data as buffer and img_input isn't."
        )
        exit(1)

    if (not img_output.clForceAsBuf == vl.IMAGE_ND_ARRAY()):
        print(
            "vglClNdCopy: Error: this function supports only OpenCL data as buffer and img_output isn't."
        )
        exit(1)

    # CREATING OPENCL BUFFER TO VglClShape
    mobj_img_shape = img_input.getVglShape().get_asVglClShape_buffer()

    # EVALUATING IF window IS IN CORRECT TYPE
    if (not isinstance(window, vl.VglStrEl)):
        print(
            "vglClNdConvolution: Error: window is not a VglClStrEl object. aborting execution."
        )
        exit()

    # CREATING OPENCL BUFFER TO VglClStrEl
    mobj_window = window.get_asVglClStrEl_buffer()

    vl.vglCheckContext(img_input, vl.VGL_CL_CONTEXT())
    vl.vglCheckContext(img_output, vl.VGL_CL_CONTEXT())

    _program = vl.get_ocl_context().get_compiled_kernel(
        "CL_ND/vglClNdConvolution.cl", "vglClNdConvolution")
    _kernel = _program.vglClNdConvolution

    _kernel.set_arg(0, img_input.get_oclPtr())
    _kernel.set_arg(1, img_output.get_oclPtr())
    _kernel.set_arg(2, mobj_img_shape)
    _kernel.set_arg(3, mobj_window)

    # THIS IS A BLOCKING COMMAND. IT EXECUTES THE KERNEL.
    cl.enqueue_nd_range_kernel(vl.get_ocl().commandQueue, _kernel,
                               img_input.get_ipl().shape, None)

    mobj_img_shape = None
    vl.vglSetContext(img_input, vl.VGL_CL_CONTEXT())

    vl.vglSetContext(img_output, vl.VGL_CL_CONTEXT())
Ejemplo n.º 9
0
def vglClSwapRgb(src, dst):

    vl.vglCheckContext(src, vl.VGL_CL_CONTEXT())
    vl.vglCheckContext(dst, vl.VGL_CL_CONTEXT())

    _program = vl.get_ocl_context().get_compiled_kernel(
        "CL/vglClSwapRgb.cl", "vglClSwapRgb")
    _kernel = _program.vglClSwapRgb

    _kernel.set_arg(0, src.get_oclPtr())
    _kernel.set_arg(1, dst.get_oclPtr())

    # THIS IS A BLOCKING COMMAND. IT EXECUTES THE KERNEL.
    cl.enqueue_nd_range_kernel(vl.get_ocl().commandQueue, _kernel,
                               src.get_oclPtr().shape, None)

    vl.vglSetContext(dst, vl.VGL_CL_CONTEXT())
Ejemplo n.º 10
0
def vglClInvert(img_input, img_output):

    vl.vglCheckContext(img_input, vl.VGL_CL_CONTEXT())
    vl.vglCheckContext(img_output, vl.VGL_CL_CONTEXT())

    _program = vl.get_ocl_context().get_compiled_kernel(
        "CL/vglClInvert.cl", "vglClInvert")
    _kernel = _program.vglClInvert

    _kernel.set_arg(0, img_input.get_oclPtr())
    _kernel.set_arg(1, img_output.get_oclPtr())

    # THIS IS A BLOCKING COMMAND. IT EXECUTES THE KERNEL.
    cl.enqueue_nd_range_kernel(vl.get_ocl().commandQueue, _kernel,
                               img_input.get_oclPtr().shape, None)

    vl.vglSetContext(img_output, vl.VGL_CL_CONTEXT())
Ejemplo n.º 11
0
def vglClThreshold(src, dst, thresh, top=1.0):

    vl.vglCheckContext(src, vl.VGL_CL_CONTEXT())
    vl.vglCheckContext(dst, vl.VGL_CL_CONTEXT())
    # EVALUATING IF thresh IS IN CORRECT TYPE
    if (not isinstance(thresh, np.float32)):
        print(
            "vglClConvolution: Warning: thresh not np.float32! Trying to convert..."
        )
        try:
            thresh = np.float32(thresh)
        except Exception as e:
            print(
                "vglClConvolution: Error!! Impossible to convert thresh as a np.float32 object."
            )
            print(str(e))
            exit()
    # EVALUATING IF top IS IN CORRECT TYPE
    if (not isinstance(top, np.float32)):
        print(
            "vglClConvolution: Warning: top not np.float32! Trying to convert..."
        )
        try:
            top = np.float32(top)
        except Exception as e:
            print(
                "vglClConvolution: Error!! Impossible to convert top as a np.float32 object."
            )
            print(str(e))
            exit()

    _program = vl.get_ocl_context().get_compiled_kernel(
        "CL/vglClThreshold.cl", "vglClThreshold")
    _kernel = _program.vglClThreshold

    _kernel.set_arg(0, src.get_oclPtr())
    _kernel.set_arg(1, dst.get_oclPtr())
    _kernel.set_arg(2, thresh)
    _kernel.set_arg(3, top)

    # THIS IS A BLOCKING COMMAND. IT EXECUTES THE KERNEL.
    cl.enqueue_nd_range_kernel(vl.get_ocl().commandQueue, _kernel,
                               src.get_oclPtr().shape, None)

    vl.vglSetContext(dst, vl.VGL_CL_CONTEXT())
Ejemplo n.º 12
0
def vglClErode(img_input, img_output, convolution_window, window_size_x,
               window_size_y):

    vl.vglCheckContext(img_input, vl.VGL_CL_CONTEXT())
    vl.vglCheckContext(img_output, vl.VGL_CL_CONTEXT())
    # EVALUATING IF convolution_window IS IN CORRECT TYPE
    try:
        mobj_convolution_window = cl.Buffer(vl.get_ocl().context,
                                            cl.mem_flags.READ_ONLY,
                                            convolution_window.nbytes)
        cl.enqueue_copy(vl.get_ocl().commandQueue,
                        mobj_convolution_window,
                        convolution_window.tobytes(),
                        is_blocking=True)
        convolution_window = mobj_convolution_window
    except Exception as e:
        print(
            "vglClConvolution: Error!! Impossible to convert convolution_window to cl.Buffer object."
        )
        print(str(e))
        exit()
    # EVALUATING IF window_size_x IS IN CORRECT TYPE
    if (not isinstance(window_size_x, np.uint32)):
        print(
            "vglClConvolution: Warning: window_size_x not np.uint32! Trying to convert..."
        )
        try:
            window_size_x = np.uint32(window_size_x)
        except Exception as e:
            print(
                "vglClConvolution: Error!! Impossible to convert window_size_x as a np.uint32 object."
            )
            print(str(e))
            exit()
    # EVALUATING IF window_size_y IS IN CORRECT TYPE
    if (not isinstance(window_size_y, np.uint32)):
        print(
            "vglClConvolution: Warning: window_size_y not np.uint32! Trying to convert..."
        )
        try:
            window_size_y = np.uint32(window_size_y)
        except Exception as e:
            print(
                "vglClConvolution: Error!! Impossible to convert window_size_y as a np.uint32 object."
            )
            print(str(e))
            exit()

    _program = vl.get_ocl_context().get_compiled_kernel(
        "CL/vglClErode.cl", "vglClErode")
    _kernel = _program.vglClErode

    _kernel.set_arg(0, img_input.get_oclPtr())
    _kernel.set_arg(1, img_output.get_oclPtr())
    _kernel.set_arg(2, mobj_convolution_window)
    _kernel.set_arg(3, window_size_x)
    _kernel.set_arg(4, window_size_y)

    # THIS IS A BLOCKING COMMAND. IT EXECUTES THE KERNEL.
    cl.enqueue_nd_range_kernel(vl.get_ocl().commandQueue, _kernel,
                               img_input.get_oclPtr().shape, None)

    mobj_convolution_window = None
    vl.vglSetContext(img_output, vl.VGL_CL_CONTEXT())