Ejemplo n.º 1
0
    def __init__(self, player):
        self.player = player
        self.view = GameView()

        if player == 1:
            self.marker = 'X'
            self.opponent = 'O'
        else:
            self.marker = 'O'
            self.opponent = 'X'
Ejemplo n.º 2
0
 def onNew(self):
     if(self.gameState):
         msg = QtGui.QMessageBox()
         msg.setText('A game is already in progress.')
         msg.setStandardButtons(QtGui.QMessageBox.Ok | QtGui.QMessageBox.Cancel)
         if msg.exec_() == QtGui.QMessageBox.Ok:
             self.gameState.cleanup()
         else:
             return
     self.gameState = GameState()
     #imperial.addSceneTemplates(self.gameState)
     core_scenes.addSceneTemplates(self.gameState)
     self.logGameView = LogGameView(self.gameState)
     self.gameView = GameView(self.gameState)
     self.gameState.setState('location', 'Stronghold')
     self.gameState.init()
     self.setCentralWidget(self.gameView)
Ejemplo n.º 3
0
 def setUp(self):
     self.view = GameView()
Ejemplo n.º 4
0
 def __init__(self):
     self.game = Game()
     self.view = GameView()