def createTextPadGroup(self): groupBox = QGroupBox('Codeeditor') # tabWidthBox label1 = Label('Width for <Tab> in whitespaces:') self.tabWidthBox = QSpinBox() self.tabWidthBox.setMinimum(2) self.tabWidthBox.setMaximum(10) tab = int(self.c.getTab()) self.tabWidthBox.setValue(tab) label2 = Label('Font size:') self.fontBox = QSpinBox() self.fontBox.setMinimum(6) self.fontBox.setMaximum(30) font = int(self.c.getFont()) self.fontBox.setValue(font) label3 = WhiteLabel( 'Changes in this area will be appear on\nrestart or new Tab') vbox = QVBoxLayout() vbox.addWidget(label1) vbox.addWidget(self.tabWidthBox) vbox.addWidget(label2) vbox.addWidget(self.fontBox) vbox.addWidget(label3) groupBox.setLayout(vbox) return groupBox
def make_colors_table(self, colors): def clear_select(evt): evt.widget.selection_clear() l_col = [ 'background 1', 'background 2', 'background 3', 'font color'] self.h1.grid( column=0, row=0, sticky='ew', ipady=3, pady=6) self.h2.grid( column=1, row=0, sticky='ew', ipady=3, pady=6) self.entries_combos = [] j = 1 for name in l_col: lab = Label( self.colors_table, anchor='w', text=name) lab.grid(column=0, row=j, sticky='ew', padx=(6,12), pady=3) ent = Entry(self.colors_table, width=12) self.r_col[name] = ent ent.grid(column=1, row=j, pady=3) self.entries_combos.append(ent) ent.bind('<FocusOut>', clear_select) ent.bind('<Double-Button-1>', self.open_color_chooser) j += 1
def update_db(widg): final = widg.get() for child in frame.winfo_children(): child.destroy() final = ValidatePlace(view, treebard, final) j = 0 for dkt in final.place_dicts: lab = Label(frame, text='{} id#{}'.format(final.place_dicts[j]["input"], final.place_dicts[j]["id"])) lab.grid() j += 1
def startResultsScreen(techMechsSaved, saveRequirement): global continueResults, savedText, requiredText, finalText continueResults = True savedText = Label(0, 0, "You saved " + str(techMechsSaved) + " Tech Mechs.") requiredText = Label(0, 50, "You needed " + str(saveRequirement) + " Tech Mechs.") if techMechsSaved >= saveRequirement: finalText = Label(0, 100, "Congratulations! You beat the level!") else: finalText = Label(0, 100, "Too bad! You didn't save enough.")
def __init__(self, master, command, *args, **kwargs): Frame.__init__(self, master, *args, **kwargs) self.ent = Entry(self, width=36) spacer = Label(self, width=3) ok_butt = Button(self, text='OK', command=command) cancel_butt = Button(self, text='CANCEL', command=self.remove_edit_row) spacer.grid(column=0, row=0) self.ent.grid(column=1, row=0, padx=3, pady=3) ok_butt.grid(column=2, row=0, padx=6, pady=6) cancel_butt.grid(column=3, row=0, padx=6, pady=6)
def make_menus(self): menu = Label(self.master.menu, text='menu bar') icon1 = Label(self.master.ribbon, text='ribbon menu') menu.grid() icon1.grid()
def __init__(self, text="", ok="Ok", cancel="Cancel", window=None, batch=None, group=None, theme=None, on_ok=None, on_cancel=None): def on_ok_click(dialog=None): if on_ok is not None: on_ok(self) self.teardown() def on_cancel_click(dialog=None): if on_cancel is not None: on_cancel(self) self.teardown() return Dialog.__init__(self, content=Frame( VerticalLayout([ Label(text), HorizontalLayout([ Button(ok, on_click=on_ok_click), None, Button(cancel, on_click=on_cancel_click) ]), ])), window=window, batch=batch, group=group, theme=theme, movable=True, on_enter=on_ok_click, on_escape=on_cancel_click)
def __init__(self, disp, buttons, tim): super().__init__(name="Name", display=disp, buttons=buttons, timer=tim, btn_b=self.btn_b) cont = self.get_cont() cont.set_center() first, nick, last = self.get_name() self.add_item("firstname", Label(cont.lv_obj, first)) self.add_item("nickname", Label(cont.lv_obj, nick, font_size=28)) self.add_item("lastname", Label(cont.lv_obj, last)) self.load_screen()
def __init__(self, title, content=None, is_open=True, align=HALIGN_CENTER): Control.__init__(self) if align == HALIGN_LEFT: left_expand = False right_expand = True elif align == HALIGN_CENTER: left_expand = True right_expand = True else: # HALIGN_RIGHT left_expand = True right_expand = False self.is_open = is_open self.folding_content = content self.book = Graphic(self._get_image_path()) self.header = HorizontalLayout([ Graphic(path=["section", "left"], is_expandable=left_expand), Frame(HorizontalLayout([ self.book, Label(title, path=["section"]), ]), path=["section", "center"], use_bg_group=True), Graphic(path=["section", "right"], is_expandable=right_expand), ], align=VALIGN_BOTTOM, padding=0) layout = [self.header] if self.is_open: layout.append(content) VerticalLayout.__init__(self, content=layout, align=align)
def init_ranked_list(self): # create labels and display them in a 1-column grid self.labels = [Label(str(i), self) for i in range(10)] for i in range(len(self.labels)): y = self.grid_y + i * self.row_height rank_label = QtGui.QLabel('%i' % i, self) rank_label.move(20, y) self.createGrid()
def initUI(self): vbox = QVBoxLayout() hbox = QHBoxLayout() grid = QGridLayout() runLabel = Label('Run Command: ') terminalLabel = Label('Terminal Command: ') interpreterLabel = Label('Interpreter Command: ') self.c = Configuration() system = self.c.getSystem() runCommand = self.c.getRun(system) terminalCommand = self.c.getTerminal(system) interpreterCommand = self.c.getInterpreter(system) self.runBox = QLineEdit(runCommand) self.runBox.setCursorPosition(0) self.runBox.setMinimumWidth(30) self.terminalBox = QLineEdit(terminalCommand) self.terminalBox.setCursorPosition(0) self.interpreterBox = QLineEdit(interpreterCommand) self.interpreterBox.setCursorPosition(0) okButton = PushButton('OK') okButton.pressed.connect(self.close) groupBox1 = self.createRadioGroup() groupBox2 = self.createTextPadGroup() self.checkRadio(system) grid.addWidget(runLabel, 0, 0) grid.addWidget(self.runBox, 0, 1) grid.addWidget(terminalLabel, 1, 0) grid.addWidget(self.terminalBox, 1, 1) grid.addWidget(interpreterLabel, 2, 0) grid.addWidget(self.interpreterBox, 2, 1) grid.addWidget(okButton, 4, 1) grid.addWidget(groupBox1, 3, 0) grid.addWidget(groupBox2, 3, 1) self.setLayout(grid) self.show()
def __init__(self, widget, name='Widget', color='#ff999999'): if widget.width + 4 >= len(name) + 1: box = self.generate_box(widget.width + 2, widget.height + 2, color) else: box = self.generate_box(len(name), widget.height + 2, color) super().__init__(*box) self.add_child(widget, pos=(2, 2)) self.add_child(Label(name, color='green'), pos=(1, 0)) self._rebuild_self()
def make_widgets(self): self.make_scrollbars() self.make_menus() scridth = 20 scridth_n = Frame(self, height=scridth) scridth_w = Frame(self, width=scridth) header = Frame(self) heading = LabelH3(header, text='header text') self.main_tabs = Frame(self) persons_tab = Frame(self.main_tabs) footer = Frame(self) boilerplate = Label(footer, text='footer') current_person_area = Frame(persons_tab) current_person = LabelH3(current_person_area) right_panel = Frame(persons_tab) attributes_table = Label(right_panel, text='attributes table') findings_table = EventsTable(persons_tab, self.view, self.treebard) # children of self scridth_n.grid(column=0, row=0, sticky='ew') scridth_w.grid(column=0, row=1, sticky='ns') header.grid(column=1, row=1, sticky='ew') self.columnconfigure(1, weight=1) self.rowconfigure(2, weight=1) self.main_tabs.grid(column=1, row=2, sticky='ew') footer.grid(column=1, row=3, sticky='ew') # children of header heading.grid(column=0, row=0, sticky='ew') # children of self.main_tabs persons_tab.grid(column=0, row=0, sticky='news') # children of persons_tab current_person_area.grid(column=0, row=0, sticky='w') right_panel.grid(column=1, row=0, sticky='e') findings_table.grid(column=0, row=1, columnspan=2, sticky='news') # children of current_person_area current_person.grid(column=0, row=0, sticky='w') # children of right_panel attributes_table.grid(column=0, row=0, sticky='news') # children of footer boilerplate.grid()
def _get_content(self): return Frame( VerticalLayout([ SectionHeader(self.title), self.scrollable, Label("Directory:"), self.text_input, HorizontalLayout([ self.select_button, None, self.cancel_button ]), ], align=HALIGN_LEFT) )
def __init__(self, master, icon='sizer_15_dark', *args, **kwargs): Label.__init__(self, master, *args, **kwargs) ''' SE corner gripper/resizer. Replaces ttk.Sizegrip. The master has to be the toplevel window being resized. Since it's placed, not gridded, it will overlap so the statusbar tooltips had to be moved to the left with padding. See StatusbarTooltips class in widgets.py for an example of how to place() and bind() this. ''' self.master = master self.click_x = 0 self.click_y = 0 file = '{}images/icons/{}.png'.format(project_path, icon) img = Image.open(file) self.tk_img = ImageTk.PhotoImage(img) self.config(bg=formats['bg'], bd=0, cursor='size_nw_se', image=self.tk_img)
def __init__(self, text="", window=None, batch=None, group=None, theme=None, on_escape=None): def on_ok(dialog=None): if on_escape is not None: on_escape(self) self.teardown() return Dialog.__init__(self, content=Frame( VerticalLayout([ Label(text), Button("Ok", on_click=on_ok), ])), window=window, batch=batch, group=group, theme=theme, movable=True, on_enter=on_ok, on_escape=on_ok)
def __init__(self, title, content): VerticalLayout.__init__( self, content=[ HorizontalLayout([ Graphic(path=["titlebar", "left"], is_expandable=True), Frame(Label(title, path=["titlebar"]), path=["titlebar", "center"]), Graphic(path=["titlebar", "right"], is_expandable=True), ], align=VALIGN_BOTTOM, padding=0), Frame(content, path=["titlebar", "frame"], is_expandable=True), ], padding=0)
def __init__(self, title, align=HALIGN_CENTER): if align == HALIGN_LEFT: left_expand = False right_expand = True elif align == HALIGN_CENTER: left_expand = True right_expand = True else: # HALIGN_RIGHT left_expand = True right_expand = False HorizontalLayout.__init__(self, content=[ Graphic(path=["section", "left"], is_expandable=left_expand), Frame(Label(title, path=["section"]), path=['section', 'center'], use_bg_group=True), Graphic(path=["section", "right"], is_expandable=right_expand), ], align=VALIGN_BOTTOM, padding=0)
class Game: def __init__(self): self.screen = pygame.display.set_mode((SCREENX, SCREENY), 0, 32) self.clock = pygame.time.Clock() self.block_list = pygame.sprite.Group() self.create_tiles(DIST_Y) self.board = None self.undos = None self.restarting = False self.create_widgets() def create_widgets(self): #Label((275,50,180,50), font=self.fonts[2], text=f"SCORE: {self.score}", bgcolor=BGCOLOR, fgcolor=BLACK).draw(self.screen) fonts = [ pygame.font.SysFont('Arial', size, True) for size in (70, 40, 25) ] self.lose_label = Label(center=True, size=(200, 100), font=fonts[1], text='You Lose', fgcolor=BLACK) # Restart UI self.restartUI = Frame(pos=(45, 145), size=(405, 405), bgcolor=BLACK, transparency=100) restart_lbl = Frame(parent=self.restartUI, pos=(100, 100), size=(205, 105), bgcolor=(100, 100, 190)) Label(parent=restart_lbl, center=True, font=fonts[1], text='Restart?') cancel_restart = Frame(parent=self.restartUI, pos=(220, 215), size=(75, 35), bgcolor=(192, 100, 100)) Button(parent=cancel_restart, center=True, font=fonts[1], text='No', command=lambda _: self.set_restart(False)) do_restart = Frame(parent=self.restartUI, pos=(115, 215), size=(75, 35), bgcolor=(192, 100, 100)) Button(parent=do_restart, center=True, font=fonts[1], text='Yes', command=self.restart) # Main UI self.mainUI = Frame(pos=(0, 0), size=(SCREENX, SCREENY), bgcolor=BGCOLOR) undo_btn_image = Frame(parent=self.mainUI, pos=(390, 95), size=(50, 50), image=pygame.image.load('undo.png')) Button(parent=undo_btn_image, command=self.undo) restart_btn_image = Frame(parent=self.mainUI, pos=(330, 95), size=(50, 50), image=pygame.image.load('restart.png')) Button(parent=restart_btn_image, command=lambda _: self.set_restart(True)) title_frame = Frame(parent=self.mainUI, pos=(25, 50), size=(200, 80)) Label(parent=title_frame, center=True, font=fonts[0], text="2048") score_frame = Frame(parent=self.mainUI, pos=(275, 50), size=(180, 50)) self.score_label = Label(parent=score_frame, center=True, font=fonts[2], text='score') def state(self): """0 for not finished, -1 for lose """ # Check for empty spaces if any(self.board[i][j] == 0 for j in range(4) for i in range(4)): return 0 # Check if 2 similar numbers are in consecutive cells for i in range(3): for j in range(3): if self.board[i][j] == self.board[ i + 1][j] or self.board[i][j] == self.board[i][j + 1]: return 0 return -1 def generate_board(self): try: with open('saves.dat', 'rb') as file: self.undos = pickle.load(file) self.score, self.board = self.undos.pop() except: self.board = [[0 for _ in range(4)] for _ in range(4)] self.drop(self.board, 2) self.undos = [(0, copy.deepcopy(self.board))] self.score = 0 def create_tiles(self, top): for i in range(4): for j in range(4): block = Block(self, j * (block_size[0] + spaces[0]) + spaces[1], top, (i, j)) self.block_list.add(block) top += block_size[1] + spaces[2] def getEmpty(self, board): """ Empty spaces """ return [(i, j) for i in range(4) for j in range(4) if board[i][j] == 0] def removeSpaces(self, board): """ remove the spaces between tiles """ for x in range(3): for i in range(4): for j in range(x, 4): if board[i][x] == 0: board[i][x] = board[i][j] board[i][j] = 0 return board def rot90(self, board, direction): if direction < 0: direction += 4 for _ in range(direction): board = [list(row) for row in zip(*board)][::-1] return board def drop(self, board, n): """ Random drops """ for i in range(n): row, col = random.choice(self.getEmpty(board)) board[row][col] = random.choice(vals) return board def move(self, direction): """ Move in Left, Right, Up or Down """ initial_score = self.score board1 = copy.deepcopy(self.board) board2 = self.rot90(board1, direction) board2 = self.removeSpaces(board2) # merge adjacent tiles for i in range(4): for j in range(1, 4): if board2[i][j] == board2[i][j - 1]: board2[i][j - 1] *= 2 self.score += board2[i][j - 1] board2[i][j] = 0 board2 = self.removeSpaces(board2) board1 = self.rot90(board2, -direction) if self.board != board1: self.undos.append((initial_score, self.board)) board1 = self.drop(board1, 1) return board1 def undo(self, _=None): try: self.score, self.board = self.undos.pop() except: pass def set_restart(self, value): self.restarting = value def restart(self, _=None): self.running = False self.run() def save(self): with open('saves.dat', 'wb') as file: pickle.dump(self.undos, file) def run(self): self.generate_board() self.running = True self.restarting = False while self.running: self.score_label.config(text=f"SCORE: {self.score}") self.mainUI.draw(self.screen) pygame.draw.rect(self.screen, (119, 110, 101), (45, 145, 405, 405)) self.block_list.draw(self.screen) for event in pygame.event.get(): if event.type == pygame.QUIT: self.running = False elif event.type == pygame.KEYDOWN: # and not restarting: "game movement based on keys pressed " if event.key == pygame.K_w: self.board = self.move(1) elif event.key == pygame.K_a: self.board = self.move(0) elif event.key == pygame.K_s: self.board = self.move(3) elif event.key == pygame.K_d: self.board = self.move(2) elif event.key == pygame.K_u and len(self.undos): self.undo() x = self.state() self.block_list.update() if x == -1: self.lose_label.draw(self.screen) self.restarting = True if self.restarting: self.restartUI.draw(self.screen) pygame.display.flip() self.clock.tick(FPS)
def make_widgets(self): all_pics = self.get_all_pics() lab1 = Label(self, text='Gender:') self.gender_input = ClearableReadonlyCombobox(self, values=GENDER_TYPES) lab2 = Label(self, text='Main Image:') self.image_input = ClickAnywhereCombo(self, values=all_pics) lab3 = Label(self, text='Name Type:') self.name_type_input = ClearableReadonlyCombobox(self, values=self.get_name_types()) lab4 = Label(self, text='Full Name') self.name_input = Entry(self, width=65) self.how = LabelH3( self, text='Alphabetize name: after clicking auto-sort, tab into ' 'auto-filled name fields to modify\nsort order with ' 'arrow keys or if sort order is correct, just click ADD.') autosort = Button( self, text='AUTOSORT', command=self.show_sort_order) self.order_frm = Frame(self) s = 0 for stg in range(20): mov = LabelMovable(self.order_frm) mov.grid(column=s, row=0, padx=3) s += 1 self.buttonbox = Frame(self) self.add_butt = Button(self.buttonbox, text='ADD', width=8) lab1.grid(column=0, row=3) self.gender_input.grid( column=1, row=3, padx=12, pady=12, sticky='e') lab2.grid(column=2, row=3) self.image_input.grid(column=3, row=3, padx=12, pady=12) lab3.grid(column=0, row=4) self.name_type_input.grid( column=1, row=4, padx=12, pady=12, sticky='e') lab4.grid(column=2, row=4) self.name_input.grid(column=3, row=4, padx=12, pady=12) self.how.grid(column=0, row=5, padx=6, pady=6, columnspan=4) autosort.grid(column=0, row=6, padx=6, pady=6) self.order_frm.grid(column=1, row=6, columnspan=4, pady=24) self.buttonbox.grid(column=1, row=7, sticky='e') self.add_butt.grid(column=0, row=0, padx=6, pady=6, sticky='e') self.new_person_statusbar = StatusbarTooltips(self.parent, resizer=False) visited = ( (self.gender_input, "Gender Input", "'Unknown' used if left blank."), (self.image_input, "Image Input", "Use an old photo of person's home town if no photo available."), (self.name_type_input, "Name Type Input", "Choose the name type."), (self.name_input, "Name Input", "Autofills but you can change it."), (autosort, "Autosort Button", "Click to auto-create a sortable name."), (self.order_frm, "", "Tab to focus name element. Arrow to change order.") ) run_statusbar_tooltips( visited, self.new_person_statusbar.status_label, self.new_person_statusbar.tooltip_label) self.preset() rcm_widgets = (self.name_input, self.name_type_input) make_rc_menus( rcm_widgets, self.rc_menu, person_add_msg)
def make_widgets(self): self.frm = Frame(self) self.frm.grid(column=0, row=0, pady=(0, 18)) self.errlab = Label(self.frm, text='Input was: ') self.errlab.grid(column=0, row=0, padx=24, pady=(24, 0), sticky='w') self.errshow = LabelItalic(self.frm) self.errshow.grid(column=1, row=0, pady=(24, 0), sticky='w') self.errmsg = tk.Message(self.frm, text=self.message, bd=3, relief='raised', aspect=400) self.errmsg.grid(column=0, row=1, padx=36, pady=(0, 18), columnspan=2) self.promptlab = Label(self.frm) self.var = tk.StringVar() self.altentry = Entry(self.frm) self.altentry.config(textvariable=self.var) self.promptlab.grid(column=0, row=2, pady=24, padx=24, sticky='w') self.altentry.grid(column=1, row=2, pady=24, sticky='w') self.promptlab.grid_remove() self.altentry.grid_remove() self.altentry.focus_set() self.altentry.bind('<Return>', self.on_ok) self.bbox = Frame(self) self.bbox.grid(column=0, row=3, columnspan=2) self.done = Button(self.bbox, text='DONE', command=self.on_ok, width=9) self.done.grid(column=0, row=0, padx=24, pady=(12, 24)) self.done.grid_remove() self.stop = Button(self.bbox, text='CANCEL1', command=self.on_cancel, width=9) self.stop.grid(column=1, row=0, padx=24, pady=(12, 24)) self.stop.grid_remove() self.done.focus_set() self.accept = Button(self.bbox, text='Accept Original Input', command=self.on_ok, width=36) self.accept.grid(column=0, row=0, padx=24, pady=12) self.accept.grid_remove() self.edit = Button(self.bbox, text='Submit Edited Input', command=self.on_alt, width=36) self.edit.grid(column=0, row=1, padx=24, pady=12) self.edit.grid_remove() self.cancel_all = Button(self.bbox, text="Cancel (Don't Submit Anything)", command=self.on_cancel, width=36) self.cancel_all.grid(column=0, row=2, padx=24, pady=(12, 36)) self.cancel_all.grid_remove() self.bind('<Escape>', self.on_cancel) PlaySound('SystemHand', SND_ASYNC) self.protocol("WM_DELETE_WINDOW", self.on_cancel)
class MessageModel(Toplevelx): ''' parent: modal dialog has no minimize/maximize buttons, goes where parent goes gparent: parent of parent might need to be destroyed on click of msg button title: goes on title bar of dialog using w.title('title') method prompt: tells the user to enter some data in an entry or combobox message: multiline Message widget text to inform user why dialog opened input: bad input from user displayed in dialog so he sees his typo/bad data x = inst.show(): data input by user into dialog is returned on dialog close ''' def __init__(self, parent, gparent=None, title=None, prompt=None, message=None, input_text=None, *args, **kwargs): Toplevelx.__init__(self, parent, title=None, *args, **kwargs) self.edit_input = False self.add_data_to_db = True self.parent = parent self.gparent = gparent self.prompt = prompt self.message = message self.input_text = input_text if title: self.title(title) self.grab_set() self.transient(parent) self.make_widgets() def make_widgets(self): self.frm = Frame(self) self.frm.grid(column=0, row=0, pady=(0, 18)) self.errlab = Label(self.frm, text='Input was: ') self.errlab.grid(column=0, row=0, padx=24, pady=(24, 0), sticky='w') self.errshow = LabelItalic(self.frm) self.errshow.grid(column=1, row=0, pady=(24, 0), sticky='w') self.errmsg = tk.Message(self.frm, text=self.message, bd=3, relief='raised', aspect=400) self.errmsg.grid(column=0, row=1, padx=36, pady=(0, 18), columnspan=2) self.promptlab = Label(self.frm) self.var = tk.StringVar() self.altentry = Entry(self.frm) self.altentry.config(textvariable=self.var) self.promptlab.grid(column=0, row=2, pady=24, padx=24, sticky='w') self.altentry.grid(column=1, row=2, pady=24, sticky='w') self.promptlab.grid_remove() self.altentry.grid_remove() self.altentry.focus_set() self.altentry.bind('<Return>', self.on_ok) self.bbox = Frame(self) self.bbox.grid(column=0, row=3, columnspan=2) self.done = Button(self.bbox, text='DONE', command=self.on_ok, width=9) self.done.grid(column=0, row=0, padx=24, pady=(12, 24)) self.done.grid_remove() self.stop = Button(self.bbox, text='CANCEL1', command=self.on_cancel, width=9) self.stop.grid(column=1, row=0, padx=24, pady=(12, 24)) self.stop.grid_remove() self.done.focus_set() self.accept = Button(self.bbox, text='Accept Original Input', command=self.on_ok, width=36) self.accept.grid(column=0, row=0, padx=24, pady=12) self.accept.grid_remove() self.edit = Button(self.bbox, text='Submit Edited Input', command=self.on_alt, width=36) self.edit.grid(column=0, row=1, padx=24, pady=12) self.edit.grid_remove() self.cancel_all = Button(self.bbox, text="Cancel (Don't Submit Anything)", command=self.on_cancel, width=36) self.cancel_all.grid(column=0, row=2, padx=24, pady=(12, 36)) self.cancel_all.grid_remove() self.bind('<Escape>', self.on_cancel) PlaySound('SystemHand', SND_ASYNC) self.protocol("WM_DELETE_WINDOW", self.on_cancel) def on_ok(self, event=None): print('original input is OK; input is:', self.input) def on_alt(self, event=None): self.edit_input = True self.destroy() def on_cancel(self, event=None): self.add_data_to_db = False self.destroy()
class CustomProgressDialog(SimpleDialog): label = None progressbar = None button_box = None cancel_btn = None result = None callback = None args = None msg = '' def __init__(self, parent, title, size=(500, 100), style=VERTICAL, resizable=False, action_button=const.BUTTON_CANCEL, add_line=False, margin=None, button_box_padding=0): self.label = title self.action_button = action_button self.button_box_padding = button_box_padding SimpleDialog.__init__(self, parent, title, size, style, resizable, self.on_load, add_line, margin) def build(self): self.panel.pack((5, 5)) self.label = Label(self.panel, self.label) self.panel.pack(self.label, fill=True) self.progressbar = ProgressBar(self.panel) self.panel.pack(self.progressbar, fill=True, padding=15) def set_dialog_buttons(self): self.button_box = HPanel(self.box) self.box.pack(self.button_box, fill=True, padding_all=self.button_box_padding) self.button_box.pack(HPanel(self.button_box), fill=True, expand=True) self.cancel_btn = Button(self.button_box, '', onclick=self.on_cancel, default=True, pid=const.BUTTON_CANCEL) self.cancel_btn.set_enable(False) self.button_box.pack(self.cancel_btn) self.fit() def on_cancel(self): self.end_modal(const.BUTTON_CANCEL) def show(self): self.show_modal() return self.result def update_data(self, value, msg): self.label.set_text(msg) self.label.Update() self.progressbar.set_value(value) self.progressbar.Update() self.Update() wx.Yield() def on_load(self, *args): self._timer.Stop() self.progressbar.set_value(5) try: if self.callback and self.args: self.result = self.callback(*self.args) except Exception as e: LOG.exception('Error in progress dialog running: %s', e) finally: self.progressbar.set_value(98) self.end_modal(const.BUTTON_CANCEL) def run(self, callback, args): self.callback, self.args = callback, args return self.show()
def create_widgets(self): #Label((275,50,180,50), font=self.fonts[2], text=f"SCORE: {self.score}", bgcolor=BGCOLOR, fgcolor=BLACK).draw(self.screen) fonts = [ pygame.font.SysFont('Arial', size, True) for size in (70, 40, 25) ] self.lose_label = Label(center=True, size=(200, 100), font=fonts[1], text='You Lose', fgcolor=BLACK) # Restart UI self.restartUI = Frame(pos=(45, 145), size=(405, 405), bgcolor=BLACK, transparency=100) restart_lbl = Frame(parent=self.restartUI, pos=(100, 100), size=(205, 105), bgcolor=(100, 100, 190)) Label(parent=restart_lbl, center=True, font=fonts[1], text='Restart?') cancel_restart = Frame(parent=self.restartUI, pos=(220, 215), size=(75, 35), bgcolor=(192, 100, 100)) Button(parent=cancel_restart, center=True, font=fonts[1], text='No', command=lambda _: self.set_restart(False)) do_restart = Frame(parent=self.restartUI, pos=(115, 215), size=(75, 35), bgcolor=(192, 100, 100)) Button(parent=do_restart, center=True, font=fonts[1], text='Yes', command=self.restart) # Main UI self.mainUI = Frame(pos=(0, 0), size=(SCREENX, SCREENY), bgcolor=BGCOLOR) undo_btn_image = Frame(parent=self.mainUI, pos=(390, 95), size=(50, 50), image=pygame.image.load('undo.png')) Button(parent=undo_btn_image, command=self.undo) restart_btn_image = Frame(parent=self.mainUI, pos=(330, 95), size=(50, 50), image=pygame.image.load('restart.png')) Button(parent=restart_btn_image, command=lambda _: self.set_restart(True)) title_frame = Frame(parent=self.mainUI, pos=(25, 50), size=(200, 80)) Label(parent=title_frame, center=True, font=fonts[0], text="2048") score_frame = Frame(parent=self.mainUI, pos=(275, 50), size=(180, 50)) self.score_label = Label(parent=score_frame, center=True, font=fonts[2], text='score')
height=450, values=caseless_colors, scrollbar_size=16) Combobox.combobox_selected = combobox_selected flat2 = ButtonFlatHilited(canvas_0.content, text='Apply Combo 2') flat2.config(command=lambda button=flat2: colorize(button)) b.grid(column=0, row=0, padx=6, pady=6) flat.grid(column=1, row=0, padx=6, pady=6) bb.grid(column=2, row=0, padx=6, pady=6) flat2.grid(column=3, row=0, padx=6, pady=6) frm = FrameStay(canvas_0.content) for i in range(10): lab = Label(frm, text=i) lab.grid(column=0, row=i+1, sticky='ew') msg = 'No valid\ncolor\nhas been\nchosen' cbox_select = Label(canvas_0.content, text=msg) frm.grid(column=0, row=1, sticky='news', columnspan=3) cbox_select.grid(column=3, row=1, sticky='news') CanvasScrolled.config_scrolled_canvases(main_app=root) root.mainloop()
conn.execute('PRAGMA foreign_keys = 1') cur = conn.cursor() cur.execute(update_format_fonts, tuple(self.font_scheme)) conn.commit() cur.close() conn.close() config_generic(self.root) resize_scrollbar() def show_font_size(self, evt): self.fontSize = self.fontSizeVar.get() if __name__ == "__main__": root = tk.Tk() t = FontPicker(root, root) t.grid() q = Label( root, text="This text represents everything outside of the " "font picker.\n It doesn't change until you click the APPLY button.") q.grid(padx=24, pady=48) config_generic(root) root.mainloop()
def make_widgets(self): if self.parent.winfo_class() == 'Toplevel': gallery_canvas = Canvas( self.parent, bd=0, highlightthickness=0) self.gallery_content = Frame(gallery_canvas) gallery_canvas.grid(row=0, column=0, sticky='nsew') self.parent.grid_columnconfigure(0, weight=1) self.parent.grid_rowconfigure(0, weight=1) else: self.gallery_content = Frame(self.parent) self.gallery_content.grid(column=0, row=0) self.thumb_canvas = Canvas( self.gallery_content, bd=0, highlightthickness=0, bg=formats['bg']) self.thumb_canvas.pack(padx=12, pady=12) self.thumbstrip = Frame(self.thumb_canvas) self.thumbstrip.pack(side='top') self.previous_img = Button(self.gallery_content, text='<<', width=6) self.pic_canvas = Canvas( self.gallery_content, highlightbackground=formats['bg']) self.pic_canvas.bind('<Button-1>', self.focus_clicked) self.pic_canvas.bind('<Button-1>', self.scroll_start, add='+') self.pic_canvas.bind('<B1-Motion>', self.scroll_move) self.img_path = '{}treebard_gps\data\{}\images\{}'.format( root_drive, self.image_dir, self.main_pic) img_big = Image.open(self.img_path) self.tk_img = ImageTk.PhotoImage(img_big) self.pic_canvas.image = self.tk_img z = 0 self.current_pictures = sorted(self.current_pictures) for img in self.current_pictures: pic_col = Frame(self.thumbstrip) pic_col.pack(side='left', expand=1, fill='y') pic_file = img self.img_path = '{}treebard_gps\data\{}\images\{}'.format(root_drive, self.image_dir, pic_file) idx = len(pic_file) bare = pic_file[0:idx-4] thumbsy = Image.open(self.img_path) self.width_strings.append(thumbsy.width) self.height_strings.append(thumbsy.height) thumbsy.thumbnail((185,85)) thumb_path = 'images/{}_tmb.png'.format(bare) # overwrites file by same name if it exists thumbsy.save(thumb_path) small = ImageTk.PhotoImage(file=thumb_path, master=self.thumbstrip) thumb = Label( pic_col, image=small) thumb.pack(expand=1, fill='y') thumb.image = small self.thumb_labels.append(thumb) # lambda used to save value in loop if self.parent.winfo_class() == 'Toplevel': rad = Radiobutton( pic_col, takefocus=0, value=pic_file, command=lambda pic_file=pic_file: self.set_main_pic( pic_file)) rad.pack() if rad['value'] == self.main_pic: rad.select() else: rad = Frame( pic_col, height=24, width=24) rad.pack(expand=1, fill='both') if self.parent.winfo_name() == 'source_tab': pic_file = '{}, {}'.format(self.source, pic_file) create_tooltip(rad, pic_file) z += 1 self.pil_img = img_big self.fit_canvas_to_pic() self.thumb_dict = dict(zip(self.thumb_labels, self.current_pictures)) self.next_img = Button(self.gallery_content, text='>>', width=6) panel = Frame(self.gallery_content) subject = LabelH3(panel, text=self.curr_entity) subject.grid(column=0, row=0, sticky='ew') # labels with selectable multiline text self.caption_lab = MessageCopiable(panel, width=36) self.picfile_lab = MessageCopiable(panel, width=36) self.picsize_lab = MessageCopiable(panel, width=36) edit = Button( panel, text='EDIT', width=8, command=lambda graphics=self.t7: self.go_to_graphics(graphics)) self.previous_img.config(command=self.back) self.next_img.config(command=self.forward) panel.grid_rowconfigure(0, weight=2) panel.grid_rowconfigure(1, weight=1) panel.grid_rowconfigure(4, weight=2) self.caption_lab.grid(column=0, row=1, pady=(12,12), sticky='ew') self.caption_lab.insert(1.0, self.caption_text) self.picfile_lab.grid(column=0, row=2, pady=(12,0), sticky='ew') self.picfile_lab.insert(1.0, self.img_path) self.picsize_lab.grid(column=0, row=3, pady=(0,24), sticky='ew') self.picsize_lab.insert( 1.0, 'width: {}, height: {}'.format( self.pil_img.width, self.pil_img.height)) edit.grid(column=0, row=4) self.caption_lab.set_height() self.picfile_lab.set_height() self.picsize_lab.set_height() self.previous_img.pack(side='left', padx=12) self.pic_canvas.pack(side='left', expand=1, fill='y') self.next_img.pack(side='left', padx=12) panel.pack(side='left', expand=1, fill='y') for thumb in self.thumb_labels: thumb.bind('<Button-1>', self.show_clicked) self.pic_canvas.bind('<Key-Left>', lambda evt: self.back()) self.pic_canvas.bind('<Key-Right>', lambda evt: self.forward()) # add statusbar-tooltips self.visited = ( (self.thumbstrip, "Thumbnail Views", "Click thumbnail to display. Hover below to see " "file name. If radio, click to make main image."), (self.pic_canvas, "Image", "Arrow keys change image when it's in focus."), (self.previous_img, "Left Button", "Click with mouse or when highlighted click with spacebar."), (self.next_img, "Right Button", "Click with mouse or when highlighted click with spacebar.")) if self.parent.winfo_class() == 'Toplevel': box = Frame(self.parent) box.grid(column=0, row=1, pady=12) close = Button( box, text='CLOSE', width=8, command=self.cancel_gallery) close.grid() self.parent.protocol('WM_DELETE_WINDOW', self.cancel_gallery) self.thumb_canvas.create_window(0, 0, anchor='nw', window=self.thumbstrip) self.thumb_canvas.config( scrollregion=( 0, 0, self.thumbstrip.winfo_reqwidth(), self.thumbstrip.winfo_reqheight())) self.thumb_canvas.config( width=self.root.maxsize()[0], height=self.thumbstrip.winfo_reqheight()) scroll_width = int(self.thumb_canvas['scrollregion'].split(' ')[2]) if scroll_width >= int(self.thumb_canvas['width']): for child in self.thumbstrip.winfo_children(): for gchild in child.winfo_children(): gchild.bind("<Enter>", self.thumb_start) gchild.bind("<Motion>", self.thumb_move) if self.parent.winfo_class() == 'Toplevel': gallery_canvas.create_window( 0, 0, anchor=tk.NW, window=self.gallery_content) self.resize_scrollbar() self.resize_window() self.config_labels()
class FontPicker(Frame): def __init__(self, master, main, *args, **kwargs): Frame.__init__(self, master, *args, **kwargs) self.master = master self.root = main.root self.canvas = main.canvas self.content = main self.canvas_docs = main.canvas_docs self.content_docs = main.content_docs self.all_fonts = font.families() conn = sqlite3.connect(current_file) cur = conn.cursor() cur.execute(select_font_scheme) font_scheme = cur.fetchall() cur.close() conn.close() self.font_scheme = list(font_scheme[0]) self.make_widgets() def make_widgets(self): def combobox_selected(combo): ''' The reason this function is nested is that I have no experience with overriding methods. When I tried to add `self` as the first parameter, there was an error and I didn't know what to do. I nested it so I wouldn't have to use `self`. ''' if combo == self.combos["select_input_font"]: input_sample.config(font=(self.all_fonts[combo.current], self.fontSize)) elif combo == self.combos["select_output_font"]: output_sample.config(font=(self.all_fonts[combo.current], self.fontSize)) else: print("case not handled") # update_idletasks() seems to speed up the redrawing of the # app with the new font self.update_idletasks() sample_text = ["Sample", "Text ABCDEFGHxyz 0123456789 iIl1 o0O"] self.columnconfigure(0, weight=1) self.rowconfigure(0, weight=1) sample = Frame(self) self.output_sample = Label(sample, text=" Output ".join(sample_text)) self.input_sample = Entry(sample, width=50) self.input_sample.insert(0, " Input ".join(sample_text)) self.fontSizeVar = tk.IntVar() self.fontSize = self.font_scheme[0] self.font_size = Scale( self, from_=8.0, to=26.0, tickinterval=6.0, label="Text Size", # Can this be centered over the Scale? orient="horizontal", length=200, variable=self.fontSizeVar, command=self.show_font_size) self.font_size.set(self.fontSize) combo_names = ["select_output_font", "select_input_font"] self.combos = {} j = 2 for name in combo_names: cbo = Combobox(self, self.root, values=self.all_fonts, height=300, scrollbar_size=12) self.combos[name] = cbo name = name.replace("_", " ").title() lab = Label(self, text=name) lab.grid(column=0, row=j, pady=(24, 6)) cbo.grid(column=0, row=j + 1, pady=(6, 20)) j += 2 self.apply_button = Button(self, text="APPLY", command=self.apply) sample.grid(column=0, row=0) self.output_sample.grid(padx=24, pady=20) self.input_sample.grid(padx=24, pady=20) self.font_size.grid(column=0, row=1, pady=24) self.apply_button.grid(column=0, row=7, sticky="e", padx=(0, 24), pady=(0, 24)) Combobox.combobox_selected = combobox_selected def apply(self): def resize_scrollbar(): self.root.update_idletasks() self.canvas_docs.config(scrollregion=self.canvas_docs.bbox('all')) self.font_scheme[0] = self.fontSizeVar.get() if len(self.combos["select_output_font"].get()) != 0: self.font_scheme[1] = self.combos["select_output_font"].get() if len(self.combos["select_input_font"].get()) != 0: self.font_scheme[2] = self.combos["select_input_font"].get() conn = sqlite3.connect(current_file) conn.execute('PRAGMA foreign_keys = 1') cur = conn.cursor() cur.execute(update_format_fonts, tuple(self.font_scheme)) conn.commit() cur.close() conn.close() config_generic(self.root) resize_scrollbar() def show_font_size(self, evt): self.fontSize = self.fontSizeVar.get()
def build(self): self.panel.pack((5, 5)) self.label = Label(self.panel, self.label) self.panel.pack(self.label, fill=True) self.progressbar = ProgressBar(self.panel) self.panel.pack(self.progressbar, fill=True, padding=15)
def make_widgets(self): def combobox_selected(combo): ''' The reason this function is nested is that I have no experience with overriding methods. When I tried to add `self` as the first parameter, there was an error and I didn't know what to do. I nested it so I wouldn't have to use `self`. ''' if combo == self.combos["select_input_font"]: input_sample.config(font=(self.all_fonts[combo.current], self.fontSize)) elif combo == self.combos["select_output_font"]: output_sample.config(font=(self.all_fonts[combo.current], self.fontSize)) else: print("case not handled") # update_idletasks() seems to speed up the redrawing of the # app with the new font self.update_idletasks() sample_text = ["Sample", "Text ABCDEFGHxyz 0123456789 iIl1 o0O"] self.columnconfigure(0, weight=1) self.rowconfigure(0, weight=1) sample = Frame(self) self.output_sample = Label(sample, text=" Output ".join(sample_text)) self.input_sample = Entry(sample, width=50) self.input_sample.insert(0, " Input ".join(sample_text)) self.fontSizeVar = tk.IntVar() self.fontSize = self.font_scheme[0] self.font_size = Scale( self, from_=8.0, to=26.0, tickinterval=6.0, label="Text Size", # Can this be centered over the Scale? orient="horizontal", length=200, variable=self.fontSizeVar, command=self.show_font_size) self.font_size.set(self.fontSize) combo_names = ["select_output_font", "select_input_font"] self.combos = {} j = 2 for name in combo_names: cbo = Combobox(self, self.root, values=self.all_fonts, height=300, scrollbar_size=12) self.combos[name] = cbo name = name.replace("_", " ").title() lab = Label(self, text=name) lab.grid(column=0, row=j, pady=(24, 6)) cbo.grid(column=0, row=j + 1, pady=(6, 20)) j += 2 self.apply_button = Button(self, text="APPLY", command=self.apply) sample.grid(column=0, row=0) self.output_sample.grid(padx=24, pady=20) self.input_sample.grid(padx=24, pady=20) self.font_size.grid(column=0, row=1, pady=24) self.apply_button.grid(column=0, row=7, sticky="e", padx=(0, 24), pady=(0, 24)) Combobox.combobox_selected = combobox_selected