Ejemplo n.º 1
0
 def build(self):
     sp_cb = lambda: self.notify('on_push_page', 'singleplayer',
                                 [self.props])
     mp_cb = lambda: self.notify('on_push_page', 'multiplayer',
                                 [self.props])
     supp_cb = lambda: self.eng.open_browser(self.props.support_url)
     cred_cb = lambda: self.notify('on_push_page', 'credits')
     menu_data = [('Single Player', _('Single Player'), sp_cb),
                  ('Multiplayer', _('Multiplayer'), mp_cb),
                  ('Options', _('Options'), self.on_options),
                  ('Support us', _('Support us'), supp_cb),
                  ('Credits', _('Credits'), cred_cb),
                  ('Quit', _('Quit'), lambda: self.notify('on_exit'))]
     widgets = [
         Btn(text='',
             pos=(0, .64 - i * .23),
             cmd=menu[2],
             tra_src=menu_data[i][0],
             tra_tra=menu_data[i][1],
             **self.props.gameprops.menu_props.btn_args)
         for i, menu in enumerate(menu_data)
     ]
     logo_img = Img(self.props.title_img,
                    scale=(.64, 1, .64 * (380.0 / 772)),
                    parent=base.a2dTopLeft,
                    pos=(.65, -.32))
     widgets += [logo_img]
     lab_args = self.props.gameprops.menu_props.label_args
     lab_args['scale'] = .12
     lab_args['text_fg'] = self.props.gameprops.menu_props.text_err_col
     wip_lab = Label(text='',
                     pos=(-.05, -1.58),
                     parent=base.a2dTopRight,
                     text_wordwrap=10,
                     text_align=TextNode.A_right,
                     tra_src='Note: the game is work-in-progress',
                     tra_tra=_('Note: the game is work-in-progress'),
                     **lab_args)
     self.widgets += [wip_lab]
     self.add_widgets(widgets)
     self.set_news()
     MainPageGui.build(self)
     if not self.ver_check.is_uptodate():
         self.widgets[2]['state'] = DISABLED
Ejemplo n.º 2
0
 def build(self):
     sp_cb = lambda: self.notify('on_push_page', 'singleplayer',
                                 [self.props])
     supp_cb = lambda: self.eng.open_browser(self.props.support_url)
     cred_cb = lambda: self.notify('on_push_page', 'credits')
     menu_data = [('Single Player', _('Single Player'), sp_cb),
                  ('Options', _('Options'), self.on_options),
                  ('Support us', _('Support us'), supp_cb),
                  ('Credits', _('Credits'), cred_cb),
                  ('Not up-to-date', self.get_label(), self.on_loginout),
                  ('Quit', _('Quit'), lambda: self.notify('on_exit'))]
     widgets = [
         Btn(text='',
             pos=(0, 1, .64 - i * .23),
             command=menu[2],
             tra_src=menu_data[i][0],
             tra_tra=menu_data[i][1],
             **self.props.gameprops.menu_args.btn_args)
         for i, menu in enumerate(menu_data)
     ]
     logo_img = Img(self.props.title_img,
                    scale=(.64, 1, .64 * (380.0 / 772)),
                    parent=base.a2dTopLeft,
                    pos=(.65, 1, -.32))
     widgets += [logo_img]
     lab_args = self.props.gameprops.menu_args.label_args
     lab_args['scale'] = .12
     lab_args['text_fg'] = self.props.gameprops.menu_args.text_err
     wip_lab = Label(text='',
                     pos=(.05, 1, -.76),
                     parent=base.a2dTopLeft,
                     text_wordwrap=10,
                     text_align=TextNode.A_left,
                     tra_src='Note: the game is work-in-progress',
                     tra_tra=_('Note: the game is work-in-progress'),
                     **lab_args)
     self.widgets += [wip_lab]
     self.add_widgets(widgets)
     self.set_news()
     MainPageGui.build(self)
     if not self.ver_check.is_uptodate():
         self.widgets[5]['state'] = DISABLED
     try:
         sock = socket(AF_INET, SOCK_DGRAM)
         sock.connect(('ya2.it', 8080))
         local_addr = sock.getsockname()[0]
         igdc = IGDClient(local_addr, edebug=True)
         prots = ['TCP', 'UDP']
         try:
             map(lambda prot: igdc.DeletePortMapping(9099, prot), prots)
         except (TypeError, ExpatError, UPNPError) as e:
             print e
             import traceback
             traceback.print_exc()
         map(lambda prot: igdc.AddPortMapping(local_addr, 9099, prot, 9099),
             prots)
         self.eng.upnp = True
     except (TypeError, timeout, ExpatError, gaierror) as e:
         print e
         import traceback
         traceback.print_exc()
         self.eng.upnp = False