Example #1
0
def combatMessageBuilder(cdAttacker, cdDefender, iCombatOdds):
    combatMessage = ""
    if (cdAttacker.eOwner == cdAttacker.eVisualOwner):
        combatMessage += "%s's" % (gc.getPlayer(cdAttacker.eOwner).getName(), )
    combatMessage += " %s (%.2f)" % (
        cdAttacker.sUnitName,
        cdAttacker.iCurrCombatStr / 100.0,
    )
    combatMessage += " " + localText.getText("TXT_KEY_COMBAT_MESSAGE_VS",
                                             ()) + " "
    if (cdDefender.eOwner == cdDefender.eVisualOwner):
        combatMessage += "%s's" % (gc.getPlayer(cdDefender.eOwner).getName(), )
    combatMessage += "%s (%.2f)" % (
        cdDefender.sUnitName,
        cdDefender.iCurrCombatStr / 100.0,
    )
    CyInterface().addCombatMessage(cdAttacker.eOwner, combatMessage)
    CyInterface().addCombatMessage(cdDefender.eOwner, combatMessage)
    # CtHCombat.log start
    combatMessageVs = combatMessage
    # CtHCombat.log end
    combatMessage = "%s %.1f%%" % (
        localText.getText("TXT_KEY_COMBAT_MESSAGE_ODDS", ()),
        iCombatOdds / 10.0,
    )
    CyInterface().addCombatMessage(cdAttacker.eOwner, combatMessage)
    CyInterface().addCombatMessage(cdDefender.eOwner, combatMessage)
    combatDetailMessageBuilder(cdAttacker, cdAttacker.eOwner, -1)
    combatDetailMessageBuilder(cdDefender, cdAttacker.eOwner, 1)
    combatDetailMessageBuilder(cdAttacker, cdDefender.eOwner, -1)
    combatDetailMessageBuilder(cdDefender, cdDefender.eOwner, 1)
    # CtHCombat.log
    combatMessageOdds = combatMessage
    combatLogName = None
    if not CyGame().isPitbossHost():
        isActivePlayer = gc.getGame().getActivePlayer() in [
            cdDefender.eOwner, cdAttacker.eOwner
        ]

        if isActivePlayer:
            combatLogName = BugPath.join(BugPath.getRootDir(), "Combat.log")
            f = codecs.open(combatLogName, "a", 'utf-8')
            f.write(combatMessageVs + " \n")
            f.write(combatMessageOdds + " \n")
            f.close()
Example #2
0
def getSaveFileName(pathName):
    if pathName:
        activePlayer = PlayerUtil.getActivePlayer()
        if not MapFinder.isActive() and options.isUsePlayerName():
            fileName = activePlayer.getName()
            turnYear = CyGameTextMgr().getTimeStr(gc.getGame().getGameTurn(),
                                                  False)
            fileName += '_' + turnYear.replace(" ", "-")
        else:
            objLeaderHead = gc.getLeaderHeadInfo(
                activePlayer.getLeaderType()).getText()

            game = gc.getGame()
            map = gc.getMap()

            difficulty = gc.getHandicapInfo(
                activePlayer.getHandicapType()).getText()
            mapType = os.path.basename(map.getMapScriptName())
            mapSize = gc.getWorldInfo(map.getWorldSize()).getText()
            mapClimate = gc.getClimateInfo(map.getClimate()).getText()
            mapLevel = gc.getSeaLevelInfo(map.getSeaLevel()).getText()
            era = gc.getEraInfo(game.getStartEra()).getText()
            speed = gc.getGameSpeedInfo(game.getGameSpeedType()).getText()
            turnYear = CyGameTextMgr().getTimeStr(game.getGameTurn(), False)
            turnYear = turnYear.replace(" ", "-")
            turnYear = turnYear.replace(",", "-")

            fileName = objLeaderHead[0:3]
            fileName += '_' + difficulty[0:3]
            fileName += '_' + mapSize[0:3]
            fileName += '_' + mapType[0:3]
            fileName += '_' + speed[0:3]
            fileName += '_' + era[0:3]
            fileName += '_' + turnYear
            fileName += '_' + mapClimate[0:3]
            fileName += '_' + mapLevel[0:3]

        fileName = BugPath.join(pathName, fileName)
        baseFileName = CvUtil.convertToStr(fileName)
        fileName = CvUtil.convertToStr(fileName + '_' +
                                       time.strftime("%b-%d-%Y_%H-%M-%S"))

        return (fileName, baseFileName)
Example #3
0
def getSaveFileName(pathName):
	if pathName:
		activePlayer = PlayerUtil.getActivePlayer()
		if not MapFinder.isActive() and options.isUsePlayerName():
			fileName = activePlayer.getName()
			turnYear = CyGameTextMgr().getTimeStr(gc.getGame().getGameTurn(), False)
			fileName += '_' + turnYear.replace(" ", "-")
		else:
			objLeaderHead = gc.getLeaderHeadInfo (activePlayer.getLeaderType()).getText()
			
			game = gc.getGame()
			map = gc.getMap()
			
			difficulty = gc.getHandicapInfo(activePlayer.getHandicapType()).getText()
			mapType = os.path.basename(map.getMapScriptName())
			mapSize = gc.getWorldInfo(map.getWorldSize()).getText()
			mapClimate = gc.getClimateInfo(map.getClimate()).getText()
			mapLevel = gc.getSeaLevelInfo(map.getSeaLevel()).getText()
			era = gc.getEraInfo(game.getStartEra()).getText()
			speed = gc.getGameSpeedInfo(game.getGameSpeedType()).getText()
			turnYear = CyGameTextMgr().getTimeStr(game.getGameTurn(), False)
			turnYear = turnYear.replace(" ", "-")
			turnYear = turnYear.replace(",", "-")

			fileName = objLeaderHead[0:3]
			fileName += '_' + difficulty[0:3]
			fileName += '_' + mapSize[0:3]
			fileName += '_' + mapType[0:3]
			fileName += '_' + speed[0:3]
			fileName += '_' + era[0:3]
			fileName += '_' + turnYear
			fileName += '_' + mapClimate[0:3]
			fileName += '_' + mapLevel[0:3]

		fileName = BugPath.join(pathName, fileName)
		baseFileName = CvUtil.convertToStr(fileName)
		fileName = CvUtil.convertToStr(fileName + '_' + time.strftime("%b-%d-%Y_%H-%M-%S"))

		return (fileName, baseFileName)
Example #4
0
def getSaveDir(type=SINGLE, variant=None):
    if variant:
        return BugPath.join(_saveDir, type, variant)
    else:
        return BugPath.join(_saveDir, type)
Example #5
0
def init():
    global _saveDir
    _saveDir = BugPath.join(BugPath.getRootDir(), "Saves")
    if not _saveDir:
        BugUtil.error("Could not find Saves directory")
Example #6
0
def getSaveDir(type=SINGLE, variant=None):
	if variant:
		return BugPath.join(_saveDir, type, variant)
	else:
		return BugPath.join(_saveDir, type)
Example #7
0
def init():
	global _saveDir
	_saveDir = BugPath.join(BugPath.getRootDir(), "Saves")
	if not _saveDir:
		BugUtil.error("Could not find Saves directory")
Example #8
0
def log_path():
    # filepath='D:\\DoC_Log\\'
    filepath = BugPath.join(BugPath.getRootDir(), 'Saves', 'logs', '')
    return filepath