Example #1
0
import Class as C
import pygame

pygame.init()

ball = C.Ball()
player1 = C.Player()
player2 = C.Player()

player1.x = int(C.screenwidth - player1.width)
player2.x = 0

C.win

while C.run:
    pygame.time.delay(10)

    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            C.run = False

    keys = pygame.key.get_pressed()
    font = pygame.font.Font(None, 36)

    # player 1 (Right)
    if keys[pygame.K_UP] and player1.y > 0:
        player1.y -= player1.vel
    if keys[pygame.K_DOWN] and player1.y < (C.screenheight - player1.height):
        player1.y += player1.vel

    # player 2 (Left)