Example #1
0
 def __init__(self, width, height):
     self.font = pygame.font.SysFont("arial", 48)
     self.entities = []
     self.score = 0
     self.scoreDisplay = None
     self.livesDisplay = None
     self.missDisplay = None
     self.misses = 0
     #This is disgustingly hardcoded, but it works and Im too tired to deal with this
     self.grid = [[0, 0, 0, 0, 0], [0, 0, 0, 0, 0], [0, 0, 0, 0, 0],
                  [0, 0, 0, 0, 0]]
     self.hammer = Entities.Hammer(0, 0)
     self.difficulty = 3000
     self.challenge = self.difficulty
     self.offset = 75
     self.lives = 5
     self.moleHill = Image.getImage("res/moleHill.png")
     self.moleHill = pygame.transform.scale(self.moleHill, (100, 100))
     super().__init__(width, height)