def SetGlobalFloatVar(name,value,index=0,size=16): # vv=SM.GLVAR(name) # if vv.Status() == 0: # gg=SM.GLSM() # need an object for declarations # ans=gg.defineVariable(name,8,size) # 8 bytes always doubles # vv=SM.GLVAR(name) # if vv.Status(): # vv.Dput(value,index) if Globals.GetValue(name)[0]: Globals.DefineGlobal(name,'DOUBLE',size) Globals.PutValue(name,value,index)
def SetGlobalStringVar(name,value,length=256): # vv=SM.GLVAR(name) # if vv.Status() == 0: # gg=SM.GLSM() # need an object for declarations # ans=gg.defineVariable(name,0,length) # vv=SM.GLVAR(name) # if vv.Status(): # vv.Cput(value,len(value)) if Globals.GetValue(name)[0]: Globals.DefineGlobal(name,'CHAR',length) Globals.PutValue(name,value,0,length)
def SetGlobalIntVar(name,value,index=0,size=16): # vv=SM.GLVAR(name) # if vv.Status() == 0: # gg=SM.GLSM() # need an object for declarations # ans=gg.defineVariable(name,width,size) # 4 bytes !!! # vv=SM.GLVAR(name) # if vv.Status(): # vv.Iput(value,index) if Globals.GetValue(name)[0]: Globals.DefineGlobal(name,'INT',size) Globals.PutValue(name,value,index)
def _define_vars(prt=0): "defines vars" status, kind, value = Globals.GetValue('HIDEUNUSED') if status: Globals.DefineAllGlobals(0) lst = [ 'NUMMODES', 'NUMLOWPASS', 'MODELIST', 'MODEID', 'MODENAMES', 'MODECLASS', 'MODEPOOL', 'BNUMBER', 'BHEIGHT', 'BUSE', 'DEBUGMODE', 'FREQUENCY', 'FREQSTEP', 'DISPLAY', 'LOWPASS_LIMIT', 'FMTSTRING', 'ANYGAME' ] for nm in lst: status, kind, value = Globals.GetValue(nm) if status: if Globals.DefineGlobal(nm, 'INT'): return 1 # error defining return 0