def destroy(self): if (self.m_playSound): GraLL2.destroySound(self.v_sound)
def destroy(self): GraLL2.destroySound(self.v_sound)
def destroy(self): if (self.m_playSound): GraLL2.destroySound(self.v_sound)
def destroy(self): GraLL2.destroySound(self.v_sound)