Example #1
0
def update_from_Select(*args):
    # 변경할 global 변수
    global _HIKCharacterNode, _namespace, _Side

    # 글로벌 변수 초기화
    if _updateMode == 1:
        _HIKCharacterNode = []
        _namespace = []
        _Side = []
    
    # 선택
    _sel = cmds.ls(sl=True)

    # 선택한게 없음 나감
    if not _sel: 
        updateUI()
        return

    # 글로벌 변수 조정
    _HIKCharacterNode = Gun_Tools.getHIKCharacterNode(_sel)
    _namespace        = Gun_Tools.getNamespace(_sel)
    _Side             = Gun_Tools.getSide(_sel)

    if _HIKCharacterNode:
        Gun_Tools.setHIKCharacterNode(_HIKCharacterNode[-1])

    # UI Update
    updateUI()
Example #2
0
def selectHIKProperty2State(*args):
    _HIKProperty2State = []
    for _hik in _HIKCharacterNode:
        _HIKProperty2State.append( Gun_Tools.getHIKProperty2State( _hik ) )
    
    cmds.select( _HIKProperty2State )
    mel.eval('AttributeEditor;')
Example #3
0
def btnCmd_Rig_displayConnect_arrow(*args):
    _sel = cmds.ls(sl=True)
    Gun_Tools.displayConnect_arrow(_sel)
Example #4
0
def btnCmd_Rig_FloorContact(*args):
    Gun_Tools.setFloorContact()