def __init__(self, x, y, game): self.bodyX = x self.bodyY = y self.health = 100 self.attack = 3 self.attackBonus = 0 self.defense = 3 self.defenseBonus = 0 self.difficultyScale = 1 self.game = game self.inventory = Inventory.Items(self) self.intimidation = 0 self.gold = 0