Example #1
0
def load():
    print("Loading")
    if os.path.isfile("player.qso"):
        Globals.player = pickle.load( open( "player.qso","rb"))
        global loadingFlag
        loadingFlag = True
        Globals.gameState = "Dungeon"
        print(Globals.player.name,"loaded successfully.")
        a,b = Map.positionCheck()
        globalsList = pickle.load( open("progress.qso","rb"))
        Globals.doorUnlocked = globalsList[0]
        Globals.miniBoss = globalsList[1]
        Globals.defeatBoss = globalsList[2]
        Globals.getKey = globalsList[3]
        Map.position = [globalsList[4],globalsList[5]]
        Map.roomDesc(globalsList[4],globalsList[5])
        Globals.whaleTrap = globalsList[6]
        Globals.levelInit = globalsList[7]
    else:
        print("Player not found")
Example #2
0
def create():
    Globals.player = Player()
    Globals.gameState = "Dungeon"
    a,b = Map.positionCheck()
    Map.roomDesc(a,b)