def one_shot(name): global dims,n_layers r_net = net.FFNN(n_layers) g_net = net.FFNN(n_layers) b_net = net.FFNN(n_layers) r_build = gen.Generator(dims,r_net) g_build = gen.Generator(dims,g_net) b_build = gen.Generator(dims,b_net) colours = [r_build,g_build,b_build] mapping = [] for x in colours: x.genEnv(0) mapping.append(x.getEnv()) main = scene.Draw(dims,mapping) main.save_image(f"Images//PerlinNoise{name}","PNG",main.res)