def renderRegion(region): mFilter = Regions.getRegionFilterList(region) #print mFilter tileDir = Regions.getRegionUnMergedTileDir(region) bsbDir = Regions.getRegionBsbDir(region) if mFilter != None: createTiles(bsbDir, tileDir, region, mFilter) else: print region + " does not exist"
def mergeRegion(region): print "merging: " + region mergeTiles(Regions.getRegionMergedTileDir(region), Regions.getRegionBsbDir(region), \ Regions.getRegionUnMergedTileDir(region), Regions.getRegionFilterList(region))