Example #1
0
        for platform in level:
            block = Platforms(platform[0], platform[1])
            block.rect.x = platform[2]
            block.rect.y = platform[3]
            block.player1 = self.player1
            block.player2 = self.player2
            self.platform_list.add(block)


pygame.init()
win = pygame.display.set_mode((1200, 600))
pygame.display.set_caption("Build-A-Tree")
font = pygame.font.SysFont(None, 80)

# Variables of the Sockets
socket = Socket.ClientSocket()
socket.start()
time.sleep(2)
challenge = None
tokens = []


# Functions for socket
def check_msg():
    global socket, challenge, tokens
    tokens = socket.tokens
    for x in tokens:
        create = True
        for a in tokens_list.sprites():
            if x == a.token:
                create = False