Example #1
0
    def __init__(self):
        self.loopTime, self.fpsTime, self.fps, self.deltaTime, self.playStartTime, self.playEndTime = 0, 0, 0, 0, 0, 0
        self.timer()
        self.screen = Renderer.pgRenderer(width,
                                          height,
                                          cameraDist=cameraDist,
                                          FogofWar=config.FogofWar,
                                          hudHeight=hudHeight)

        self._running = True
        self.gameWon = False
        self.keysPressed, self.keysHeld = [], []
        self.rayCaster = RayCaster.Screen(mapTools.map,
                                          width=width,
                                          height=height - hudHeight,
                                          supersampling=config.supersampling,
                                          cameraDist=cameraDist,
                                          Renderer=self.screen)

        self.player = entities.Player(position=[2.5, 5.5], direction=(1, 0))

        self.spritesOnScreen = []
        self.mobAI = entities.MobAI(
            mapTools.map)  #initialize the AI pather with the map data
        self.enemies = [
            entities.Goblin(position=[2.8, 1.4]),  #organized by rooms
            entities.ArmoredGoblin(position=[2, 2]),
            entities.Goblin(position=[2.9, 1.6]),
            entities.Goblin(position=[2, 8.4]),  #Top Right Room
            entities.Goblin(position=[7.5, 9.5]),  #Top Right end
            entities.Goblin(position=[8.5, 1.5]),  #Mid Left quarter
            entities.FastGoblin(position=[7.7, 2.3]),
            entities.Goblin(position=[9, 3.1]),
            entities.ArmoredGoblin(position=[12.5, 5.5]),  #exit room
            entities.Goblin(position=[11.5, 9.5]),  #Mid Right dead end
            entities.FastGoblin(position=[13, 9]),
            entities.Goblin(position=[12, 2]),  # Mid left passage
            entities.Goblin(position=[14.5, 1.6]),
            entities.ArmoredGoblin(position=[16, 7]),  # Big Bottom middle room
            entities.FastGoblin(position=[19, 7.2]),
            entities.Goblin(position=[20, 6.4]),
            entities.ArmoredGoblin(position=[20.5, 3.2]),  # Bottom left room
            entities.FastGoblin(position=[21.2, 2.5]),
            entities.ArmoredGoblin(
                position=[18, 9.5]),  #bottom right dead end passage
        ]
        for i in self.enemies:
            i.entityList = self.enemies

        self.gui = GUI.Hud(self.screen, self.player)

        self.soundManager = SoundEngine.SoundManager()
        self.player.walking = False
        self.enemyAttacking = False
        self.music = SoundEngine.Music(song=SoundEngine.mainTheme)
Example #2
0
	def __init__(self, name, filename, app = None, gui_thread=False):
		Piavca.TimeCallback.__init__(self, name)
		self.app = app
		self.gui_thread = gui_thread
		self.frame = None
	
		self.camera_pos = Piavca.Vec()
		self.camera_pitch = 0.0
		self.camera_yaw = 0.0
	
		loadDefaults()
		
		self.scripts = {}
		self.currentscript = {}
		self.starttimes = {}
		
		if pymediapresent or pyaudiopresent:
			self.soundEngine = SoundEngine()
		else:
			self.soundEngine = None
			
		inputfile = open(filename, "r")
		lines = inputfile.readlines()
		inputfile.close()
		gui_list = []
		for line in lines:
			line = line.strip()
			commentpos = line.find("#")
			if commentpos >= 0:
				line = line[:commentpos]
			line = line.split()
			print line
			if len(line) <= 0:
				continue
			if line[0] == "soundpack":
				if len(line) == 2:
					spackname = line[1]
				else:
					spackname = line[2]
				if self.soundEngine != None:
					self.soundEngine.loadSounds(spackname)
				else:
					print "could not load sound packs as audio playback is not supported, please install pyaudio or pymedia"
			elif line[0] == "expressions":
				importExpressionNames(line[1])
			elif line[0] == "joints":
				importJointNames(line[1])
			elif line[0] == "avatar":
				print "avatar", line[1]
				print "start loading avatar"
				avatar = Piavca.Avatar(line[1])
				print "finished loading avatar"
				i = 2
				while i < len(line):
					if line[i] == "position" or line[i] == "pos":
						pos = Piavca.Vec(float(line[i+1]), float(line[i+2]), float(line[i+3]))
						avatar.setRootPosition(pos)
						i = i+3
					elif line[i] == "rotation" or line[i] == "rot":
						angle = Piavca.degToRad(float(line[i+1]))
						axis = Piavca.Vec(float(line[i+2]), float(line[i+3]), float(line[i+4]))
						avatar.setRootOrientation(Piavca.Quat(angle, axis))
						i = i+4
					i += 1
			elif line[0] == "motionpack":
				if len(line) == 2:
					mpackname = line[1]
				else:
					mpackname = line[2]
				print "motionpack", mpackname
				MotionFile.readMotionFile(mpackname)
			elif line[0] == "script":
				if len(line) == 2:
					spackname = line[1]
				else:
					spackname = line[2]
				print "script pack", spackname
				self.loadScripts(spackname)
			elif line[0] == "camera":
				if line[1] == "position":
					self.camera_pos = Piavca.Vec(float(line[2]), float(line[3]), float(line[4]))
				elif line[1] == "vert_angle":
					self.camera_pitch = Piavca.degToRad(float(line[2]))
				elif line[1] == "horiz_angle":
					self.camera_yaw = Piavca.degToRad(float(line[2]))
				#elif line[1] == "rotation":
				#       s            	self.camera_ori = Piavca.Quat(float(line[2]), Piavca.Vec(float(line[3], float(line[4], lfloat(ine[5]))
			elif line[0] == "GUI":
				print "gui"
				gui_list.append(line[1])
			elif line[0] == "gui":
				print "gui"
				gui_list.append(line[1])
				
		for gui_name in gui_list:
			self.GUI(gui_name)
				
		self.thisown = 0
		Piavca.Core.getCore().registerCallback(self)
Example #3
0
class ScriptEngine(Piavca.TimeCallback):
	def __init__(self, name, filename, app = None, gui_thread=False):
		Piavca.TimeCallback.__init__(self, name)
		self.app = app
		self.gui_thread = gui_thread
		self.frame = None
	
		self.camera_pos = Piavca.Vec()
		self.camera_pitch = 0.0
		self.camera_yaw = 0.0
	
		loadDefaults()
		
		self.scripts = {}
		self.currentscript = {}
		self.starttimes = {}
		
		if pymediapresent or pyaudiopresent:
			self.soundEngine = SoundEngine()
		else:
			self.soundEngine = None
			
		inputfile = open(filename, "r")
		lines = inputfile.readlines()
		inputfile.close()
		gui_list = []
		for line in lines:
			line = line.strip()
			commentpos = line.find("#")
			if commentpos >= 0:
				line = line[:commentpos]
			line = line.split()
			print line
			if len(line) <= 0:
				continue
			if line[0] == "soundpack":
				if len(line) == 2:
					spackname = line[1]
				else:
					spackname = line[2]
				if self.soundEngine != None:
					self.soundEngine.loadSounds(spackname)
				else:
					print "could not load sound packs as audio playback is not supported, please install pyaudio or pymedia"
			elif line[0] == "expressions":
				importExpressionNames(line[1])
			elif line[0] == "joints":
				importJointNames(line[1])
			elif line[0] == "avatar":
				print "avatar", line[1]
				print "start loading avatar"
				avatar = Piavca.Avatar(line[1])
				print "finished loading avatar"
				i = 2
				while i < len(line):
					if line[i] == "position" or line[i] == "pos":
						pos = Piavca.Vec(float(line[i+1]), float(line[i+2]), float(line[i+3]))
						avatar.setRootPosition(pos)
						i = i+3
					elif line[i] == "rotation" or line[i] == "rot":
						angle = Piavca.degToRad(float(line[i+1]))
						axis = Piavca.Vec(float(line[i+2]), float(line[i+3]), float(line[i+4]))
						avatar.setRootOrientation(Piavca.Quat(angle, axis))
						i = i+4
					i += 1
			elif line[0] == "motionpack":
				if len(line) == 2:
					mpackname = line[1]
				else:
					mpackname = line[2]
				print "motionpack", mpackname
				MotionFile.readMotionFile(mpackname)
			elif line[0] == "script":
				if len(line) == 2:
					spackname = line[1]
				else:
					spackname = line[2]
				print "script pack", spackname
				self.loadScripts(spackname)
			elif line[0] == "camera":
				if line[1] == "position":
					self.camera_pos = Piavca.Vec(float(line[2]), float(line[3]), float(line[4]))
				elif line[1] == "vert_angle":
					self.camera_pitch = Piavca.degToRad(float(line[2]))
				elif line[1] == "horiz_angle":
					self.camera_yaw = Piavca.degToRad(float(line[2]))
				#elif line[1] == "rotation":
				#       s            	self.camera_ori = Piavca.Quat(float(line[2]), Piavca.Vec(float(line[3], float(line[4], lfloat(ine[5]))
			elif line[0] == "GUI":
				print "gui"
				gui_list.append(line[1])
			elif line[0] == "gui":
				print "gui"
				gui_list.append(line[1])
				
		for gui_name in gui_list:
			self.GUI(gui_name)
				
		self.thisown = 0
		Piavca.Core.getCore().registerCallback(self)
		
	def getCameraPosition(self):
		return self.camera_pos
		
	def getCameraPitch(self):
		return self.camera_pitch
		
	def getCameraYaw(self):
		return self.camera_yaw
				
	def loadScripts(self, scriptfile):
		print "load scripts", scriptfile
		#return
		inputfile = open(scriptfile, "r")
		lines = inputfile.readlines()
		inputfile.close()
		readingscript = 0
		self.faceMotion = None
		for line in lines:
			line = line.strip()
			commentpos = line.find("#")
			if commentpos >= 0:
				line = line[:commentpos]
			line = line.split()
			if len(line) <= 0:
				continue
			print line
			if not readingscript and line[0] == "script":
				readingscript = 1
				scriptname = line[1]
				print "entering script", scriptname
				script = []
				continue
			if readingscript:
				if line[0] == "stop":
					readingscript = 0
					print "script", scriptname
					print script
					self.scripts[scriptname] = script
					self.faceMotion = None
				else:
					time = float(line[0])
					cb = self.getCallback(line[1], time, line[2:])
					if cb != None:
						script.append(cb)
					
	def getCallback(self, callbackname, time, args):
		if callbackname == "motion":
			return motionCallback(time, args, 1)
		if callbackname == "queue_motion":
			return motionCallback(time, args, 0)
		if callbackname == "backgroundmotion":
			return backgroundMotionCallback(time, args)
		if callbackname == "stop":
			return stopMotionCallback(time, args)
		if callbackname == "sound":
			if self.soundEngine != None:
				return soundCallback(time, args, self.soundEngine)
			else:
				print "could not load sounds as audio playback is not supported, please install pyaudio or  pymedia"
				return None
		if callbackname == "say":
			if self.soundEngine != None:
				return sayCallback(time, args, self.soundEngine)
			else:
				print "could not load sounds as audio playback is not supported, please install pyaudio or  pymedia"
				return None
		if callbackname == "event":
			return eventCallback(time, args)
		if callbackname == "expression":
			retVal = None
			if self.faceMotion == None :
				self.faceMotion = Piavca.KeyframeMotion(1)
				retVal = motionCallback(0.0, (self.faceMotion,))
			trackId = Piavca.Core.getCore().getExpressionId(args[0])
			if self.faceMotion.isNull(trackId):
				self.faceMotion.addFloatTrack(trackId, 0.0);
			self.faceMotion.setFloatKeyframe(trackId, time, float(args[1]))
			return retVal
	
	def playScript(self, avatarname, scriptname):
		print "keys", self.scripts.keys()
		self.currentscript[avatarname] = self.scripts[scriptname]
		self.starttimes[avatarname] = Piavca.Core.getCore().getTime()
		for item in self.currentscript[avatarname]:
			item.done = 0
			
	def utterance(self, avatarname, utterance):
		expr = re.compile("<[^>]*>")
		scripts = expr.findall(utterance)
		text = expr.sub("", utterance)
		if self.soundEngine != None:
			self.soundEngine.say(text)
		for script in scripts:
			self.playScript(avatarname, script.strip("<> "))
	
	# callback initialization, don't need to do anything
	def init(self, core):
		pass
		
	def timeStep(self, core, t):
		if self.soundEngine != None:
			self.soundEngine.updateAudio()
		#print "in script engine timestep"
		for avatar in self.currentscript.keys():
			#print avatar
			if self.currentscript[avatar] :
				for item in self.currentscript[avatar]:
					if (not item.done) and item.getTime() < (t - self.starttimes[avatar]):
						print avatar
						print Piavca.Core.getCore().getAvatar(avatar)
						print item
						item(Piavca.Core.getCore().getAvatar(avatar))
						item.done = 1
		if self.frame != None:
			time.sleep(0.01)
		#print "finished script engine timestep"
			
	def GUI(self, avatarName):
		print "GUI", avatarName
		if not wxAvailable:
			print "can't instantiate GUI, wx python not present"

		print "app", self.app
		if self.app == None:
			print "getting app"
			self.app = Piavca.getWXApp() #wx.PySimpleApp()

		self.frame=wx.Frame(None,-1)
		sizer1=wx.BoxSizer(wx.HORIZONTAL)
		sizer2=wx.BoxSizer(wx.VERTICAL)

		id_counter = 0
		for scriptname in self.scripts.keys():
			button=wx.Button(self.frame, id_counter, label=scriptname)
			wx.EVT_BUTTON (self.frame, id_counter, lambda e, s = self, n=scriptname : s.playScript(avatarName, n))
			sizer1.Add(button,1 )
			id_counter+=1
			if id_counter % 6 == 0:
				sizer2.Add(sizer1,0)
				sizer1=wx.BoxSizer(wx.HORIZONTAL)
				
		sizer2.Add(sizer1,0)
			
		self.frame.SetSizer(sizer2)
		self.frame.SetAutoLayout(1)
		sizer2.Fit(self.frame)

		self.frame.Show(True)
		self.frame.Layout()

		#print "starting gui"
		if self.gui_thread:
			thread.start_new_thread(self.app.MainLoop, ())
Example #4
0
    def __init__(self, name, filename, app=None, gui_thread=False):
        Piavca.TimeCallback.__init__(self, name)
        self.app = app
        self.gui_thread = gui_thread
        self.frame = None

        self.camera_pos = Piavca.Vec()
        self.camera_pitch = 0.0
        self.camera_yaw = 0.0

        loadDefaults()

        self.scripts = {}
        self.currentscript = {}
        self.starttimes = {}

        if pymediapresent or pyaudiopresent:
            self.soundEngine = SoundEngine()
        else:
            self.soundEngine = None

        inputfile = open(filename, "r")
        lines = inputfile.readlines()
        inputfile.close()
        gui_list = []
        for line in lines:
            line = line.strip()
            commentpos = line.find("#")
            if commentpos >= 0:
                line = line[:commentpos]
            line = line.split()
            print line
            if len(line) <= 0:
                continue
            if line[0] == "soundpack":
                if len(line) == 2:
                    spackname = line[1]
                else:
                    spackname = line[2]
                if self.soundEngine != None:
                    self.soundEngine.loadSounds(spackname)
                else:
                    print "could not load sound packs as audio playback is not supported, please install pyaudio or pymedia"
            elif line[0] == "expressions":
                importExpressionNames(line[1])
            elif line[0] == "joints":
                importJointNames(line[1])
            elif line[0] == "avatar":
                print "avatar", line[1]
                print "start loading avatar"
                avatar = Piavca.Avatar(line[1])
                print "finished loading avatar"
                i = 2
                while i < len(line):
                    if line[i] == "position" or line[i] == "pos":
                        pos = Piavca.Vec(float(line[i + 1]),
                                         float(line[i + 2]),
                                         float(line[i + 3]))
                        avatar.setRootPosition(pos)
                        i = i + 3
                    elif line[i] == "rotation" or line[i] == "rot":
                        angle = Piavca.degToRad(float(line[i + 1]))
                        axis = Piavca.Vec(float(line[i + 2]),
                                          float(line[i + 3]),
                                          float(line[i + 4]))
                        avatar.setRootOrientation(Piavca.Quat(angle, axis))
                        i = i + 4
                    i += 1
            elif line[0] == "motionpack":
                if len(line) == 2:
                    mpackname = line[1]
                else:
                    mpackname = line[2]
                print "motionpack", mpackname
                MotionFile.readMotionFile(mpackname)
            elif line[0] == "script":
                if len(line) == 2:
                    spackname = line[1]
                else:
                    spackname = line[2]
                print "script pack", spackname
                self.loadScripts(spackname)
            elif line[0] == "camera":
                if line[1] == "position":
                    self.camera_pos = Piavca.Vec(float(line[2]),
                                                 float(line[3]),
                                                 float(line[4]))
                elif line[1] == "vert_angle":
                    self.camera_pitch = Piavca.degToRad(float(line[2]))
                elif line[1] == "horiz_angle":
                    self.camera_yaw = Piavca.degToRad(float(line[2]))
                #elif line[1] == "rotation":
                #       s            	self.camera_ori = Piavca.Quat(float(line[2]), Piavca.Vec(float(line[3], float(line[4], lfloat(ine[5]))
            elif line[0] == "GUI":
                print "gui"
                gui_list.append(line[1])
            elif line[0] == "gui":
                print "gui"
                gui_list.append(line[1])

        for gui_name in gui_list:
            self.GUI(gui_name)

        self.thisown = 0
        Piavca.Core.getCore().registerCallback(self)
Example #5
0
class ScriptEngine(Piavca.TimeCallback):
    def __init__(self, name, filename, app=None, gui_thread=False):
        Piavca.TimeCallback.__init__(self, name)
        self.app = app
        self.gui_thread = gui_thread
        self.frame = None

        self.camera_pos = Piavca.Vec()
        self.camera_pitch = 0.0
        self.camera_yaw = 0.0

        loadDefaults()

        self.scripts = {}
        self.currentscript = {}
        self.starttimes = {}

        if pymediapresent or pyaudiopresent:
            self.soundEngine = SoundEngine()
        else:
            self.soundEngine = None

        inputfile = open(filename, "r")
        lines = inputfile.readlines()
        inputfile.close()
        gui_list = []
        for line in lines:
            line = line.strip()
            commentpos = line.find("#")
            if commentpos >= 0:
                line = line[:commentpos]
            line = line.split()
            print line
            if len(line) <= 0:
                continue
            if line[0] == "soundpack":
                if len(line) == 2:
                    spackname = line[1]
                else:
                    spackname = line[2]
                if self.soundEngine != None:
                    self.soundEngine.loadSounds(spackname)
                else:
                    print "could not load sound packs as audio playback is not supported, please install pyaudio or pymedia"
            elif line[0] == "expressions":
                importExpressionNames(line[1])
            elif line[0] == "joints":
                importJointNames(line[1])
            elif line[0] == "avatar":
                print "avatar", line[1]
                print "start loading avatar"
                avatar = Piavca.Avatar(line[1])
                print "finished loading avatar"
                i = 2
                while i < len(line):
                    if line[i] == "position" or line[i] == "pos":
                        pos = Piavca.Vec(float(line[i + 1]),
                                         float(line[i + 2]),
                                         float(line[i + 3]))
                        avatar.setRootPosition(pos)
                        i = i + 3
                    elif line[i] == "rotation" or line[i] == "rot":
                        angle = Piavca.degToRad(float(line[i + 1]))
                        axis = Piavca.Vec(float(line[i + 2]),
                                          float(line[i + 3]),
                                          float(line[i + 4]))
                        avatar.setRootOrientation(Piavca.Quat(angle, axis))
                        i = i + 4
                    i += 1
            elif line[0] == "motionpack":
                if len(line) == 2:
                    mpackname = line[1]
                else:
                    mpackname = line[2]
                print "motionpack", mpackname
                MotionFile.readMotionFile(mpackname)
            elif line[0] == "script":
                if len(line) == 2:
                    spackname = line[1]
                else:
                    spackname = line[2]
                print "script pack", spackname
                self.loadScripts(spackname)
            elif line[0] == "camera":
                if line[1] == "position":
                    self.camera_pos = Piavca.Vec(float(line[2]),
                                                 float(line[3]),
                                                 float(line[4]))
                elif line[1] == "vert_angle":
                    self.camera_pitch = Piavca.degToRad(float(line[2]))
                elif line[1] == "horiz_angle":
                    self.camera_yaw = Piavca.degToRad(float(line[2]))
                #elif line[1] == "rotation":
                #       s            	self.camera_ori = Piavca.Quat(float(line[2]), Piavca.Vec(float(line[3], float(line[4], lfloat(ine[5]))
            elif line[0] == "GUI":
                print "gui"
                gui_list.append(line[1])
            elif line[0] == "gui":
                print "gui"
                gui_list.append(line[1])

        for gui_name in gui_list:
            self.GUI(gui_name)

        self.thisown = 0
        Piavca.Core.getCore().registerCallback(self)

    def getCameraPosition(self):
        return self.camera_pos

    def getCameraPitch(self):
        return self.camera_pitch

    def getCameraYaw(self):
        return self.camera_yaw

    def loadScripts(self, scriptfile):
        print "load scripts", scriptfile
        #return
        inputfile = open(scriptfile, "r")
        lines = inputfile.readlines()
        inputfile.close()
        readingscript = 0
        self.faceMotion = None
        for line in lines:
            line = line.strip()
            commentpos = line.find("#")
            if commentpos >= 0:
                line = line[:commentpos]
            line = line.split()
            if len(line) <= 0:
                continue
            print line
            if not readingscript and line[0] == "script":
                readingscript = 1
                scriptname = line[1]
                print "entering script", scriptname
                script = []
                continue
            if readingscript:
                if line[0] == "stop":
                    readingscript = 0
                    print "script", scriptname
                    print script
                    self.scripts[scriptname] = script
                    self.faceMotion = None
                else:
                    time = float(line[0])
                    cb = self.getCallback(line[1], time, line[2:])
                    if cb != None:
                        script.append(cb)

    def getCallback(self, callbackname, time, args):
        if callbackname == "motion":
            return motionCallback(time, args, 1)
        if callbackname == "queue_motion":
            return motionCallback(time, args, 0)
        if callbackname == "backgroundmotion":
            return backgroundMotionCallback(time, args)
        if callbackname == "stop":
            return stopMotionCallback(time, args)
        if callbackname == "sound":
            if self.soundEngine != None:
                return soundCallback(time, args, self.soundEngine)
            else:
                print "could not load sounds as audio playback is not supported, please install pyaudio or  pymedia"
                return None
        if callbackname == "say":
            if self.soundEngine != None:
                return sayCallback(time, args, self.soundEngine)
            else:
                print "could not load sounds as audio playback is not supported, please install pyaudio or  pymedia"
                return None
        if callbackname == "event":
            return eventCallback(time, args)
        if callbackname == "expression":
            retVal = None
            if self.faceMotion == None:
                self.faceMotion = Piavca.KeyframeMotion(1)
                retVal = motionCallback(0.0, (self.faceMotion, ))
            trackId = Piavca.Core.getCore().getExpressionId(args[0])
            if self.faceMotion.isNull(trackId):
                self.faceMotion.addFloatTrack(trackId, 0.0)
            self.faceMotion.setFloatKeyframe(trackId, time, float(args[1]))
            return retVal

    def playScript(self, avatarname, scriptname):
        print "keys", self.scripts.keys()
        self.currentscript[avatarname] = self.scripts[scriptname]
        self.starttimes[avatarname] = Piavca.Core.getCore().getTime()
        for item in self.currentscript[avatarname]:
            item.done = 0

    def utterance(self, avatarname, utterance):
        expr = re.compile("<[^>]*>")
        scripts = expr.findall(utterance)
        text = expr.sub("", utterance)
        if self.soundEngine != None:
            self.soundEngine.say(text)
        for script in scripts:
            self.playScript(avatarname, script.strip("<> "))

    # callback initialization, don't need to do anything
    def init(self, core):
        pass

    def timeStep(self, core, t):
        if self.soundEngine != None:
            self.soundEngine.updateAudio()
        #print "in script engine timestep"
        for avatar in self.currentscript.keys():
            #print avatar
            if self.currentscript[avatar]:
                for item in self.currentscript[avatar]:
                    if (not item.done
                        ) and item.getTime() < (t - self.starttimes[avatar]):
                        print avatar
                        print Piavca.Core.getCore().getAvatar(avatar)
                        print item
                        item(Piavca.Core.getCore().getAvatar(avatar))
                        item.done = 1
        if self.frame != None:
            time.sleep(0.01)
        #print "finished script engine timestep"

    def GUI(self, avatarName):
        print "GUI", avatarName
        if not wxAvailable:
            print "can't instantiate GUI, wx python not present"

        print "app", self.app
        if self.app == None:
            print "getting app"
            self.app = Piavca.getWXApp()  #wx.PySimpleApp()

        self.frame = wx.Frame(None, -1)
        sizer1 = wx.BoxSizer(wx.HORIZONTAL)
        sizer2 = wx.BoxSizer(wx.VERTICAL)

        id_counter = 0
        for scriptname in self.scripts.keys():
            button = wx.Button(self.frame, id_counter, label=scriptname)
            wx.EVT_BUTTON(
                self.frame,
                id_counter,
                lambda e, s=self, n=scriptname: s.playScript(avatarName, n))
            sizer1.Add(button, 1)
            id_counter += 1
            if id_counter % 6 == 0:
                sizer2.Add(sizer1, 0)
                sizer1 = wx.BoxSizer(wx.HORIZONTAL)

        sizer2.Add(sizer1, 0)

        self.frame.SetSizer(sizer2)
        self.frame.SetAutoLayout(1)
        sizer2.Fit(self.frame)

        self.frame.Show(True)
        self.frame.Layout()

        #print "starting gui"
        if self.gui_thread:
            thread.start_new_thread(self.app.MainLoop, ())