self.master = (self.master + 1) % 2 # print(self.biggest) if __name__ == '__main__': # Initialize pygame pygame.init() setting = UI.Setting() SCREEN_WIDTH, SCREEN_HEIGHT = setting.SCREEN_WIDTH, setting.SCREEN_HEIGHT x, y = 150, 60 os.environ['SDL_VIDEO_WINDOW_POS'] = "%d,%d" % (x, y) screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) pygame.display.set_caption("升级") background = UI.Background(screen, setting) judge = Judge() #judge.level = [12,13] while True: time.sleep(0.1) judge.new_game(background) judge.run_game(background) background.initial() if judge.level[0] == 13 or judge.level[1] == 13: print(judge.level) if judge.level[0] > judge.level[1]: print('East and West WIN') else: print('South and North WIN')