Example #1
0
    def getMoment(self, fp):
        """Compute the mass of the object, already taking into account the
        type of subentities.

        Position arguments:
        fp -- Part::FeaturePython object affected.

        Returned value:
        List of moments toward x, y and z
        """
        m = [Units.parseQuantity('0 kg*m'),
             Units.parseQuantity('0 kg*m'),
             Units.parseQuantity('0 kg*m')]
        for s in fp.Shape.Solids:
            mom = self._getVolumetricMoment(fp, s)
            for i in range(len(m)):
                m[i] = m[i] + mom[i]
        for f in fp.Shape.Faces:
            mom = self._getAreaMoment(fp, f)
            for i in range(len(m)):
                m[i] = m[i] + mom[i]
        for e in fp.Shape.Edges:
            mom = self._getLinearMoment(fp, e)
            for i in range(len(m)):
                m[i] = m[i] + mom[i]
        for v in fp.Shape.Vertexes:
            mom = self._getPuntualMoment(fp, v)
            for i in range(len(m)):
                m[i] = m[i] + mom[i]
        return m
Example #2
0
    def accept(self):
        if not self.ship:
            return False
        self.save()
        # Plot data
        mw = self.getMainWindow()
        form = mw.findChild(QtGui.QWidget, "TaskPanel")
        form.draft = self.widget(QtGui.QLineEdit, "Draft")
        form.trim = self.widget(QtGui.QLineEdit, "Trim")
        form.num = self.widget(QtGui.QSpinBox, "Num")
        draft = Units.parseQuantity(Locale.fromString(form.draft.text()))
        trim = Units.parseQuantity(Locale.fromString(form.trim.text()))
        num = form.num.value()

        disp, B, _ = Hydrostatics.displacement(self.ship,
                                               draft,
                                               Units.parseQuantity("0 deg"),
                                               trim)
        xcb = Units.Quantity(B.x, Units.Length)
        data = Hydrostatics.areas(self.ship,
                                  num,
                                  draft=draft,
                                  trim=trim)
        x = []
        y = []
        for i in range(0, len(data)):
            x.append(data[i][0].getValueAs("m").Value)
            y.append(data[i][1].getValueAs("m^2").Value)
        PlotAux.Plot(x, y, disp, xcb, self.ship)
        self.preview.clean()
        return True
Example #3
0
def func():
    player = input("Please, choose and enter your username: "******"Привет, " + player + "!")
    i = 0
    while True:
        i += 1
        try:
            race = input(
                "Выбери страну, в которой хочешь играть: Carfagen, Serb ")
            if race.lower() == "carfagen":
                player = Units.CorfagenArmyFactory()
                print("Поздравляю! Твой стартовый капитал 100 монет\n")
                print(phr)
                break
            elif race.lower() == "serb":
                player = Units.SerbianArmyFactory()
                print("Поздравляю! Твой стартовый капитал 100 монет\n")
                print(phr)
                break
            else:
                print("Unknown race!")
                raise ValueError
        except ValueError:
            if i < 2:
                print("Choose again.")
            elif i == 2:
                print("Too many times entered wrong line, bye-bye baby)")
                print("I'm just joke, choose one more time!")
            else:
                return
            continue
    print()
    playing.play(player)
Example #4
0
def turn(gc, unit):
    Units.shoot_at_best_target(gc, unit)
    if gc.is_move_ready(unit.id):
        planet = unit.location.map_location().planet
        path = get_closest_fact(unit) if planet == bc.Planet.Earth else Globals.updatePathMars
        Navigation.path_with_bfs(gc, unit, path)
    return
Example #5
0
def tankCapacityCurve(tank, n):
    """Create a tank capacity curve

    Position arguments:
    tank -- Tank object (see createTank)
    ship -- n Number of filling levels to test

    Returned value:
    List of computed points. Each point contains the filling level percentage
    (interval [0, 1]), the the filling level (0 for the bottom of the tank), and
    the volume.
    """
    bbox = tank.Shape.BoundBox
    dz = Units.Quantity(bbox.ZMax - bbox.ZMin, Units.Length)
    dlevel = 1.0 / (n - 1)
    out = [(0.0, Units.parseQuantity("0 m"), Units.parseQuantity("0 m^3"))]

    msg = QtGui.QApplication.translate(
        "ship_console",
        "Computing capacity curves",
        None)
    App.Console.PrintMessage(msg + '...\n')
    for i in range(1, n):
        App.Console.PrintMessage("\t{} / {}\n".format(i + 1, n))
        level = i * dlevel
        vol = tank.Proxy.getVolume(tank, level)
        out.append((level, level * dz, level * vol))
    return out
Example #6
0
def moment(ship,
           draft=None,
           roll=Units.parseQuantity("0 deg"),
           trim=Units.parseQuantity("0 deg")):
    """Compute the moment required to trim the ship 1cm

    Position arguments:
    ship -- Ship object (see createShip)

    Keyword arguments:
    draft -- Ship draft (Design ship draft by default)
    roll -- Roll angle (0 degrees by default)
    trim -- Trim angle (0 degrees by default)

    Returned value:
    Moment required to trim the ship 1cm. Such moment is positive if it cause a
    positive trim angle. The moment is expressed as a mass by a distance, not as
    a force by a distance
    """
    disp_orig, B_orig, _ = displacement(ship, draft, roll, trim)
    xcb_orig = Units.Quantity(B_orig.x, Units.Length)

    factor = 10.0
    x = 0.5 * ship.Length.getValueAs('cm').Value
    y = 1.0
    angle = math.atan2(y, x) * Units.Radian
    trim_new = trim + factor * angle
    disp_new, B_new, _ = displacement(ship, draft, roll, trim_new)
    xcb_new = Units.Quantity(B_new.x, Units.Length)

    mom0 = -disp_orig * xcb_orig
    mom1 = -disp_new * xcb_new
    return (mom1 - mom0) / factor
Example #7
0
def print_metrics(cpu_state: CpuState):
    """
    CPU UTILIZATION - idle time/ run time
    Throughput - processes completed per time unity
    Waiting Time - time in ready queue
    Turnaround Time - time of arrival to time of running queue exit
    Response Time - time of submission to time or process started
    """

    print("\n================= METRICS =================\n")
    uti = cpu_state.idle_ticks / cpu_state.last_exit_tick
    uti = 1 - uti
    uti = round_three(uti)
    print(f"UTI: {uti}%")

    runtime_seconds = Units.MiS_to_seconds(cpu_state.last_exit_tick)
    tpt = CONFIG.total_jobs / runtime_seconds
    tpt = round_three(tpt)
    print(f"TPT: {tpt} Processes per Second")

    tot_wait_time = Units.MiS_to_seconds(cpu_state.wtt_rolling_time_sum)
    wtt = tot_wait_time / CONFIG.total_jobs
    wtt = round_three(wtt)
    print(f"WTT: {wtt} Seconds")

    tot_tut_time = Units.MiS_to_seconds(cpu_state.tut_rolling_time_sum)
    tut = tot_tut_time / CONFIG.total_jobs
    tut = round_three(tut)
    print(f"TUT: {tut} Seconds")
Example #8
0
def generateParametersAndState(airports, entry):
    # TODO (niwang)
    # airports: a dict of AirportID to Airport object
    # the original list of Airport is a tuple of Airport and Environment, now we only keep
    # the Airport Object
    # entry: FlightEntry
    aircraftType = Aircraft.mediumRange
    departureAirport = airports[entry.DepartureAirport]  #['Airport.Code']
    arrivalAirport = airports[entry.ArrivalAirport]  #['Airport.Code']
    timeElapsed = Units.timeDifference(0.0, entry.ActualGateDepartureTime)
    maximumFuel = Units.fuelGallonsToFuelPounds(aircraftType.FuelCapacity)
    initialFuel = entry.InitialFuel
    fuelConsumed = entry.ConsumedFuel

    flightParameters = FlightParameters(
        entry.Id,
        'Eastbound' if departureAirport.Position.PositionX < \
            arrivalAirport.Position.PositionX else 'Westbound',
        aircraftType,
        arrivalAirport,
        entry.Payload,
        initialFuel,
        entry.ScheduledGateDepartureTime,
        entry.ActualGateDepartureTime,
        entry.ScheduledGateArrivalTime,
        entry.ScheduledRunwayArrivalTime)

    flightState = FlightState(entry.Position, 0.0, 0.0, timeElapsed,
                              fuelConsumed, Airspace.emptyIntersection, 0.0,
                              [])
    return (flightParameters, flightState)
Example #9
0
    def onData(self, value):
        """ Method called when the tool input data is touched.
        @param value Changed value.
        """
        if not self.ship:
            return

        mw = self.getMainWindow()
        form = mw.findChild(QtGui.QWidget, "TaskPanel")
        form.draft = self.widget(QtGui.QLineEdit, "Draft")
        form.trim = self.widget(QtGui.QLineEdit, "Trim")

        # Get the values (or fix them in bad setting case)
        try:
            draft = Units.parseQuantity(Locale.fromString(form.draft.text()))
        except:
            draft = self.ship.Draft
            form.draft.setText(draft.UserString)
        try:
            trim = Units.parseQuantity(Locale.fromString(form.trim.text()))
        except:
            trim = Units.parseQuantity("0 deg")
            form.trim.setText(trim.UserString)

        bbox = self.ship.Shape.BoundBox
        draft_min = Units.Quantity(bbox.ZMin, Units.Length)
        draft_max = Units.Quantity(bbox.ZMax, Units.Length)
        draft = self.clampValue(form.draft, draft_min, draft_max, draft)

        trim_min = Units.parseQuantity("-180 deg")
        trim_max = Units.parseQuantity("180 deg")
        trim = self.clampValue(form.trim, trim_min, trim_max, trim)

        self.onUpdate()
        self.preview.update(draft, trim, self.ship)
Example #10
0
    def getMoment(self, fp):
        """Compute the mass of the object, already taking into account the
        type of subentities.

        Position arguments:
        fp -- Part::FeaturePython object affected.

        Returned value:
        List of moments toward x, y and z
        """
        m = [
            Units.parseQuantity('0 kg*m'),
            Units.parseQuantity('0 kg*m'),
            Units.parseQuantity('0 kg*m')
        ]
        for s in fp.Shape.Solids:
            mom = self._getVolumetricMoment(fp, s)
            for i in range(len(m)):
                m[i] = m[i] + mom[i]
        for f in fp.Shape.Faces:
            mom = self._getAreaMoment(fp, f)
            for i in range(len(m)):
                m[i] = m[i] + mom[i]
        for e in fp.Shape.Edges:
            mom = self._getLinearMoment(fp, e)
            for i in range(len(m)):
                m[i] = m[i] + mom[i]
        for v in fp.Shape.Vertexes:
            mom = self._getPuntualMoment(fp, v)
            for i in range(len(m)):
                m[i] = m[i] + mom[i]
        return m
Example #11
0
    def export_to_text(self):
        """Creates a string that describes the workout."""

        unit_system = self.user_mgr.retrieve_user_setting(
            self.user_id, Keys.PREFERRED_UNITS_KEY)

        result = "Workout Type: "
        result += self.type
        result += "\nSport: "
        result += self.sport_type
        result += "\n"

        # Add the warmup (if applicable).
        if self.warmup is not None and ZwoTags.ZWO_ATTR_NAME_DURATION in self.warmup:
            result += "Warmup: "
            result += str(self.warmup[ZwoTags.ZWO_ATTR_NAME_DURATION])
            result += " seconds.\n"

        # Add each interval.
        for interval in self.intervals:
            interval_meters = interval[Keys.INTERVAL_DISTANCE_KEY]
            interval_pace_minute = interval[Keys.INTERVAL_PACE_KEY]
            recovery_meters = interval[Keys.INTERVAL_RECOVERY_DISTANCE_KEY]
            recovery_pace_minute = interval[Keys.INTERVAL_RECOVERY_PACE_KEY]

            result += "Interval: "
            result += Units.convert_to_string_in_specified_unit_system(
                unit_system, interval_meters, Units.UNITS_DISTANCE_METERS,
                None, Keys.TOTAL_DISTANCE)
            result += " at "
            result += Units.convert_to_string_in_specified_unit_system(
                unit_system, interval_pace_minute, Units.UNITS_DISTANCE_METERS,
                Units.UNITS_TIME_MINUTES, Keys.INTERVAL_PACE_KEY)
            if recovery_meters > 0:
                result += " with "
                result += Units.convert_to_string_in_specified_unit_system(
                    unit_system, recovery_meters, Units.UNITS_DISTANCE_METERS,
                    None, Keys.TOTAL_DISTANCE)
                result += " recovery at "
                result += Units.convert_to_string_in_specified_unit_system(
                    unit_system, recovery_pace_minute,
                    Units.UNITS_DISTANCE_METERS, Units.UNITS_TIME_MINUTES,
                    Keys.INTERVAL_PACE_KEY)
            result += ".\n"

        # Add the cooldown (if applicable).
        if self.cooldown is not None and ZwoTags.ZWO_ATTR_NAME_DURATION in self.cooldown:
            result += "Cooldown: "
            result += str(self.cooldown[ZwoTags.ZWO_ATTR_NAME_DURATION])
            result += " seconds.\n"

        # Add an string that describes how this workout fits into the big picture.
        if self.type == Keys.WORKOUT_TYPE_INTERVAL_SESSION:
            result += "Purpose: Interval sessions are designed to build speed and strength.\n"
        elif self.type == Keys.WORKOUT_TYPE_TEMPO_RUN:
            result += "Purpose: Tempo runs build a combination of speed and endurance. They should be performed at a pace you can hold for roughly one hour.\n"
        elif self.type == Keys.WORKOUT_TYPE_EASY_RUN:
            result += "Purpose: Easy runs build aerobic capacity while keeping the wear and tear on the body to a minimum.\n"

        return result
Example #12
0
 def accept(self):
     if not self.ship:
         return False
     self.save()
     # Plot data
     mw = self.getMainWindow()
     form = mw.findChild(QtGui.QWidget, "TaskPanel")
     form.draft = self.widget(QtGui.QLineEdit, "Draft")
     form.trim = self.widget(QtGui.QLineEdit, "Trim")
     draft = Units.Quantity(Locale.fromString(
         form.draft.text())).getValueAs('m').Value
     trim = Units.Quantity(Locale.fromString(
         form.trim.text())).getValueAs('deg').Value
     data = Hydrostatics.displacement(self.ship, draft, 0.0, trim)
     disp = data[0]
     xcb = data[1].x
     data = Hydrostatics.areas(self.ship, draft, 0.0, trim)
     x = []
     y = []
     for i in range(0, len(data)):
         x.append(data[i][0])
         y.append(data[i][1])
     PlotAux.Plot(x, y, disp, xcb, self.ship)
     self.preview.clean()
     return True
Example #13
0
 def _initialize_secondary(self):
     """Helper method to initializes sources from secondary source file"""
     units = PointSourceContainer.units
     try:
         secondary_sources = open(self.secondary_file_name)
     except IOError as error:
         err_string = "Unable to open file {0}".format(self.secondary_file_name)
         raise IOError(err_string)
         
     secondary_list = []
     
     headers = secondary_sources.readline()
     line = secondary_sources.readline()
     while line!="":
         line_list = line.split(',')
         name=line_list[0]
         parent = line_list[1]
         parentSource = getattr(self,parent)
         lat=float(line_list[2])
         lon=float(line_list[3])
         emissions = float(line_list[4])
         yearly_emissions = {2014: Units.SciVal(emissions, units),
                             2015: Units.SciVal(emissions, units),
                             2016: Units.SciVal(emissions, units)
                             }
         height = float(line_list[5])
         source = PST.PointSource(name,lat,lon,name,emissions,yearly_emissions,height)
         setattr(self,name,source)
         secondary_list.append(source)
         parentSource.secondary.append(source)
         line=secondary_sources.readline()
     secondary_sources.close()
     return secondary_list
Example #14
0
 def __init__(self, **kwargs):
     self.__units = [
         Units.Solder() for _ in range(1, kwargs['soldiers'] + 1)
     ]
     self.__units += [
         Units.Vehicles() for _ in range(1, kwargs['vehicles'] + 1)
     ]
Example #15
0
    def __init__(self, ship, faces, draft, trim):
        """Compute all the hydrostatics.

        Position argument:
        ship -- Ship instance
        faces -- Ship external faces
        draft -- Ship draft
        trim -- Trim angle
        """
        disp, B, cb = displacement(ship, draft=draft, trim=trim)
        if not faces:
            wet = 0.0
        else:
            wet = wettedArea(faces, draft=draft, trim=trim)
        mom = moment(ship, draft=draft, trim=trim)
        farea, cf = floatingArea(ship, draft=draft, trim=trim)
        bm = BMT(ship, draft=draft, trim=trim)
        cm = mainFrameCoeff(ship, draft=draft)
        # Store final data
        self.draft = draft
        self.trim = trim
        self.disp = disp
        self.xcb = Units.Quantity(B.x, Units.Length)
        self.wet = wet
        self.farea = farea
        self.mom = mom
        self.KBt = Units.Quantity(B.z, Units.Length)
        self.BMt = bm
        self.Cb = cb
        self.Cf = cf
        self.Cm = cm
Example #16
0
    def accept(self):
        if not self.ship:
            return False
        self.save()
        # Plot data
        mw = self.getMainWindow()
        form = mw.findChild(QtGui.QWidget, "TaskPanel")
        form.draft = self.widget(QtGui.QLineEdit, "Draft")
        form.trim = self.widget(QtGui.QLineEdit, "Trim")
        form.num = self.widget(QtGui.QSpinBox, "Num")
        draft = Units.parseQuantity(Locale.fromString(form.draft.text()))
        trim = Units.parseQuantity(Locale.fromString(form.trim.text()))
        num = form.num.value()

        disp, B, _ = Hydrostatics.displacement(self.ship,
                                               draft,
                                               Units.parseQuantity("0 deg"),
                                               trim)
        xcb = Units.Quantity(B.x, Units.Length)
        data = Hydrostatics.areas(self.ship,
                                  num,
                                  draft=draft,
                                  trim=trim)
        x = []
        y = []
        for i in range(0, len(data)):
            x.append(data[i][0].getValueAs("m").Value)
            y.append(data[i][1].getValueAs("m^2").Value)
        PlotAux.Plot(x, y, disp, xcb, self.ship)
        self.preview.clean()
        return True
Example #17
0
    def onData(self, value):
        """Updates the 3D preview on data changes.

        Keyword arguments:
        value -- Edited value. This parameter is required in order to use this
        method as a callback function, but it is unuseful.
        """
        mw = self.getMainWindow()
        form = mw.findChild(QtGui.QWidget, "TaskPanel")
        form.length = self.widget(QtGui.QLineEdit, "Length")
        form.breadth = self.widget(QtGui.QLineEdit, "Breadth")
        form.draft = self.widget(QtGui.QLineEdit, "Draft")

        qty = Units.Quantity(form.length.text())
        val_min = 0.001
        val_max = self.bounds[0] / Units.Metre.Value
        val = qty.getValueAs('m').Value
        self.L = self.clampVal(form.length, val_min, val_max, val)
        qty = Units.Quantity(form.breadth.text())
        val_min = 0.001
        val_max = self.bounds[1] / Units.Metre.Value
        val = qty.getValueAs('m').Value
        self.B = self.clampVal(form.breadth, val_min, val_max, val)
        qty = Units.Quantity(form.draft.text())
        val_min = 0.001
        val_max = self.bounds[2] / Units.Metre.Value
        val = qty.getValueAs('m').Value
        self.T = self.clampVal(form.draft, val_min, val_max, val)
        self.preview.update(self.L, self.B, self.T)
Example #18
0
def moment(ship, draft=None,
                 roll=Units.parseQuantity("0 deg"), 
                 trim=Units.parseQuantity("0 deg")):
    """Compute the moment required to trim the ship 1cm

    Position arguments:
    ship -- Ship object (see createShip)

    Keyword arguments:
    draft -- Ship draft (Design ship draft by default)
    roll -- Roll angle (0 degrees by default)
    trim -- Trim angle (0 degrees by default)

    Returned value:
    Moment required to trim the ship 1cm. Such moment is positive if it cause a
    positive trim angle. The moment is expressed as a mass by a distance, not as
    a force by a distance
    """
    disp_orig, B_orig, _ = displacement(ship, draft, roll, trim)
    xcb_orig = Units.Quantity(B_orig.x, Units.Length)

    factor = 10.0
    x = 0.5 * ship.Length.getValueAs('cm').Value
    y = 1.0
    angle = math.atan2(y, x) * Units.Radian
    trim_new = trim + factor * angle
    disp_new, B_new, _ = displacement(ship, draft, roll, trim_new)
    xcb_new = Units.Quantity(B_new.x, Units.Length)

    mom0 = -disp_orig * xcb_orig
    mom1 = -disp_new * xcb_new
    return (mom1 - mom0) / factor
Example #19
0
    def save(self):
        """ Saves the data into ship instance. """
        mw = self.getMainWindow()
        form = mw.findChild(QtGui.QWidget, "TaskPanel")
        form.draft = self.widget(QtGui.QLineEdit, "Draft")
        form.trim = self.widget(QtGui.QLineEdit, "Trim")
        form.num = self.widget(QtGui.QSpinBox, "Num")

        draft = Units.parseQuantity(Locale.fromString(form.draft.text()))
        trim = Units.parseQuantity(Locale.fromString(form.trim.text()))
        num = form.num.value()

        props = self.ship.PropertiesList
        try:
            props.index("AreaCurveDraft")
        except ValueError:
            try:
                tooltip = str(QtGui.QApplication.translate(
                    "ship_areas",
                    "Areas curve tool draft selected [m]",
                    None))
            except:
                tooltip = "Areas curve tool draft selected [m]"
            self.ship.addProperty("App::PropertyLength",
                                  "AreaCurveDraft",
                                  "Ship",
                                  tooltip)
        self.ship.AreaCurveDraft = draft
        try:
            props.index("AreaCurveTrim")
        except ValueError:
            try:
                tooltip = str(QtGui.QApplication.translate(
                    "ship_areas",
                    "Areas curve tool trim selected [deg]",
                    None))
            except:
                tooltip = "Areas curve tool trim selected [deg]"
            self.ship.addProperty("App::PropertyAngle",
                                  "AreaCurveTrim",
                                  "Ship",
                                  tooltip)
        self.ship.AreaCurveTrim = trim
        try:
            props.index("AreaCurveNum")
        except ValueError:
            try:
                tooltip = str(QtGui.QApplication.translate(
                    "ship_areas",
                    "Areas curve tool number of points",
                    None))
            except:
                tooltip = "Areas curve tool number of points"
            self.ship.addProperty("App::PropertyInteger",
                                  "AreaCurveNum",
                                  "Ship",
                                  tooltip)
        self.ship.AreaCurveNum = num
Example #20
0
    def save(self):
        """ Saves the data into ship instance. """
        mw = self.getMainWindow()
        form = mw.findChild(QtGui.QWidget, "TaskPanel")
        form.draft = self.widget(QtGui.QLineEdit, "Draft")
        form.trim = self.widget(QtGui.QLineEdit, "Trim")
        form.num = self.widget(QtGui.QSpinBox, "Num")

        draft = Units.parseQuantity(Locale.fromString(form.draft.text()))
        trim = Units.parseQuantity(Locale.fromString(form.trim.text()))
        num = form.num.value()

        props = self.ship.PropertiesList
        try:
            props.index("AreaCurveDraft")
        except ValueError:
            try:
                tooltip = str(QtGui.QApplication.translate(
                    "ship_areas",
                    "Areas curve tool draft selected [m]",
                    None))
            except:
                tooltip = "Areas curve tool draft selected [m]"
            self.ship.addProperty("App::PropertyLength",
                                  "AreaCurveDraft",
                                  "Ship",
                                  tooltip)
        self.ship.AreaCurveDraft = draft
        try:
            props.index("AreaCurveTrim")
        except ValueError:
            try:
                tooltip = str(QtGui.QApplication.translate(
                    "ship_areas",
                    "Areas curve tool trim selected [deg]",
                    None))
            except:
                tooltip = "Areas curve tool trim selected [deg]"
            self.ship.addProperty("App::PropertyAngle",
                                  "AreaCurveTrim",
                                  "Ship",
                                  tooltip)
        self.ship.AreaCurveTrim = trim
        try:
            props.index("AreaCurveNum")
        except ValueError:
            try:
                tooltip = str(QtGui.QApplication.translate(
                    "ship_areas",
                    "Areas curve tool number of points",
                    None))
            except:
                tooltip = "Areas curve tool number of points"
            self.ship.addProperty("App::PropertyInteger",
                                  "AreaCurveNum",
                                  "Ship",
                                  tooltip)
        self.ship.AreaCurveNum = num
Example #21
0
def prepUnitsForBattle(teamList):
    toRet = []
    teamOn = 0
    corner = 1
    for team in teamList:
        toRet += [[team[0], []]]
        unitOn = 0
        line = 1
        #unit[3] is a list of abilities.
        for unit in team[1]:
            if unit[0] in UNITSTATS and "CLASS" in UNITSTATS[unit[0]]:
                c = UNITSTATS[unit[0]]["CLASS"]
                if corner == 1:  #topLeft
                    pos = [line * 30 - unitOn * 30, 30 + unitOn * 30]
                elif corner == 2:  #bottomRight
                    pos = [
                        CONST["BATTLESIZE"][0] - (line * 30 - unitOn * 30),
                        CONST["BATTLESIZE"][1] - (30 + unitOn * 30)
                    ]
                elif corner == 3:  #topRight
                    pos = [
                        CONST["BATTLESIZE"][0] - (line * 30 - unitOn * 30),
                        (30 + unitOn * 30)
                    ]
                elif corner == 4:  #bottomLeft
                    pos = [(line * 30 - unitOn * 30),
                           CONST["BATTLESIZE"][1] - (30 + unitOn * 30)]

                if c == "Tank":
                    newUnit = Units.Warrior(pos, unit[0], unit[1], unit[2],
                                            unit[3])
                elif c == "Heal":
                    newUnit = Units.Healer(pos, unit[0], unit[1], unit[2],
                                           unit[3])
                elif c == "Ranger":
                    newUnit = Units.Ranger(pos, unit[0], unit[1], unit[2],
                                           unit[3])
                elif c == "Egg":
                    newUnit = Units.Egg(pos, unit[0], unit[1], unit[2],
                                        unit[3])
                else:
                    print "NOT IMPLEMENTED: unit AI of '" + c + "'"
                    newUnit = Units.NoAI(pos, unit[0], unit[1], unit[2],
                                         unit[3])

                toRet[teamOn][1] += [newUnit]
                unitOn += 1
                if unitOn >= line:
                    line += 1
                    unitOn = 0
            else:
                print "Error creating unit '" + unit[
                    0] + "'.  It is not in UNITSTATS"
        teamOn += 1
        corner += 1
    return toRet
Example #22
0
    def _getAreaMass(self, fp, shape):
        """Compute the mass of an area element.

        Position arguments:
        fp -- Part::FeaturePython object affected.
        shape -- Face shape object.
        """
        rho = Units.parseQuantity('{0} kg/m^2'.format(fp.AreaDens))
        a = Units.Quantity(shape.Area, Units.Area)
        return rho * a
Example #23
0
    def _getLinearMass(self, fp, shape):
        """Compute the mass of a linear element.

        Position arguments:
        fp -- Part::FeaturePython object affected.
        shape -- Edge shape object.
        """
        rho = Units.parseQuantity('{0} kg/m'.format(fp.LineDens))
        l = Units.Quantity(shape.Length, Units.Length)
        return rho * l
Example #24
0
    def recruit_unit(self, n):
        if n == 0:
            unit = Units.Infantry(self.current_player)
        elif n == 1:
            unit = Units.Tank(self.current_player)

        if self.current_player not in self.purchases:
            self.purchases[self.current_player] = []

        self.purchases[self.current_player].append(unit)
Example #25
0
    def _getVolumetricMass(self, fp, shape):
        """Compute the mass of a volumetric element.

        Position arguments:
        fp -- Part::FeaturePython object affected.
        shape -- Solid shape object.
        """
        rho = Units.parseQuantity('{0} kg/m^3'.format(fp.Dens))
        v = Units.Quantity(shape.Volume, Units.Volume)
        return rho * v
Example #26
0
 def __init__(self, activity_type):
     self.is_foot_based_activity = activity_type in Keys.FOOT_BASED_ACTIVITIES
     if self.is_foot_based_activity:
         self.key = Keys.STEPS_PER_MINUTE
         self.units = Units.get_running_cadence_units_str()
     else:
         self.key = Keys.APP_CADENCE_KEY
         self.units = Units.get_cadence_units_str()
     SensorAnalyzer.SensorAnalyzer.__init__(self, self.key, self.units,
                                            activity_type)
Example #27
0
def solve(ship, weights, tanks, rolls, var_trim=True):
    """Compute the ship GZ stability curve

    Position arguments:
    ship -- Ship object
    weights -- List of weights to consider
    tanks -- List of tanks to consider (each one should be a tuple with the
    tank instance, the density of the fluid inside, and the filling level ratio)
    rolls -- List of roll angles

    Keyword arguments:
    var_trim -- True if the equilibrium trim should be computed for each roll
    angle, False if null trim angle can be used instead.

    Returned value:
    List of GZ curve points. Each point contains the GZ stability length, the
    equilibrium draft, and the equilibrium trim angle (0 deg if var_trim is
    False)
    """
    # Get the unloaded weight (ignoring the tanks for the moment).
    W = Units.parseQuantity("0 kg")
    mom_x = Units.parseQuantity("0 kg*m")
    mom_y = Units.parseQuantity("0 kg*m")
    mom_z = Units.parseQuantity("0 kg*m")
    for w in weights:
        W += w.Proxy.getMass(w)
        m = w.Proxy.getMoment(w)
        mom_x += m[0]
        mom_y += m[1]
        mom_z += m[2]
    COG = Vector(mom_x / W, mom_y / W, mom_z / W)
    W = W * G

    # Get the tanks weight
    TW = Units.parseQuantity("0 kg")
    VOLS = []
    for t in tanks:
        # t[0] = tank object
        # t[1] = load density
        # t[2] = filling level
        vol = t[0].Proxy.getVolume(t[0], t[2])
        VOLS.append(vol)
        TW += vol * t[1]
    TW = TW * G

    points = []
    for i,roll in enumerate(rolls):
        App.Console.PrintMessage("{0} / {1}\n".format(i + 1, len(rolls)))
        point = solve_point(W, COG, TW, VOLS,
                            ship, tanks, roll, var_trim)
        if point is None:
            return []
        points.append(point)

    return points
def solve(ship, weights, tanks, rolls, var_trim=True):
    """Compute the ship GZ stability curve

    Position arguments:
    ship -- Ship object
    weights -- List of weights to consider
    tanks -- List of tanks to consider (each one should be a tuple with the
    tank instance, the density of the fluid inside, and the filling level ratio)
    rolls -- List of roll angles

    Keyword arguments:
    var_trim -- True if the equilibrium trim should be computed for each roll
    angle, False if null trim angle can be used instead.

    Returned value:
    List of GZ curve points. Each point contains the GZ stability length, the
    equilibrium draft, and the equilibrium trim angle (0 deg if var_trim is
    False)
    """
    # Get the unloaded weight (ignoring the tanks for the moment).
    W = Units.parseQuantity("0 kg")
    mom_x = Units.parseQuantity("0 kg*m")
    mom_y = Units.parseQuantity("0 kg*m")
    mom_z = Units.parseQuantity("0 kg*m")
    for w in weights:
        W += w.Proxy.getMass(w)
        m = w.Proxy.getMoment(w)
        mom_x += m[0]
        mom_y += m[1]
        mom_z += m[2]
    COG = Vector(mom_x / W, mom_y / W, mom_z / W)
    W = W * G

    # Get the tanks weight
    TW = Units.parseQuantity("0 kg")
    VOLS = []
    for t in tanks:
        # t[0] = tank object
        # t[1] = load density
        # t[2] = filling level
        vol = t[0].Proxy.getVolume(t[0], t[2])
        VOLS.append(vol)
        TW += vol * t[1]
    TW = TW * G

    points = []
    for i,roll in enumerate(rolls):
        App.Console.PrintMessage("{0} / {1}\n".format(i + 1, len(rolls)))
        point = solve_point(W, COG, TW, VOLS,
                            ship, tanks, roll, var_trim)
        if point is None:
            return []
        points.append(point)

    return points
Example #29
0
        def __init__(self,game,f):
          self.dieties = dict([(i,Diety.Computer(game)) for i in Diety.RACE])
          self.game = game
          self.Units = Units # an ugly hack to avoid circular imports

          Units.generateUnits()
          self.U=self.Units.U
          self.L = [[None]*self.HEIGHT for dummy in xrange(self.WIDTH)]
          self.M = [(x,y) for y in xrange(self.HEIGHT) for x in xrange(self.WIDTH)]
          if f:
            self.load(f)
Example #30
0
def PlayGame(fileNum):
	MG = Game.MainGame()
	if FORCERELOAD or "-r" in sys.argv:
		units = [Units.PlayerUnit("asdf", 1)]
		if NUMPLAYERS == 2:
			units += [Units.PlayerUnit("asdf2", 1)]
		MG.playStreamingGame(units)
	else:
		units = [pickle.load(open(os.path.join("Profiles", "asdf.prof")))]
		if NUMPLAYERS == 2:
			units += [pickle.load(open(os.path.join("Profiles", "asdf2.prof")))]
		MG.playStreamingGame(units)
Example #31
0
    def _getPuntualMoment(self, fp, shape):
        """Compute the moment of a puntual element (respect to 0, 0, 0).

        Position arguments:
        fp -- Part::FeaturePython object affected.
        shape -- Vertex shape object.
        """
        m = self._getPuntualMass(fp, shape)
        x = Units.Quantity(shape.X, Units.Length)
        y = Units.Quantity(shape.Y, Units.Length)
        z = Units.Quantity(shape.Z, Units.Length)
        return (m * x, m * y, m * z)
Example #32
0
 def proximityCorrection(self, uList=[], uList2=[]):
     for uIndex in range(len(uList)):
         for uIndex2 in range(len(uList)):
             if uIndex != uIndex2:
                 if Units.getDist(uList[uIndex], uList[uIndex2]) <= 8:
                     uList[uIndex].x += randint(0, 2) - 1
                     uList[uIndex].y += randint(0, 2) - 1
     for uIndex in range(len(uList2)):
         for uIndex2 in range(len(uList2)):
             if uIndex != uIndex2:
                 if Units.getDist(uList2[uIndex], uList2[uIndex2]) <= 8:
                     uList2[uIndex].x += randint(0, 2) - 1
                     uList2[uIndex].y += randint(0, 2) - 1
    def _getAreaMoment(self, fp, shape):
        """Compute the mass of an area element (respect to 0, 0, 0).

        Keyword arguments:
        fp -- Part::FeaturePython object affected.
        shape -- Face shape object.
        """
        m = self._getAreaMass(fp, shape)
        cog = shape.CenterOfMass
        x = Units.Quantity(cog.x, Units.Length)
        y = Units.Quantity(cog.y, Units.Length)
        z = Units.Quantity(cog.z, Units.Length)
        return (m * x, m * y, m * z)
Example #34
0
    def _getVolumetricMoment(self, fp, shape):
        """Compute the mass of a volumetric element (respect to 0, 0, 0).

        Position arguments:
        fp -- Part::FeaturePython object affected.
        shape -- Solid shape object.
        """
        m = self._getVolumetricMass(fp, shape)
        cog = shape.CenterOfMass
        x = Units.Quantity(cog.x, Units.Length)
        y = Units.Quantity(cog.y, Units.Length)
        z = Units.Quantity(cog.z, Units.Length)
        return (m * x, m * y, m * z)
Example #35
0
def floatingArea(ship, draft=None,
                       roll=Units.parseQuantity("0 deg"), 
                       trim=Units.parseQuantity("0 deg")):
    """Compute the ship floating area

    Position arguments:
    ship -- Ship object (see createShip)

    Keyword arguments:
    draft -- Ship draft (Design ship draft by default)
    roll -- Roll angle (0 degrees by default)
    trim -- Trim angle (0 degrees by default)

    Returned values:
    area -- Ship floating area
    cf -- Floating area coefficient
    """
    if draft is None:
        draft = ship.Draft

    # We wanna intersect the whole ship with the free surface, so in this case
    # we must not use the underwater side (or the tool will fail)
    shape, _ = placeShipShape(ship.Shape.copy(), draft, roll, trim)

    try:
        f = Part.Face(shape.slice(Vector(0,0,1), 0.0))
        area = Units.Quantity(f.Area, Units.Area)
    except Part.OCCError:
        msg = QtGui.QApplication.translate(
            "ship_console",
            "Part.OCCError: Floating area cannot be computed",
            None,
            QtGui.QApplication.UnicodeUTF8)
        App.Console.PrintError(msg + '\n')
        area = Units.Quantity(0.0, Units.Area)

    bbox = shape.BoundBox
    Area = (bbox.XMax - bbox.XMin) * (bbox.YMax - bbox.YMin)
    try:
        cf = area.Value / Area
    except ZeroDivisionError:
        msg = QtGui.QApplication.translate(
            "ship_console",
            "ZeroDivisionError: Null area found during the floating area"
            " computation!",
            None,
            QtGui.QApplication.UnicodeUTF8)
        App.Console.PrintError(msg + '\n')
        cf = 0.0

    return area, cf
Example #36
0
def mainFrameCoeff(ship, draft=None):
    """Compute the main frame coefficient

    Position arguments:
    ship -- Ship object (see createShip)

    Keyword arguments:
    draft -- Ship draft (Design ship draft by default)

    Returned value:
    Ship main frame area coefficient
    """
    if draft is None:
        draft = ship.Draft

    shape, _ = placeShipShape(ship.Shape.copy(), draft,
                              Units.parseQuantity("0 deg"),
                              Units.parseQuantity("0 deg"))
    shape = getUnderwaterSide(shape)

    try:
        f = Part.Face(shape.slice(Vector(1,0,0), 0.0))
        area = f.Area
    except Part.OCCError:
        msg = QtGui.QApplication.translate(
            "ship_console",
            "Part.OCCError: Main frame area cannot be computed",
            None,
            QtGui.QApplication.UnicodeUTF8)
        App.Console.PrintError(msg + '\n')
        area = 0.0

    bbox = shape.BoundBox
    Area = (bbox.YMax - bbox.YMin) * (bbox.ZMax - bbox.ZMin)

    try:
        cm = area / Area
    except ZeroDivisionError:
        msg = QtGui.QApplication.translate(
            "ship_console",
            "ZeroDivisionError: Null area found during the main frame area"
            " coefficient computation!",
            None,
            QtGui.QApplication.UnicodeUTF8)
        App.Console.PrintError(msg + '\n')
        cm = 0.0

    return cm
Example #37
0
def floatingArea(ship,
                 draft=None,
                 roll=Units.parseQuantity("0 deg"),
                 trim=Units.parseQuantity("0 deg")):
    """Compute the ship floating area

    Position arguments:
    ship -- Ship object (see createShip)

    Keyword arguments:
    draft -- Ship draft (Design ship draft by default)
    roll -- Roll angle (0 degrees by default)
    trim -- Trim angle (0 degrees by default)

    Returned values:
    area -- Ship floating area
    cf -- Floating area coefficient
    """
    if draft is None:
        draft = ship.Draft

    # We want to intersect the whole ship with the free surface, so in this case
    # we must not use the underwater side (or the tool will fail)
    shape, _ = placeShipShape(ship.Shape.copy(), draft, roll, trim)

    try:
        f = Part.Face(shape.slice(Vector(0, 0, 1), 0.0))
        area = Units.Quantity(f.Area, Units.Area)
    except Part.OCCError:
        msg = QtGui.QApplication.translate(
            "ship_console", "Part.OCCError: Floating area cannot be computed",
            None)
        App.Console.PrintError(msg + '\n')
        area = Units.Quantity(0.0, Units.Area)

    bbox = shape.BoundBox
    Area = (bbox.XMax - bbox.XMin) * (bbox.YMax - bbox.YMin)
    try:
        cf = area.Value / Area
    except ZeroDivisionError:
        msg = QtGui.QApplication.translate(
            "ship_console",
            "ZeroDivisionError: Null area found during the floating area"
            " computation!", None)
        App.Console.PrintError(msg + '\n')
        cf = 0.0

    return area, cf
Example #38
0
 def processFluidProperties(self):
     # self.material_obj stores everything as a string for compatibility with FreeCAD material objects.
     # Convert to SI numbers
     settings = self.settings
     for material_obj in self.material_objs:
         mp = {}
         mp['Name'] = material_obj.Label
         mp['Density'] = \
             Units.Quantity(material_obj.Material['Density']).getValueAs("kg/m^3").Value
         if self.physics_model['Turbulence'] == 'Inviscid':
             mp['DynamicViscosity'] = 0.0
         else:
             mp['DynamicViscosity'] = \
                 Units.Quantity(material_obj.Material['DynamicViscosity']).getValueAs("kg/m/s").Value
         mp['KinematicViscosity'] = mp['DynamicViscosity'] / mp['Density']
         settings['fluidProperties'].append(mp)
Example #39
0
def turn(gc, unit):
    # t = time.time()
    result = Units.shoot_at_best_target(gc, unit)
    # Globals.ranger_find_time += time.time() - t
    # print("find target time", Globals.ranger_find_time)
    if isinstance(result, bc.Unit):
        return
    elif isinstance(result, bc.VecUnit):
        nearby_enemies = result
    else:
        nearby_enemies = send_radar_info(unit, gc)
    # t = time.time()
    if gc.is_move_ready(unit.id):
        e, should_retreat = ranger_retreat(unit, nearby_enemies)
        if should_retreat:
            moved = Navigation.retreatFromKnownEnemy(gc, unit, Globals.radar.get_enemy_center(unit.location.map_location().planet))
            if moved:
                return
        if gc.is_attack_ready(unit.id):
            planet = unit.location.map_location().planet
            path = Globals.updatePath if planet == bc.Planet.Earth else Globals.updatePathMars
            Navigation.path_with_bfs(gc, unit, path)
    # Globals.ranger_else_time += time.time() - t
    # print("other ranger time", Globals.ranger_else_time)
    return
 def pr_changed(self, value):
     import Units
     old_pr = Units.Quantity(self.obj.Material['PoissonRatio'])
     if old_pr != value:
         material = self.obj.Material
         material['PoissonRatio'] = unicode(value)
         self.obj.Material = material
Example #41
0
 def __init__(self, parent, ft_parameter):
     ViewFrame.__init__(self, parent)
     ft_parameter.add_view(self)
     self.flag_var = IntVar()
     self.flag_var.trace('w', self.flag_changed)
     cbf = Checkbutton(self,
                       text=ft_parameter.label + ":",
                       font=Layout.params.entry_label_font,
                       variable=self.flag_var)
     cbf.sticky = 'w'
     eiv = self.init_value_view = \
           NumberView(self, ft_parameter.initial_value, format="unlimited")
     eiv.sticky = 'ew'
     muv = Units.UnitView(self, ft_parameter.unit)
     bfb = Button(self, text="<<", padx=0, pady=1, command=self.feed_back)
     efv = self.fitted_value_box = \
           NumberView(self, ft_parameter.fitted_value, readonly = 1)
     ese = self.std_err_box = \
           NumberView(self, ft_parameter.standard_error, readonly = 1)
     self.columnconfigure(0, minsize=90)  # check box
     self.columnconfigure(2, minsize=25)  # measurement unit
     self.columnconfigure(3, minsize=30)  # feedback button
     self.columnconfigure(
         5, minsize=14)  # space between fitted value & stderror
     grid([cbf, eiv, muv, bfb, efv, 0, ese])
     self.update()
Example #42
0
	def drawHUD(self, unitOn, camera):
		HEALTHSIZE = 100
		unit = PTRS["UNITS"].alliedUnits[unitOn]
		if unit:
			if unit.getTargetHealth() > 0 or unit.getHealth() > 0:
				healthBarRect = [[10, camera.Height() - 20], [HEALTHSIZE, 12]]
				expBarRect = [[10, camera.Height() - 40], [HEALTHSIZE, 12]]
				self.drawStatusBar(unit, camera, unit.getHealth(), unit.getTargetHealth(), unit.getMaxHealth(), healthBarRect,
																				[255, 0, 0], [0, 255, 0], [155, 0, 0])
				self.drawStatusBar(unit, camera, unit.guilds.getActiveGuild().experience, unit.guilds.getActiveGuild().targetExperience,
																				unit.guilds.getActiveGuild().getExperienceRequirement(), expBarRect,
																				EXPERIENCECOLOUR, DARKEXPERIENCECOLOUR, [255, 255, 255])

			for i in range(ABILITYSLOTS):
				abil = unit.getSelectedAbil(i)
				if abil:
					icon = abil.icon
					if i == unit.selectedAbil:
						frameIcon = "SelectedFrame"
					else:
						frameIcon = "BattleFrame"
					
					pos = (5 + i * 45, 5)
					if abil.cooldown[0] > 0:
						drawAbilIcon(camera.getSurface(), pos, icon, frameIcon, abil.cooldown[0] / float(abil.cooldown[1]))
					else:
						drawAbilIcon(camera.getSurface(), pos, icon, frameIcon)
			
			if unit.lastHitTargets:
				on = len(unit.lastHitTargets)
				done = 0
				for u in unit.lastHitTargets:
					if not u.isTrainingDummy():
						pos = [camera.Width() - HEALTHSIZE - 10, camera.Height() - 20 - done * 15]
						hPct = u.getHealth() / float(u.getMaxHealth())
						hAmt = min(max(int(HEALTHSIZE * hPct), 1), HEALTHSIZE)
						clr = [150, 0, 0]
						if u == unit.target:
							clr = [255, 0, 0]
						pygame.draw.rect(camera.getSurface(), clr, [pos, [hAmt, 10]]) #Bright red health
						pygame.draw.rect(camera.getSurface(), [255] * 3, [pos, [HEALTHSIZE, 10]], 1)
						if unit.team == 1:
							Units.drawEnemyPic(camera.getSurface(), u.picture, [pos[0] - 15, pos[1]], int(u.animationFrames[int(u.frame)]))
						on -= 1
						done += 1
						if done > 5:
							break
Example #43
0
    def _getPuntualMass(self, fp, shape):
        """Compute the mass of a puntual element.

        Position arguments:
        fp -- Part::FeaturePython object affected.
        shape -- Vertex shape object.
        """
        return Units.parseQuantity('{0} kg'.format(fp.Mass))
Example #44
0
    def onUpdate(self):
        """ Method called when the data update is requested. """
        if not self.ship:
            return
        mw = self.getMainWindow()
        form = mw.findChild(QtGui.QWidget, "TaskPanel")
        form.draft = self.widget(QtGui.QLineEdit, "Draft")
        form.trim = self.widget(QtGui.QLineEdit, "Trim")
        form.output = self.widget(QtGui.QTextEdit, "OutputData")

        draft = Units.parseQuantity(Locale.fromString(form.draft.text()))
        trim = Units.parseQuantity(Locale.fromString(form.trim.text()))

        # Calculate the drafts at each perpendicular
        angle = trim.getValueAs("rad").Value
        L = self.ship.Length.getValueAs('m').Value
        B = self.ship.Breadth.getValueAs('m').Value
        draftAP = draft + 0.5 * self.ship.Length * math.tan(angle)
        if draftAP < 0.0:
            draftAP = 0.0
        draftFP = draft - 0.5 * self.ship.Length * math.tan(angle)
        if draftFP < 0.0:
            draftFP = 0.0
        # Calculate the involved hydrostatics
        disp, B, _ = Hydrostatics.displacement(self.ship,
                                               draft,
                                               Units.parseQuantity("0 deg"),
                                               trim)
        xcb = Units.Quantity(B.x, Units.Length)
        # Setup the html string
        string = u'L = {0}<BR>'.format(self.ship.Length.UserString)
        string += u'B = {0}<BR>'.format(self.ship.Breadth.UserString)
        string += u'T = {0}<HR>'.format(draft.UserString)
        string += u'Trim = {0}<BR>'.format(trim.UserString)
        string += u'T<sub>AP</sub> = {0}<BR>'.format(draftAP.UserString)
        string += u'T<sub>FP</sub> = {0}<HR>'.format(draftFP.UserString)
        dispText = QtGui.QApplication.translate(
            "ship_areas",
            'Displacement',
            None,
            QtGui.QApplication.UnicodeUTF8)
        string += dispText + u' = {0}<BR>'.format(disp.UserString)
        string += u'XCB = {0}'.format(xcb.UserString)
        form.output.setHtml(string)
Example #45
0
    def _getAreaMass(self, fp, shape):
        """Compute the mass of an area element.

        Position arguments:
        fp -- Part::FeaturePython object affected.
        shape -- Face shape object.
        """
        rho = Units.parseQuantity('{0} kg/m^2'.format(fp.AreaDens))
        a = Units.Quantity(shape.Area, Units.Area)
        return rho * a
Example #46
0
    def _getLinearMass(self, fp, shape):
        """Compute the mass of a linear element.

        Position arguments:
        fp -- Part::FeaturePython object affected.
        shape -- Edge shape object.
        """
        rho = Units.parseQuantity('{0} kg/m'.format(fp.LineDens))
        l = Units.Quantity(shape.Length, Units.Length)
        return rho * l
Example #47
0
    def _getVolumetricMass(self, fp, shape):
        """Compute the mass of a volumetric element.

        Position arguments:
        fp -- Part::FeaturePython object affected.
        shape -- Solid shape object.
        """
        rho = Units.parseQuantity('{0} kg/m^3'.format(fp.Dens))
        v = Units.Quantity(shape.Volume, Units.Volume)
        return rho * v
    def accept(self):
        """Create the ship instance"""
        mw = self.getMainWindow()
        form = mw.findChild(QtGui.QWidget, "TaskPanel")
        form.ship = self.widget(QtGui.QComboBox, "Ship")
        form.weight = self.widget(QtGui.QLineEdit, "Weight")

        ship = self.ships[form.ship.currentIndex()]
        density = Units.parseQuantity(Locale.fromString(form.weight.text()))

        Tools.createWeight(self.shapes, ship, density)
        return True
Example #49
0
def wettedArea(shape, draft, roll=Units.parseQuantity("0 deg"),
                             trim=Units.parseQuantity("0 deg")):
    """Compute the ship wetted area

    Position arguments:
    shape -- External faces of the ship hull
    draft -- Ship draft

    Keyword arguments:
    roll -- Roll angle (0 degrees by default)
    trim -- Trim angle (0 degrees by default)

    Returned value:
    The wetted area, i.e. The underwater side area
    """
    shape, _ = placeShipShape(shape.copy(), draft, roll, trim)
    shape = getUnderwaterSide(shape, force=False)

    area = 0.0
    for f in shape.Faces:
        area = area + f.Area
    return Units.Quantity(area, Units.Area)
Example #50
0
def BMT(ship, draft=None, trim=Units.parseQuantity("0 deg")):
    """Calculate "ship Bouyance center" - "transversal metacenter" radius

    Position arguments:
    ship -- Ship object (see createShip)

    Keyword arguments:
    draft -- Ship draft (Design ship draft by default)
    trim -- Trim angle (0 degrees by default)

    Returned value:
    BMT radius
    """
    if draft is None:
        draft = ship.Draft

    roll = Units.parseQuantity("0 deg")
    _, B0, _ = displacement(ship, draft, roll, trim)


    nRoll = 2
    maxRoll = Units.parseQuantity("7 deg")

    BM = 0.0
    for i in range(nRoll):
        roll = (maxRoll / nRoll) * (i + 1)
        _, B1, _ = displacement(ship, draft, roll, trim)
        #     * M
        #    / \
        #   /   \  BM     ==|>   BM = (BB/2) / sin(alpha/2)
        #  /     \
        # *-------*
        #     BB
        BB = B1 - B0
        BB.x = 0.0
        # nRoll is actually representing the weight function
        BM += 0.5 * BB.Length / math.sin(math.radians(0.5 * roll)) / nRoll
    return Units.Quantity(BM, Units.Length)
Example #51
0
def generateParametersAndState(airports, entry):
    # TODO (niwang)
    # airports: a dict of AirportID to Airport object
    # the original list of Airport is a tuple of Airport and Environment, now we only keep
    # the Airport Object
    # entry: FlightEntry
    aircraftType = Aircraft.mediumRange
    departureAirport = airports[entry.DepartureAirport] #['Airport.Code']
    arrivalAirport = airports[entry.ArrivalAirport] #['Airport.Code']
    timeElapsed = Units.timeDifference(0.0, entry.ActualGateDepartureTime)
    maximumFuel = Units.fuelGallonsToFuelPounds(aircraftType.FuelCapacity)
    initialFuel = entry.InitialFuel
    fuelConsumed = entry.ConsumedFuel

    flightParameters = FlightParameters(
        entry.Id,
        'Eastbound' if departureAirport.Position.PositionX < \
            arrivalAirport.Position.PositionX else 'Westbound',
        aircraftType,
        arrivalAirport,
        entry.Payload,
        initialFuel,
        entry.ScheduledGateDepartureTime,
        entry.ActualGateDepartureTime,
        entry.ScheduledGateArrivalTime,
        entry.ScheduledRunwayArrivalTime)

    flightState = FlightState(
        entry.Position,
        0.0,
        0.0,
        timeElapsed,
        fuelConsumed,
        Airspace.emptyIntersection,
        0.0,
        [])
    return (flightParameters, flightState)
Example #52
0
    def setFillingLevel(self, fp, level):
        """Compute the mass of the object, already taking into account the
        type of subentities.

        Keyword arguments:
        fp -- Part::FeaturePython object affected.
        level -- Percentage of filling level (from 0 to 100).
        """
        shape = fp.Shape
        solids = shape.Solids

        # Get the cutting box
        bbox = shape.BoundBox
        z_min = bbox.ZMin
        z_max = bbox.ZMax
        dx = bbox.XMax - bbox.XMin
        dy = bbox.YMax - bbox.YMin
        dz = level / 100.0 * (z_max - z_min)
        z = z_min + dz
        try:
            box = Part.makeBox(
                3.0 * dx,
                3.0 * dy,
                (z_max - z_min) + dz,
                Vector(bbox.XMin - dx, bbox.YMin - dy, bbox.ZMin - (z_max - z_min)),
            )
        except:
            fp.Vol = 0.0
            return Units.parseQuantity("0 m^3")

        # Start computing the common part of each solid component with the
        # cutting box, adding the volume
        vol = 0.0
        for s in solids:
            try:
                fluid = s.common(box)
                v = fluid.Volume
            except:
                v = 0.0
            vol += v

        # Get the volume quantity and store it with the right units
        vol = Units.Quantity(vol, Units.Volume)
        fp.Vol = vol.getValueAs("m^3").Value

        return vol
    def getMass(self, fp):
        """Compute the mass of the object, already taking into account the
        type of subentities.

        Keyword arguments:
        fp -- Part::FeaturePython object affected.
        """
        m = Units.parseQuantity('0 kg')
        for s in fp.Shape.Solids:
            m = m + self._getVolumetricMass(fp, s)
        for f in fp.Shape.Faces:
            m = m + self._getAreaMass(fp, f)
        for e in fp.Shape.Edges:
            m = m + self._getLinearMass(fp, e)
        for v in fp.Shape.Vertexes:
            m = m + self._getPuntualMass(fp, v)
        return m
Example #54
0
    def accept(self):
        """Create the ship instance"""
        mw = self.getMainWindow()
        form = mw.findChild(QtGui.QWidget, "TaskPanel")
        form.ship = self.widget(QtGui.QComboBox, "Ship")
        form.weight = self.widget(QtGui.QLineEdit, "Weight")

        # Create the object
        ship = self.ships[form.ship.currentIndex()]
        obj = App.ActiveDocument.addObject("Part::FeaturePython", "Weight")
        weight = Instance.Weight(obj, self.shapes, ship)
        Instance.ViewProviderWeight(obj.ViewObject)

        # Set the mass/density
        m_unit = USys.getMassUnits()
        l_unit = USys.getLengthUnits()
        qty = Units.parseQuantity(form.weight.text())
        if self.elem_type == 1:
            w_unit = m_unit
            obj.Mass = qty.getValueAs(w_unit).Value
        elif self.elem_type == 2:
            w_unit = m_unit + '/' + l_unit
            obj.LineDens = qty.getValueAs(w_unit).Value
        elif self.elem_type == 3:
            w_unit = m_unit + '/' + l_unit + '^2'
            obj.AreaDens = qty.getValueAs(w_unit).Value
        elif self.elem_type == 4:
            w_unit = m_unit + '/' + l_unit + '^3'
            obj.Dens = qty.getValueAs(w_unit).Value

        # Set it as a child of the ship
        weights = ship.Weights[:]
        weights.append(obj.Name)
        ship.Weights = weights

        App.ActiveDocument.recompute()
        return True
Example #55
0
def _boundLongitude (angle):
    return Units.boundAngle(angle) * 1.0 # <Longitude>
Example #56
0
#***************************************************************************

import math
import random
from FreeCAD import Vector, Rotation, Matrix, Placement
import Part
import Units
import FreeCAD as App
import FreeCADGui as Gui
from PySide import QtGui, QtCore
import Instance
from shipUtils import Math
import shipUtils.Units as USys


DENS = Units.parseQuantity("1025 kg/m^3")  # Salt water
COMMON_BOOLEAN_ITERATIONS = 10


def placeShipShape(shape, draft, roll, trim):
    """Move the ship shape such that the free surface matches with the plane
    z=0. The transformation will be applied on the input shape, so copy it
    before calling this method if it should be preserved.

    Position arguments:
    shape -- Ship shape
    draft -- Ship draft
    roll -- Roll angle
    trim -- Trim angle

    Returned values:
Example #57
0
def displacement(ship, draft=None,
                       roll=Units.parseQuantity("0 deg"), 
                       trim=Units.parseQuantity("0 deg")):
    """Compute the ship displacement

    Position arguments:
    ship -- Ship object (see createShip)

    Keyword arguments:
    draft -- Ship draft (Design ship draft by default)
    roll -- Roll angle (0 degrees by default)
    trim -- Trim angle (0 degrees by default)

    Returned values:
    disp -- The ship displacement (a density of the water of 1025 kg/m^3 is
    assumed)
    B -- Bouyance application point, i.e. Center of mass of the underwater side
    Cb -- Block coefficient

    The Bouyance center is refered to the original ship position.
    """
    if draft is None:
        draft = ship.Draft

    shape, base_z = placeShipShape(ship.Shape.copy(), draft, roll, trim)
    shape = getUnderwaterSide(shape)

    vol = 0.0
    cog = Vector()
    if len(shape.Solids) > 0:
        for solid in shape.Solids:
            vol += solid.Volume
            sCoG = solid.CenterOfMass
            cog.x = cog.x + sCoG.x * solid.Volume
            cog.y = cog.y + sCoG.y * solid.Volume
            cog.z = cog.z + sCoG.z * solid.Volume
        cog.x = cog.x / vol
        cog.y = cog.y / vol
        cog.z = cog.z / vol

    bbox = shape.BoundBox
    Vol = (bbox.XMax - bbox.XMin) * (bbox.YMax - bbox.YMin) * abs(bbox.ZMin)

    # Undo the transformations on the bouyance point
    B = Part.Point(Vector(cog.x, cog.y, cog.z))
    m = Matrix()
    m.move(Vector(0.0, 0.0, draft))
    m.move(Vector(-draft * math.sin(trim.getValueAs("rad")), 0.0, 0.0))
    m.rotateY(trim.getValueAs("rad"))
    m.move(Vector(0.0,
                  -draft * math.sin(roll.getValueAs("rad")),
                  base_z))
    m.rotateX(-roll.getValueAs("rad"))
    B.transform(m)

    try:
        cb = vol / Vol
    except ZeroDivisionError:
        msg = QtGui.QApplication.translate(
            "ship_console",
            "ZeroDivisionError: Null volume found during the displacement"
            " computation!",
            None,
            QtGui.QApplication.UnicodeUTF8)
        App.Console.PrintError(msg + '\n')
        cb = 0.0


    # Return the computed data
    return (DENS * Units.Quantity(vol, Units.Volume),
            Vector(B.X, B.Y, B.Z),
            cb)
Example #58
0
def areas(ship, n, draft=None,
                   roll=Units.parseQuantity("0 deg"), 
                   trim=Units.parseQuantity("0 deg")):
    """Compute the ship transversal areas

    Position arguments:
    ship -- Ship object (see createShip)
    n -- Number of points to compute

    Keyword arguments:
    draft -- Ship draft (Design ship draft by default)
    roll -- Roll angle (0 degrees by default)
    trim -- Trim angle (0 degrees by default)

    Returned value:
    List of sections, each section contains 2 values, the x longitudinal
    coordinate, and the transversal area. If n < 2, an empty list will be
    returned.
    """
    if n < 2:
        return []

    if draft is None:
        draft = ship.Draft

    shape, _ = placeShipShape(ship.Shape.copy(), draft, roll, trim)
    shape = getUnderwaterSide(shape)

    # Sections distance computation
    bbox = shape.BoundBox
    xmin = bbox.XMin
    xmax = bbox.XMax
    dx = (xmax - xmin) / (n - 1.0)

    # Since we are computing the sections in the total length (not in the
    # length between perpendiculars), we can grant that the starting and
    # ending sections have null area
    areas = [(Units.Quantity(xmin, Units.Length),
              Units.Quantity(0.0, Units.Area))]
    # And since we just need to compute areas we will create boxes with its
    # front face at the desired transversal area position, computing the
    # common solid part, dividing it by faces, and getting only the desired
    # ones.
    App.Console.PrintMessage("Computing transversal areas...\n")
    App.Console.PrintMessage("Some Inventor representation errors can be"
                             " shown, please ignore them.\n")
    for i in range(1, n - 1):
        App.Console.PrintMessage("{0} / {1}\n".format(i, n - 2))
        x = xmin + i * dx
        try:
            f = Part.Face(shape.slice(Vector(1,0,0), x))
        except Part.OCCError:
            msg = QtGui.QApplication.translate(
                "ship_console",
                "Part.OCCError: Transversal area computation failed",
                None,
                QtGui.QApplication.UnicodeUTF8)
            App.Console.PrintError(msg + '\n')
            areas.append((Units.Quantity(x, Units.Length),
                          Units.Quantity(0.0, Units.Area)))
            continue
        # It is a valid face, so we can add this area
        areas.append((Units.Quantity(x, Units.Length),
                      Units.Quantity(f.Area, Units.Area)))
    # Last area is equal to zero (due to the total length usage)
    areas.append((Units.Quantity(xmax, Units.Length),
                  Units.Quantity(0.0, Units.Area)))
    App.Console.PrintMessage("Done!\n")
    return areas
def solve_point(W, COG, TW, VOLS, ship, tanks, roll, var_trim=True):
    """ Compute the ship GZ value.
    @param W Empty ship weight.
    @param COG Empty ship Center of mass.
    @param TW Tanks weights.
    @param VOLS List of tank volumes.
    @param tanks Considered tanks.
    @param roll Roll angle.
    @param var_trim True if the trim angle should be recomputed at each roll
    angle, False otherwise.
    @return GZ value, equilibrium draft, and equilibrium trim angle (0 if
    variable trim has not been requested)
    """    
    # Look for the equilibrium draft (and eventually the trim angle too)
    max_draft = Units.Quantity(ship.Shape.BoundBox.ZMax, Units.Length)
    draft = ship.Draft
    max_disp = Units.Quantity(ship.Shape.Volume, Units.Volume) * DENS * G
    if max_disp < W + TW:
        msg = QtGui.QApplication.translate(
            "ship_console",
            "Too much weight! The ship will never displace water enough",
            None)
        App.Console.PrintError(msg + ' ({} vs. {})\n'.format(
            (max_disp / G).UserString, ((W + TW) / G).UserString))
        return None

    trim = Units.parseQuantity("0 deg")
    for i in range(MAX_EQUILIBRIUM_ITERS):
        # Get the displacement, and the bouyance application point
        disp, B, _ = Hydrostatics.displacement(ship,
                                               draft,
                                               roll,
                                               trim)
        disp *= G

        # Add the tanks effect on the center of gravity
        mom_x = Units.Quantity(COG.x, Units.Length) * W
        mom_y = Units.Quantity(COG.y, Units.Length) * W
        mom_z = Units.Quantity(COG.z, Units.Length) * W
        for i,t in enumerate(tanks):
            tank_weight = VOLS[i] * t[1] * G
            tank_cog = t[0].Proxy.getCoG(t[0], VOLS[i], roll, trim)
            mom_x += Units.Quantity(tank_cog.x, Units.Length) * tank_weight
            mom_y += Units.Quantity(tank_cog.y, Units.Length) * tank_weight
            mom_z += Units.Quantity(tank_cog.z, Units.Length) * tank_weight
        cog_x = mom_x / (W + TW)
        cog_y = mom_y / (W + TW)
        cog_z = mom_z / (W + TW)
        # Compute the errors
        draft_error = -((disp - W - TW) / max_disp).Value
        R_x = cog_x - Units.Quantity(B.x, Units.Length)
        R_y = cog_y - Units.Quantity(B.y, Units.Length)
        R_z = cog_z - Units.Quantity(B.z, Units.Length)
        if not var_trim:
            trim_error = 0.0
        else:
            trim_error = -TRIM_RELAX_FACTOR * R_x / ship.Length

        # Check if we can tolerate the errors
        if abs(draft_error) < 0.01 and abs(trim_error) < 0.1:
            break

        # Get the new draft and trim
        draft += draft_error * max_draft
        trim += trim_error * Units.Degree

    # GZ should be provided in the Free surface oriented frame of reference
    c = math.cos(roll.getValueAs('rad'))
    s = math.sin(roll.getValueAs('rad'))
    return c * R_y - s * R_z, draft, trim