Example #1
0
 def addObj(self, o):  #{
     logging.debug('addObj()')
     t = int(o.contents.type)
     self.errnum = c.c_int(w.WLZ_ERR_OBJECT_TYPE)
     if (t == int(w.WLZ_2D_DOMAINOBJ)) or (t == int(
             w.WLZ_3D_DOMAINOBJ)):  #{
         if t == int(w.WLZ_2D_DOMAINOBJ):  #{
             self.errnum = c.c_int(w.WLZ_ERR_NONE)
         else:  #}{
             logging.debug('making view struct')
             v = w.WlzMake3DViewStruct(c.c_int(w.WLZ_3D_VIEW_STRUCT), \
                                       c.byref(self.errnum))
             if not bool(self.errnum):  #{
                 f = w.WlzDVertex3()
                 v.vtX = c.c_double(0.0)
                 v.vtY = c.c_double(0.0)
                 v.vtZ = c.c_double(0.0)
                 v.contents.theta = self.yaw * m.pi / 180.0
                 v.contents.phi = self.pitch * m.pi / 180.0
                 v.contents.zeta = self.roll * m.pi / 180.0
                 v.contents.dist = self.dist
                 v.contents.fixed = f
                 v.contents.view_mode = c.c_int(w.WLZ_UP_IS_UP_MODE)
                 v.contents.scale = c.c_double(1.0)
                 v.contents.voxelRescaleFlg = c.c_int(0)
                 w.WlzFree3DViewStruct(self.view)
                 self.view = w.WlzAssign3DViewStruct(v, None)
             #}
         #}
     #}
     if not bool(self.errnum):  #{
         w.WlzFreeObj(self.obj)
         self.obj = w.WlzAssignObject(o, None)
         self.errnum = self.setObj2D()
     #}
     if not bool(self.errnum):  #{
         ary = self.wlz2DToNP()
         logging.debug('setting image')
         self.img = ary.astype(np.float64).T
         self.img_itm.setImage(self.img)
         self.setROIType('N')
     #}
     if bool(self.errnum):  #{
         self.warnWlzError('Failed to add object.')
def GetLmkVertex(g): #{
  vtx = w.WlzDVertex3()
  vtx.vtX = float(g.find('X').text)
  vtx.vtY = float(g.find('Y').text)
  vtx.vtZ = float(g.find('Z').text)
  return(vtx)