Example #1
0
    def get(self, request, code, *args, **kwargs):
        self.game = _GameMiddleware(code)

        if not self.game:
            return handler(request, 404)

        self.player = GamePlayerMiddleware(request.user.username)

        if not self.player.is_authorized_to_access_game(code):
            return handler(request, 404)

        self.maps = MapsMiddleware()

        lat_long = []
        visited = self.player.locations_visited(code)
        for location in visited:
            if location[1] != "???":
                temp = []
                latitude, longitude = self.maps.get_coordinate(location[1])
                temp.append(float(latitude))
                temp.append(float(longitude))
                temp.append(location[1])
                lat_long.append(temp)

        return render(request,
                      self.template_name,
                      context={
                          'game_details': self.game.get_code_and_name(),
                          'visited': self.player.locations_visited(code),
                          'lat_long': lat_long
                      })
Example #2
0
 def test_user_cannot_join_a_game_with_invalid_code_with_invalid_format(
         self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     self.assertFalse(
         user_middleware.can_join_game("QWERTYUIOP-1234567"),
         "ERROR! User joined a game using a valid code with invalid format!"
     )
Example #3
0
 def test_user_cannot_join_an_archived_game_they_created(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     game_creator_middleware = GameCreatorMiddleware(self.david.username)
     game_creator_middleware.stop_game("9XMQ-FXYJ")
     self.assertFalse(
         user_middleware.can_join_game("9XMQ-FXYJ"),
         "ERROR! User joined an archived game that they have created!")
Example #4
0
    def post(self, request, *args, **kwargs):
        self.player = GamePlayerMiddleware(request.user.username)
        self.creator = GameCreatorMiddleware(request.user.username)

        if {'old_password', 'new_password1',
                'new_password2'}.issubset(request.POST.keys()):
            form = PasswordChangeForm(request.user, request.POST)

            if form.is_valid():
                form.save()
                update_session_auth_hash(request, form.user)
                return HttpResponseRedirect('/')

            return render(request,
                          self.template_name,
                          context={
                              'games_played':
                              self.player.get_games_played(),
                              'games_created':
                              self.creator.get_number_created_games(),
                              'name':
                              self.player.get_name(),
                              'username':
                              self.player.get_username(),
                              'password_form':
                              form
                          })
        return render(request, '404.html')
Example #5
0
    def test_valid_location_code_of_not_joined_game(self):
        user_middleware = GamePlayerMiddleware(self.david.username)
        # Canva location, Canva game

        game_code = '13T2-JFRN'
        # we know that if this fails, the post request won't work and hence this must be tested
        self.assertFalse(user_middleware.is_authorized_to_access_game(game_code),  "ERROR! User can register a game "
                                                                                     "location of a non-joined game")
Example #6
0
    def get(self, request, *args, **kwargs):
        self.player = GamePlayerMiddleware(request.user.username)

        return render(request,
                      self.template_name,
                      context={
                          'recent_game_ranks':
                          self.player.rank_in_most_recent_games(10)
                      })
Example #7
0
    def test_invalid_location_code_of_invalid_game(self):
        user_middleware = GamePlayerMiddleware(self.david.username)
        try:
            result = user_middleware.visit_location('V444-GFEN', 'W2Z0-8888')  # Invalid game and location codes
        except Exception as e:
            self.assertTrue(e.__class__ == AmazingRaceApp.models.Game.DoesNotExist, "ERROR! User cannot add an invalid "
                                                                                    "game location of a an invalud game")
            return

        self.assertFalse(True, "ERROR! Invalid game is somehow validated...")
Example #8
0
    def get(self, request, *args, **kwargs):
        self.player = GamePlayerMiddleware(request.user.username)
        games = self.player.list_played_games()

        game_status = []
        for x in self.player.list_played_games():
            game_status.append(self.player.get_status_of_game(x[0].code))

        return render(request,
                      self.template_name,
                      context={
                          'page_name': 'Played',
                          'game_and_status': zip(games, game_status)
                      })
Example #9
0
    def get(self, request, *args, **kwargs):
        self.player = GamePlayerMiddleware(request.user.username)
        self.creator = GameCreatorMiddleware(request.user.username)
        self.password_form = PasswordChangeForm(request.user)

        return render(request,
                      self.template_name,
                      context={
                          'games_played': self.player.get_games_played(),
                          'games_created':
                          self.creator.get_number_created_games(),
                          'name': self.player.get_name(),
                          'username': self.player.get_username(),
                          'password_form': self.password_form
                      })
Example #10
0
    def post(self, request, *args, **kwargs):
        self.game = _GameMiddleware(request.POST['game_code'])

        if not self.game:
            return handler(request, 404)

        self.player = GamePlayerMiddleware(request.user.username)

        if not self.player.is_authorized_to_access_game(
                request.POST['game_code']):
            return handler(request, 404)

        error = ""

        if len(request.POST['location_code']) == 9:
            result = self.player.visit_location(request.POST['location_code'],
                                                request.POST['game_code'])
            if not result:
                error = "Invalid Location Code"
        else:
            error = "Invalid Location Code"

        self.maps = MapsMiddleware()

        lat_long = []
        visited = self.player.locations_visited(request.POST['game_code'])
        for location in visited:
            if location[1] != "???":
                temp = []
                latitude, longitude = self.maps.get_coordinate(location[1])
                temp.append(float(latitude))
                temp.append(float(longitude))
                temp.append(location[1])
                lat_long.append(temp)

        return render(request,
                      self.template_name,
                      context={
                          'game_details':
                          self.game.get_code_and_name(),
                          'visited':
                          self.player.locations_visited(
                              request.POST['game_code']),
                          'lat_long':
                          lat_long,
                          'error':
                          error
                      })
Example #11
0
class LeaderboardView(LoginRequiredMixin, generic.TemplateView):
    template_name = 'Leaderboard.html'
    login_url = '/start'

    # Post Request Values:
    #    code: game code for Leaderboard to be displayed
    def get(self, request, code, *args, **kwargs):
        # temp game
        self.game_creator = GameCreatorMiddleware(request.user.username)
        self.game_player = GamePlayerMiddleware(request.user.username)

        if not self.game_creator.is_authorized_to_access_game(
                code) and not self.game_player.is_authorized_to_access_game(
                    code):
            return handler(request, 404)

        self.game = _GameMiddleware(code)

        return render(request,
                      self.template_name,
                      context={
                          'game_details': self.game.get_code_and_name(),
                          'leaderboards':
                          self.game_creator.get_leaderboard(code)
                      })
Example #12
0
class HomepageView(LoginRequiredMixin, generic.TemplateView):
    template_name = 'home.html'
    login_url = '/start'

    form = GameTitleForm

    player = None

    def get(self, request, *args, **kwargs):
        self.player = GamePlayerMiddleware(request.user.username)

        return render(request,
                      self.template_name,
                      context={
                          'recent_game_ranks':
                          self.player.rank_in_most_recent_games(10)
                      })

    # Handling of when a game player inputs a game code on the home page or creation of a new game
    # Post Request Values:
    #    code: game code inputed
    def post(self, request, *args, **kwargs):
        player = GamePlayerMiddleware(request.user.username)
        form = self.form(request.POST)

        # Inputting new game code to start playing a game
        if 'code' in request.POST.keys() and request.POST['code'] != '':
            game = _GameMiddleware(request.POST['code'])
            if not game.game:
                return render(request,
                              self.template_name,
                              context={
                                  'recent_game_ranks':
                                  player.rank_in_most_recent_games(10),
                                  'game_error':
                                  "Oops, incorrect code!"
                              })
            else:
                if player.can_join_game(request.POST['code']):
                    player.join_game(request.POST['code'])
                    return HttpResponseRedirect("/game/leaderboard/" +
                                                request.POST['code'])
                else:
                    return render(request,
                                  self.template_name,
                                  context={
                                      'recent_game_ranks':
                                      player.rank_in_most_recent_games(10),
                                      'game_error':
                                      "Oops, incorrect code!"
                                  })

        # Inputing a game name to start creating a new game
        if form.is_valid():
            game = form.save()
            game_creator = GameCreator.objects.create(game=game,
                                                      creator=request.user)
            return redirect('create_game', game.code)

        return render(request, self.template_name, {'form': form})
Example #13
0
    def get(self, request, code, *args, **kwargs):
        # temp game
        self.game_creator = GameCreatorMiddleware(request.user.username)
        self.game_player = GamePlayerMiddleware(request.user.username)

        if not self.game_creator.is_authorized_to_access_game(
                code) and not self.game_player.is_authorized_to_access_game(
                    code):
            return handler(request, 404)

        self.game = _GameMiddleware(code)

        return render(request,
                      self.template_name,
                      context={
                          'game_details': self.game.get_code_and_name(),
                          'leaderboards':
                          self.game_creator.get_leaderboard(code)
                      })
Example #14
0
class GamePlayedListView(LoginRequiredMixin, generic.TemplateView):
    template_name = 'game-list.html'
    login_url = '/start'

    player = None

    def get(self, request, *args, **kwargs):
        self.player = GamePlayerMiddleware(request.user.username)
        games = self.player.list_played_games()

        game_status = []
        for x in self.player.list_played_games():
            game_status.append(self.player.get_status_of_game(x[0].code))

        return render(request,
                      self.template_name,
                      context={
                          'page_name': 'Played',
                          'game_and_status': zip(games, game_status)
                      })
Example #15
0
class ProfilepageView(LoginRequiredMixin, generic.TemplateView):
    template_name = 'profilepage.html'
    login_url = '/start'

    player = None
    creator = None
    password_form = None

    def get(self, request, *args, **kwargs):
        self.player = GamePlayerMiddleware(request.user.username)
        self.creator = GameCreatorMiddleware(request.user.username)
        self.password_form = PasswordChangeForm(request.user)

        return render(request,
                      self.template_name,
                      context={
                          'games_played': self.player.get_games_played(),
                          'games_created':
                          self.creator.get_number_created_games(),
                          'name': self.player.get_name(),
                          'username': self.player.get_username(),
                          'password_form': self.password_form
                      })

    def post(self, request, *args, **kwargs):
        self.player = GamePlayerMiddleware(request.user.username)
        self.creator = GameCreatorMiddleware(request.user.username)

        if {'old_password', 'new_password1',
                'new_password2'}.issubset(request.POST.keys()):
            form = PasswordChangeForm(request.user, request.POST)

            if form.is_valid():
                form.save()
                update_session_auth_hash(request, form.user)
                return HttpResponseRedirect('/')

            return render(request,
                          self.template_name,
                          context={
                              'games_played':
                              self.player.get_games_played(),
                              'games_created':
                              self.creator.get_number_created_games(),
                              'name':
                              self.player.get_name(),
                              'username':
                              self.player.get_username(),
                              'password_form':
                              form
                          })
        return render(request, '404.html')
Example #16
0
    def post(self, request, *args, **kwargs):
        player = GamePlayerMiddleware(request.user.username)
        form = self.form(request.POST)

        # Inputting new game code to start playing a game
        if 'code' in request.POST.keys() and request.POST['code'] != '':
            game = _GameMiddleware(request.POST['code'])
            if not game.game:
                return render(request,
                              self.template_name,
                              context={
                                  'recent_game_ranks':
                                  player.rank_in_most_recent_games(10),
                                  'game_error':
                                  "Oops, incorrect code!"
                              })
            else:
                if player.can_join_game(request.POST['code']):
                    player.join_game(request.POST['code'])
                    return HttpResponseRedirect("/game/leaderboard/" +
                                                request.POST['code'])
                else:
                    return render(request,
                                  self.template_name,
                                  context={
                                      'recent_game_ranks':
                                      player.rank_in_most_recent_games(10),
                                      'game_error':
                                      "Oops, incorrect code!"
                                  })

        # Inputing a game name to start creating a new game
        if form.is_valid():
            game = form.save()
            game_creator = GameCreator.objects.create(game=game,
                                                      creator=request.user)
            return redirect('create_game', game.code)

        return render(request, self.template_name, {'form': form})
Example #17
0
 def test_valid_but_wrong_order_location_code_of_joined_game(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     result = user_middleware.visit_location('UFQ7-XMJO', 'WS30-8FA3')
     self.assertFalse(result, "ERROR! User can add a valid game location in the wrong order of a joined game")
Example #18
0
 def test_valid_but_wrong_order_location_code_of_created_game(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     # Deloitte location, Canva game
     result = user_middleware.visit_location('4GL4-BHJ3', '13T2-JFRN')
     self.assertFalse(result, "ERROR! User can add an out of order game location of a created game")
Example #19
0
 def test_user_cannot_join_archived_game_of_another_creator(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     game_creator_middleware = GameCreatorMiddleware(self.mustafa.username)
     game_creator_middleware.stop_game("RIPM-VKBR")
     self.assertFalse(user_middleware.can_join_game("RIPM-VKBR"),
                      "ERROR! User joined an archived game!")
Example #20
0
 def test_invalid_location_code_of_joined_game(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     result = user_middleware.visit_location('V4H7-EEEN', 'WS30-8FA3')
     self.assertFalse(result, "ERROR! User can add an invalid game location of a joined game")
Example #21
0
 def test_user_cannot_join_a_live_game_they_created(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     self.assertFalse(
         user_middleware.can_join_game("9XMQ-FXYJ"),
         "ERROR! User joined a live game that they have created!")
Example #22
0
 def test_user_cannot_join_an_unpublished_they_created(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     self.assertFalse(
         user_middleware.can_join_game("13T2-JFRN"),
         "ERROR! User joined an archived game that they have created!")
Example #23
0
 def test_user_cannot_join_an_already_joined_game(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     self.assertFalse(user_middleware.can_join_game("WS30-8FA3"),
                      "ERROR! User joined a game they are already in!")
Example #24
0
 def test_invalid_location_code_of_non_joined_game(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     result = user_middleware.visit_location('9999-GFEN', 'RIPM-VKBR')
     self.assertFalse(result, "ERROR! User can add a invalid game location of a mon-joined game")
Example #25
0
 def test_valid_location_code_of_wrong_non_joined_game(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     result = user_middleware.visit_location('V4H7-GFEN', 'RIPM-VKBR')
     self.assertFalse(result, "ERROR! User cannot add a valid game location of a joined game")
Example #26
0
 def test_user_cannot_join_a_not_published_game_of_another_creator(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     self.assertFalse(
         user_middleware.can_join_game("4Y1H-M4NX"),
         "ERROR! User can join a game that has not been published yet!")
Example #27
0
 def test_non_conventional_location_code_of_joined_game(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     result = user_middleware.visit_location('Non conventional code format....', 'WS30-8FA3')
     self.assertFalse(result, "ERROR! User can add a invalid game location code format of a joined game")
Example #28
0
class GamePlayingListView(LoginRequiredMixin, generic.TemplateView):
    template_name = 'play-games.html'
    login_url = '/start'
    player = None

    def get(self, request, code, *args, **kwargs):
        self.game = _GameMiddleware(code)

        if not self.game:
            return handler(request, 404)

        self.player = GamePlayerMiddleware(request.user.username)

        if not self.player.is_authorized_to_access_game(code):
            return handler(request, 404)

        self.maps = MapsMiddleware()

        lat_long = []
        visited = self.player.locations_visited(code)
        for location in visited:
            if location[1] != "???":
                temp = []
                latitude, longitude = self.maps.get_coordinate(location[1])
                temp.append(float(latitude))
                temp.append(float(longitude))
                temp.append(location[1])
                lat_long.append(temp)

        return render(request,
                      self.template_name,
                      context={
                          'game_details': self.game.get_code_and_name(),
                          'visited': self.player.locations_visited(code),
                          'lat_long': lat_long
                      })

    # Handling of when a game player inputs a location code within a game
    # Post Request Values:
    #    game_code: game code retrieved from a hidden input in the form
    #    location_code: location code inputed by a user
    def post(self, request, *args, **kwargs):
        self.game = _GameMiddleware(request.POST['game_code'])

        if not self.game:
            return handler(request, 404)

        self.player = GamePlayerMiddleware(request.user.username)

        if not self.player.is_authorized_to_access_game(
                request.POST['game_code']):
            return handler(request, 404)

        error = ""

        if len(request.POST['location_code']) == 9:
            result = self.player.visit_location(request.POST['location_code'],
                                                request.POST['game_code'])
            if not result:
                error = "Invalid Location Code"
        else:
            error = "Invalid Location Code"

        self.maps = MapsMiddleware()

        lat_long = []
        visited = self.player.locations_visited(request.POST['game_code'])
        for location in visited:
            if location[1] != "???":
                temp = []
                latitude, longitude = self.maps.get_coordinate(location[1])
                temp.append(float(latitude))
                temp.append(float(longitude))
                temp.append(location[1])
                lat_long.append(temp)

        return render(request,
                      self.template_name,
                      context={
                          'game_details':
                          self.game.get_code_and_name(),
                          'visited':
                          self.player.locations_visited(
                              request.POST['game_code']),
                          'lat_long':
                          lat_long,
                          'error':
                          error
                      })
Example #29
0
 def test_valid_but_wrong_order_location_code_of_non_joined_game(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     # Juhu Beach location of Jewel of India game
     result = user_middleware.visit_location('6VK7-IG74', 'RIPM-VKBR')
     self.assertFalse(result, "ERROR! User can add a valid game location of wrong order to a non-joined game")
Example #30
0
 def test_user_can_join_live_game_they_are_not_in_of_another_creator(self):
     user_middleware = GamePlayerMiddleware(self.david.username)
     self.assertTrue(
         user_middleware.can_join_game("RIPM-VKBR"),
         "ERROR! User cannot join a live game they are not in!")