import os import ctypes import pygame from Application import Application screen_size = ctypes.windll.user32.GetSystemMetrics( 0), ctypes.windll.user32.GetSystemMetrics(1) os.environ['SDL_VIDEO_WINDOW_POS'] = "%d,%d" % (screen_size[0] / 2 - 569, screen_size[1] / 2 - 320) pygame.init() if __name__ == "__main__": app = Application() app.Run()