Example #1
0
 def start_ark(self, event):
     try:
         self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
         if not enable_init_ark_on_start:
             self.ark.is_ocr_active(self.ark.CURRENT_STRENGTH)
             self.Index.m_statusBar1.PushStatusText("初始化完毕") if self.ark.ocr_active \
                 else self.Index.m_statusBar1.PushStatusText("ocr 探针侦测失败,请赋予理智初值")
             self.ark.check_game_active()
         self.__is_ark_init = True
     except Exception as e:
         self.Index.out_put_ctrl.AppendText(e)
         self.__is_ark_init = False
Example #2
0
 def __restart_ark(self):
     if self.ark is None:
         try:
             self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
         except Exception as e:
             self.Index.out_put_ctrl.AppendText(e)
     else:
         self.ark.destroy()
         try:
             self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
         except Exception as e:
             self.Index.out_put_ctrl.AppendText(e)
Example #3
0
 def restart_ark(self, event):
     if self.ark is None:
         try:
             self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
             self.ark.check_game_active()
             self.__is_ark_init = True
         except Exception as e:
             self.Index.out_put_ctrl.AppendText(e)
             self.__is_ark_init = False
     else:
         self.ark.destroy()
         try:
             self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
             self.ark.check_game_active()
             self.__is_ark_init = True
         except Exception as e:
             self.Index.out_put_ctrl.AppendText(e)
             self.__is_ark_init = False
Example #4
0
    def handler(self):
        if self.options.module_battle_slim | self.options.module_battle | self.options.clear_daily:
            Ark = ArknightsHelper()
            if self.options.module_battle_slim:
                id, count = self.task_list.popitem()
                Ark.module_battle_slim(
                    c_id=None,
                    set_count=count,
                )

            if self.options.module_battle:
                Ark.main_handler(clear_tasks=True, task_list=self.task_list)
            if self.options.clear_daily:
                Ark.clear_daily_task()
Example #5
0
from Arknights.base import ArknightsHelper
from Arknights.click_location import *

c_id = "CE-5"
mode = 2
self = ArknightsHelper()
print(self.selector.get_week())
X = DAILY_LIST[mode][self.selector.get_week()][c_id[0:2]]
Example #6
0
 def __start_ark(self):
     try:
         self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
     except Exception as e:
         self.Index.out_put_ctrl.AppendText(e)
Example #7
0
class ArknightsAutoHelperGUI(wx.App):
    def __init__(self):
        self.Index = None
        self.worker = None
        wx.App.__init__(self)
        self.ark = None

        self.__current_active_frame = "Index"
        # load settings
        #
        # loaded
        self.backend_start_ark()
        self.backend_buffer_push()

    def __start_ark(self):
        try:
            self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
        except Exception as e:
            self.Index.out_put_ctrl.AppendText(e)

    def __restart_ark(self):
        if self.ark is None:
            try:
                self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
            except Exception as e:
                self.Index.out_put_ctrl.AppendText(e)
        else:
            self.ark.destroy()
            try:
                self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
            except Exception as e:
                self.Index.out_put_ctrl.AppendText(e)

    def backend_start_ark(self):
        self.__start_ark()

    def backend_buffer_push(self):
        buffer = self.ark.shell_color.get_buffer()
        if buffer != "":
            self.Index.out_put_ctrl.AppendText(buffer)
        self.Index.current_lizhi.SetValue(self.ark.CURRENT_STRENGTH.__str__())
        wx.CallLater(500, self.backend_buffer_push)

    def OnInit(self):
        # Init All frames
        self.Index = Index(parent=None)
        # Init Router
        self.__bind_router()
        self.__bind_event()
        self.worker = None
        # Show Index
        self.Index.Show(show=True)
        return True

    def __bind_event(self):
        self.Index.test_ocr.Bind(wx.EVT_BUTTON, self.check_ocr_active)
        self.Index.main_start.Bind(wx.EVT_BUTTON, self.start_main)
        self.Index.slim_start.Bind(wx.EVT_BUTTON, self.start_slim)

    def check_ocr_active(self, event):
        event.Skip()

    def start_main(self, event):
        TASK_LIST = OrderedDict()
        if self.Index.task1_battle_name.GetValue() != "":
            TASK_LIST[self.Index.task1_battle_name.GetValue()] = int(self.Index.task1_battle_time.GetValue())
        if self.Index.task2_battle_name.GetValue() != "":
            TASK_LIST[self.Index.task2_battle_name.GetValue()] = int(self.Index.task2_battle_time.GetValue())
        if self.Index.task3_battle_name.GetValue() != "":
            TASK_LIST[self.Index.task3_battle_name.GetValue()] = int(self.Index.task3_battle_time.GetValue())
        if self.Index.task4_battle_name.GetValue() != "":
            TASK_LIST[self.Index.task4_battle_name.GetValue()] = int(self.Index.task4_battle_time.GetValue())
        for _ in TASK_LIST.keys():
            if _ not in LIZHI_CONSUME or "GT" in _:
                MessageDialog_OK("{} 不在支持的关卡列表中".format(_), "警告")
                return False

        if TASK_LIST.__len__() == 0:
            MessageDialog_CANCEL("未选择关卡", "提示")
            return False
        else:
            self.worker = ArkThread(ark=self.ark, TASK_LIST=TASK_LIST)

    def start_slim(self, event):
        c_id = self.Index.slim_battle_name.GetValue()
        set_count = int(self.Index.slim_battle_time.GetValue())
        self.worker = ArkThread(ark=self.ark, c_id=c_id, set_count=set_count)

    def __bind_router(self):
        pass

    def OnRouter_change(self, event, value='Index'):
        pass
from Arknights.base import ArknightsHelper
from config import *

ark = ArknightsHelper()
a = ark.adb.img_difference(
    img1=SCREEN_SHOOT_SAVE_PATH + "LEVEL_UP_TRUE.png",
    img2=STORAGE_PATH + "BATTLE_INFO_BATTLE_END_TRUE.png"
)
print(a)

#
# self.adb.img_difference(
#     img1=SCREEN_SHOOT_SAVE_PATH + "battle_end.png",
#     img2=STORAGE_PATH + "BATTLE_INFO_BATTLE_END_TRUE.png"
Example #9
0
class ArknightsAutoHelperGUI(wx.App):
    def __init__(self):
        # self.Index = None
        self.worker = {}
        wx.App.__init__(self)
        self.ark = None

        self.__current_active_frame = "Index"
        self.__current_lizhi_onchange_lock = False  # 理智修改锁 true 代表修改锁
        self.__is_ark_init = False
        if enable_init_ark_on_start:
            self.start_ark(event=wx.EVT_BUTTON)
            self.Index.m_statusBar1.PushStatusText("初始化完毕")
            self.__is_ark_init = True
        else:
            self.push_status_buffer("arknights 后台辅助未初始化,请点击初始化辅助按钮")
        self.backend_buffer_push()

    def push_output_buffer(self, strings):
        self.Index.out_put_ctrl.AppendText(strings.__str__() + "\n")

    def push_status_buffer(self, strings):
        self.Index.m_statusBar1.PushStatusText(strings.__str__() + "\n")

    def start_ark(self, event):
        try:
            self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
            if not enable_init_ark_on_start:
                self.ark.is_ocr_active(self.ark.CURRENT_STRENGTH)
                self.Index.m_statusBar1.PushStatusText("初始化完毕") if self.ark.ocr_active \
                    else self.Index.m_statusBar1.PushStatusText("ocr 探针侦测失败,请赋予理智初值")
                self.ark.check_game_active()
            self.__is_ark_init = True
        except Exception as e:
            self.Index.out_put_ctrl.AppendText(e)
            self.__is_ark_init = False

    def login_ark(self, event):
        if self.__is_ark_init:
            MessageDialog_CANCEL("辅助不会采取你的个人数据,登陆模块仅用于自动登陆")
            self.worker['login'] = ArkThread(ark=self.ark, func='login')
        else:
            MessageDialog_OK("请先初始化辅助")

    def restart_ark(self, event):
        if self.ark is None:
            try:
                self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
                self.ark.check_game_active()
                self.__is_ark_init = True
            except Exception as e:
                self.Index.out_put_ctrl.AppendText(e)
                self.__is_ark_init = False
        else:
            self.ark.destroy()
            try:
                self.ark = ArknightsHelper(call_by_gui=True, out_put=1)
                self.ark.check_game_active()
                self.__is_ark_init = True
            except Exception as e:
                self.Index.out_put_ctrl.AppendText(e)
                self.__is_ark_init = False

    def backend_buffer_push(self):
        if self.__is_ark_init:
            buffer = self.ark.shell_color.get_buffer()
            if buffer != "":
                self.Index.out_put_ctrl.AppendText(buffer)
            if not self.__current_lizhi_onchange_lock:
                self.Index.current_lizhi.SetValue(
                    self.ark.CURRENT_STRENGTH.__str__())
        wx.CallLater(1500, self.backend_buffer_push)

    def OnInit(self):
        # Init All frames
        self.Index = Index(parent=None)
        # Init Router
        self.__bind_router()
        self.__bind_event()
        # Show Index
        self.Index.Show(show=True)
        return True

    def __bind_event(self):
        self.Index.main_start.Bind(wx.EVT_BUTTON, self.start_main)
        self.Index.slim_start.Bind(wx.EVT_BUTTON, self.start_slim)
        self.Index.set_init_strength.Bind(wx.EVT_BUTTON,
                                          self.set_init_strength)
        self.Index.main_reset.Bind(wx.EVT_BUTTON, self.reset_main)
        self.Index.slim_reset.Bind(wx.EVT_BUTTON, self.reset_slim)
        self.Index.init_ark.Bind(wx.EVT_BUTTON, self.start_ark)
        self.Index.reboot.Bind(wx.EVT_BUTTON, self.restart_ark)
        self.Index.login.Bind(wx.EVT_BUTTON, self.login_ark)
        self.Index.main_kill.Bind(wx.EVT_BUTTON, self.kill_main)
        self.Index.slim_kill.Bind(wx.EVT_BUTTON, self.kill_slim)
        self.Bind(wx.EVT_MENU,
                  self.show_settings,
                  id=self.Index.change_settings.GetId())
        self.Bind(wx.EVT_MENU, self.show_info, id=self.Index.about_me.GetId())

    def show_settings(self, event):
        MessageDialog_CANCEL(message="设定修改页面施工中", title="提示信息")

    def show_info(self, event):
        MessageDialog_CANCEL(
            message=
            "关于该项目 \n 明日方舟辅助点击脚本 \n 项目地址 https://github.com/ninthDevilHAUNSTER/ArknightsAutoHelper"
        )

    def kill_main(self, event):
        if 'main_battle' in self.worker.keys():
            if self.worker['main_battle'].is_alive():
                stop_thread(self.worker['main_battle'])
                self.push_output_buffer("主战斗模块线程关闭成功")
                del self.worker['main_battle']
            else:
                self.push_output_buffer("主战斗模块线程已提前关闭")
                del self.worker['main_battle']
        else:
            self.push_output_buffer("主战斗模块线程未开启")

    def kill_slim(self, event):
        if 'slim_battle' in self.worker.keys():
            if self.worker['slim_battle'].is_alive():
                stop_thread(self.worker['slim_battle'])
                self.push_output_buffer("简略战斗模块线程关闭成功")
                del self.worker['slim_battle']
            else:
                self.push_output_buffer("简略战斗模块线程已关闭")
                del self.worker['slim_battle']
        else:
            self.push_output_buffer("辅助战斗模块线程未开启")

    def set_init_strength(self, event):
        if not self.__current_lizhi_onchange_lock:
            self.__current_lizhi_onchange_lock = True
            self.push_output_buffer("允许修改当前理智")
        else:
            setted_lizhi = self.Index.current_lizhi.GetValue()
            if setted_lizhi.isnumeric():
                self.ark.CURRENT_STRENGTH = setted_lizhi
                self.__current_lizhi_onchange_lock = False
                self.push_output_buffer("赋予理智初值 ..{}".format(setted_lizhi))
            else:
                MessageDialog_OK("赋予理智初值失败")

    def reset_main(self, event):
        self.Index.task1_battle_name.SetValue("")
        self.Index.task1_battle_time.SetValue(0)
        self.Index.task2_battle_name.SetValue("")
        self.Index.task2_battle_time.SetValue(0)
        self.Index.task3_battle_name.SetValue("")
        self.Index.task3_battle_time.SetValue(0)
        self.Index.task4_battle_name.SetValue("")
        self.Index.task4_battle_time.SetValue(0)
        return True

    def reset_slim(self, event):
        self.Index.slim_battle_name.SetValue("")
        self.Index.slim_battle_time.SetValue(0)
        return True

    def check_before_start(self):
        """
        检查是否有进程正在运行
        :return: True:启动
                 False: 需要关闭模块
        """
        if 'main_battle' in self.worker.keys(
        ) or self.worker['main_battle'].is_alive():
            if not self.worker['main_battle'].is_alive():
                del self.worker['main_battle']
            else:
                MessageDialog_OK("请先关闭主战斗模块模块")
                return False
        elif 'slim_battle' in self.worker.keys(
        ) or self.worker['slim_battle'].is_alive():
            if not self.worker['slim_battle'].is_alive():
                del self.worker['slim_battle']
            else:
                MessageDialog_OK("请先关闭简易战斗模块模块")
                return False
        else:
            return True

    def start_main(self, event):
        if self.__is_ark_init:
            TASK_LIST = OrderedDict()
            if self.Index.task1_battle_name.GetValue() != "":
                TASK_LIST[self.Index.task1_battle_name.GetValue()] = int(
                    self.Index.task1_battle_time.GetValue())
            if self.Index.task2_battle_name.GetValue() != "":
                TASK_LIST[self.Index.task2_battle_name.GetValue()] = int(
                    self.Index.task2_battle_time.GetValue())
            if self.Index.task3_battle_name.GetValue() != "":
                TASK_LIST[self.Index.task3_battle_name.GetValue()] = int(
                    self.Index.task3_battle_time.GetValue())
            if self.Index.task4_battle_name.GetValue() != "":
                TASK_LIST[self.Index.task4_battle_name.GetValue()] = int(
                    self.Index.task4_battle_time.GetValue())
            print(TASK_LIST)
            for _ in TASK_LIST.keys():
                if _ not in MAIN_TASK_SUPPORT:
                    MessageDialog_OK("{} 不在支持的关卡列表中".format(_), "警告")
                    return False

            if TASK_LIST.__len__() == 0:
                MessageDialog_CANCEL("未选择关卡", "提示")
                return False
            else:
                if self.check_before_start():
                    self.worker['main_battle'] = ArkThread(ark=self.ark,
                                                           TASK_LIST=TASK_LIST)
                else:
                    return False
        else:
            MessageDialog_OK("请预先初始化 ark 类")

    def start_slim(self, event):
        if self.__is_ark_init:
            c_id = self.Index.slim_battle_name.GetValue()
            set_count = int(self.Index.slim_battle_time.GetValue())
            if self.check_before_start():
                self.worker['slim_battle'] = ArkThread(ark=self.ark,
                                                       c_id=c_id,
                                                       set_count=set_count)
            else:
                return False

        else:
            MessageDialog_OK("请预先初始化 ark 类")

    def __bind_router(self):
        pass

    def OnRouter_change(self, event, value='Index'):
        pass