def test_check_for_win_horizontal(self): a = Game(3, 3, 3, "x") a.initialize_game() a._place_piece(2, "P") a._place_piece(1, "P") a._place_piece(0, "P") self.assertEqual(a._check_for_win("P"), True)
def test_make_two_players(self): user_input = ["Austin", "P", "Bob", "X"] with patch('ConnectNGame.src.game.input', side_effect=user_input): a = Game(3, 3, 3, "O") a.make_two_players() self.assertEqual(a.player1.name, "Austin") self.assertEqual(a.player2.name, "Bob") self.assertEqual(a.player1.piece, "P") self.assertEqual(a.player2.piece, "X")
def test_initialize_game(self): capture = PrintCapturer() with patch('ConnectNGame.src.game.print', side_effect=capture): a = Game(3, 3, 3, "x") a.initialize_game() board_output = " 0 1 2\n" \ "0 x x x\n" \ "1 x x x\n" \ "2 x x x\n" self.assertEqual(board_output, capture.as_string())
def test_check_for_win_left_diagonal(self): a = Game(3, 3, 3, "x") a.initialize_game() a._place_piece(0, "O") a._place_piece(1, "X") a._place_piece(1, "O") a._place_piece(2, "X") a._place_piece(2, "O") a._place_piece(1, "X") a._place_piece(2, "O") self.assertEqual(a._check_for_win("O"), True)
def test_wrong_input_for_make_two_players(self): user_input = [ " ", "Kobe", "dog", "Kobe", "X", "Juice", "X", "Juice", "L" ] with patch('ConnectNGame.src.game.input', side_effect=user_input): a = Game(3, 3, 3, "O") a.make_two_players() self.assertEqual(a.player1.name, "Kobe") self.assertEqual(a.player2.name, "Juice") self.assertEqual(a.player1.piece, "X") self.assertEqual(a.player2.piece, "L")
def main() -> None: config_dict: Dict[str, str] = {} config_file = sys.argv[1] with open(config_file) as file: for line in file: line = line.split(":") # type: ignore key = line[0] key = key.strip() value = line[1] value = value.strip() config_dict[key] = value num_rows = int(config_dict["num_rows"]) num_columns = int(config_dict["num_cols"]) num_pieces_to_win = int(config_dict["num_pieces_to_win"]) blank_char = config_dict["blank_char"] play_game = Game(num_rows, num_columns, num_pieces_to_win, blank_char) play_game.make_two_players() play_game.initialize_game() play_game.play()