def __init__(self, cr):
     DistributedFurnitureItem.__init__(self, cr)
     self.dialog = None
     self.accept('exitingStoppedState', self.destroyDialog)
Example #2
0
 def __init__(self, cr):
     DistributedFurnitureItem.__init__(self, cr)
     self.dialog = None
     self.screen = None
     self.sound = None
     self.accept('exitingStoppedState', self.destroyGui)
 def __init__(self, cr):
     DistributedFurnitureItem.__init__(self, cr)
     self.dialog = None
     self.exitButton = None
     self.avId = ToontownGlobals.CHAIR_NONE
     self.accept('exitingStoppedState', self.destroyGui)
 def __init__(self, cr):
     DistributedFurnitureItem.__init__(self, cr)
     self.dialog = None
     self.exitButton = None
     self.avId = ToontownGlobals.CHAIR_NONE
     self.accept('exitingStoppedState', self.destroyGui)
Example #5
0
 def __init__(self, cr):
     DistributedFurnitureItem.__init__(self, cr)
     self.dialog = None
     self.screen = None
     self.sound = None
     self.accept("exitingStoppedState", self.destroyGui)