def __init__(self, cr): DistributedFurnitureItem.__init__(self, cr) self.dialog = None self.accept('exitingStoppedState', self.destroyDialog)
def __init__(self, cr): DistributedFurnitureItem.__init__(self, cr) self.dialog = None self.screen = None self.sound = None self.accept('exitingStoppedState', self.destroyGui)
def __init__(self, cr): DistributedFurnitureItem.__init__(self, cr) self.dialog = None self.exitButton = None self.avId = ToontownGlobals.CHAIR_NONE self.accept('exitingStoppedState', self.destroyGui)
def __init__(self, cr): DistributedFurnitureItem.__init__(self, cr) self.dialog = None self.exitButton = None self.avId = ToontownGlobals.CHAIR_NONE self.accept('exitingStoppedState', self.destroyGui)
def __init__(self, cr): DistributedFurnitureItem.__init__(self, cr) self.dialog = None self.screen = None self.sound = None self.accept("exitingStoppedState", self.destroyGui)