Example #1
0
def modal_dialog():
    #global dlog ###
    dlog = ModalDialog(title="Spanish Inquisition", size=(200, 140))
    dlog.place(Label(text="Surprise!!!"), left=20, top=20)
    field = TextField()
    dlog.place(field, left=20, top=60, right=-20)
    field.become_target()
    dlog.default_button = DefaultButton()
    dlog.cancel_button = CancelButton()
    dlog.place(dlog.default_button, right=-20, bottom=-20)
    dlog.place(dlog.cancel_button, left=20, bottom=-20)
    dlog.center()
    result = dlog.present()
    say("Result =", result)
    dlog.destroy()
Example #2
0
from GUI.StdButtons import DefaultButton, CancelButton
from testing import say


class TestDialog(Dialog):
    def ok(self):
        say("OK")

    def cancel(self):
        say("Cancel")


dlog = TestDialog(width=250)
lbl = Label(text="Eject the tomato?")
ok_btn = DefaultButton()
cancel_btn = CancelButton()

dlog.place(lbl, left=20, top=20)
dlog.place(ok_btn, left=20, top=lbl + 20)
dlog.place(cancel_btn, right=-20, top=lbl + 20)
dlog.height = ok_btn.bounds[3] + 20

dlog.show()

instructions = """
There should be a non-modal dialog with two buttons in 'default' and
'cancel' styles. The window should be movable but not resizable.

Messages should be printed when the buttons are pressed (although they
should not dismiss the dialog). Return and Enter should activate the
OK button, and Escape should activate the Cancel button.
Example #3
0
 def _create_buttons(self, yes_label, no_label, cancel_label):
     self.yes_button = DefaultButton(title=yes_label, action=self.yes)
     self.no_button = CancelButton(title=no_label, action=self.no)
     self.other_button = Button(title=cancel_label, action=self.other)
     self.default_button = self.yes_button
     self.cancel_button = self.other_button
Example #4
0
 def _create_buttons(self, yes_label, no_label):
     self.yes_button = DefaultButton(title=yes_label, action=self.yes)
     self.no_button = CancelButton(title=no_label, action=self.no)