Example #1
0
class AbilityImage(View):
    def handle_event(self, event):
        if event.kind == 'mouse_up':
            if self.position[0] <= event.position[0] <= self.position[0] + 40 and \
              self.position[1] <= event.position[1] <= self.position[1] + 40:
                self.container.imageClicked(event.position)
        elif event.kind == 'mouse_move':
            self.container.mouseOverImage()

    def setupComponents(self):
        path = os.path.join("Data", "Pics", "Abilities", "Frame.png")
        self.border = Image(file=path)
        self.image = None

    def clearImage(self):
        self.image = None

    def setImage(self, imagePath):
        if imagePath:
            path = os.path.join("Data", "Pics", "Abilities",
                                imagePath + ".png")
            self.image = Image(file=path)
        else:
            self.image = None

    def draw(self, c, r):
        main_image_pos = self.position
        src_rect = (0, 0, 40, 40)
        dst_rect = (main_image_pos[0], main_image_pos[1],
                    main_image_pos[0] + 40, main_image_pos[1] + 40)
        if self.image:
            self.image.draw(c, src_rect, dst_rect)
        if self.border:
            self.border.draw(c, src_rect, dst_rect)
Example #2
0
class AbilityImage(View):
	def handle_event(self, event):
		if event.kind == 'mouse_up':
			if self.position[0] <= event.position[0] <= self.position[0] + 40 and \
				 self.position[1] <= event.position[1] <= self.position[1] + 40:
				self.container.imageClicked(event.position)
		elif event.kind == 'mouse_move':
			self.container.mouseOverImage()
		
	def setupComponents(self):
		path = os.path.join("Data", "Pics", "Abilities", "Frame.png")
		self.border = Image(file = path)
		self.image = None
		
	def clearImage(self):
		self.image = None
		
	def setImage(self, imagePath):
		if imagePath:
			path = os.path.join("Data", "Pics", "Abilities", imagePath + ".png")
			self.image = Image(file = path)
		else:
			self.image = None
		
	def draw(self, c, r):
		main_image_pos = self.position
		src_rect = (0, 0, 40, 40)
		dst_rect = (main_image_pos[0], main_image_pos[1], 
								main_image_pos[0] + 40, 
								main_image_pos[1] + 40)
		if self.image:
			self.image.draw(c, src_rect, dst_rect)
		if self.border:
			self.border.draw(c, src_rect, dst_rect)
Example #3
0
 def draw(self, c, r):
     here = sys.path[0]
     image_path = os.path.join(here, "test.png")
     image = Image(file=image_path)
     c.backcolor = yellow
     c.erase_rect(r)
     main_image_pos = (30, btn1.bottom + 30)
     src_rect = (0, 0, 571, 416)
     #say("Image bounds =", src_rect)
     dst_rect = offset_rect(src_rect, main_image_pos)
     #say("Drawing", src_rect, "in", dst_rect)
     image.draw(c, src_rect, dst_rect)
Example #4
0
class CharacterImage(View):
    def setupComponents(self):
        self.image = None

    def clearImage(self):
        self.image = None

    def setImage(self, imagePath):
        path = os.path.join("Data", "Pics", "Actors", imagePath + ".png")
        self.image = Image(file=path)

    def draw(self, c, r):
        if self.image:
            main_image_pos = self.position
            src_rect = (39, 0, 39 * 2, 39)
            dst_rect = (main_image_pos[0], main_image_pos[1],
                        main_image_pos[0] + src_rect[2] - src_rect[0],
                        main_image_pos[1] + src_rect[3] - src_rect[1])
            self.image.draw(c, src_rect, dst_rect)
Example #5
0
class CharacterImage(View):
	def setupComponents(self):
		self.image = None
		
	def clearImage(self):
		self.image = None
		
	def setImage(self, imagePath):
		path = os.path.join("Data", "Pics", "Actors", imagePath + ".png")
		self.image = Image(file = path)
		
	def draw(self, c, r):
		if self.image:
			main_image_pos = self.position
			src_rect = (39, 0, 39*2, 39)
			dst_rect = (main_image_pos[0], main_image_pos[1], 
									main_image_pos[0] + src_rect[2] - src_rect[0], 
									main_image_pos[1] + src_rect[3] - src_rect[1])
			self.image.draw(c, src_rect, dst_rect)
Example #6
0
        def draw(self, c, r):
            c.backcolor = view_backcolor
            c.erase_rect(r)

            # Background image
            image_pos = ((player_name_label.left - player_background.width)/2, 5)
            src_rect = player_background.bounds
            dst_rect = Geometry.offset_rect(src_rect, image_pos)
            player_background.draw(c, src_rect, dst_rect)

            # Lines between summary stats
            c.forecolor = stat_line_color
            c.fill_rect((dst_rect[0]+22, dst_rect[1]+stat_line_y,
                         dst_rect[2]-22, dst_rect[1]+stat_line_y+1))
            c.fill_rect((dst_rect[0]+22, dst_rect[1]+stat_line_y+stat_line_spacing,
                         dst_rect[2]-22, dst_rect[1]+stat_line_y+stat_line_spacing+1))

            # Headshot
            image_pos = (image_pos[0]+player_headshot_pos[0], player_headshot_pos[1])
            src_rect = player_headshot.bounds
            headshot_dst_rect = Geometry.offset_rect(src_rect, image_pos)
            player_headshot.draw(c, src_rect, headshot_dst_rect)

            # Club
            if 'normal' in player['club']['imageUrls']:
                image_url = player['club']['imageUrls']['normal']['large']
            # FIFA 15 compatibility
            elif 'dark' in player['club']['imageUrls']:
                image_url = player['club']['imageUrls']['dark']['large']
            ratio = 0.75
            image_file_name = 'club_' + str(player['club']['id']) + '_' + str(ratio)
            image_file_name = save_small_image(image_url, image_file_name, ratio)
            club_image = Image(file=image_file_name)
            club_image_pos = club_pos
            club_rect = club_image.bounds
            club_dst_rect = Geometry.offset_rect(club_rect, club_image_pos)
            club_image.draw(c, club_rect, club_dst_rect)

            # Nation
            if 'imageUrls' in player['nation']:
                image_url = player['nation']['imageUrls']['large']
            # FIFA 15 compatibility
            elif 'imageUrl' in player['nation']:
                image_url = player['nation']['imgUrl']
            ratio = 0.75
            image_file_name = 'nation_' + str(player['nation']['id']) + '_' + str(ratio)
            image_file_name = save_small_image(image_url, image_file_name, ratio)
            nation_image = Image(file=image_file_name)
            nation_image_pos = (club_image_pos[0], club_image_pos[1]+club_image.size[1]+nation_spacing)
            nation_rect = nation_image.bounds
            nation_dst_rect = Geometry.offset_rect(nation_rect, nation_image_pos)
            nation_image.draw(c, nation_rect, nation_dst_rect)

            # Coins symbol
            image_file_name = 'Images/coins.png'
            coins_image = Image(file=image_file_name)
            coins_image_pos = coins_pos
            coins_rect = coins_image.bounds
            coins_dst_rect = Geometry.offset_rect(coins_rect, coins_image_pos)
            coins_image.draw(c, coins_rect, coins_dst_rect)
Example #7
0
from GUI import View, Button, Image
Example #8
0
from GUI import View, Button, Image