def Display(anyCurve): " overall display " if _ghl.GEOMETRY_OUTPUT: # add diffrent fill and outline to different GeoOut bracnch i = _ghl.GeoOut.BranchCount _ghl.GeoOut.Add(anyCurve,Path(i)) _ghl.ColorOut.Add(_ghl.STROKE_COLOR,Path(i)) if IS_FILL: _ghl.GeoOut.Add(_fill_geometry(anyCurve),Path(i)) _ghl.ColorOut.Add(_ghl.FILL_COLOR,Path(i)) if _ghl.COLOR_OUTPUT: _fill_color(anyCurve,_ghl.IS_FILL,_ghl.IS_STROKE)
def Display(anyCurve): " overall display " if GEOMETRY_OUTPUT: # add diffrent fill and outline to different GeoOut bracnch is_fill = STYLE.FILL_COLOR.A > 0 is_stroke = STYLE.STROKE_COLOR.A > 0 i = GeoOut.BranchCount if is_stroke: GeoOut.Add(anyCurve,Path(i)) ColorOut.Add(STYLE.STROKE_COLOR,Path(i)) if is_fill: GeoOut.Add(_fill_geometry(anyCurve),Path(i)) ColorOut.Add(STYLE.FILL_COLOR,Path(i)) if COLOR_OUTPUT: _fill_color(anyCurve,STYLE.IS_FILL,STYLE.IS_STROKE)
def proc(input, tree, track): for i, item in enumerate(input): if hasattr(item, '__iter__'): # if list or tuple track.append(i) proc(item, tree, track) track.pop() else: tree.Add(item, Path(*track))
def proc(input,tree,track): path = Path(Array[int](track)) if len(input) == 0 and none_and_holes: tree.EnsurePath(path); return for i,item in enumerate(input): if hasattr(item, '__iter__'): #if list or tuple track.append(i); proc(item,tree,track); track.pop() else: if none_and_holes: tree.Insert(item,path,i) elif item is not None: tree.Add(item,path)
def proc(input, tree, track): for i, item in enumerate(input): if isinstance(item, (list, tuple)): # don't count iterables like colors track.append(i) proc(item, tree, track) track.pop() else: tree.Add(item, Path(*track))
def proc(input, tree, track): for i, item in enumerate(input): if isinstance( item, (list, tuple, array.array)): # ignore iterables like str track.append(i) proc(item, tree, track) track.pop() else: tree.Add(item, Path(*track))
def process_one_item(items, tree, track): path = Path(Array[int](track)) if len(items) == 0 and none_and_holes: tree.EnsurePath(path) return for i, item in enumerate(items): if hasattr(item, '__iter__'): track.append(i) process_one_item(item, tree, track) track.pop() else: if none_and_holes: tree.Insert(item, path, i) elif item is not None: tree.Add(item, path)