def set_engine(direction: int): if direction == 0: halduino.setSpeedEngines(0, 0) print('STOP!') elif direction == 1: halduino.setSpeedEngines(100, 100) print('Forward')
def loop(): if halduino.getLineFollowValue() == 0: halduino.setSpeedEngines(100, 100) elif halduino.getLineFollowValue() == 1: halduino.setSpeedEngines(0, 100) elif halduino.getLineFollowValue() == 2: halduino.setSpeedEngines(100, 0) elif halduino.getLineFollowValue() == 3: halduino.setSpeedEngines(-100, -100)
def set_engine(direction: int): if direction == 0: halduino.setSpeedEngines(0, 0) sleep(500) halduino.playBuzzer(330, 1000) halduino.setSpeedEngines(-100, -100) sleep(500) halduino.setSpeedEngines(100, 0) sleep(1200) elif direction == 1: halduino.setSpeedEngines(100, 100)
def set_engine(direction: int): if direction == 0: halduino.setSpeedEngines(0, 0) sleep(500) halduino.setSpeedEngines(-100, -100) sleep(500) halduino.setSpeedEngines(100, 0) sleep(100) print('Rotate!') elif direction == 1: halduino.setSpeedEngines(100, 100) print('Forward')
def loop(): if halduino.getIR3() < 300: halduino.setSpeedEngines(110, 110) if halduino.getIR2() < 300: halduino.setSpeedEngines(110, 0) if halduino.getIR4() < 300: halduino.setSpeedEngines(0, 110)