getAltitudeMeanSeaLevelMeters(), reverse=True) arrivalTurnLeg.buildTurnLeg() threeDegreesDescentGlideSlope.addGraph(arrivalTurnLeg) print(' ================== great circle =============== ') t1 = time.clock() print("time end= ", t1, "duration= {0:3.10f} seconds".format(t1 - t0)) climbSlopeLastVertex = climbSlope.getVertex( climbSlope.getNumberOfVertices() - 1) climbSlopeLastWayPoint = climbSlopeLastVertex.getWeight() print(climbSlopeLastWayPoint) arrivalTurnLegFirstVertex = arrivalTurnLeg.getVertex(0) arrivalTurnLegFirstWayPoint = arrivalTurnLegFirstVertex.getWeight() finalGreatCircle = GreatCircleRoute(climbSlopeLastWayPoint, arrivalTurnLegFirstWayPoint) finalGreatCircle.computeGreatCircle() print('great circle length= ' + str(greatCircle.computeLengthMeters()) + ' meters') print(' ============= buildClimbRamp the final graph =================') climbSlope.addGraph(finalGreatCircle) climbSlope.addGraph(threeDegreesDescentGlideSlope) print('route length= ' + str(climbSlope.computeLengthMeters()) + ' meters') climbSlope.createKmlOutputFile() t1 = time.clock()
def buildSimulatedArrivalPhase(self): print( self.className + '=========== add final turn, descent and ground run ===================' ) arrivalGroundRun = GroundRunLeg(runway=self.arrivalRunway, aircraft=self.aircraft, airport=self.arrivalAirport) self.touchDownWayPoint = arrivalGroundRun.computeTouchDownWayPoint() # add touch down to constraint list self.constraintsList.append( ArrivalRunWayTouchDownConstraint(self.touchDownWayPoint)) print(self.touchDownWayPoint) ''' distance from last fix to touch down ''' distanceToLastFixNautics = self.touchDownWayPoint.getDistanceMetersTo( self.getLastWayPoint()) * Meter2NauticalMiles print( self.className + '===================== final 3 degrees descending glide slope ================' ) descentGlideSlope = DescentGlideSlope( runway=self.arrivalRunway, aircraft=self.aircraft, arrivalAirport=self.arrivalAirport, descentGlideSlopeDegrees=3.0) ''' if there is a fix nearer to 5 nautics of the touch-down then limit size of simulated glide slope ''' descentGlideSlopeSizeNautics = min(distanceToLastFixNautics / 2.0, 5.0) ''' build simulated glide slope ''' descentGlideSlope.buildSimulatedGlideSlope( descentGlideSlopeSizeNautics) self.firstGlideSlopeWayPoint = descentGlideSlope.getVertex( v=0).getWeight() print(self.className + ': top of arrival glide slope= {0}'.format( self.firstGlideSlopeWayPoint)) print( self.className + ' ================= need a turn leg to find the junction point the last way-point in the fix list to the top of the final glide slope' ) ''' initial heading is the orientation of the run-way ''' lastFixListWayPoint = self.wayPointsDict[self.fixList[-1]] initialHeadingDegrees = self.arrivalRunway.getTrueHeadingDegrees() print("=====> arrival runway - true heading degrees = {0}".format( initialHeadingDegrees)) lastTurnLeg = TurnLeg(initialWayPoint=self.firstGlideSlopeWayPoint, finalWayPoint=lastFixListWayPoint, initialHeadingDegrees=initialHeadingDegrees, aircraft=self.aircraft, reverse=True) lastTurnLeg.buildNewSimulatedArrivalTurnLeg( deltaTimeSeconds=self.deltaTimeSeconds, elapsedTimeSeconds=0.0, distanceStillToFlyMeters=0.0, simulatedAltitudeSeaLevelMeters=self.firstGlideSlopeWayPoint. getAltitudeMeanSeaLevelMeters(), flightPathAngleDegrees=3.0, bankAngleDegrees=5.0) descentGlideSlope.addGraph(lastTurnLeg) #print self.className + ': compute arrival phase length= {0:.2f} meters'.format(descentGlideSlope.getLengthMeters()) #descentGlideSlope.createXlsxOutputFile() #descentGlideSlope.createKmlOutputFile() ''' prepare next step ''' beginOfLastTurnLeg = lastTurnLeg.getVertex(v=0).getWeight() print(self.className + ': begin of last turn= {0}'.format(beginOfLastTurnLeg)) ''' add to constraint list ''' self.constraintsList.append( TargetApproachConstraint(beginOfLastTurnLeg)) ''' add the three last way-points in the fix list ''' self.insert(position='end', wayPoint=beginOfLastTurnLeg) ''' update the length of the flight path ''' self.distanceFromApproachToTouchDownMeters = descentGlideSlope.getLengthMeters( ) self.flightLengthMeters = self.computeLengthMeters( ) + descentGlideSlope.getLengthMeters() print(self.className + ': updated flight path length= {0:.2f} nautics'.format( self.flightLengthMeters * Meter2NauticalMiles)) ''' target approach fix is equal to the begin of the SIMULATED last turn leg ''' self.aircraft.setTargetApproachWayPoint(beginOfLastTurnLeg) self.aircraft.setArrivalRunwayTouchDownWayPoint(self.touchDownWayPoint) print(self.className + ': fix list= {0}'.format(self.fixList))
def buildSimulatedArrivalPhase(self): print self.className + "=========== add final turn, descent and ground run ===================" arrivalGroundRun = GroundRunLeg(runway=self.arrivalRunway, aircraft=self.aircraft, airport=self.arrivalAirport) self.touchDownWayPoint = arrivalGroundRun.computeTouchDownWayPoint() print self.touchDownWayPoint """ distance from last fix to touch down """ distanceToLastFixNautics = ( self.touchDownWayPoint.getDistanceMetersTo(self.getLastWayPoint()) * Meter2NauticalMiles ) print self.className + "===================== final 3 degrees descending glide slope ================" descentGlideSlope = DescentGlideSlope( runway=self.arrivalRunway, aircraft=self.aircraft, arrivalAirport=self.arrivalAirport, descentGlideSlopeDegrees=3.0, ) """ if there is a fix nearer to 5 nautics of the touch-down then limit size of simulated glide slope """ descentGlideSlopeSizeNautics = min(distanceToLastFixNautics / 2.0, 5.0) """ build simulated glide slope """ descentGlideSlope.buildSimulatedGlideSlope(descentGlideSlopeSizeNautics) self.firstGlideSlopeWayPoint = descentGlideSlope.getVertex(v=0).getWeight() print self.className + ": top of arrival glide slope= {0}".format(self.firstGlideSlopeWayPoint) print self.className + " ================= need a turn leg to find the junction point the last way-point in the fix list to the top of the final glide slope" """ initial heading is the orientation of the run-way """ lastFixListWayPoint = self.wayPointsDict[self.fixList[-1]] initialHeadingDegrees = self.arrivalRunway.getTrueHeadingDegrees() lastTurnLeg = TurnLeg( initialWayPoint=self.firstGlideSlopeWayPoint, finalWayPoint=lastFixListWayPoint, initialHeadingDegrees=initialHeadingDegrees, aircraft=self.aircraft, reverse=True, ) lastTurnLeg.buildNewSimulatedArrivalTurnLeg( deltaTimeSeconds=self.deltaTimeSeconds, elapsedTimeSeconds=0.0, distanceStillToFlyMeters=0.0, simulatedAltitudeSeaLevelMeters=self.firstGlideSlopeWayPoint.getAltitudeMeanSeaLevelMeters(), flightPathAngleDegrees=3.0, bankAngleDegrees=5.0, ) descentGlideSlope.addGraph(lastTurnLeg) # print self.className + ': compute arrival phase length= {0:.2f} meters'.format(descentGlideSlope.getLengthMeters()) # descentGlideSlope.createXlsxOutputFile() # descentGlideSlope.createKmlOutputFile() """ prepare next step """ beginOfLastTurnLeg = lastTurnLeg.getVertex(v=0).getWeight() print self.className + ": begin of last turn= {0}".format(beginOfLastTurnLeg) """ add the three last way-points in the fix list """ self.insert(position="end", wayPoint=beginOfLastTurnLeg) """ update the length of the flight path """ self.distanceFromApproachToTouchDownMeters = descentGlideSlope.getLengthMeters() self.flightLengthMeters = self.computeLengthMeters() + descentGlideSlope.getLengthMeters() print self.className + ": updated flight path length= {0:.2f} nautics".format( self.flightLengthMeters * Meter2NauticalMiles ) """ target approach fix is equal to the begin of the SIMULATED last turn leg """ self.aircraft.setTargetApproachWayPoint(beginOfLastTurnLeg) self.aircraft.setArrivalRunwayTouchDownWayPoint(self.touchDownWayPoint) print self.className + ": fix list= {0}".format(self.fixList)