Example #1
0
    def createMIDCAObj(self):
        # in this demo, always keep extinguish to false
            extinguish = False

            thisDir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe())))

            MIDCA_ROOT = thisDir + "/../"

            domainFile = MIDCA_ROOT + "worldsim/domains/arsonist.sim"
            stateFile = MIDCA_ROOT + "worldsim/states/defstate.sim"

            self.world = domainread.load_domain(domainFile)
            stateread.apply_state_file(self.world, stateFile)
            # creates a PhaseManager object, which wraps a MIDCA object
            myMidca = base.PhaseManager(self.world, display=asqiiDisplay,verbose=4)
            #asqiiDisplay(world)
            # add phases by name
            for phase in ["Simulate", "Perceive", "Interpret", "Eval", "Intend", "Plan", "Act"]:
                myMidca.append_phase(phase)

            # add the modules which instantiate basic blocksworld operation
            myMidca.append_module("Simulate", simulator.MidcaActionSimulator())
            myMidca.append_module("Simulate", simulator.ASCIIWorldViewer())
            myMidca.append_module("Perceive", perceive.PerfectObserver())
            myMidca.append_module("Interpret", note.ADistanceAnomalyNoter())
            # need to make sure to disable all user input modules #myMidca.append_module("Interpret", guide.UserGoalInput())
            myMidca.append_module("Eval", evaluate.SimpleEval())
            myMidca.append_module("Intend", intend.SimpleIntend())
            myMidca.append_module("Plan", planning.PyHopPlanner(extinguish))
            myMidca.append_module("Act", act.SimpleAct())

            myMidca.insert_module('Simulate', simulator.ArsonSimulator(arsonChance=self.arsonChanceArg, arsonStart=10), 1)
            myMidca.insert_module('Simulate', simulator.FireReset(), 0)
            myMidca.insert_module('Interpret', guide.TFStack(), 1)

            if self.usingTFTreeFire:
                myMidca.insert_module('Interpret', guide.TFFire(), 2)

            if self.usingSimulatedMA:
                myMidca.insert_module('Interpret', guide.ReactiveApprehend(), 3)

            myMidca.insert_module('Eval', evaluate.Scorer(), 1)  # this needs to be a 1 so that Scorer happens AFTER SimpleEval

            def preferApprehend(goal1, goal2):
                if 'predicate' not in goal1 or 'predicate' not in goal2:
                    return 0
                elif goal1['predicate'] == 'free' and goal2['predicate'] != 'free':
                    return -1
                elif goal1['predicate'] != 'free' and goal2['predicate'] == 'free':
                    return 1
                elif goal1['predicate'] == 'onfire' and goal2['predicate'] != 'onfire':
                    return -1
                elif goal1['predicate'] != 'onfire' and goal2['predicate'] == 'onfire':
                    return 1
                return 0

            # tells the PhaseManager to copy and store MIDCA states so they can be accessed later.
            myMidca.storeHistory = False
            myMidca.initGoalGraph(cmpFunc=preferApprehend)
            ## DO NOT DO THIS: experiment.py will do this automatically: myMidca.init()

            print "Created MIDCA "+str(id(myMidca))+" w/ arsonchance="+str(self.arsonChanceArg)+", usingTFTreeFire="+str(self.usingTFTreeFire)+",usingSimMA="+str(self.usingSimulatedMA)

            self.myMidca = myMidca
            self.initialized = True
Example #2
0
Simulation of tower construction and arson prevention in blocksworld. Uses
TF-trees and simulated Meta-AQUA connection to autonomously generate goals. 
'''

thisDir = os.path.dirname(os.path.abspath(inspect.getfile(inspect.currentframe())))

MIDCA_ROOT = thisDir + "/../"

myMidca = predicateworld.UserGoalsMidca(domainFile = MIDCA_ROOT + "worldsim/domains/arsonist.sim", stateFile = MIDCA_ROOT + "worldsim/states/defstate.sim")

myMidca.insert_module('Simulate', simulator.ArsonSimulator(arsonChance = 0.5, arsonStart = 10), 1)
myMidca.insert_module('Simulate', simulator.FireReset(), 0)
myMidca.insert_module('Interpret', guide.TFStack(), 1)
myMidca.insert_module('Interpret', guide.TFFire(), 2)
myMidca.insert_module('Interpret', guide.ReactiveApprehend(), 3)
myMidca.insert_module('Eval', evaluate.Scorer(), 0)

def preferApprehend(goal1, goal2):
	if 'predicate' not in goal1 or 'predicate' not in goal2:
		return 0
	elif goal1['predicate'] == 'free' and goal2['predicate'] != 'free':
		return -1
	elif goal1['predicate'] != 'free' and goal2['predicate'] == 'free':
		return 1
	elif goal1['predicate'] == 'onfire' and goal2['predicate'] != 'onfire':
		return -1
	elif goal1['predicate'] != 'onfire' and goal2['predicate'] == 'onfire':
		return 1
	return 0

#tells the PhaseManager to copy and store MIDCA states so they can be accessed later.
Example #3
0
    "Plan",
    planning.JSHOPPlanner(
        util.jshop_state_from_world,
        util.jshop_tasks_from_goals,
    ))
myMidca.append_module("Act", act.SimpleAct())

myMidca.insert_module('Simulate',
                      simulator.ArsonSimulator(arsonChance=0.9, arsonStart=10),
                      1)
myMidca.insert_module('Simulate', simulator.FireReset(), 0)
myMidca.insert_module('Interpret', guide.TFStack(), 1)
myMidca.insert_module('Interpret', guide.TFFire(), 2)
myMidca.insert_module('Interpret', guide.ReactiveApprehend(), 3)
myMidca.insert_module(
    'Eval', evaluate.Scorer(),
    1)  # this needs to be a 1 so that Scorer happens AFTER SimpleEval

#tells the PhaseManager to copy and store MIDCA states so they can be accessed later.
myMidca.storeHistory = True
myMidca.initGoalGraph(cmpFunc=GOAL_GRAPH_CMP_FUNC)
myMidca.init()
myMidca.run()
'''
The code below would print out MIDCA's goal set for the first 20 phases of the run above. Note that any memory values can be accessed in this way, assuming that the storeHistory value was set to True during the run. This code is left as an example, but commented out because it will throw an error if fewer than 20 cycles were simulated.

for i in range(20):
    print myMidca.history[i].mem.get(myMidca.midca.mem.CURRENT_GOALS)

'''
Example #4
0
myMidca.append_module("Interpret", note.ADistanceAnomalyNoter())
#myMidca.append_module("Interpret", guide.UserGoalInput())
myMidca.append_module("Eval", evaluate.SimpleEval())
myMidca.append_module("Intend", intend.SimpleIntend())
myMidca.append_module("Plan", planning.PyHopPlanner(util.pyhop_state_from_world,
                                                    util.pyhop_tasks_from_goals,
                                                    DECLARE_METHODS_FUNC,
                                                    DECLARE_OPERATORS_FUNC))
myMidca.append_module("Act", act.SimpleAct())

myMidca.insert_module('Simulate', simulator.ArsonSimulator(arsonChance = 0.9, arsonStart = 10), 1)
myMidca.insert_module('Simulate', simulator.FireReset(), 0)
myMidca.insert_module('Interpret', guide.TFStack(), 1)
myMidca.insert_module('Interpret', guide.TFFire(), 2)
myMidca.insert_module('Interpret', guide.ReactiveApprehend(), 3)
myMidca.insert_module('Eval', evaluate.Scorer(), 1) # this needs to be a 1 so that Scorer happens AFTER SimpleEval


#tells the PhaseManager to copy and store MIDCA states so they can be accessed later.
myMidca.storeHistory = True
myMidca.initGoalGraph(cmpFunc = GOAL_GRAPH_CMP_FUNC)
myMidca.init()
myMidca.run()

'''
The code below would print out MIDCA's goal set for the first 20 phases of the run above. Note that any memory values can be accessed in this way, assuming that the storeHistory value was set to True during the run. This code is left as an example, but commented out because it will throw an error if fewer than 20 cycles were simulated.

for i in range(20):
    print myMidca.history[i].mem.get(myMidca.midca.mem.CURRENT_GOALS)

'''