def run_MetaNetwork(): print("\n ---- Running the Meta Network ----- \n") MODEL_NAME = "meta15_input6_4_unfrozen" DIAMOND_MODEL_NAME = "diamond15_input6_best_unfrozen4_300k" ZOMBIE_MODEL_NAME = "zombie15_input6_best_unfrozen4_300k" EXPLORE_MODEL_NAME = "explore15_input6_best_unfrozen4_300k" MODEL_PATH_SAVE = "./Models/Tensorflow/Meta/"+MODEL_NAME+"/"+MODEL_NAME+".ckpt" LOGDIR = "./Logs/"+MODEL_NAME USE_SAVED_MODEL_FILE = False GRID_SIZE = 10 LOCAL_GRID_SIZE = 15 MAP_PATH = None RANDOMIZE_MAPS = True RENDER_TO_SCREEN = False RENDER_TO_SCREEN = True env = Environment(wrap = False, grid_size = GRID_SIZE, local_size = LOCAL_GRID_SIZE, rate = 80, max_time = 100, food_count = 10, obstacle_count = 0, lava_count = 0, zombie_count = 2, history = 40, action_space = 5, map_path = MAP_PATH) if RENDER_TO_SCREEN: env.prerender() model = MetaNetwork(local_size=LOCAL_GRID_SIZE, name=MODEL_NAME, path="./Models/Tensorflow/Best_Meta/", load=True, trainable = False) diamond_net = Network(local_size=LOCAL_GRID_SIZE, name=DIAMOND_MODEL_NAME, path="./Models/Tensorflow/Best_Dojos/", load=True, trainable = False) zombie_net = Network(local_size=LOCAL_GRID_SIZE, name=ZOMBIE_MODEL_NAME, path="./Models/Tensorflow/Best_Dojos/", load=True, trainable = False) explore_net = Network(local_size=LOCAL_GRID_SIZE, name=EXPLORE_MODEL_NAME, path="./Models/Tensorflow/Best_Dojos/", load=True, trainable = False) brain = Brain(epsilon=0.0, action_space=3) model.setup(brain) diamond_net.setup(brain) zombie_net.setup(brain) explore_net.setup(brain) avg_time = 0 avg_score = 0 avg_reward = 0 cumulative_reward = 0 # Number of episodes print_episode = 100 total_episodes = 100 saver = tf.train.Saver() # Initialising all variables (weights and biases) init = tf.global_variables_initializer() # GPU capabilities gpu_options = tf.GPUOptions(per_process_gpu_memory_fraction=0.3) # Begin session with tf.Session(config=tf.ConfigProto(gpu_options=gpu_options)) as sess: if USE_SAVED_MODEL_FILE: saver.restore(sess, MODEL_PATH_SAVE) print("Model restored.") else: sess.run(init) start_time = time.time() print("") for episode in range(total_episodes): if RANDOMIZE_MAPS: # Make a random map 0: lava, 1: obstacle MAP_PATH = "./Maps/Grid10/map{}.txt".format(np.random.randint(10)) env.set_map(MAP_PATH) state, info = env.reset() done = False if RENDER_TO_SCREEN: env.render() while not done: dojo = brain.choose_action(state, sess, model) # print(dojo) if dojo == 0: dojo_state = state # dojo_state = np.delete(dojo_state, 2, 0)# Take out the zombie layer # dojo_state = np.delete(dojo_state, 2, 0)# Take out the history layer action = brain.choose_dojo(dojo_state, sess, diamond_net, env.number_of_actions(), 0.0) elif dojo == 1: dojo_state = state # dojo_state = np.delete(dojo_state, 1, 0)# Take out the diamond layer # dojo_state = np.delete(dojo_state, 2, 0)# Take out the history layer action = brain.choose_dojo(dojo_state, sess, zombie_net, env.number_of_actions(), 0.0) elif dojo == 2: dojo_state = state # dojo_state = np.delete(dojo_state, 1, 0)# Take out the diamond layer # dojo_state = np.delete(dojo_state, 1, 0)# Take out the zombie layer action = brain.choose_dojo(dojo_state, sess, explore_net, env.number_of_actions(), 0.0) # print(action) # Update environment with by performing action new_state, reward, done, info = env.step(action) # print(new_state) state = new_state cumulative_reward += reward if RENDER_TO_SCREEN: env.render() if done: avg_time += info["time"] avg_score += info["score"] avg_reward += cumulative_reward cumulative_reward = 0 if (episode%print_episode == 0 and episode != 0) or (episode == total_episodes-1): current_time = math.floor(time.time()-start_time) print("Ep:", episode, "\tavg t: {0:.3f}".format(avg_time/print_episode), "\tavg score: {0:.3f}".format(avg_score/print_episode), "\tavg_reward {0:.3f}".format(avg_reward/print_episode), # avg cumulative reward "\tepsilon {0:.3f}".format(brain.EPSILON), end="") print_readable_time(current_time) avg_time = 0 avg_score = 0 avg_reward = 0
def run(): MODEL_NAME = "explore15_input6" FOLDER = "Best_Dojos" MODEL_PATH_SAVE = "./Models/Tensorflow/"+FOLDER+"/"+MODEL_NAME+"/"+MODEL_NAME+".ckpt" USE_SAVED_MODEL_FILE = False GRID_SIZE = 32 LOCAL_GRID_SIZE = 15 MAP_NUMBER = 0 RANDOMIZE_MAPS = False # MAP_PATH = "./Maps/Grid{}/map{}.txt".format(GRID_SIZE, MAP_NUMBER) MAP_PATH = None MAP_PATH = "./Maps/Grid{}/impossible_map1.txt".format(GRID_SIZE, MAP_NUMBER) print("\n ---- Running the Deep Q Network ----- \n") RENDER_TO_SCREEN = False RENDER_TO_SCREEN = True env = Environment(wrap = False, grid_size = GRID_SIZE, local_size = LOCAL_GRID_SIZE, rate = 80, max_time = 60, food_count = 0, obstacle_count = 0, lava_count = 0, zombie_count = 0, history = 40, action_space = 5, map_path = MAP_PATH) if RENDER_TO_SCREEN: env.prerender() model = Network(local_size=LOCAL_GRID_SIZE, name=MODEL_NAME, load=True, path="./Models/Tensorflow/"+FOLDER+"/", trainable = False) brain = Brain(epsilon=0.0, action_space = env.number_of_actions()) model.setup(brain) avg_time = 0 avg_score = 0 avg_reward = 0 cumulative_reward = 0 # Number of episodes print_episode = 100 total_episodes = 100 saver = tf.train.Saver() # Initialising all variables (weights and biases) init = tf.global_variables_initializer() gpu_options = tf.GPUOptions(per_process_gpu_memory_fraction=0.1) # Begin session with tf.Session(config=tf.ConfigProto(gpu_options=gpu_options)) as sess: if USE_SAVED_MODEL_FILE: saver.restore(sess, MODEL_PATH_SAVE) print("Model restored.") else: sess.run(init) print("") for episode in range(total_episodes): if RANDOMIZE_MAPS: MAP_PATH = "./Maps/Grid{}/map{}.txt".format(GRID_SIZE, np.random.randint(10)) env.set_map(MAP_PATH) # state, info = env.reset() state, info = env.quick_reset() done = False if RENDER_TO_SCREEN: env.render() while not done: action = brain.choose_action(state, sess, model) # print(action) # Update environment with by performing action new_state, reward, done, info = env.step(action) # print(new_state) state = new_state cumulative_reward += reward if RENDER_TO_SCREEN: env.render() if done: avg_time += info["time"] avg_score += info["score"] avg_reward += cumulative_reward cumulative_reward = 0 if (episode%print_episode == 0 and episode != 0) or (episode == total_episodes-1): print("Ep:", episode, "\tavg t: {0:.3f}".format(avg_time/print_episode), "\tavg score: {0:.3f}".format(avg_score/print_episode), "\tavg_reward {0:.3f}".format(avg_reward/print_episode), # avg cumulative reward "\tepsilon {0:.3f}".format(brain.EPSILON), end="\n") avg_time = 0 avg_score = 0 avg_reward = 0
def train_MetaNetwork(): print("\n ---- Training the Meta Network ----- \n") MODEL_NAME = "meta_grid16_zero_2" MODEL_NAME_save = "meta_grid16_zero_2" DIAMOND_MODEL_NAME = "diamond_grid16_4" ZOMBIE_MODEL_NAME = "zombie_grid16_2" EXPLORE_MODEL_NAME = "explore_grid16_2" # EXTRA_MODEL_NAME = "extra15_input6_2" # MODEL_NAME = "meta15_input6_1M_unfrozen_dojos" # DIAMOND_MODEL_NAME = "diamond15_input4_best_unfrozen_at_1M" # ZOMBIE_MODEL_NAME = "zombie15_input4_best_unfrozen_at_1M" # EXPLORE_MODEL_NAME = "explore15_input4_best_unfrozen_at_1M" # MODEL_NAME = "meta15_input6_1M_random_unfrozen_cointoss" # DIAMOND_MODEL_NAME = "diamond15_input4_1M_random_unfrozen_cointoss" # ZOMBIE_MODEL_NAME = "zombie15_input4_1M_random_unfrozen_cointoss" # EXPLORE_MODEL_NAME = "explore15_input4_1M_random_unfrozen_cointoss"k FOLDER = "Impossible" DOJO_FOLDER = "Impossible" MODEL_PATH_SAVE = "./Models/Tensorflow/"+FOLDER+"/"+MODEL_NAME+"/"+MODEL_NAME+".ckpt" LOGDIR = "./Logs/"+FOLDER+"/"+MODEL_NAME_save+"" USE_SAVED_MODEL_FILE = False GRID_SIZE = 16 LOCAL_GRID_SIZE = 15 MAP_PATH = None RANDOMIZE_MAPS = True RENDER_TO_SCREEN = False # RENDER_TO_SCREEN = True env = Environment(wrap = False, grid_size = GRID_SIZE, local_size = LOCAL_GRID_SIZE, rate = 80, max_time = 120, food_count = 0, obstacle_count = 0, lava_count = 0, zombie_count = 0, history = 100, action_space = 5, map_path = MAP_PATH) if RENDER_TO_SCREEN: env.prerender() model = MetaNetwork(local_size=LOCAL_GRID_SIZE, name=MODEL_NAME, path="./Models/Tensorflow/"+FOLDER+"/", load=False, trainable=True) diamond_net = Network(local_size=LOCAL_GRID_SIZE, name=DIAMOND_MODEL_NAME, path="./Models/Tensorflow/"+DOJO_FOLDER+"/", load=True, trainable=False) zombie_net = Network(local_size=LOCAL_GRID_SIZE, name=ZOMBIE_MODEL_NAME, path="./Models/Tensorflow/"+DOJO_FOLDER+"/", load=True, trainable=False) explore_net = Network(local_size=LOCAL_GRID_SIZE, name=EXPLORE_MODEL_NAME, path="./Models/Tensorflow/"+DOJO_FOLDER+"/", load=True, trainable=False) # extra_net = Network(local_size=LOCAL_GRID_SIZE, name=EXTRA_MODEL_NAME, path="./Models/Tensorflow/"+DOJO_FOLDER+"/", load=False, trainable=True) brain = Brain(epsilon=0.05, action_space=3) model.setup(brain) diamond_net.setup(brain) zombie_net.setup(brain) explore_net.setup(brain) # extra_net.setup(brain) score = tf.placeholder(tf.float32, []) avg_t = tf.placeholder(tf.float32, []) epsilon = tf.placeholder(tf.float32, []) avg_r = tf.placeholder(tf.float32, []) tf.summary.scalar('error', tf.squeeze(model.error)) tf.summary.scalar('score', score) tf.summary.scalar('average time', avg_t) tf.summary.scalar('epsilon', epsilon) tf.summary.scalar('avg reward', avg_r) avg_time = 0 avg_score = 0 avg_error = 0 avg_reward = 0 cumulative_reward = 0 # Number of episodes print_episode = 1000 total_episodes = 100000 saver = tf.train.Saver() # Initialising all variables (weights and biases) init = tf.global_variables_initializer() # Adds a summary graph of the error over time merged_summary = tf.summary.merge_all() # Tensorboard capabilties writer = tf.summary.FileWriter(LOGDIR) # Histogram histogram = Histogram(3, 10, total_episodes) # GPU capabilities gpu_options = tf.GPUOptions(per_process_gpu_memory_fraction=0.3) # Begin session with tf.Session(config=tf.ConfigProto(gpu_options=gpu_options)) as sess: if USE_SAVED_MODEL_FILE: saver.restore(sess, MODEL_PATH_SAVE) print("Model restored.") else: sess.run(init) writer.add_graph(sess.graph) start_time = time.time() print("") for episode in range(total_episodes): if RANDOMIZE_MAPS: # Make a random map 0: lava, 1: obstacle MAP_PATH = "./Maps/Grid{}/impossible_map{}.txt".format(GRID_SIZE, np.random.randint(5)) env.set_map(MAP_PATH) # state, info = env.reset() state, info = env.quick_reset() done = False # brain.linear_epsilon_decay(total_episodes, episode, start=1.0, end=0.05, percentage=0.5) # brain.linear_alpha_decay(total_episodes, episode) if RENDER_TO_SCREEN: env.render() while not done: # Retrieve the Q values from the NN in vector form Dojo_vector = sess.run(model.q_values, feed_dict={model.input: state}) dojo = brain.choose_action(state, sess, model) histogram.check_section(episode) histogram.add(dojo) # dojo = np.random.randint(3) # dojo = 0 # print(dojo) if dojo == 0: dojo_state = state # dojo_state[2]=0 # dojo_state[3]=0 # dojo_state = np.delete(dojo_state, 2, 0)# Take out the zombie layer # dojo_state = np.delete(dojo_state, 2, 0)# Take out the history layer action = brain.choose_dojo(dojo_state, sess, diamond_net, env.number_of_actions(), 0.05) elif dojo == 1: dojo_state = state # dojo_state[1]=0 # dojo_state[3]=0 # dojo_state = np.delete(dojo_state, 1, 0)# Take out the diamond layer # dojo_state = np.delete(dojo_state, 2, 0)# Take out the history layer action = brain.choose_dojo(dojo_state, sess, zombie_net, env.number_of_actions(), 0.05) elif dojo == 2: dojo_state = state # dojo_state[1]=0 # dojo_state[2]=0 # dojo_state = np.delete(dojo_state, 1, 0)# Take out the diamond layer # dojo_state = np.delete(dojo_state, 1, 0)# Take out the zombie layer action = brain.choose_dojo(dojo_state, sess, explore_net, env.number_of_actions(), 0.05) # elif dojo == 3: # dojo_state = state # action = brain.choose_dojo(dojo_state, sess, extra_net, env.number_of_actions(), 0.05) # print(action) # Update environment with by performing action new_state, reward, done, info = env.step(action) # print(new_state) brain.store_transition_dojo(state, action, reward, done, new_state, dojo) # print(tf.trainable_variables(scope=None)) # if dojo == 0: # e, Q_vector = brain.train_3_dojos(diamond_net, sess, dojo) # elif dojo == 1: # e, Q_vector = brain.train_3_dojos(zombie_net, sess, dojo) # elif dojo == 2: # e, Q_vector = brain.train_3_dojos(explore_net, sess, dojo) # e, Q_vector = brain.train_3(sess, diamond_net, zombie_net, explore_net) # e, Q_vector = brain.train(extra_net, sess) if done: Dojo_vector[:,dojo] = reward # print("Reward:", reward) else: # Gathering the now current state's action-value vector y_prime = sess.run(model.q_values, feed_dict={model.input: new_state}) # Equation for training maxq = sess.run(model.y_prime_max, feed_dict={model.actions: y_prime}) # RL Equation Dojo_vector[:,dojo] = reward + (brain.GAMMA * maxq) _, e = sess.run([model.optimizer, model.error], feed_dict={model.input: state, model.actions: Dojo_vector}) state = new_state cumulative_reward += reward if RENDER_TO_SCREEN: env.render() if done: avg_time += info["time"] avg_score += info["score"] avg_error += e avg_reward += cumulative_reward cumulative_reward = 0 if (episode%print_episode == 0 and episode != 0) or (episode == total_episodes-1): current_time = math.floor(time.time()-start_time) print("Ep:", episode, "\tavg t: {0:.3f}".format(avg_time/print_episode), "\tavg score: {0:.3f}".format(avg_score/print_episode), "\tErr {0:.3f}".format(avg_error/print_episode), "\tavg_reward {0:.3f}".format(avg_reward/print_episode), # avg cumulative reward "\tepsilon {0:.3f}".format(brain.EPSILON), end="") print_readable_time(current_time) # Save the model's weights and biases to .npz file model.save(sess, name=MODEL_NAME_save) # diamond_net.save(sess, name=DIAMOND_MODEL_NAME+"") # zombie_net.save(sess, name=ZOMBIE_MODEL_NAME+"") # explore_net.save(sess, name=EXPLORE_MODEL_NAME+"") # extra_net.save(sess, name=EXTRA_MODEL_NAME+"") # save_path = saver.save(sess, MODEL_PATH_SAVE) s = sess.run(merged_summary, feed_dict={model.input: state, model.actions: Dojo_vector, score:avg_score/print_episode, avg_t:avg_time/print_episode, epsilon:brain.EPSILON, avg_r:avg_reward/print_episode}) writer.add_summary(s, episode) avg_time = 0 avg_score = 0 avg_error = 0 avg_reward = 0 model.save(sess, verbose=True, name=MODEL_NAME_save) # diamond_net.save(sess, verbose=True, name=DIAMOND_MODEL_NAME+"") # zombie_net.save(sess, verbose=True, name=ZOMBIE_MODEL_NAME+"") # explore_net.save(sess, verbose=True, name=EXPLORE_MODEL_NAME+"") # extra_net.save(sess, verbose=True, name=EXTRA_MODEL_NAME+"") # save_path = saver.save(sess, MODEL_PATH_SAVE) # print("Model saved in path: %s" % save_path) writer.close() histogram.plot()
print("") for episode in range(total_episodes): if RANDOMIZE_MAPS: <<<<<<< HEAD MAP_NUMBER = 3 MAP_PATH = "./Maps/Grid{}/impossible_map{}.txt".format(GRID_SIZE, MAP_NUMBER) # MAP_PATH = "./Maps/Grid{}/impossible_map_empty{}.txt".format(GRID_SIZE, np.random.randint(5)) ======= MAP_NUMBER = np.random.randint(5) # MAP_PATH = "./Maps/Grid{}/impossible_map{}.txt".format(GRID_SIZE, MAP_NUMBER) MAP_PATH = "./Maps/Grid{}/impossible_map_empty{}.txt".format(GRID_SIZE, np.random.randint(5)) >>>>>>> bb65e67a21ae21b44fe40601099140a06be937b5 env.set_map(MAP_PATH) state, info = env.reset() # state, info = env.quick_reset() done = False # brain.linear_epsilon_decay(total_episodes, episode, start=1.0, end=0.05, percentage=0.5) # brain.linear_alpha_decay(total_episodes, episode) if RENDER_TO_SCREEN: env.render() while not done: action = brain.choose_action(state, sess, model)
def train(): MODEL_NAME = "diamond9_input5" MODEL_NAME_save = "diamond9_input5" FOLDER = "Best_Dojos9" MODEL_PATH_SAVE = "./Models/Tensorflow/" + FOLDER + "/" + MODEL_NAME_save + "/" + MODEL_NAME_save + ".ckpt" LOGDIR = "./Logs/" + FOLDER + "/" + MODEL_NAME_save + "_2" USE_SAVED_MODEL_FILE = False GRID_SIZE = 8 LOCAL_GRID_SIZE = 9 MAP_NUMBER = 0 RANDOMIZE_MAPS = False # MAP_PATH = "./Maps/Grid{}/map{}.txt".format(GRID_SIZE, MAP_NUMBER) MAP_PATH = None print("\n ---- Training the Deep Neural Network ----- \n") RENDER_TO_SCREEN = False # RENDER_TO_SCREEN = True env = Environment(wrap=False, grid_size=GRID_SIZE, local_size=LOCAL_GRID_SIZE, rate=80, max_time=50, food_count=10, obstacle_count=0, lava_count=0, zombie_count=0, history=0, action_space=5, map_path=MAP_PATH) if RENDER_TO_SCREEN: env.prerender() model = Network(local_size=LOCAL_GRID_SIZE, name=MODEL_NAME, load=False, path="./Models/Tensorflow/" + FOLDER + "/") brain = Brain(epsilon=0.1, action_space=env.number_of_actions()) model.setup(brain) score = tf.placeholder(tf.float32, []) avg_t = tf.placeholder(tf.float32, []) epsilon = tf.placeholder(tf.float32, []) avg_r = tf.placeholder(tf.float32, []) tf.summary.scalar('error', tf.squeeze(model.error)) tf.summary.scalar('score', score) tf.summary.scalar('average time', avg_t) tf.summary.scalar('epsilon', epsilon) tf.summary.scalar('avg reward', avg_r) avg_time = 0 avg_score = 0 avg_error = 0 avg_reward = 0 cumulative_reward = 0 # Number of episodes print_episode = 100 total_episodes = 10000 saver = tf.train.Saver() # Initialising all variables (weights and biases) init = tf.global_variables_initializer() # Adds a summary graph of the error over time merged_summary = tf.summary.merge_all() # Tensorboard capabilties writer = tf.summary.FileWriter(LOGDIR) # Assume that you have 12GB of GPU memory and want to allocate ~4GB: gpu_options = tf.GPUOptions(per_process_gpu_memory_fraction=0.1) # Begin session with tf.Session(config=tf.ConfigProto(gpu_options=gpu_options)) as sess: if USE_SAVED_MODEL_FILE: saver.restore(sess, MODEL_PATH_SAVE) print("Model restored.") else: sess.run(init) # for episode in range(50): # state, info = env.reset() # done = False # if RENDER_TO_SCREEN: # env.render() # while not done: # action = brain.choose_action(state, sess, model) # new_state, reward, done, info = env.step(action) # brain.store_transition(state, action, reward, done, new_state) # state = new_state # if RENDER_TO_SCREEN: # env.render() # print("\nREPLAY MEMORY INITIALISED") # print(brain.memCntr) writer.add_graph(sess.graph) start_time = time.time() print("") for episode in range(total_episodes): if RANDOMIZE_MAPS: MAP_PATH = "./Maps/Grid10/map{}.txt".format( np.random.randint(10)) env.set_map(MAP_PATH) state, info = env.reset() done = False # brain.linear_epsilon_decay(total_episodes, episode, start=0.4, end=0.05, percentage=0.8) # brain.linear_alpha_decay(total_episodes, episode) if RENDER_TO_SCREEN: env.render() while not done: action = brain.choose_action(state, sess, model) # print(action) # Update environment by performing action new_state, reward, done, info = env.step(action) # print(new_state) brain.store_transition(state, action, reward, done, new_state) # e, Q_vector = brain.train_batch(4, model, sess) e, Q_vector = brain.train(model, sess) state = new_state cumulative_reward += reward if RENDER_TO_SCREEN: env.render() if done: avg_time += info["time"] avg_score += info["score"] avg_error += e avg_reward += cumulative_reward cumulative_reward = 0 if (episode % print_episode == 0 and episode != 0) or (episode == total_episodes - 1): current_time = math.floor(time.time() - start_time) print( "Ep:", episode, "\tavg t: {0:.3f}".format(avg_time / print_episode), "\tavg score: {0:.3f}".format(avg_score / print_episode), "\tErr {0:.3f}".format(avg_error / print_episode), "\tavg_reward {0:.3f}".format( avg_reward / print_episode), # avg cumulative reward "\tepsilon {0:.3f}".format(brain.EPSILON), end="") print_readable_time(current_time) # Save the model's weights and biases to .npz file model.save(sess, name=MODEL_NAME_save) # save_path = saver.save(sess, MODEL_PATH_SAVE) s = sess.run(merged_summary, feed_dict={ model.input: state, model.actions: Q_vector, score: avg_score / print_episode, avg_t: avg_time / print_episode, epsilon: brain.EPSILON, avg_r: avg_reward / print_episode }) writer.add_summary(s, episode) avg_time = 0 avg_score = 0 avg_error = 0 avg_reward = 0 model.save(sess, verbose=True, name=MODEL_NAME_save) # save_path = saver.save(sess, MODEL_PATH_SAVE) # print("Model saved in path: %s" % save_path) writer.close()
def train(): MODEL_NAME = "diamond_local15_maps" MODEL_PATH_SAVE = "./Models/Tensorflow/Maps/" + MODEL_NAME + "/" + MODEL_NAME + ".ckpt" LOGDIR = "./Logs/" + MODEL_NAME USE_SAVED_MODEL_FILE = False GRID_SIZE = 10 LOCAL_GRID_SIZE = 15 MAP_NUMBER = 0 RANDOMIZE_MAPS = True # MAP_PATH = "./Maps/Grid{}/map{}.txt".format(GRID_SIZE, MAP_NUMBER) MAP_PATH = None print("\n ---- Training the Deep Neural Network ----- \n") RENDER_TO_SCREEN = False RENDER_TO_SCREEN = True env = Environment(wrap=False, grid_size=GRID_SIZE, local_size=LOCAL_GRID_SIZE, rate=80, max_time=50, food_count=3, obstacle_count=1, lava_count=1, zombie_count=0, action_space=5, map_path=MAP_PATH) if RENDER_TO_SCREEN: env.prerender() model = Network(local_size=LOCAL_GRID_SIZE, name=MODEL_NAME, load=False, path="./Models/Tensorflow/Maps/") brain = Brain(epsilon=0.05, action_space=env.number_of_actions()) model.setup(brain) tf.summary.scalar('error', tf.squeeze(model.error)) avg_time = 0 avg_score = 0 avg_error = 0 # Number of episodes print_episode = 1000 total_episodes = 100000 saver = tf.train.Saver() # Initialising all variables (weights and biases) init = tf.global_variables_initializer() # Adds a summary graph of the error over time merged_summary = tf.summary.merge_all() # Tensorboard capabilties # writer = tf.summary.FileWriter(LOGDIR) # Assume that you have 12GB of GPU memory and want to allocate ~4GB: gpu_options = tf.GPUOptions(per_process_gpu_memory_fraction=0.3) # Begin session with tf.Session(config=tf.ConfigProto(gpu_options=gpu_options)) as sess: if USE_SAVED_MODEL_FILE: saver.restore(sess, MODEL_PATH_SAVE) print("Model restored.") sess.run(init) # writer.add_graph(sess.graph) start_time = time.time() print("") for episode in range(total_episodes): if RANDOMIZE_MAPS: # Make a random map 0: lava, 1: obstacle MAP_PATH = "./Maps/Grid10/map{}.txt".format( np.random.randint(10)) env.set_map(MAP_PATH) state, info = env.reset() done = False brain.linear_epsilon_decay(total_episodes, episode, start=0.5, end=0.05, percentage=0.6) # brain.linear_alpha_decay(total_episodes, episode) if RENDER_TO_SCREEN: env.render() while not done: # Retrieve the Q values from the NN in vector form # Q_vector = sess.run(model.q_values, feed_dict={model.input: state}) action = brain.choose_action(state, sess, model) # print(action) # Update environment by performing action new_state, reward, done, info = env.step(action) # print(new_state) brain.store_transition(state, action, reward, done, new_state) e = brain.train(model, sess) state = new_state if RENDER_TO_SCREEN: env.render() if done: avg_time += info["time"] avg_score += info["score"] avg_error += e if (episode % print_episode == 0 and episode != 0) or (episode == total_episodes - 1): current_time = math.floor(time.time() - start_time) print("Ep:", episode, "\tavg t: {0:.3f}".format(avg_time / print_episode), "\tavg score: {0:.3f}".format(avg_score / print_episode), "\tErr {0:.3f}".format(avg_error / print_episode), "\tepsilon {0:.3f}".format(brain.EPSILON), end="") print_readable_time(current_time) avg_time = 0 avg_score = 0 avg_error = 0 # Save the model's weights and biases to .npz file model.save(sess) save_path = saver.save(sess, MODEL_PATH_SAVE) # s = sess.run(merged_summary, feed_dict={model.input: state, model.actions: Q_vector}) # writer.add_summary(s, episode) model.save(sess, verbose=True) save_path = saver.save(sess, MODEL_PATH_SAVE) print("Model saved in path: %s" % save_path)