Example #1
0
 def init(self):
     self.pause()
     
     da = float(self.window.ui.daField.text())
     db = float(self.window.ui.dbField.text())
     ds = float(self.window.ui.dsField.text())
     beta = float(self.window.ui.betaField.text())
     width = self.window.ui.widthSlider.value()
     height = self.window.ui.heightSlider.value()
     
     self.texture = MorphogenesisImageData(width, height, ds, da, db, beta)
     if self.window.ui.initComboBox.currentIndex() == 0:
       self.texture.generate('random')
     else:
       self.texture.generate('stripe')
     self.window.ui.widget.setTexture(self.texture)
     self.window.ui.widget.makeCurrent()
Example #2
0
class Controller:
    def __init__(self, window):
        self.window = window
        self.worker = None
        self.texture = None
        self.running = False
        self.dumpAtEndPath = None
        self.timer = QtCore.QTimer()
    
    def setThreadRunning(self, flag):
        self.running = flag
        self.window.ui.pauseButton.setEnabled(flag)
        self.window.ui.runButton.setEnabled(not flag)
    
    def setThreadFinished(self):
        self.setThreadRunning(False)
        if self.dumpAtEndPath is not None:
          self.window.ui.widget.grabFrameBuffer().save(os.path.join(self.dumpAtEndPath, self.texture.imageName()) + '.png')
          QtCore.QCoreApplication.instance().quit()

    def saveScreenshot(self):
        dialog = QtGui.QFileDialog()
        dialog.setAcceptMode(QtGui.QFileDialog.AcceptSave)
        dialog.selectFile(self.texture.imageName())
        if dialog.exec_() == QtGui.QDialog.Accepted:
          f = dialog.selectedFiles()[0]
          self.window.ui.widget.grabFrameBuffer().save(f)

    def updateUI(self):
        self.window.ui.widget.updateGL()
        if self.texture is not None:
            self.window.ui.ipsLabel.setText("%1.f IPS" % (float(self.texture.iteration - self.lastIteration)/(time.time() - self.lastIterationTime)))
            self.window.ui.iterationLabel.setText("Iteration %d" % self.texture.iteration)
            self.lastIteration = self.texture.iteration
            self.lastIterationTime = time.time()
            
    def awake(self):
        QtCore.QObject.connect(self.window.ui.runButton, QtCore.SIGNAL("clicked()"), self.run)
        QtCore.QObject.connect(self.timer, QtCore.SIGNAL("timeout()"), self.updateUI )
        QtCore.QObject.connect(self.window.ui.initButton, QtCore.SIGNAL("clicked()"), self.init)
        QtCore.QObject.connect(self.window.ui.stepButton, QtCore.SIGNAL("clicked()"), self.step)
        QtCore.QObject.connect(self.window.ui.pauseButton, QtCore.SIGNAL("clicked()"), self.pause)
        QtCore.QObject.connect(self.window.ui.debugInfoMenuItem, QtCore.SIGNAL("triggered()"), self.logDebugInfo)
        QtCore.QObject.connect(self.window.ui.saveScreenshotMenuItem, QtCore.SIGNAL("triggered()"), self.saveScreenshot)
        QtCore.QObject.connect(QtCore.QCoreApplication.instance(), QtCore.SIGNAL("aboutToQuit()"), self.cleanup)
        self.setThreadRunning(False)
        
    def pause(self):
        self.timer.stop()
        if self.worker is not None:
            self.worker.halt = True

    def cleanup(self):
        if self.worker is not None:
            self.worker.halt = True
            
    def init(self):
        self.pause()
        
        da = float(self.window.ui.daField.text())
        db = float(self.window.ui.dbField.text())
        ds = float(self.window.ui.dsField.text())
        beta = float(self.window.ui.betaField.text())
        width = self.window.ui.widthSlider.value()
        height = self.window.ui.heightSlider.value()
        
        self.texture = MorphogenesisImageData(width, height, ds, da, db, beta)
        if self.window.ui.initComboBox.currentIndex() == 0:
          self.texture.generate('random')
        else:
          self.texture.generate('stripe')
        self.window.ui.widget.setTexture(self.texture)
        self.window.ui.widget.makeCurrent()

    def step(self):
        if self.texture == None:
            self.init()
        self.texture.step()
        self.window.ui.widget.updateGL()
        
    def run(self, maxIterations = 0, dumpAtEndPath = None):
        if self.texture == None:
            self.init()
        if not self.running:
            self.dumpAtEndPath = dumpAtEndPath
            self.lastIteration = self.texture.iteration
            self.lastIterationTime = time.time()
            self.worker = WorkerThread(self, self.texture, maxIterations)
            QtCore.QObject.connect(self.worker, QtCore.SIGNAL("finished()"), self.setThreadFinished)
            self.worker.start()
            self.timer.start(40)
            self.setThreadRunning(True)
    
    def logDebugInfo(self):
        if self.texture is not None:
            self.texture.logDebugInfo()

    def setOptions(self, options):
        self.window.ui.daField.setText(str(options.D_a))
        self.window.ui.dbField.setText(str(options.D_b))
        self.window.ui.dsField.setText(str(options.D_s))
        self.window.ui.betaField.setText(str(options.beta_i))
        self.window.ui.widthSlider.setValue(options.width)
        self.window.ui.heightSlider.setValue(options.height)