Example #1
0
    def ViewPoint(self, pt, pt2):

        self.cam.SetProjectionType(1)
        self.cam.SetEye(pt)

        d = gp_Vec(pt, pt2)
        self.cam.SetCenter(pt2)

        if d.X() == 0 and d.Y() == 0:
            up = gp_Vec(gp_DY())
        else:
            up = gp_Vec(gp_DZ())

        self.cam.SetUp(gp_Dir(up))
        self.cam.SetFOVy(60)
        self.View.MustBeResized()
Example #2
0
    def ViewDirection(self, pt, direction, fov=100):

        self.cam.SetProjectionType(1)
        self.cam.SetEye(pt)

        d = gp_Vec(direction)
        center = pt.Translated(d.Multiplied(1000))
        if d.X() == 0 and d.Y() == 0:
            up = gp_Vec(gp_DZ()).Added(gp_Vec(gp_DY()))
        else:
            up = gp_Vec(gp_DZ()).Added(d)

        self.cam.SetCenter(center)
        self.cam.SetUp(gp_Dir(up))
        self.cam.SetFOVy(fov)

        self.View.MustBeResized()
Example #3
0
def round_tooth(wedge):
    round_x = 2.6
    round_z = 0.06 * pitch
    round_radius = pitch

    # Determine where the circle used for rounding has to start and stop
    p2d_1 = gp_Pnt2d(top_radius - round_x, 0)
    p2d_2 = gp_Pnt2d(top_radius, round_z)

    # Construct the rounding circle
    round_circle = GccAna_Circ2d2TanRad(p2d_1, p2d_2, round_radius, 0.01)
    if (round_circle.NbSolutions() != 2):
        sys.exit(-2)

    round_circle_2d_1 = round_circle.ThisSolution(1)
    round_circle_2d_2 = round_circle.ThisSolution(2)

    if (round_circle_2d_1.Position().Location().Coord()[1] >= 0):
        round_circle_2d = round_circle_2d_1
    else:
        round_circle_2d = round_circle_2d_2

    # Remove the arc used for rounding
    trimmed_circle = GCE2d_MakeArcOfCircle(round_circle_2d, p2d_1, p2d_2).Value()

    # Calculate extra points used to construct lines
    p1 = gp_Pnt(p2d_1.X(), 0, p2d_1.Y())
    p2 = gp_Pnt(p2d_2.X(), 0, p2d_2.Y())
    p3 = gp_Pnt(p2d_2.X() + 1, 0, p2d_2.Y())
    p4 = gp_Pnt(p2d_2.X() + 1, 0, p2d_1.Y() - 1)
    p5 = gp_Pnt(p2d_1.X(), 0, p2d_1.Y() - 1)

    # Convert the arc and four extra lines into 3D edges
    plane = gp_Pln(gp_Ax3(gp_Origin(), gp_DY().Reversed(), gp_DX()))
    arc1 = BRepBuilderAPI_MakeEdge(geomapi_To3d(trimmed_circle, plane)).Edge()
    lin1 = BRepBuilderAPI_MakeEdge(p2, p3).Edge()
    lin2 = BRepBuilderAPI_MakeEdge(p3, p4).Edge()
    lin3 = BRepBuilderAPI_MakeEdge(p4, p5).Edge()
    lin4 = BRepBuilderAPI_MakeEdge(p5, p1).Edge()

    # Make a wire composed of the edges
    round_wire = BRepBuilderAPI_MakeWire(arc1)
    round_wire.Add(lin1)
    round_wire.Add(lin2)
    round_wire.Add(lin3)
    round_wire.Add(lin4)

    # Turn the wire into a face
    round_face = BRepBuilderAPI_MakeFace(round_wire.Wire()).Shape()

    # Revolve the face around the Z axis over the tooth angle
    rounding_cut_1 = BRepPrimAPI_MakeRevol(round_face, gp_OZ(), tooth_angle).Shape()

    # Construct a mirrored copy of the first cutting shape
    mirror = gp_Trsf()
    mirror.SetMirror(gp_XOY())
    mirrored_cut_1 = BRepBuilderAPI_Transform(rounding_cut_1, mirror, True).Shape()

    # and translate it so that it ends up on the other side of the wedge
    translate = gp_Trsf()
    translate.SetTranslation(gp_Vec(0, 0, thickness))
    rounding_cut_2 = BRepBuilderAPI_Transform(mirrored_cut_1, translate, False).Shape()

    # Cut the wedge using the first and second cutting shape
    cut_1 = BRepAlgoAPI_Cut(wedge, rounding_cut_1).Shape()
    cut_2 = BRepAlgoAPI_Cut(cut_1, rounding_cut_2).Shape()

    return cut_2